coso.9173 Posted April 13, 2020 Share Posted April 13, 2020 Many times when I’m doing events or running story instances there’s important npc dialogue that is lost because I was either looking The other way, and I didn’t see the speech bubble, or there’s another random npc talking over it, or just battling and don’t even see what he or she is saying because I’m too focused on the battle, and intend to lose important messages, some times even dialogue that indicates what I should do.Is there a chance that important npc dialogue could be shown on the center bottom of the screen too? It would be much easier to read it or pay attention to it, If I don’t have to look for the npc to see what’s being said.? Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted April 13, 2020 Share Posted April 13, 2020 You can always read the Chat Log. It's what I do if I miss some audio dialogue. Link to comment Share on other sites More sharing options...
Danikat.8537 Posted April 13, 2020 Share Posted April 13, 2020 The best you can do is make sure you've got NPC dialogue showing in the chat box so you can read it there. It doesn't show everything but it does show important dialogue.I'd love them to add the option for subtitles. I do use the chat box, but it can be difficult to follow when chat is busy with other things and like you said NPCs often talk over one another or during combat when it's hard to follow. I try to submit bug reports every time it happens consistently or because of scripted things (rather than a coincidence, which would be harder to fix) but I'm not sure if it makes any difference, they still don't even add subtitles to cut scenes consistently. Link to comment Share on other sites More sharing options...
sarkysek.1085 Posted April 13, 2020 Share Posted April 13, 2020 If you miss in-game dialogue, check out Roelski on YouTube. They got a small channel dedicated to this stuff! Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted April 13, 2020 Share Posted April 13, 2020 @Inculpatus cedo.9234 said:You can always read the Chat Log.That's a solution, but certainly not ideal (especially when you are participating in a group activity and people won't wait up for you to finish reading). Also, keep in mind that ambient dialogue doesn't show in the chat logs. Link to comment Share on other sites More sharing options...
coso.9173 Posted April 13, 2020 Author Share Posted April 13, 2020 ambient dialiogue sometimes does show in the chat log, and that makes it confusing, and also when there's dialogue while I'm battling it's hard to keep my eyes on the battlefield and also on the chatbox :/ Link to comment Share on other sites More sharing options...
Kal Spiro.9745 Posted April 13, 2020 Share Posted April 13, 2020 I made a tab just for NPC dialogue Link to comment Share on other sites More sharing options...
Danikat.8537 Posted April 13, 2020 Share Posted April 13, 2020 I often have to play with the sound turned off, or in a noisy room where I can't reliably hear the dialogue, (and of course speech bubbles are easy to miss if they're off-camera) so I'm used to having to relying on the chat box for NPC dialogue, but it's certainly not ideal. It usually means if there's any type of action going on during a conversation I have to wait until it's over and then stop what I'm doing to read what was said, which breaks up the game even more than the old style cut scenes used in the personal story.But the alternative for me is to wait days or weeks for an hour or two when I can play with sound, which just isn't practical. If I always did that I'd probably still be on season 2. Link to comment Share on other sites More sharing options...
coso.9173 Posted April 13, 2020 Author Share Posted April 13, 2020 @Danikat.8537 said:I often have to play with the sound turned off, or in a noisy room where I can't reliably hear the dialogue, (and of course speech bubbles are easy to miss if they're off-camera) so I'm used to having to relying on the chat box for NPC dialogue, but it's certainly not ideal. It usually means if there's any type of action going on during a conversation I have to wait until it's over and then stop what I'm doing to read what was said, which breaks up the game even more than the old style cut scenes used in the personal story.But the alternative for me is to wait days or weeks for an hour or two when I can play with sound, which just isn't practical. If I always did that I'd probably still be on season 2.same thing happens to me, it breaks the action since I miss most of what's said and then I have to stop and read it all when it's done. with the old system I could read just fine, and I personally prefered it. besides we had those cool paint like backgrounds. Link to comment Share on other sites More sharing options...
Zaklex.6308 Posted April 14, 2020 Share Posted April 14, 2020 That's why I adjust my sound to make sure the loudest sound at all times is dialogue, don't have a problem if it's drowning out all other sounds...and I don't mean it's so much louder than anything else it's all I hear, I mean I have it set so that dialogue takes precedent over all other sounds...it's tuned for my hearing. Link to comment Share on other sites More sharing options...
Aridon.8362 Posted April 14, 2020 Share Posted April 14, 2020 I always forget that you can adjust character's voices to be higher than the background music, though I don't know if this solves anything because I haven't tried it. :/ Link to comment Share on other sites More sharing options...
Luthan.5236 Posted April 14, 2020 Share Posted April 14, 2020 Some aren't in the chat. (That is always non-important environmental dialogue.) Most are in the "say" chat though. (In instanced content I think it appears as whisper or so. At least it has a different color in my chat.)I am running 3 chat tabs. One for combat log only. 1 for "team" which includes team, map chat (+ party and whispers ... I have whispers in each tab).My main tab - when not doing PvP - is the "map" tab which has map chat and "say". Not that hard to scroll a bit up ... and if there is not much NPC chatting and no one active in map chat it won't scroll down too fast.I don't see any other option to implement more in game to help here. Link to comment Share on other sites More sharing options...
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