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The Death of Thief


darren.1064

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@Supreme.3164 said:

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

Since he isnt using shortbow, actually he has fewer tools to escape death than other burst specs do. They do have that luxury. Calling thief a burst spec right now is also pretty generous, Id call it a gnat. That being said, since Shortbow 5 is literally the only reason thief is any good, playing without it is just shooting yourself in the foot.

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@Supreme.3164 said:

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

And as a higher sustain class u can last far longer in situations where a thief would disengage from so ur point?Are u expecting tanks to disengage like thieves or thieves to not be able to disengage and be low sustain or u want thiefs to be high sustain and not need to disengage which isn't very rogue like.

Other professions that don't invest in sustain and try to play like a thief instead, will live a far shorter time compared to a thief in the same role..that's all I am saying

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

And as a higher sustain class u can last far longer in situations where a thief would disengage from so ur point?Are u expecting tanks to disengage like thieves or thieves to not be able to disengage and be low sustain or u want thiefs to be high sustain and not need to disengage which isn't very rogue like.

Other professions that don't invest in sustain and try to play like a thief instead, will live a far shorter time compared to a thief in the same role..that's all I am saying

Nope. They would still live a much longer time. Higher base stats, and higher defenses you happen to have anyway. Hell just take Spellbreaker, or as I like to call it, "Fat Thief". Even when it doesnt invest in sustain, it still will live much longer.

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@UNOwen.7132 said:

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

Since he isnt using shortbow, actually he has fewer tools to escape death than other burst specs do. They
do
have that luxury. Calling thief a burst spec right now is also pretty generous, Id call it a gnat. That being said, since Shortbow 5 is literally the only reason thief is any good, playing without it is just shooting yourself in the foot.

Thief is still a burst spec by design as all of its damage is carried through skills based on a burst playstyle, it's just that currently with the current sustain levels its bursts damage numbers aren't significant enough to apply the pressure needed to do its job efficiently. U can see this as dps to low or sustain to high and I think that sustain being to high is the better outlook to have on the situation.

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@UNOwen.7132 said:

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

Since he isnt using shortbow, actually he has fewer tools to escape death than other burst specs do. They
do
have that luxury. Calling thief a burst spec right now is also pretty generous, Id call it a gnat. That being said, since Shortbow 5 is literally the only reason thief is any good, playing without it is just shooting yourself in the foot.

Dash and Heartseeker also gives mobility .We didn't have Dash in Vanilia

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@Psycoprophet.8107 said:

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

Since he isnt using shortbow, actually he has fewer tools to escape death than other burst specs do. They
do
have that luxury. Calling thief a burst spec right now is also pretty generous, Id call it a gnat. That being said, since Shortbow 5 is literally the only reason thief is any good, playing without it is just shooting yourself in the foot.

Thief is still a burst spec by design as all of its damage is carried through skills based on a burst playstyle, it's just that currently with the current sustain levels its bursts damage numbers aren't significant enough to apply the pressure needed to do its job efficiently. U can see this as dps to low or sustain to high and I think that sustain being to high is the better outlook to have on the situation.

Thieves is not burst by design , thats why P/W + S/D+ stuff/stuff existed . They are not categorized as Burst only , but evade-bruisers or kiters also .Now if we see the tournaments resulst , they can be Condition Burst too

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@Captain Kuro.8937 said:

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

Since he isnt using shortbow, actually he has fewer tools to escape death than other burst specs do. They
do
have that luxury. Calling thief a burst spec right now is also pretty generous, Id call it a gnat. That being said, since Shortbow 5 is literally the only reason thief is any good, playing without it is just shooting yourself in the foot.

Dash and Heartseeker also gives mobility .We didn't have Dash in Vanilia , and we still where king of obility

Because we still had shortbow 5. Dash and Heartseeker both are completely insufficient. Holosmith already has better mobility than those 2. So uh, yeah, your complete lack of thief knowledge is showing.

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@Psycoprophet.8107 said:

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

Since he isnt using shortbow, actually he has fewer tools to escape death than other burst specs do. They
do
have that luxury. Calling thief a burst spec right now is also pretty generous, Id call it a gnat. That being said, since Shortbow 5 is literally the only reason thief is any good, playing without it is just shooting yourself in the foot.

Thief is still a burst spec by design as all of its damage is carried through skills based on a burst playstyle, it's just that currently with the current sustain levels its bursts damage numbers aren't significant enough to apply the pressure needed to do its job efficiently. U can see this as dps to low or sustain to high and I think that sustain being to high is the better outlook to have on the situation.

Thing is, thieves burst damage numbers against squishies are also not significant enough to apply notable pressure.

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@UNOwen.7132 said:

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

Since he isnt using shortbow, actually he has fewer tools to escape death than other burst specs do. They
do
have that luxury. Calling thief a burst spec right now is also pretty generous, Id call it a gnat. That being said, since Shortbow 5 is literally the only reason thief is any good, playing without it is just shooting yourself in the foot.

Dash and Heartseeker also gives mobility .We didn't have Dash in Vanilia , and we still where king of obility

Because we still had shortbow 5. Dash and Heartseeker both are completely insufficient. Holosmith already has better mobility than those 2. So uh, yeah, your complete lack of thief knowledge is showing.

And now we have Dash+ Shortbow to even more mobility .You can already use Dash and change the shortbow to something else . In vanilia you only had it , because it was the only option to run away . Now its not trueJust ask for some tip , you dont have to be stubborn

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@UNOwen.7132 said:

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

And as a higher sustain class u can last far longer in situations where a thief would disengage from so ur point?Are u expecting tanks to disengage like thieves or thieves to not be able to disengage and be low sustain or u want thiefs to be high sustain and not need to disengage which isn't very rogue like.

Other professions that don't invest in sustain and try to play like a thief instead, will live a far shorter time compared to a thief in the same role..that's all I am saying

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

And as a higher sustain class u can last far longer in situations where a thief would disengage from so ur point?Are u expecting tanks to disengage like thieves or thieves to not be able to disengage and be low sustain or u want thiefs to be high sustain and not need to disengage which isn't very rogue like.

Other professions that don't invest in sustain and try to play like a thief instead, will live a far shorter time compared to a thief in the same role..that's all I am saying

Nope. They would still live a much longer time. Higher base stats, and higher defenses you happen to have anyway. Hell just take Spellbreaker, or as I like to call it, "Fat Thief". Even when it doesnt invest in sustain, it still will live much longer.

You mention spellbreaker but that's a sustain line sort of, I was comparing a profession using a DPS spec to a thief, in warrior case it would be Berseker which yes would live far less than a thief in the same role, while using dps lines like strength , discipline and Berseker. I have said that a profession trying to play like thief while using dps lines and amulet..would not live as long, not forgetting that you won't be able to relocate just as fast if at all.

Let's no try to play down the obvious strengths of the thief class, everybody including you is well aware of them, yes they are glaring disparities at the moment but credit is due where is due

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@Captain Kuro.8937 said:

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

Since he isnt using shortbow, actually he has fewer tools to escape death than other burst specs do. They
do
have that luxury. Calling thief a burst spec right now is also pretty generous, Id call it a gnat. That being said, since Shortbow 5 is literally the only reason thief is any good, playing without it is just shooting yourself in the foot.

Dash and Heartseeker also gives mobility .We didn't have in Vanilia , and we still where king of obility

Without sb5 thief still has superior disengage options in dash, shadowsteps and blinding fields combined with stealth, unless a reveal skikk is used of course.The fact is high sustain classes shouldn't have the disengage potential thief has just as thief shouldn't be able to withstand the pressure or damage the higher sustain class can endure. Yes if a high sustain class gets outnumbered it can't run away like a thief and will more than likely die to the out numbered but it sure as hell will endure the outnumbered and the damage far better than a squishy thief would hense why thieves were given the disengage potential. Yeah if a thief is far more skilled than the other players it can use jukes,evades and blinds to live longer by avoiding dps but the same scenario occurs when a higher sustain class does the same with smart use of all its defensive skills,higher hp/armor etc. I get the idea that it's not far a thief can just disengage but think if it couldn't and kept its rogue like squishyness lol I'd be by far least played class in roster for a good reason

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@Captain Kuro.8937 said:

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

Since he isnt using shortbow, actually he has fewer tools to escape death than other burst specs do. They
do
have that luxury. Calling thief a burst spec right now is also pretty generous, Id call it a gnat. That being said, since Shortbow 5 is literally the only reason thief is any good, playing without it is just shooting yourself in the foot.

Dash and Heartseeker also gives mobility .We didn't have Dash in Vanilia , and we still where king of obility

Because we still had shortbow 5. Dash and Heartseeker both are completely insufficient. Holosmith already has better mobility than those 2. So uh, yeah, your complete lack of thief knowledge is showing.

And now we have Dash+ Shortbow to even more mobility .

Yes, but Dash, while nice, is not neccessary. Thats why core thief was the best recently.

You can already use Dash and change the shortbow to something else . In vanilia you only had it , because it was the only option to run away . Now its not true

You cannot run away with Dash. You cannot use dash as a substitute for shortbow. As I said, Dash is already outperformed by Holosmith, and Holosmith isnt even high on the mobility list. Shortbow 5 was the only option to run away in Vanilla. It still however is the only option.

Just ask for some tip , you dont have to be stubborn

Im not stubborn. If I ask for tips, I would from a good thief. Why would I ask tips from you? All that would do is make me a much worse thief. If I played thief, anyway. You also still havent explained why, if in-combat stealth is so good, sindrener never uses it.

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@Psycoprophet.8107 said:

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

Since he isnt using shortbow, actually he has fewer tools to escape death than other burst specs do. They
do
have that luxury. Calling thief a burst spec right now is also pretty generous, Id call it a gnat. That being said, since Shortbow 5 is literally the only reason thief is any good, playing without it is just shooting yourself in the foot.

Dash and Heartseeker also gives mobility .We didn't have in Vanilia , and we still where king of obility

Without sb5 thief still has superior disengage options in dash, shadowsteps and blinding fields combined with stealth, unless a reveal skikk is used of course.The fact is high sustain classes shouldn't have the disengage potential thief has just as thief shouldn't be able to withstand the pressure or damage the higher sustain class can endure. Yes if a high sustain class gets outnumbered it can't run away like a thief and will more than likely die to the out numbered but it sure as hell will endure the outnumbered and the damage far better than a squishy thief would hense why thieves were given the disengage potential. Yeah if a thief is far more skilled than the other players it can use jukes,evades and blinds to live longer by avoiding dps but the same scenario occurs when a higher sustain class does the same with smart use of all its defensive skills,higher hp/armor etc. I get the idea that it's not far a thief can just disengage but think if it couldn't and kept its rogue like squishyness lol I'd be by far least played class in roster for a good reason

You can ask the devst hen , to remove the traits that offer damage reduction in the daredevil and instead replacece them to deal damage . Its pretty easily solution .Rather than getting -30% damage in close combat , make it you can do +30% damage at close instead

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@UNOwen.7132 said:

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

Since he isnt using shortbow, actually he has fewer tools to escape death than other burst specs do. They
do
have that luxury. Calling thief a burst spec right now is also pretty generous, Id call it a gnat. That being said, since Shortbow 5 is literally the only reason thief is any good, playing without it is just shooting yourself in the foot.

Thief is still a burst spec by design as all of its damage is carried through skills based on a burst playstyle, it's just that currently with the current sustain levels its bursts damage numbers aren't significant enough to apply the pressure needed to do its job efficiently. U can see this as dps to low or sustain to high and I think that sustain being to high is the better outlook to have on the situation.

Thing is, thieves burst damage numbers against squishies are also not significant enough to apply notable pressure.

That's factually untrue, a thief can still quickly dispose of a spec that lack investment in sustain regardless of the armor levels, now if I invest in sustain I should be able to survive a sudden burst and possibly recover from it if I play well.....it doesn't matter the initial armor level of the class I play, if I am investing in sustain..I am expecting sustain, not that much to survive multiple people ofc but enough to survive a sudden encounter with a burst spec

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@UNOwen.7132 said:

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

And as a higher sustain class u can last far longer in situations where a thief would disengage from so ur point?Are u expecting tanks to disengage like thieves or thieves to not be able to disengage and be low sustain or u want thiefs to be high sustain and not need to disengage which isn't very rogue like.

Other professions that don't invest in sustain and try to play like a thief instead, will live a far shorter time compared to a thief in the same role..that's all I am saying

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

And as a higher sustain class u can last far longer in situations where a thief would disengage from so ur point?Are u expecting tanks to disengage like thieves or thieves to not be able to disengage and be low sustain or u want thiefs to be high sustain and not need to disengage which isn't very rogue like.

Other professions that don't invest in sustain and try to play like a thief instead, will live a far shorter time compared to a thief in the same role..that's all I am saying

Nope. They would still live a much longer time. Higher base stats, and higher defenses you happen to have anyway. Hell just take Spellbreaker, or as I like to call it, "Fat Thief". Even when it doesnt invest in sustain, it still will live much longer.

Yeah but their sopose to last longer atleast shot for shot but if u play a zerk warrior u may last longer than even a thief who tried to build tanky shot for shot I think what their saying is if u build the warrior vs of squishy high dps it doesn't have the damage avoided disengage potential of thief which results in the warrior seemingly being destroyed fast which is true but fact remains the warrior can still endure more actual hits than the tanky thief would and has the option to build very tanky if the player wanted. Wars not a great example but say a guard,ranger or holo can build for bruiser builds and out bursts the thief's bursts potential which is off balance imo.

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@UNOwen.7132 said:

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

Since he isnt using shortbow, actually he has fewer tools to escape death than other burst specs do. They
do
have that luxury. Calling thief a burst spec right now is also pretty generous, Id call it a gnat. That being said, since Shortbow 5 is literally the only reason thief is any good, playing without it is just shooting yourself in the foot.

Dash and Heartseeker also gives mobility .We didn't have Dash in Vanilia , and we still where king of obility

Because we still had shortbow 5. Dash and Heartseeker both are completely insufficient. Holosmith already has better mobility than those 2. So uh, yeah, your complete lack of thief knowledge is showing.

And now we have Dash+ Shortbow to even more mobility .

Yes, but Dash, while nice, is not neccessary. Thats why core thief was the best recently.

You can already use Dash and change the shortbow to something else . In vanilia you only had it , because it was the only option to run away . Now its not true

You cannot run away with Dash. You cannot use dash as a substitute for shortbow. As I said, Dash is already outperformed by
Holosmith
, and Holosmith isnt even high on the mobility list. Shortbow 5 was the only option to run away in Vanilla. It still however is the only option.

Just ask for some tip , you dont have to be stubborn

Im not stubborn. If I ask for tips, I would from a good thief. Why would I ask tips from you? All that would do is make me a
much
worse thief. If I played thief, anyway. You also still havent explained why, if in-combat stealth is so good, sindrener never uses it.

We are talking about metabuild. If we are going to the route or comparing Core builds , then enginners cannot benefit from the Holo Proffesion and thus invalidates your argument .Dash+Heartseeker can outrun a 2 sec 600 yard leap Holo .

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@Supreme.3164 said:

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

And as a higher sustain class u can last far longer in situations where a thief would disengage from so ur point?Are u expecting tanks to disengage like thieves or thieves to not be able to disengage and be low sustain or u want thiefs to be high sustain and not need to disengage which isn't very rogue like.

Other professions that don't invest in sustain and try to play like a thief instead, will live a far shorter time compared to a thief in the same role..that's all I am saying

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

And as a higher sustain class u can last far longer in situations where a thief would disengage from so ur point?Are u expecting tanks to disengage like thieves or thieves to not be able to disengage and be low sustain or u want thiefs to be high sustain and not need to disengage which isn't very rogue like.

Other professions that don't invest in sustain and try to play like a thief instead, will live a far shorter time compared to a thief in the same role..that's all I am saying

Nope. They would still live a much longer time. Higher base stats, and higher defenses you happen to have anyway. Hell just take Spellbreaker, or as I like to call it, "Fat Thief". Even when it doesnt invest in sustain, it still will live much longer.

You mention spellbreaker but that's a sustain line sort of, I was comparing a profession using a DPS spec to a thief, in warrior case it would be Berseker which yes would live far less than a thief in the same role, while using dps lines like strength , discipline and Berseker. I have said that a profession trying to play like thief while using dps lines and amulet..would not live as long, not forgetting that you won't be able to relocate just as fast if at all.

Spellbreaker is not a sustain line at all. It has no sustain. Its a DPS and Boonrip line. It also feels like thief, hence fat thief. But sure, lets go Berserker. That one too, lives much longer than thief does. Even if they go full offense.

Let's no try to play down the obvious strengths of the thief class, everybody including you is well aware of them, yes they are glaring disparities at the moment but credit is due where is due

I mean, the obvious strength thief has is mobility. But thats it.

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@UNOwen.7132 said:

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

And as a higher sustain class u can last far longer in situations where a thief would disengage from so ur point?Are u expecting tanks to disengage like thieves or thieves to not be able to disengage and be low sustain or u want thiefs to be high sustain and not need to disengage which isn't very rogue like.

Other professions that don't invest in sustain and try to play like a thief instead, will live a far shorter time compared to a thief in the same role..that's all I am saying

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

And as a higher sustain class u can last far longer in situations where a thief would disengage from so ur point?Are u expecting tanks to disengage like thieves or thieves to not be able to disengage and be low sustain or u want thiefs to be high sustain and not need to disengage which isn't very rogue like.

Other professions that don't invest in sustain and try to play like a thief instead, will live a far shorter time compared to a thief in the same role..that's all I am saying

Nope. They would still live a much longer time. Higher base stats, and higher defenses you happen to have anyway. Hell just take Spellbreaker, or as I like to call it, "Fat Thief". Even when it doesnt invest in sustain, it still will live much longer.

You mention spellbreaker but that's a sustain line sort of, I was comparing a profession using a DPS spec to a thief, in warrior case it would be Berseker which yes would live far less than a thief in the same role, while using dps lines like strength , discipline and Berseker. I have said that a profession trying to play like thief while using dps lines and amulet..would not live as long, not forgetting that you won't be able to relocate just as fast if at all.

Spellbreaker is not a sustain line at all. It has no sustain. Its a DPS and Boonrip line. It also feels like thief, hence fat thief. But sure, lets go Berserker. That one too, lives much longer than thief does. Even if they go full offense.

Let's no try to play down the obvious strengths of the thief class, everybody including you is well aware of them, yes they are glaring disparities at the moment but credit is due where is due

I mean, the obvious strength thief has is mobility. But thats it.

Thief had also , the element of the first strike . Thats dealt 2/3 of the target hp and then toy him with Daze .Or re-stealth and do that again or run away

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@Captain Kuro.8937 said:

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

Since he isnt using shortbow, actually he has fewer tools to escape death than other burst specs do. They
do
have that luxury. Calling thief a burst spec right now is also pretty generous, Id call it a gnat. That being said, since Shortbow 5 is literally the only reason thief is any good, playing without it is just shooting yourself in the foot.

Dash and Heartseeker also gives mobility .We didn't have Dash in Vanilia , and we still where king of obility

Because we still had shortbow 5. Dash and Heartseeker both are completely insufficient. Holosmith already has better mobility than those 2. So uh, yeah, your complete lack of thief knowledge is showing.

And now we have Dash+ Shortbow to even more mobility .

Yes, but Dash, while nice, is not neccessary. Thats why core thief was the best recently.

You can already use Dash and change the shortbow to something else . In vanilia you only had it , because it was the only option to run away . Now its not true

You cannot run away with Dash. You cannot use dash as a substitute for shortbow. As I said, Dash is already outperformed by
Holosmith
, and Holosmith isnt even high on the mobility list. Shortbow 5 was the only option to run away in Vanilla. It still however is the only option.

Just ask for some tip , you dont have to be stubborn

Im not stubborn. If I ask for tips, I would from a good thief. Why would I ask tips from you? All that would do is make me a
much
worse thief. If I played thief, anyway. You also still havent explained why, if in-combat stealth is so good, sindrener never uses it.

We are talking about metabuild. If we are going to the route or comparing Core builds , then enginners cannot benefit from the Holo Proffesion and thus invalidates your argument .

The point is that until recently, the meta build was core. Because Dash, while nice, is not essential.

Dash+Heartseeker can outrun a 2 sec 600 yard leap Holo .

You evidently have no clue, as usual. No, they cannot. Holo Leap and Dash have the same cast time and both lead to permaswiftness. But Holo leap gets you 33% further. Cooldown wise, holo leap is about on par with the entire combined might of Dash and Heartseeker. Its much better at long distances. At short ones, not so much, but Dash and Heartseeker are bad at those.

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@Captain Kuro.8937 said:

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

And as a higher sustain class u can last far longer in situations where a thief would disengage from so ur point?Are u expecting tanks to disengage like thieves or thieves to not be able to disengage and be low sustain or u want thiefs to be high sustain and not need to disengage which isn't very rogue like.

Other professions that don't invest in sustain and try to play like a thief instead, will live a far shorter time compared to a thief in the same role..that's all I am saying

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

And as a higher sustain class u can last far longer in situations where a thief would disengage from so ur point?Are u expecting tanks to disengage like thieves or thieves to not be able to disengage and be low sustain or u want thiefs to be high sustain and not need to disengage which isn't very rogue like.

Other professions that don't invest in sustain and try to play like a thief instead, will live a far shorter time compared to a thief in the same role..that's all I am saying

Nope. They would still live a much longer time. Higher base stats, and higher defenses you happen to have anyway. Hell just take Spellbreaker, or as I like to call it, "Fat Thief". Even when it doesnt invest in sustain, it still will live much longer.

You mention spellbreaker but that's a sustain line sort of, I was comparing a profession using a DPS spec to a thief, in warrior case it would be Berseker which yes would live far less than a thief in the same role, while using dps lines like strength , discipline and Berseker. I have said that a profession trying to play like thief while using dps lines and amulet..would not live as long, not forgetting that you won't be able to relocate just as fast if at all.

Spellbreaker is not a sustain line at all. It has no sustain. Its a DPS and Boonrip line. It also feels like thief, hence fat thief. But sure, lets go Berserker. That one too, lives much longer than thief does. Even if they go full offense.

Let's no try to play down the obvious strengths of the thief class, everybody including you is well aware of them, yes they are glaring disparities at the moment but credit is due where is due

I mean, the obvious strength thief has is mobility. But thats it.

Thief has also , the element of the first strike . Thats dealt 2/3 of the target hp and then toy him with Daze .Or re-stealth and do that again or run away

You really need to stop talking about thief, the more you do, the more clear it becomes to everyone you dont know thief at all. You dont even do 1/2 of a targets HP out of stealth. You will struggle to even do 1/3. 1/4, maybe. Good thieves still dont restealth mid-combat. They will run away. You still havent answered why if in-combat stealth is so good, Sindrener never uses it. Dont forget to answer.

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@UNOwen.7132 said:

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

Since he isnt using shortbow, actually he has fewer tools to escape death than other burst specs do. They
do
have that luxury. Calling thief a burst spec right now is also pretty generous, Id call it a gnat. That being said, since Shortbow 5 is literally the only reason thief is any good, playing without it is just shooting yourself in the foot.

Thief is still a burst spec by design as all of its damage is carried through skills based on a burst playstyle, it's just that currently with the current sustain levels its bursts damage numbers aren't significant enough to apply the pressure needed to do its job efficiently. U can see this as dps to low or sustain to high and I think that sustain being to high is the better outlook to have on the situation.

Thing is, thieves burst damage numbers against squishies are also not significant enough to apply notable pressure.

Well I wouldnt say that I've 1v1 glassy wars and rangers pretty fast. It's just if any class builds for sustain it shrugs ur burst off far to easy. Like if a necro can cycle its shroud and heals endlessly or holo with heal turrets etc all while ur severely outplaying it and landing most ur bursts but a warr or tanger built for pure dps drops fast than sustain is likely the issue not the damage.A ranger can build tanky enough right now to stay defensive and its pet will kill the thief before thief gets ranger to half hp lol.

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@UNOwen.7132 said:

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

Since he isnt using shortbow, actually he has fewer tools to escape death than other burst specs do. They
do
have that luxury. Calling thief a burst spec right now is also pretty generous, Id call it a gnat. That being said, since Shortbow 5 is literally the only reason thief is any good, playing without it is just shooting yourself in the foot.

Dash and Heartseeker also gives mobility .We didn't have Dash in Vanilia , and we still where king of obility

Because we still had shortbow 5. Dash and Heartseeker both are completely insufficient. Holosmith already has better mobility than those 2. So uh, yeah, your complete lack of thief knowledge is showing.

And now we have Dash+ Shortbow to even more mobility .

Yes, but Dash, while nice, is not neccessary. Thats why core thief was the best recently.

You can already use Dash and change the shortbow to something else . In vanilia you only had it , because it was the only option to run away . Now its not true

You cannot run away with Dash. You cannot use dash as a substitute for shortbow. As I said, Dash is already outperformed by
Holosmith
, and Holosmith isnt even high on the mobility list. Shortbow 5 was the only option to run away in Vanilla. It still however is the only option.

Just ask for some tip , you dont have to be stubborn

Im not stubborn. If I ask for tips, I would from a good thief. Why would I ask tips from you? All that would do is make me a
much
worse thief. If I played thief, anyway. You also still havent explained why, if in-combat stealth is so good, sindrener never uses it.

We are talking about metabuild. If we are going to the route or comparing Core builds , then enginners cannot benefit from the Holo Proffesion and thus invalidates your argument .

The point is that until recently, the meta build
was
core. Because Dash, while nice, is not essential.

Dash+Heartseeker can outrun a 2 sec 600 yard leap Holo .

You evidently have no clue, as usual. No, they cannot. Holo Leap and Dash have the same cast time and both lead to permaswiftness. But Holo leap gets you 33% further. Cooldown wise, holo leap is about on par with the entire combined might of Dash and Heartseeker. Its much better at long distances. At short ones, not so much, but Dash and Heartseeker are bad at those.

People had used the Daredevil spec 8-9 motnsh after its release for various amount of spec , such as PI-headshot / Stuff/Stuff / and up until this point Dearedevil D/PLeap effects dont benefit from movement abilities or Slows . Just ask me rather be stuborn

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@Captain Kuro.8937 said:

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

Since he isnt using shortbow, actually he has fewer tools to escape death than other burst specs do. They
do
have that luxury. Calling thief a burst spec right now is also pretty generous, Id call it a gnat. That being said, since Shortbow 5 is literally the only reason thief is any good, playing without it is just shooting yourself in the foot.

Dash and Heartseeker also gives mobility .We didn't have in Vanilia , and we still where king of obility

Without sb5 thief still has superior disengage options in dash, shadowsteps and blinding fields combined with stealth, unless a reveal skikk is used of course.The fact is high sustain classes shouldn't have the disengage potential thief has just as thief shouldn't be able to withstand the pressure or damage the higher sustain class can endure. Yes if a high sustain class gets outnumbered it can't run away like a thief and will more than likely die to the out numbered but it sure as hell will endure the outnumbered and the damage far better than a squishy thief would hense why thieves were given the disengage potential. Yeah if a thief is far more skilled than the other players it can use jukes,evades and blinds to live longer by avoiding dps but the same scenario occurs when a higher sustain class does the same with smart use of all its defensive skills,higher hp/armor etc. I get the idea that it's not far a thief can just disengage but think if it couldn't and kept its rogue like squishyness lol I'd be by far least played class in roster for a good reason

You can ask the devst hen , to remove the traits that offer damage reduction in the daredevil and instead replacece them to deal damage . Its pretty easily solution .Rather than getting -30% damage in close combat , make it you can do +30% damage at close instead

But dd already has enough damage traits, as I said it's more the sustain on some classes need lowered than thief needing more damage.

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@UNOwen.7132 said:

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

And as a higher sustain class u can last far longer in situations where a thief would disengage from so ur point?Are u expecting tanks to disengage like thieves or thieves to not be able to disengage and be low sustain or u want thiefs to be high sustain and not need to disengage which isn't very rogue like.

Other professions that don't invest in sustain and try to play like a thief instead, will live a far shorter time compared to a thief in the same role..that's all I am saying

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

And as a higher sustain class u can last far longer in situations where a thief would disengage from so ur point?Are u expecting tanks to disengage like thieves or thieves to not be able to disengage and be low sustain or u want thiefs to be high sustain and not need to disengage which isn't very rogue like.

Other professions that don't invest in sustain and try to play like a thief instead, will live a far shorter time compared to a thief in the same role..that's all I am saying

Nope. They would still live a much longer time. Higher base stats, and higher defenses you happen to have anyway. Hell just take Spellbreaker, or as I like to call it, "Fat Thief". Even when it doesnt invest in sustain, it still will live much longer.

You mention spellbreaker but that's a sustain line sort of, I was comparing a profession using a DPS spec to a thief, in warrior case it would be Berseker which yes would live far less than a thief in the same role, while using dps lines like strength , discipline and Berseker. I have said that a profession trying to play like thief while using dps lines and amulet..would not live as long, not forgetting that you won't be able to relocate just as fast if at all.

Spellbreaker is not a sustain line at all. It has no sustain. Its a DPS and Boonrip line. It also feels like thief, hence fat thief. But sure, lets go Berserker. That one too, lives much longer than thief does. Even if they go full offense.

Let's no try to play down the obvious strengths of the thief class, everybody including you is well aware of them, yes they are glaring disparities at the moment but credit is due where is due

I mean, the obvious strength thief has is mobility. But thats it.

Thief has also , the element of the first strike . Thats dealt 2/3 of the target hp and then toy him with Daze .Or re-stealth and do that again or run away

You really need to stop talking about thief, the more you do, the more clear it becomes to everyone you dont know thief at all. You dont even do 1/2 of a targets HP out of stealth. You will struggle to even do 1/3. 1/4, maybe. Good thieves still dont restealth mid-combat. They will run away. You still havent answered why if in-combat stealth is so good, Sindrener never uses it. Dont forget to answer.

You did chunk 2/3 of the oponnents health before the february patch.And you still havent answered my question : In which Thread or Stream Tokier+Sind told the new players : dont use stealth in-combat'' ?Or otherwise if you wild immagination , doing your thing ?

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@Psycoprophet.8107 said:

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

@Leonidrex.5649 said:@AldKai.9712 if you managed to die as FRESH thief with all coldown then its l2p issue.
6s reveal, 2k range. That revealed you, all you had to do is sb5, and laugh at them, if they follow steal to one of them and sb5 again, if they follow shadowstep and keep laughting, they follow again shadowstep again and sb5 again, keep up the laughting and jumping to make sure to tilt them, WHOOPS revel is gone, later nerds.About knockdown, shadowstep removes CC, it does it twice, any reason you didnt do it ? Other then to make this post ofc

Yes, a l2p issue. Sure. Your post is literally full of stupid assumptions.

As I mentionned already (but you didn't read that) I am, shocker shocker,a thief that does NOT use your kitten shortbow. No sir! And my shadowstep is on CD because I used it to reach close fast. But I bet you're some master thief, just LAUGHING your kitten off at players that can't even run after you! They just took your points and they're laughing at you back, but hey, at least you can come here and calling others noobs for not playing with your copy-paste metabattle shortbow build.

Just l2p!

1) If you had shortbow and they sent 3 people to your close, you could have zipped out of there and snowball rest of the map..then gone back and reclaimed your close2) Playing a thief without shortbow in PvP..it's like playing an ele with staff or a ranger without GS...don't blame the game for your lack of wisdow, every class must be played to its strength..not some lore background3) If you don't to play +1 decapper/burst then play something that suits your style

You are literally a troll. Play thief, don't talk to me until you do.

He is right, you know. If I see two or more enemies approaching cap I am standing on I am noping out of there with my short bow like there is no tomorrow. While I am noping out I try to +1 my team on mid or where ever it is needed. Then I come back to from where I was chased out and it is usually unguarded. If there is only one I am more often then not able to hold my ground with the help of my fellow thieves (guild of thieves).

Exactly and that's where thiefs strengths lie. Other classes cant just leave relatively safely like thief when being approached by to other opponents and are usually 1v2 while trying to escape and destroyed lol.This would be the best play even if thorf had a better burst potential.I think what find is the issue is if thief as a decapper/+1 burst class if ur +1ing with ur teammate and with both attacking the opponent it still takes a long time to down that opponent that should ring some bells toward either the sustain of the opponents or the burst potential of the class +1ing.Not saying thief needs a burst buff just that something needs to be looked at if those scenarios are occurring frequently.

If they can't escape then they need enough sustain to wait for reinforcements , you are right saying that the wait aka time to kill cannot be too long for balance reasons obviously but that doesn't change the fact that sustain is necessary for some classes to counterbalance their inability to escape safely as a thief.

If a spec invested in sustain then it should survive for enough time, say...40s...if now it's 1m+ then we need to reduce the sustain of such specs to reasonable levels and lower the kill time to 40s from 1m+, I hope thieves are not asking to lower the kill time to 0s like insta kill the +1 player even if he has full CD

Uh I dunno,
we
certainly get instakilled. Why only us?

You
certainly get insta killed because your build lacks any means of escape, otherwise there is no way to insta kill a thief right now unless you play a "kill or die" spec and thief is afk or with no CD left to spare, either way if you play a burst spec with a zerker/marauder at 0 toughness you can expect always to live far less than somebody who specced in defense with a toughness amulet

Wrong assumption as usual. I play Marauder and most of my utilities are stealth / stunbreak / escapes. Just play thief already holy kitten. Play thief and stop trying to pretend you know anything about the class when you
don't
play thief.

So you have all the tools to escape death on thief while using a burst spec...a luxury other professions don't have and that will be all from me to you

Since he isnt using shortbow, actually he has fewer tools to escape death than other burst specs do. They
do
have that luxury. Calling thief a burst spec right now is also pretty generous, Id call it a gnat. That being said, since Shortbow 5 is literally the only reason thief is any good, playing without it is just shooting yourself in the foot.

Dash and Heartseeker also gives mobility .We didn't have in Vanilia , and we still where king of obility

Without sb5 thief still has superior disengage options in dash, shadowsteps and blinding fields combined with stealth, unless a reveal skikk is used of course.The fact is high sustain classes shouldn't have the disengage potential thief has just as thief shouldn't be able to withstand the pressure or damage the higher sustain class can endure. Yes if a high sustain class gets outnumbered it can't run away like a thief and will more than likely die to the out numbered but it sure as hell will endure the outnumbered and the damage far better than a squishy thief would hense why thieves were given the disengage potential. Yeah if a thief is far more skilled than the other players it can use jukes,evades and blinds to live longer by avoiding dps but the same scenario occurs when a higher sustain class does the same with smart use of all its defensive skills,higher hp/armor etc. I get the idea that it's not far a thief can just disengage but think if it couldn't and kept its rogue like squishyness lol I'd be by far least played class in roster for a good reason

You can ask the devst hen , to remove the traits that offer damage reduction in the daredevil and instead replacece them to deal damage . Its pretty easily solution .Rather than getting -30% damage in close combat , make it you can do +30% damage at close instead

But dd already has enough damage traits, as I said it's more the sustain on some classes need lowered than thief needing more damage.

Yeah i agree with that , that bunkers need a hella shave

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In this thread: people that never made a thief and never play PvP try to tell high-ranking thief mains how to play their class in PvP. Hilarious if sad.

'Thief, what can your class do?''Uhh it can go a little fast if I put all my utilities into it''That's it?''Uhh yeah''OMG op!'

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