Weerus.3701 Posted September 24, 2017 Share Posted September 24, 2017 Weill I'm only bothered about talking dismount, it makes no sense, everyone can speak to anyone while mounting any animal lmao. Also vistas, you actually get a higher view from mounting a pet so this one should work as well. Maybe even possible shopping :) Link to comment Share on other sites More sharing options...
Manasa Devi.7958 Posted September 24, 2017 Share Posted September 24, 2017 If you want to talk to an NPC, chances are there's a few people in the neighbourhood that also want to talk to that NPC. Who wants big, fat clusters of mounts obscuring everything? Not me! Link to comment Share on other sites More sharing options...
Boogiepop Void.6473 Posted September 24, 2017 Author Share Posted September 24, 2017 It's not about wasted time. It's about key presses, at least for me. You may think this is a lot of complaining bout nothing, but just for reference, I kept track of my key presses using a monitor for the last day. I have pressed X more than any individual key, INCLUDING THE INDIVIDUAL WASDS keys (although not the WASDS together). Now obviously there is a lot more holding keys going on with WASD, but that still means that X has roughly DOUBLED the amount of key presses that go into navigation (I make extensive use of Action camera and autorun, so my press rate for WASD is lower than someone using classical navigation). That is a LOT of wear on the keyboard and the fingers, and I for one don't want repetitive motion strain. Link to comment Share on other sites More sharing options...
Cleopatra.4068 Posted September 24, 2017 Share Posted September 24, 2017 I also have found myself running past harvest nodes rather than gathering them because I don't want to mount and dismount. I see people's point about just not remounting when there are several nodes nearby. To be honest, I have found myself having that exact argument with myself. Why did I get back on the mount if it was just going to annoy me to have to get off again? IDK. Maybe the price of harvested goods will go up a bit if all the compulsive harvesters like me stop harvesting every node as a reflex. Could be a good thing. Mounts are new. I figure once the novelty wears off, I will develop new habits and this won't annoy me so much. Or I will stop harvesting things I didn't need in the first place. Link to comment Share on other sites More sharing options...
sasya neko.1985 Posted September 24, 2017 Share Posted September 24, 2017 i can agree with vista's, MP's and commune skill points but any and all NPC interactions and chest interactions should dismount you.the NPC part for obvious reasons and chest because it just makes no sense you can open a chest while sitting 2 meters above the chest. Link to comment Share on other sites More sharing options...
Wild Sister.7529 Posted September 24, 2017 Share Posted September 24, 2017 @Manasa Devi.7958 said:If you want to talk to an NPC, chances are there's a few people in the neighbourhood that also want to talk to that NPC. Who wants big, kitten clusters of mounts obscuring everything? Not me!EXACTLY!! I think it is not done well enough. There should be a circle around it so you don't see them unmount or mount again at all. Besides that the whole idea of the mounts is to use them for example the raptor for big leaps and long distances right? Or that rabbit for higher grounds. USE them for that and walk in towns or cities etc. Worked fine in the past 5 years. Link to comment Share on other sites More sharing options...
killermanjaro.5670 Posted September 24, 2017 Share Posted September 24, 2017 I'm in favour of having it so people dismount when talking to NPCs, vendors etc as having a cluster of mounts on top of an NPC you need to use or talk to would be annoying visual clutter. Link to comment Share on other sites More sharing options...
Wild Sister.7529 Posted September 24, 2017 Share Posted September 24, 2017 @killermanjaro.5670 said:I'm in favour of having it so people dismount when talking to NPCs, vendors etc as having a cluster of mounts on top of an NPC you need to use or talk to would be annoying visual clutter.They do have to unmount to talk to an npc. But now they do that right infront of you ontop op the npc.I like the way you describe it an annoying visual clutter. Link to comment Share on other sites More sharing options...
Chadramar.8156 Posted September 24, 2017 Share Posted September 24, 2017 It's not like there's not "visual clutter" anyway when a dozen people all with massive wings and glowy-showy legendaries and skyscraper-sized shoulders and half a dozen minions and a miniature camp the bankers and story-NPCs. So that argument doesn't make sense to me. Are the people who complain about mounts are willing to also put all that crap away around NPCs and other people?It is about two things: convenience (I too have found myself skipping resource nodes because I don't want the hassle and delay of having to fight half a dozen enemies or more before I can mount again, especially with all the ranged attacks and seemingly massive aggro radius) and as I said motion sickness. Flash and camera yank on dismount, flash and camera yank on remount. It's not a good feeling. Link to comment Share on other sites More sharing options...
killermanjaro.5670 Posted September 24, 2017 Share Posted September 24, 2017 @Chadramar.8156 said:It's not like there's not "visual clutter" anyway when a dozen people all with massive wings and glowy-showy legendaries and skyscraper-sized shoulders and half a dozen minions and a miniature camp the bankers and story-NPCs. So that argument doesn't make sense to me. Are the people who complain about mounts are willing to also put all that crap away around NPCs and other people?Yes there is already a lot of visual clutter in the form out glowing wings, size increasing tonics etc (things I personally hate), so yes it already is a problem. But the argument is to not have mounts add to that problem. Link to comment Share on other sites More sharing options...
Kidel.2057 Posted September 24, 2017 Share Posted September 24, 2017 Dismount to talk is seriously bullshit. Fine to dismount for:TalkingRepairingShoppingGatheringVistasBut dismounting for the following ones is crap:ResurrectingOpening chestsInteracting with mastery points Link to comment Share on other sites More sharing options...
Wild Sister.7529 Posted September 24, 2017 Share Posted September 24, 2017 There is way too much visual clutter. Highly dislike all the flying stuff around the characters like bats or snow or planets. But non of that is as big as a f'ing mount. Link to comment Share on other sites More sharing options...
etsubmariner.4690 Posted September 25, 2017 Share Posted September 25, 2017 I agree. Too much opportunity to dismount you. Talking to someone should never dismount you. Ever. I also want to go mounted while in combat. Yup. Really. I can glide away, but can't mount to run away. Oh, I know, someone will try to use it for the attack ability of the mount, but you know what, so what? It's a skill. Use it. Link to comment Share on other sites More sharing options...
Biermeister.4678 Posted September 25, 2017 Share Posted September 25, 2017 It just bothers me when the dismount action throws you off a bluff or cliff because there is little room for the mount at some vistas or mastery points Link to comment Share on other sites More sharing options...
Cakemeister.5792 Posted September 25, 2017 Share Posted September 25, 2017 You can mine while transformed in a guild mission. You should be able to mine while mounted. Link to comment Share on other sites More sharing options...
Chadramar.8156 Posted September 25, 2017 Share Posted September 25, 2017 @Biermeister.4678 said:It just bothers me when the dismount action throws you off a bluff or cliff because there is little room for the mount at some vistas or mastery pointsThere's that. Most frequent with springer, I guess, since that's the one for getting onto oftn narrow high places. On my first day with it, I clipped into one cliff and got flung off three others. :p Link to comment Share on other sites More sharing options...
Rhanoa.3960 Posted September 25, 2017 Share Posted September 25, 2017 @Boogiepop Void.6473 said:Too many things cause a dismount. We are having to remount CONSTANTLY. A non-exhaustive list:TalkingRepairingShopping* Gathering* Vistas* Interacting with non-combat quest objects (ie water dispensers, bleached bones, carrots, etc.)* Resurrecting* Opening chests* Interacting with mastery pointsNone of these (and this is not everything) are very rare. I checked my own key presses and X is now the most hit key IN THE ENTIRE GAME outside WASD-Space. We need to be able to do more mounted. The amount of extra clicking that is being generated is ludicrous. 3 of 9 you mention seems on par. However, the other 6 is just plain lazy and nothing more than a convinece. Link to comment Share on other sites More sharing options...
Boogiepop Void.6473 Posted September 25, 2017 Author Share Posted September 25, 2017 @Rhanoa.3960 said:@Boogiepop Void.6473 said:Too many things cause a dismount. We are having to remount CONSTANTLY. A non-exhaustive list:TalkingRepairingShopping* Gathering* Vistas* Interacting with non-combat quest objects (ie water dispensers, bleached bones, carrots, etc.)* Resurrecting* Opening chests* Interacting with mastery pointsNone of these (and this is not everything) are very rare. I checked my own key presses and X is now the most hit key IN THE ENTIRE GAME outside WASD-Space. We need to be able to do more mounted. The amount of extra clicking that is being generated is ludicrous. 3 of 9 you mention seems on par. However, the other 6 is just plain lazy and nothing more than a convinece.It's a game. Why would I want a game to be inconvenient? Link to comment Share on other sites More sharing options...
Endless Soul.5178 Posted September 25, 2017 Share Posted September 25, 2017 I think it's fine as it is. ~shrug~ Link to comment Share on other sites More sharing options...
Rhanoa.3960 Posted September 25, 2017 Share Posted September 25, 2017 @Boogiepop Void.6473 said:@Rhanoa.3960 said:@Boogiepop Void.6473 said:Too many things cause a dismount. We are having to remount CONSTANTLY. A non-exhaustive list:TalkingRepairingShopping* Gathering* Vistas* Interacting with non-combat quest objects (ie water dispensers, bleached bones, carrots, etc.)* Resurrecting* Opening chests* Interacting with mastery pointsNone of these (and this is not everything) are very rare. I checked my own key presses and X is now the most hit key IN THE ENTIRE GAME outside WASD-Space. We need to be able to do more mounted. The amount of extra clicking that is being generated is ludicrous. 3 of 9 you mention seems on par. However, the other 6 is just plain lazy and nothing more than a convinece.It's a game. Why would I want a game to be inconvenient?Seriously? Did you just Google that?I am a huge fan of automation and the digital age, but I do not want the game playing for me.What next, if you discover a Mastery, Vista, Ressing, Chest, Gathering you shouldn't have to click on it either? Link to comment Share on other sites More sharing options...
Chadramar.8156 Posted September 25, 2017 Share Posted September 25, 2017 Amusing hyperbole there. Not wanting to get constantly thrown off my mount, with the motion sickness risk that entails for certain people, is not even in the same galaxy as "the game playing for me". Link to comment Share on other sites More sharing options...
GreyWolf.8670 Posted September 25, 2017 Share Posted September 25, 2017 I just bound the mounts to Shift+1, 2, 3, 4, etc. and left the dropdown on whatever mount I'm primarily using at the time. Quick mounting of whichever one you want and X plops you on your default. Link to comment Share on other sites More sharing options...
Ardid.7203 Posted September 25, 2017 Share Posted September 25, 2017 The game should automatically dismount you when approaching interaction items or npcs, BEFORE standing close to them. Link to comment Share on other sites More sharing options...
Cleopatra.4068 Posted September 25, 2017 Share Posted September 25, 2017 @Ardid.7203 said:The game should automatically dismount you when approaching interaction items or npcs, BEFORE standing close to them.I disagree. Just because I run past a harvesting node or an npc doesn't mean I want to dismount. I should be able to ignore them and run across the map with out being constantly dragged off my mount. That would be super annoying. Link to comment Share on other sites More sharing options...
Weerus.3701 Posted September 25, 2017 Share Posted September 25, 2017 @Manasa Devi.7958 said:If you want to talk to an NPC, chances are there's a few people in the neighbourhood that also want to talk to that NPC. Who wants big, kitten clusters of mounts obscuring everything? Not me!good point, totally flew by my head :P Link to comment Share on other sites More sharing options...
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