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Community New Pet Wishlist


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I wanted to start a thread so players can post ideas on NEW pets they would like to see introduced into the game... Keep this discussion limited to NEW pet ideas only, not complaints about current pets or pet mechanics. Just want to give the devs an idea of what the community is thinking or desires. TY

My idea from a different thread...

@"Swagger.1459" said:Bat Pets-https://wiki.guildwars2.com/wiki/Cave_Bat-https://wiki.guildwars2.com/wiki/Cliff_Bat-https://wiki.guildwars2.com/wiki/Frost_Bat-https://wiki.guildwars2.com/wiki/Vampire_Bat

Soulbeast Merged Skills…-F1 on all bats- https://wiki.guildwars2.com/wiki/Swoop_(soulbeast)

-F2 on all bats- AoE Reveal… Like this skill… https://wiki.guildwars2.com/wiki/Detection_Pulse

Let’s call this AoE reveal skill… “Echolocation” because it’s a perfect name!-Revealed 6 seconds-5 Targets-Radius 900

-F3 skill on Cave Bat- https://wiki.guildwars2.com/wiki/Worldly_Impact

-F3 skill on Cliff Bat- https://wiki.guildwars2.com/wiki/Primal_Cry

-F3 skill on Frost Bat- https://wiki.guildwars2.com/wiki/Prelude_Lash

-F3 skill on Vampire Bat- https://wiki.guildwars2.com/wiki/Spiritual_Reprieve

Vampire Beast Petshttps://wiki.guildwars2.com/wiki/Vampire_Beast_Broodmotherhttps://wiki.guildwars2.com/wiki/Vampire_Beast_Crawlerhttps://wiki.guildwars2.com/wiki/Vampire_Beast_Maulerhttps://wiki.guildwars2.com/wiki/Veteran_Vampire_Beast_Bloodsucker

Soulbeast Merged SkillsF1 on all Vampire Beasts- Teleport to target like https://wiki.guildwars2.com/wiki/Steal-Range 900-Applies Cripple

F2 on all Vampire Beasts- AoE "Screech"-Daze 1 second-Confusion-Vampiric Infection... "Vampiric Infection - Drains health from a target, restores health"

-F3 on Broodmother- https://wiki.guildwars2.com/wiki/Unflinching_Fortitude-F3 on Crawler- https://wiki.guildwars2.com/wiki/Primal_Cry-F3 on Mauler- https://wiki.guildwars2.com/wiki/Worldly_Impact-F3 on Bloodsucker- https://wiki.guildwars2.com/wiki/Spiritual_Reprieve

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Smogscale would be enough to replace the smoke fields with poison, when combined worldy impact with Primal Cryhttps://wiki.guildwars2.com/wiki/SmogscaleHawkeye Griffon: Slash, Shred (knockback) and wordly impacthttps://wiki.guildwars2.com/wiki/Hawkeye_GriffonBasilisk: Bite, Petrifying Gaze and Prelude Lashhttps://wiki.guildwars2.com/wiki/BasiliskVulture Raptor: I do not like moa xDhttps://wiki.guildwars2.com/wiki/Vulture_RaptorYoung Karka: Slice, Spit - (Fires multiple crippling projectiles), and worldy impacthttps://wiki.guildwars2.com/wiki/Young_Karka

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Swarms...ex: https://wiki.guildwars2.com/wiki/Charradis_Fly_Swarm

Make an e-spec that revolve around swarms of small insects that barely do damage but are a pain to deal with (only the e-spec can use them though). Obviously, that mean this e-spec lose the ability to summon the current pets but instead can choose to slot 2 out of 4 possible swarms. (Acidic fly swarm: vuln on hit instead of damage, wasp swarm: poison on hit instead of damage, mosquito swarm: drain life on hit instead of damage, corpse fly swarm: weakness on hit instead of damage). Give them a common skill that allow them to glue themself onto the target making them untargetable/determined until this target dodge or die just like the little karka in southsun cove... etc.

And for the fun, we can also imagine utility skills being "insect minions" with an array of larger insects summoned (spider, wasp, beetle, scarab, scutter, beetle or whatever) that each have an active skill associated. We can even imagine the e-spec being called the "hivemaster".

Edit: E-spec idea:name: Hivemaster

Mechanism: SwarmSwarms now replace the ranger's pet, you can choose 2 swarms amongst 4 to equip as pets.

  • Chak fly swarm: inflict vuln on hit. F2: Energized: the swarm surround itself with a protective shield that reflect foes projectile. Last 2-3 seconds.
  • wasp swarm: inflict poison on hit. F2: Frenzy: the swarm enter into a frenzy attacking twice faster. Last 2-3 seconds.
  • mosquito swarm: drain life on hit. F2: Blood aura: the swarm suround itself in a bloody aura drain life from nearby foes. Last 2-3 seconds, tic every second.
  • corpse fly swarm: weakness on hit. F2: Decay: the swarm surround itself in an aura of decay that poison nearby foes every seconds. Last 2-3 seconds.

Utility Skills: Minions/Insects

  • Heal: summon Bee: Summon a bee worker at your side, gain life. Active skill: Honey: Your bee worker produce honey for you to consume restoring life.
  • Summon scarab: Summon a scarab that bite ferociously your foe, inflicting bleed. Active skill: Wing flury: channel a damaging aoe.
  • Summon beetle: Summon a beetle that attack your foe. Active skill: lunge: the beetle charge your foe, knocking it down.
  • Summon scuter: Summon a scuter that attack your foes from range. Active skill: Poison spray: spray a cloud of poison that poison foes and deal small amount of damage.
  • Summon spider: Summon a spider that attack from range, poisoning foes. Active skill: flying net: launch a net that pull foe.
  • Elite: Summon siege devourer: Summon a siege devourer at your side that cleave foes in front of him. Active skill: Siege mode: The devourer ground itself and now launch aoe range attacks on your foe.

Weapon: Focus (Just for the sake of having a focus that look like a hive.)

  • Skill#4: Nectar: You gain might and swiftness, your swarm gain superspeed.
  • Skill#5: Royal jelly: You gain protection and regeneration, your swarm gain quickness.
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