DisasterNor.1459 Posted June 10, 2018 Share Posted June 10, 2018 Hey!So i just got to lvl 80 and unlocked weaver. I am using sword and dagger.Here is my problem: My skills 1-5 is fire and ice. When i change to air it becomes air and fire. When i change to earth it becomes earth and air.I want my fire skills 1 and 2 to always stay there and only change 3, 4 and 5 to air, ice and earth. is that possible is some way? Would make it SO much easier to play Link to comment Share on other sites More sharing options...
Sir Alric.5078 Posted June 10, 2018 Share Posted June 10, 2018 No, i don't think it's possible. That's not how attunement swap works. If you like fire skill 1 & 2 so much, the only thing you can do is attune back to fire as soon as you can. Link to comment Share on other sites More sharing options...
Tanner Blackfeather.6509 Posted June 10, 2018 Share Posted June 10, 2018 Weaver attuning always shifts your mainhand skills, and pushes your previous mainhand attunement to your offhand skills. To keep Fire mainhand and switch offhand, you'll have to always attune to [new element] followed by Fire.SoEarth, then Fire > you are now F F F+E E ELater you go Air, then immediately Fire > you are now F F F+A A A Link to comment Share on other sites More sharing options...
Steve The Cynic.3217 Posted June 10, 2018 Share Posted June 10, 2018 @"DisasterNor.1459" said:Hey!So i just got to lvl 80 and unlocked weaver. I am using sword and dagger.Here is my problem: My skills 1-5 is fire and ice. When i change to air it becomes air and fire. When i change to earth it becomes earth and air.I want my fire skills 1 and 2 to always stay there and only change 3, 4 and 5 to air, ice and earth. is that possible is some way? Would make it SO much easier to playIt wouldn't make it easier to play, actually, because Sword/2 would remain on cooldown, whereas with the current system, you have a way to get an alternative skill that isn't on cooldown. Strictly speaking, Sword/Fire/2 remains on cooldown even when you switch from Fire/Air to e.g. Air/Earth, but it's usually hard to switch from Air/Notfire back to Fire/Something quickly enough to notice. If you switch repeatedly between Fire/Air and Air/Fire, you'll see it.In a sense, the whole point of Weaver is that you should be dancing around all the elements, even occasionally passing through e.g. Fire/Fire. Weaver is NOT simply "Elementalist with a secondary element". Link to comment Share on other sites More sharing options...
Randulf.7614 Posted June 10, 2018 Share Posted June 10, 2018 It's not possible no. The specific design is to keep switching out attunements to maximum effect during cooldowns. Link to comment Share on other sites More sharing options...
TheQuickFox.3826 Posted June 11, 2018 Share Posted June 11, 2018 Well, this is the design of the weaver. It is quite complicated by nature and therefore not something for everyone. (Including me)Fortunately, you can also play either core Elementalist or Tempest which are much less complicated to play. Unfortunately, you cannot use a sword then and in the current state of the game both core Elementalist and Tempest tend to underperform to most other professions and elite specializations. Link to comment Share on other sites More sharing options...
idolin.2831 Posted June 14, 2018 Share Posted June 14, 2018 That's not a problem - that's how the class is designed as others have stated above. Also I don't see why you want to stay in Fire - you're missing out a lot if you just stay in fire: You have to rely on Fire auto attacks more (which is only second best, Air auto attack is better) and wait for Fire skills' cooldown.You miss out the other sword skills - Earth 2 is an evade and blast finisher, Air 2 is a shadowstep, Water 2 is a water field + evade (arguably your absolute best skill on sword).The closest you can get to having 1 attunement as a main hand attunement all the time is Fresh Air Weaver: Basically you use your Air skills, switch to other attunements and use their skills, then immediately switch back to Air for auto attacks and proc'ing Elements of Rage (10% bonus damage when attuning to a single element). Link to comment Share on other sites More sharing options...
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