Swagger.1459 Posted October 13, 2017 Posted October 13, 2017 As per title. Necro needs better mobility anyway, but if you start tinkering with condi stuff, then you definitely need to speed up attacks and drop in a bunch of mobility skills. There are a lot of players who can’t stand being a sitting duck in wvw because of poor mobility, so keep that in mind. No, being a sack of health doesn’t help much, and only prolongs the inevitable.
Heimskarl Ashfiend.9582 Posted October 13, 2017 Posted October 13, 2017 There's gotta be some downside to being the king of AoE though.
sokeenoppa.5384 Posted October 14, 2017 Posted October 14, 2017 @Heimskarl Ashfiend.9582 said:There's gotta be some downside to being the king of AoE though.Pretty much this.
Svarty.8019 Posted October 14, 2017 Posted October 14, 2017 @Swagger.1459 said:drop in a bunch of mobility skills. There are a lot of players who can’t stand being a sitting duck in wvw because of poor mobility, You got a swiftness (and a shadowstep!), what more can you possibly want?!
Lahmia.2193 Posted October 14, 2017 Posted October 14, 2017 @Svarty.8019 said:@Swagger.1459 said:drop in a bunch of mobility skills. There are a lot of players who can’t stand being a sitting duck in wvw because of poor mobility, You got a swiftness (and a shadowstep!), what more can you possibly want?!Swiftness + safestomp rolled into one (and ability to grant it to allies).
ZyniX.3589 Posted October 14, 2017 Posted October 14, 2017 @Heimskarl Ashfiend.9582 said:There's gotta be some downside to being the king of AoE though.I think the whole point of this thread is if their damage is nerfed (aka not the king of aoe) they need compensation because they don't bring much else.
nekretaal.6485 Posted October 14, 2017 Posted October 14, 2017 The damage should not be nerfed. That will not even solve the complaints.What needs to happen is the damage needs a better visual tell and a delay (not a cast time) to allow counter play.
Svarty.8019 Posted October 14, 2017 Posted October 14, 2017 @nekretaal.6485 said:The damage should not be nerfed. That will not even solve the complaints.This is what they've said so far:@Developer AMA said:Will the DPS be pushed up from the older classes to be more in-line with the newer ones or will the newer ones be pushed downwards to be in-line with HoT classes – We’re going to try to bring them together bit more, but we don’t want them to be the same. That’ll require some combination of up and down changes based on what each spec is aimed at – for some it is more damage, for others more utility, movement, support, etc. We tend to be more critical of the things we work on – at the moment Scourge is an outlier with high value both defensively and offensively. I’d like to separate those options a bit more.andScourge being unable to maintain 3 shades at once was a design choice. Keeping 3 shades up at once is intended to be a temporary boost to coverage before returning to 1 or 2 shades for a time. Shorter periods of increased coverage allows us to put a little more power into the skills themselves.andSorry – it is NOT intended that stacking multiple shades compounds their effects. We’re going to make changes while keeping a close eye on the power of the Scourge across game modes and adjust it over time accordingly. Frankly, the Sand Shades were one of the most controversial (and dangerous!) mechanics we added with the Path of Fire Elite Specs.Source: http://dulfy.net/2017/10/06/gw2-path-of-fire-reddit-developer-ama-summary/
Zenith.7301 Posted October 14, 2017 Posted October 14, 2017 @Heimskarl Ashfiend.9582 said:There's gotta be some downside to being the king of AoE though.How about nerfing epidemic already so the class isn't held back in the rest of the game?
Lahmia.2193 Posted October 15, 2017 Posted October 15, 2017 @Zenith.7301 said:@Heimskarl Ashfiend.9582 said:There's gotta be some downside to being the king of AoE though.How about nerfing epidemic already so the class isn't held back in the rest of the game?That would do nothing to its standing since most don't even run Epi anymore (unless you're fighting on lord).
Heimskarl Ashfiend.9582 Posted October 15, 2017 Posted October 15, 2017 @ZyniX.3589 said:@Heimskarl Ashfiend.9582 said:There's gotta be some downside to being the king of AoE though.I think the whole point of this thread is if their damage is nerfed (aka not the king of aoe) they need compensation because they don't bring much else.They would still be the king of AoE because they can cover just as much area, albeit doing less damage in that area, but area denial is the strong point, not the damage.
Arzurag.7506 Posted October 15, 2017 Posted October 15, 2017 I would approve more mobility. Not swiftness, not that you run faster, blame me but I don´t consider that mobility.Leab, dash, jumb, teleport; that´s mobility.Perhaps, we´ll get something like that in the next expansion, maybe as sword2, leap forward to strike your enemies.
Alchimist.4738 Posted October 15, 2017 Posted October 15, 2017 Ever heard of Sand Swell or Flesh Wurm, Necromancer never has been about mobility, it's about sustain, condition control, and space denial, you want mobility go play Mesmer or Thief.
ElderNewt.5840 Posted October 15, 2017 Posted October 15, 2017 We have a swiftness skill already, as well as a +25% movement signet and if you trait it futher shroud gives swiftness (F1 or F5 depending on elite).. Movement isnt an issue.It's player choice that makes them slow.
Muchacho.2390 Posted October 15, 2017 Posted October 15, 2017 @Alchimist.4738 said:Ever heard of Sand Swell or Flesh Wurm, Necromancer never has been about mobility, it's about sustain, condition control, and space denial, you want mobility go play Mesmer or Thief. Space denial and condition control ok but sustain? No, necromancer never played the sustain game because we never could (even when Anet said we could). Our most succeful builds were always about killing opponents fast.
Burnfall.9573 Posted October 16, 2017 Posted October 16, 2017 @Swagger.1459 said:As per title. Necro needs better mobility anyway, but if you start tinkering with condi stuff, then you definitely need to speed up attacks and drop in a bunch of mobility skills. There are a lot of players who can’t stand being a sitting duck in wvw because of poor mobility, so keep that in mind. No, being a sack of health doesn’t help much, and only prolongs the inevitable. Agree
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