vesica tempestas.1563 Posted June 14, 2018 Share Posted June 14, 2018 @Malediktus.9250 said:I played Wildstar, I doubt it failed because of the difficultyIt failed because it didnt have enough content for monthly sub, many bugs and broken promises on content dropsAfter two weeks in that game it was already down to doing daily grinds to prepare for raids because I had completed every single quest and dungeonThe raids were probably the highest quality in any MMO I played so farno its pretty well understood that the failure to offer casual content destroyed the player base, attunement and the unforgiving nature of the instance was well cited as one of the main issues. There was a ton of content, including multiple expansions that were ready at release, just nothing for the casual player.The raids were high quality, but noone played them because the tuning destroyed their playability. Link to comment Share on other sites More sharing options...
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