CutesySylveon.8290 Posted September 11, 2019 Author Share Posted September 11, 2019 @Leo.5829 said:Rangers are useless in WvW anyway. There are superior choices for both roaming and organised Teamplay. So the nerf is irrelevant.Rangers are not useless in WvW at all, just in the Zerg. Rangers are some of the best ranged single target snipers in the game that ignore reflects because they can just make their attacks unblockable. And even IF another class is superior in roaming, like Thief, that doesn’t make rangers bad at it. Also news flash, Thief sucks in zergs too. Link to comment Share on other sites More sharing options...
Leo.5829 Posted September 11, 2019 Share Posted September 11, 2019 @CutesySylveon.8290 said:@Leo.5829 said:Rangers are useless in WvW anyway. There are superior choices for both roaming and organised Teamplay. So the nerf is irrelevant.Rangers are not useless in WvW at all, just in the Zerg. Rangers are some of the best ranged single target snipers in the game that ignore reflects because they can just make their attacks unblockable. And even IF another class is superior in roaming, like Thief, that doesn’t make rangers bad at it. Also news flash, Thief sucks in zergs too. It just means that if you roam you are outperformed by other classes and when you play zerg you are outpeformed by other classes. Might as well play other classes in WvW. Link to comment Share on other sites More sharing options...
CutesySylveon.8290 Posted September 11, 2019 Author Share Posted September 11, 2019 Unless every single roamer is a core thief player that is extremely skilled, you should be able to perform just fine. You aren’t hard countered by a class because it can do something better than yours. Ranger is easy compared to Thief when it comes to roaming anyway, so you have much more to work with and more backup plans. Again, this isn’t even the point. Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted September 11, 2019 Share Posted September 11, 2019 It's like saying this spec here is really good at roaming but not the best and isnt great for zergs so let's nerf the things that make it really good for roaming so it's just ok at roaming and bad for zergs lol seems legit.be good if there were some good compensations to balance out the proposed nerfs....... but there never is lol Link to comment Share on other sites More sharing options...
CutesySylveon.8290 Posted September 11, 2019 Author Share Posted September 11, 2019 Ignoring LoS isn’t a roaming or zerging thing and if it was changed then ranger wouldn’t be hurt in any way, stop being hyperbolic. I’m not asking to nerf its mobility, stealth, sustain, or even its damage (The things that make it good at roaming, btw), just stop letting this weapon ignore LoS like any other skill. If you really think this one change would make rangers go from great roamers to only okay roamers, you’re just ridiculously biased. Link to comment Share on other sites More sharing options...
Some Call Me Tim.2319 Posted September 11, 2019 Share Posted September 11, 2019 Rangers won’t have this taken away. It’s actually a documented update regarding the way it works now. We grin, you bear it. ? Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted September 11, 2019 Share Posted September 11, 2019 @CutesySylveon.8290 said:Ignoring LoS isn’t a roaming or zerging thing and if it was changed then ranger wouldn’t be hurt in any way, stop being hyperbolic. I’m not asking to nerf its mobility, stealth, sustain, or even its damage (The things that make it good at roaming, btw), just stop letting this weapon ignore LoS like any other skill. If you really think this one change would make rangers go from great roamers to only okay roamers, you’re just ridiculously biased. I play ranger here and there but 90% of my time I'm roaming or doing anything really on thief, and yeah I've been burst to downstate by rapid fire many of times lol yeah it's annoying but it's what they do. Biased though I'm definitely not. Link to comment Share on other sites More sharing options...
YTKafka.4681 Posted September 11, 2019 Share Posted September 11, 2019 Hey if you think it's OK Barrage doesn't need LoS because it's projectiles come from above... you're probably have no problem vouching for the same change to Elementalist Meteor Shower right? I mean it's basically the same thing. Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted September 11, 2019 Share Posted September 11, 2019 @YTKafka.4681 said:Hey if you think it's OK Barrage doesn't need LoS because it's projectiles come from above... you're probably have no problem vouching for the same change to Elementalist Meteor Shower right? I mean it's basically the same thing.Yeah this is a great point as I think it should act the same. It has obvious tell as well. Its silly it doesn't work the same. Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted September 11, 2019 Share Posted September 11, 2019 @YTKafka.4681 said:Hey if you think it's OK Barrage doesn't need LoS because it's projectiles come from above... you're probably have no problem vouching for the same change to Elementalist Meteor Shower right? I mean it's basically the same thing.Whether or not Meteor shower does, I wonder about frost bow #4? It’s effectively barrage... Link to comment Share on other sites More sharing options...
Some Call Me Tim.2319 Posted September 11, 2019 Share Posted September 11, 2019 @YTKafka.4681 said:Hey if you think it's OK Barrage doesn't need LoS because it's projectiles come from above... you're probably have no problem vouching for the same change to Elementalist Meteor Shower right? I mean it's basically the same thing.Agreed. I would have no problem with meteor shower working the same. I'd use ele more if it did. Link to comment Share on other sites More sharing options...
CutesySylveon.8290 Posted September 12, 2019 Author Share Posted September 12, 2019 @"Balthazzarr.1349" said:Rangers won’t have this taken away. It’s actually a documented update regarding the way it works now. We grin, you bear it. ?You grin until the Zerg comes and you’re salty you can’t join it. Link to comment Share on other sites More sharing options...
CutesySylveon.8290 Posted September 12, 2019 Author Share Posted September 12, 2019 @Psycoprophet.8107 said:@YTKafka.4681 said:Hey if you think it's OK Barrage doesn't need LoS because it's projectiles come from above... you're probably have no problem vouching for the same change to Elementalist Meteor Shower right? I mean it's basically the same thing.Yeah this is a great point as I think it should act the same. It has obvious tell as well. Its silly it doesn't work the same.Probably because it’s already a great skill that needs no buffs. These changes do nothing but hurt smaller defense groups by effectively cheesing their siege and ability to defend against much larger groups inside of objectives. Lowering the effectiveness of siege by putting more limitations on the amount and placement would be better than being able to destroy it with cheesy things like Barrage and MS. Link to comment Share on other sites More sharing options...
Dayra.7405 Posted September 12, 2019 Share Posted September 12, 2019 @CutesySylveon.8290 said:Literally no other arcing projectile or AoE skill can hit out of LoS like LB ranger,Did they changed ele zepter 2? that was always the best skill to kill siege without LoS Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted September 12, 2019 Share Posted September 12, 2019 @CutesySylveon.8290 said:@"Balthazzarr.1349" said:Rangers won’t have this taken away. It’s actually a documented update regarding the way it works now. We grin, you bear it. ?You grin until the Zerg comes and you’re salty you can’t join it. Have you met @"Balthazzarr.1349" ? Link to comment Share on other sites More sharing options...
Some Call Me Tim.2319 Posted September 12, 2019 Share Posted September 12, 2019 @CutesySylveon.8290 said:@"Balthazzarr.1349" said:Rangers won’t have this taken away. It’s actually a documented update regarding the way it works now. We grin, you bear it. ?You grin until the Zerg comes and you’re salty you can’t join it. lol nope. I and a couple others are a regular part of our raid squads. When you know what you’re doing squads know how to use you. ? Link to comment Share on other sites More sharing options...
Bigpapasmurf.5623 Posted September 12, 2019 Share Posted September 12, 2019 @Kovu.7560 said:@CutesySylveon.8290 said:I said it was annoying.Well darn, lets mitigate the profession's already severely limited wvw utility because this person has been inconvenienced by it.(No seriously, we need more ways to de-siege places as far as I'm concerned.)~ KovuAs a roamer who enjoys hitting seige, and a wall defender...im torn. If the radius and/or damage is less than ele's meteor then im game. Thats the only skill I see that can almost destroy siege in 1 casting (which is insane imo) Link to comment Share on other sites More sharing options...
Biermeister.4678 Posted September 12, 2019 Share Posted September 12, 2019 @"Balthazzarr.1349" said:As noted it’s working as designed. Arrows can be shot in a arc unlike other high speed projectiles. Frankly it’s easy to get out of the aoe. But an Arrow Cart does not have the same property or when a Ranger is on top of the wall trying to return fire you get a line of sight message so the skill is not working as intended Link to comment Share on other sites More sharing options...
Some Call Me Tim.2319 Posted September 12, 2019 Share Posted September 12, 2019 We’re not talking about straight shots, we’re talking about barrage which doesn’t require los. It just requires being able to “see” and mark the target area for the barrage. Link to comment Share on other sites More sharing options...
VAHNeunzehnsechundsiebzig. Posted September 12, 2019 Share Posted September 12, 2019 @"Balthazzarr.1349" said:As noted it’s working as designed. Arrows can be shot in a arc unlike other high speed projectiles. Frankly it’s easy to get out of the aoe. and meteors drop down from the sky. Still LoS only and with all the stupid terrain not even that. Link to comment Share on other sites More sharing options...
Biermeister.4678 Posted September 12, 2019 Share Posted September 12, 2019 @Strider Pj.2193 said:I would just like to see where if a class in on a wall, it has the same ability, using the same skills as it’s same class on the ground, to hit opponents on the ground.If ele fireball can hit me on the wall, I should be able to hit them in the same spot on the ground with ele fireball. ? Same with any projectile skill that can hit a toon on the wall, that same skill should be able to hit a toon on the ground with the same skill.It doesn't work that way the one on top of the wall has to have line of sight and be on the very edge of the wall to hit outside Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted September 12, 2019 Share Posted September 12, 2019 @Biermeister.4678 said:@Strider Pj.2193 said:I would just like to see where if a class in on a wall, it has the same ability, using the same skills as it’s same class on the ground, to hit opponents on the ground.If ele fireball can hit me on the wall, I should be able to hit them in the same spot on the ground with ele fireball. ? Same with any projectile skill that can hit a toon on the wall, that same skill should be able to hit a toon on the ground with the same skill.It doesn't work that way the one on top of the wall has to have line of sight and be on the very edge of the wall to hit outsideI know... this the part where I say ‘I would like to just see’. Link to comment Share on other sites More sharing options...
Emprer.7256 Posted September 12, 2019 Share Posted September 12, 2019 You are saying it like most rangers in WvW know this. 90% of the rangers I see don't do jack shit when they can take out ac's where other classes can't.Also, you call barrage cheesy as if camping AC's/siege isn't. Go out and fight. Stop complaining about things that don't need changing. Link to comment Share on other sites More sharing options...
KeyOrion.9506 Posted September 13, 2019 Share Posted September 13, 2019 None of our skills can fire through a wall. The closest thing we have is Barrage. And if your near a GATE, there is a small aperture above the gate, and below the wall that is an open air area....we can fire Barrage through that and hit whoever is on the other side of the gate. Otherwise no....we can't fire through walls. And as far as I know, in order to fire over the wall, it has to be an elevated piece of land just outside the wall, and you have to be an Asura Ranger. :) Yah, I've seen it. I think it's crap, but HELL, i'm not the fool that programmed the game. And again, it only works for Barrage or skill like Barrage. Think Revenants have a skill pretty close to Barrage. Link to comment Share on other sites More sharing options...
CutesySylveon.8290 Posted September 13, 2019 Author Share Posted September 13, 2019 @Emprer.7256 said:You are saying it like most rangers in WvW know this. 90% of the rangers I see don't do jack kitten when they can take out ac's where other classes can't.Also, you call barrage cheesy as if camping AC's/siege isn't. Go out and fight. Stop complaining about things that don't need changing.Yes, go outside when a Zerg comes to our outnumbered map and fight them head on. Smart idea, really. 10/10 Would never have thought about that. Siege is how you defend against groups way larger than you that you have no chance of stopping. This isn’t a Ktrain in EotM. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.