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Thank you ANET for Mar 26 balance patch!


OutOfOrder.3719

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@Razakel.9487 said:

@Razakel.9487 said:Yes.. thank god they nerfed one of the classes that needed it the least. And not scourages,rangers,mesmers or thieves...
facepalm

Why would the need to nerf thieves, scourges or mesmers?! None of them is out performing.

Scourages have stupid amounts of condi/corruption, mesmer have broken shatter builds and thieves have perma stealth and op staff builds.. take your pick.

1) learn to play2) build for counters

Take your pick.

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@Razakel.9487 said:

@Razakel.9487 said:Yes.. thank god they nerfed one of the classes that needed it the least. And not scourages,rangers,mesmers or thieves...
facepalm

Why would the need to nerf thieves, scourges or mesmers?! None of them is out performing.

Scourages have stupid amounts of condi/corruption, mesmer have broken shatter builds and thieves have perma stealth and op staff builds.. take your pick.

No offense, we are not balancing the game around Silver struggles. None of these builds you noted are considered even remotely out performing in platinum or AT.

Simply put, it is a L2P issue.

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@Razakel.9487 said:

@Razakel.9487 said:Yes.. thank god they nerfed one of the classes that needed it the least. And not scourages,rangers,mesmers or thieves...
facepalm

Why would the need to nerf thieves, scourges or mesmers?! None of them is out performing.

Scourages have stupid amounts of condi/corruption, mesmer have broken shatter builds and thieves have perma stealth and op staff builds.. take your pick.

Scourges also have stupid amounts of deaths, mesmer has broken nerfs and thieves have perma 11k hp

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Yes, thanks, because it isn't as though we had anything else to offer a team other than buggy might work half the time might not rez bots or the ability to take damage while those abilities were up. Now we're just fodder again for mindless, glass build bursting which is all this game has become anymore. Believe it or not some scrappers actually wanted to be able to use those hammers again for once in a long, long time. Not now. But all's well for the rest of you.

Now you're safe to go back to what you had before, bunkering in your own rights and not even having to plan your bursts around scrappers. Just simply ploughing through them, especially 2v1. The two gyros in question, Bulwark and sneak, are once again a joke. Sneak isn't even worthy of being an elite, and everything else gyro? They're even worse because now we have to get toe to toe with someone to even activate them and with the terrible input lag involved in even deploying them we'll be toast. But I guess that's par for the course when it comes to engineers in general.

What should we expect? You weren't content leaving us with the worst implementations of rifle and pistol, gutting turrets, gutting alchemy, leaving kits in a non competitive state -especially explosives -where with grenades you robbed us of range then gave it to mortar kit which is an even bigger joke and slower traveling even with the changes. The best part is your denying us weapon swap while using those same rubbish kits as your justification for doing so. And you couldn't stop there. It wasn't enough to stick us with one lousy melee elite, you then give us a second melee elite in holosmith because you couldn't even be bothered to give us something innovative, something that wasn't intended to fight at six hundred range and under - which is where we've been stuck...forever. And it doesn't even matter how much damage holo does. It's bloody dull to play.

So grand. Now we're back to being one of the most easily kited professions minus the ability to offer much of anything else to a team beyond a handicap. Kudos, ANet. This is almost drop the mic worthy.

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@Iozeph.5617 said:The two gyros in question, Bulwark and sneak, are once again a joke.

Yes because >9s stealth on 45s CD and 6k barrier on 25s CD is such a joke.

These changes nothing about scrapper's strength and weaknesses.You're being hard carried by spec if you think 33% drop in barrier and not having 18s stealth allowed scrapper to be ploughed through now.

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@Irenio CalmonHuang.2048 said:

Yep for some reason the Barrier is still pulsing 10k barrier total, might be a bug.

We're aware of this issue and a fix is being tested and will be out in the next hotfix.

Does anything get internally tested anymore???

I'm not even talking about Mirages for over a year and the recent Scrapper changes that went way overboard. I'm talking about obvious bugs.

Just with Necros, we've seen hotfixes that had to be made every patch. You guys changed Epidemic and it was bugged so obvious that anyone who just played for 10 minutes could have noticed. You guys introduce new Runes and don't even check the interaction with traits like Abrasive Grit. (Actually, this is a case where you didn't even need to play to realize there was a problem on paper.) However, just playing for 5 minutes would have shown the problem and the fix was so obvious as well.

Now, we have a totally new shroud created, and it somehow passed internal testing without even corrupting boons??? How is this possible???

You guys would be much better off actually PLAYING the various professions BEFORE releasing a patch. Bugs are possible, but the ones we've been seeing lately should be embarrassing by any objective measure.

Here's another hint you will find...splitting PVE versus PVP is lazy, but if you're going to do it, then you should realize that WvW and sPvP are NOTHING alike. Thus, you need to split all three if you are going to use the logic that PvE is different from PvP. The things you do to nerf WvW are NOT always necessary in sPvP and vice versa. In fact, they cause even MORE problems in one or the other, so please play the game more and realize you have 3 different types of gameplay, so patch accordingly.

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@NICENIKESHOE.7128 said:

@Iozeph.5617 said:The two gyros in question, Bulwark and sneak, are once again a joke.

Yes because >9s stealth on 45s CD and 6k barrier on 25s CD is such a joke.

These changes nothing about scrapper's strength and weaknesses.You're being hard carried by spec if you think 33% drop in barrier and not having 18s stealth allowed scrapper to be ploughed through now.Im not sure which 6k barrier you are talking about but it yesterday after 'nerf' I had to go through 11k barriers....again and again....@SPESHAL.9106 said:If you havent noticed they rather STREAM EVERY OTHER GAME THAN THEIR OWN . How they arent getting fired for NOT playing their OWN game ?I dont count recent clownfiesta and I really mean PLAY the game,not just pretending they do

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@Odik.4587 said:

@Iozeph.5617 said:The two gyros in question, Bulwark and sneak, are once again a joke.

Yes because >9s stealth on 45s CD and 6k barrier on 25s CD is such a joke.

These changes nothing about scrapper's strength and weaknesses.You're being hard carried by spec if you think 33% drop in barrier and not having 18s stealth allowed scrapper to be ploughed through now.Im not sure which 6k barrier you are talking about but it yesterday after 'nerf' I had to go through 11k barriers....again and again....@SPESHAL.9106 said:If you havent noticed they rather STREAM EVERY OTHER GAME THAN THEIR OWN . How they arent getting fired for NOT playing their OWN game ?I dont count recent clownfiesta and I really mean PLAY the game,not just pretending they do

I'm aware, but it's unintended behaviour as dev suggested above and they're aiming for 6-7k with the 33% nerf.

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@Odik.4587 said:If you havent noticed they rather STREAM EVERY OTHER GAME THAN THEIR OWN . How they arent getting fired for NOT playing their OWN game ?

Hold your horses there, not only should devs not get fired for not publicly streaming their own game, they just suffered some crazy-ass layoffs.

Just pump the brakes on that, the barrier will get fixed.

@SPESHAL.9106 said:

You guys would be much better off actually PLAYING the various professions BEFORE releasing a patch. Bugs are possible, but the ones we've been seeing lately should be embarrassing by any objective measure.

jfc

Bugs happen guys, there's no reason to get that worked up about it. Scrapper isn't blowing up the game in its current state. It's obnoxious, yes; but the problem already got identified.

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@Azure The Heartless.3261 said:

@Odik.4587 said:If you havent noticed they rather STREAM EVERY OTHER GAME THAN THEIR OWN . How they arent getting fired for NOT playing their OWN game ?

Hold your horses there, not only should devs not get fired for not publicly streaming their own game, they just suffered some crazy-kitten layoffs.

Just pump the brakes on that, the barrier will get fixed.

@"SPESHAL.9106" said:

You guys would be much better off actually PLAYING the various professions BEFORE releasing a patch. Bugs are possible, but the ones we've been seeing lately should be embarrassing by any objective measure.

jfc

Bugs happen guys, there's no reason to get that worked up about it. Scrapper isn't blowing up the game in its current state. It's obnoxious, yes; but the problem already got identified.

They must get more lay offs for balancing their game like monkeys . Anyone who would play the game for at least few minutes will see broken interaction between trait and since i'm usually playing mesmer I'm pissed how clueless they are about their own state of the classes and listen to whiners that never played it instead of ppl who did . Since you probably I do sound like incissor you should understand this : they nerf core ,they take away things that existed for mesmer for 5 years ,then put into single trait to remove it entirely later. They handle over 50% damage/duration nerfs all the time they fail to balance .Ignored the most obvious overperforming scepter and evasive mirror and chaos that made it competitive and still proceed to be an issue."we had layoffs so enjoy another 50-67% damage nerfs"

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