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Aridon.8362

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Everything posted by Aridon.8362

  1. You can do rated PvP, and WvW and I believe fractals(but I'm not sure) to get the cheapest deals for ascended armor. If you do raiding you can also trade armor using magnetite and skip the whole crafting process, possible even be cheaper.
  2. 10k research notes isn't that bad you can get that with 160g
  3. I'm not going to deny your opinion, because really it's your opinion. But I will comment and say that I smell a sense of extreme envy coming from it.
  4. Oh god yeah I see that. I think I'll just wait for my favorite variant to release then, I'm all set with mats to get the variants I like, Screw this.
  5. 350-500g per skin where are you seeing that???
  6. Yes that is a skill issue then, you shouldn't at all be failing solo events. I'm sorry but you just need more time spent understanding your elementalist and its limitations. Again this is one of the hardest classes to master, but it really comes down to understanding your class as well as the enemy.
  7. I really don't mean to make you angrier than you already are, but this is something that will get fixed with experience, you say you've had some time playing, okay, whatever, but you have to fail at some point to learn what you are doing wrong. As others have stated, a group event, for obvious reasons is meant to be taken down as a group of people. Assuming you've been playing for a while, Path of Fire and Heart of Thorns maps test your mastery of your class. Truth be told Elementalist is one of the hardest classes to master because you're working with a low HP pool combined with low armor, full Cele gear alone will leave you with roughly 20K HP if you're using wooden potatoes build, thus it's a strong start. You might also be messing up your dodges, wasting them without having to, or you positioned yourself badly. Maybe you don't know how the enemy works, maybe you aren't using any damage mitigation or using your boons. But if you fail a soloable event, that's actually a skill issue and not an issue with the game.
  8. Lol I wouldn't get married even in a video game in today's age. And housing? Why not just get one in real life.
  9. Well, if you'd like to see higher Aurene weapon prices, be my guest. I think they're the biggest sink for chunks of jade, but i may be mistaken.
  10. I used to think like this, but food is like wearing an extra accessory, it also on occasion gives magic find and exp. And if you do the math for Sharpening stones, the same deal happens 2% of say 2000 power on your character will give you +40 power. About the same as backpack i believe. Same for infusions, infusions are also very bonus heavy because if you have the might ones it gives like +5 power each one as an example will give you +60 power if you slot on your accessories/armor alone.
  11. The way cameras work in video games as far as RPGs are concerned is they are anchored to an arm that extends from your camera to the character. Sometimes this arm is scaled so you can better see the target. However it is super annoying when you have to do a jumping puzzle SUPER annoying.
  12. I'm not saying the players paying for gems is bad. I'm saying the people on the trading post are bad, instead of waiting for someone else's item to sell for a price they want, no they go in and undercut, then they get undercut, then they take out the item and undercut again, despite having already lost roughly 10% in listing fees, and single-handedly ruining a market. Nobody wins in that scenario repeating itself over and over again. But we just have to work with it. Thankfully the supply and demand concept works out, that is literally the only thing keeping the TP alive. I always liked the ESO model, where you put up stores and that's how you make gold, it prevents this undercutting stuff from happening by having the items cycle based on the player's location. Instead of relying on a queuing process. But that's just me.
  13. I'm always stunned when I see players comment that they love and defend the trading post, I for one do not, it has an aggressive tax of 15% with 5% of that being the listing fee, and always has proponents ready to undercut you at the spot. No matter what way you look at it the economy in this game is almost 100% risk dependent, your listings can get undercut, and BAM you've lost your ability to sell "haha jokes on you!" style. Then there's the insta sell where if the margins are far apart you end up losing MORE than 15% of your profits! Crazy! It makes making gold in this game harder than it needs to be, but if Anet made it easier, they end up losing money in real life. Player to player trading is a risk sure, BUT, you'll have the ability to move in the economy much faster than sitting and waiting for stuff you listed to sell. By the way, while you can get away without using the trading post no matter what eventually you will have to use it if you want gold. Gold is the ultimate buying power in the game, but players will use other forms of currency to barter and trade for the things they want. Something I see a lot is people panic undercutting stuff like crazy, and it's a toxic environment because when they do it, they do it by hundreds of gold at a time unnecessarily, not looking or analyzing at the graph or a trend, or using any form of speculation. What goes on in their head is "I do not want to wait several days for xyz to sell so to make life easier, let me just undercut by hundreds of gold to make the buyer want my stuff." The reality is that the buyer is actually someone swiping their credit card for gems to convert to gold to pay for those items worth thousands of gold, and they actually do not care at all about how much they have to pay so long as they get their item. I even had one guy talk to me (and it was just him I was only listening) for two hours about why he won't farm for anything in the game when he can just pay for it using real money. He hates it, he vehemently hates it, no joke the guy payed for enough gems to build his entire legendary armor.
  14. We do have it, we just don't talk about it.
  15. The promo art for Willbender shows a human in Warlord's armor, Mark of the Throne, and dual wielding Purifier.
  16. It actually paid off in the end to do the chak gerent, I ended up getting 2 chak egg sacs, just out of extreme luck. Those Chak egg sacs I ended up trading for various items I'll sell/use over time.
  17. I personally know the guy who made this, I was even there on discord while he was making the thumbnail for the first video. Also I do not believe in raiding not having to be a requirement for the armor, I actually support the idea that it should be. Also why is this thread not dead?
  18. No, at least not in the context of guild wars 2. You're not supposed to "farm gold", you're supposed to cooperate with other players to get gold. While your reward won't be a boost to make your character more op than another person's can be, the game's skins are technically through non-techincal means, vertical progression. Also as you play the game, you will have to unlock mastery points to make your character more OP. Some mastery points are by definition a lot harder to get than you'd originally think. IE the raiding challenge modes (CM) each are designed to challenge you to a greater extent in raiding and so on. Just recently there was a new Junkyard Strike CM that comes with a title and it is quite possibly the hardest achievement to obtain as far as strikes are concerned. Now why are mastery points/achievement points important? Because they give you account bonuses, in particular 455 mastery points (at the time of writing this) means you have a full set of mastery points unlocked. Comparatively this also means you have a boosted amount of exp you get. Every exp bar you complete after level 80 gives you spirit shards. Wealthy players will want to make use of those spirit shards, but conversely you can convert them yourself into things you want for more profit. But starting off the more spirit shards you have, essentially the more gold you have. I'm not entirely sure if all of this is starting to click in your head, but spirit shards (and the other account bound currencies in your wallet), not gold, dictates the progression of the game, because you can only get spirit shards by playing the game. There is no other way around it. But those spirit shards in your wallet right now, is worth a lot of money to players, you just have to find someone who you can build a relationship with in order to cash them out. This is where guilds come in, typically some guilds will have a number of rich players who can make use of said spirit shards you have. In exchange for your spirit shards they will give you a sum of gold. Then the dynamics of how both WvW and PvE tie together will sink in as most likely they will ask you for things that require both modes of gameplay. If you want to find out more, consider joining a WvW guild, typically they will get you started. But there's a lot of complexity as far as how progression in this game actually works, because you as a player have to progress in the social aspect, as well as how you play the game. And obviously, you get rewarded out of it. I can only imagine the number of people who don't socialize, and don't work with their guilds, and mindlessly farm thousands of gold while the creators of the game didn't have that in mind. Here, I'll give you an example, If I am low on spirit shards, I go onto meta trains that give the highest exp, or I will do instanced content that gives exp/spirit shards as a reward in some form. If I need Karma, I will join content that gives a lot of karma in return. If I need a gift of battle, I will join a WvW zerg. Then I find a player that needs all the things I listed in some form and cooperate with them to trade gold outside of the Trading Post in some form. That gold then becomes my capital to make whatever legendary item I need, and the process repeats. The shinies you get as a part of all of this, then becomes the reward and the progression.
  19. I think this where I can introduce you to Blish HUD, it will make your life 10x easier. You can thank me after you make your legendary by paying me in globs of ectoplasm or mystic coins.
  20. It's not a bug it's intentional, I think you just have bad luck.
  21. I remember bringing up this concept multiple times, the person in charge of choosing armor concepts is not artistically adept. I got tired of fighting it. Just pick your favorite armor in game and stick with it. I promise you not gonna win. The armor from the guardian concept the guy with the shield, never came into fruition either, sadge.
  22. Alright guys I did it, I finally got my freedom to play the game any way I want, I got all the chak eggs. But kitten that took a lot.
  23. Guys it is now day 3 of mindlessly grinding out every TD meta event. I am now so bored, I literally finished my runic cape collection just for the hell of it. It looks pretty cool, and I think goes great with the precursor armor. Today I accidentally disconnected midway through one meta. I didn't get the egg for that meta. It was such a soul crushing moment having to acknowledge that I needed to wait another 2 hours for it to re-appear. I feel like I am no longer mentally here. Just 2 more chak eggs I keep telling myself. Just 2 more... who am I? What is my purpose? I don't even know who I am anymore... I just wish, they'd let us see our backpieces on the log in screen. I don't understand why they don't just let us see it when we log in.
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