Sylvia.4870 Posted December 25, 2020 Share Posted December 25, 2020 Is it possible that its designers can add special effects for melee attacks on it like the Incinerator, the Legendary Dagger of the first generation? It would be better if there were special effects for melee attacks as well. Link to comment Share on other sites More sharing options...
Sylvia.4870 Posted December 25, 2020 Author Share Posted December 25, 2020 I mean the unique effect of its when one swings it for close combat. Link to comment Share on other sites More sharing options...
The Greyhawk.9107 Posted December 25, 2020 Share Posted December 25, 2020 You mean they didn't? I don't have the Claw and haven't really looked at it much, but surprising that they didn't add some extra FX for some attacks. Maybe its the class you use, I do know some Legendaries, including Gen1) who don't include FX in all attacks. Link to comment Share on other sites More sharing options...
Sylvia.4870 Posted December 25, 2020 Author Share Posted December 25, 2020 @The Greyhawk.9107 said:You mean they didn't? I don't have the Claw and haven't really looked at it much, but surprising that they didn't add some extra FX for some attacks. Maybe its the class you use, I do know some Legendaries, including Gen1) who don't include FX in all attacks.No, they didn't add the extraordinary effects for the melee strikes. As I know, they added the effects on it when drawn, the footprints, the projectiles and the extra effects when one's attacks are critical on a foe. I previewed it and turned around my character to see its effect several times. Link to comment Share on other sites More sharing options...
The Fear.3865 Posted December 25, 2020 Share Posted December 25, 2020 Do we need moar effects ? <3 Link to comment Share on other sites More sharing options...
Sylvia.4870 Posted December 25, 2020 Author Share Posted December 25, 2020 @"The Fear.3865" said:Do we need moar effects ? <3The special effect on swinging it is the only one that is missing. The others are satisfying. Link to comment Share on other sites More sharing options...
mindcircus.1506 Posted December 26, 2020 Share Posted December 26, 2020 I put in a lot of time and effort to make this weapon because I really liked the way it looked and that it didn't bombard me with particles on every swing.I would be pretty upset to see the changes you are asking for. Link to comment Share on other sites More sharing options...
Smoosh.2718 Posted December 26, 2020 Share Posted December 26, 2020 It currently has a target glow on melee critical hit. The Gems could be a bit brighter personally, so people know its a legendary, their curent glow is too dim to be noticed sadly. Link to comment Share on other sites More sharing options...
Sylvia.4870 Posted December 26, 2020 Author Share Posted December 26, 2020 @mindcircus.1506 said:I put in a lot of time and effort to make this weapon because I really liked the way it looked and that it didn't bombard me with particles on every swing.I would be pretty upset to see the changes you are asking for.I don't ask for any other changes except the effect when it is swung(the only thing it doesn't have). Nothing else. I know it takes time and effort to craft a legendary weapon. Link to comment Share on other sites More sharing options...
Sylvia.4870 Posted December 26, 2020 Author Share Posted December 26, 2020 @Smoosh.2718 said:It currently has a target glow on melee critical hit. The Gems could be a bit brighter personally, so people know its a legendary, their curent glow is too dim to be noticed sadly.I couldn't agree more. Link to comment Share on other sites More sharing options...
mindcircus.1506 Posted December 26, 2020 Share Posted December 26, 2020 @Sylvia.4870 said:@mindcircus.1506 said:I put in a lot of time and effort to make this weapon because I really liked the way it looked and that it didn't bombard me with particles on every swing.I would be pretty upset to see the changes you are asking for.I don't ask for any other changes except the effect when it is swung(the only thing it doesn't have). Nothing else. I know it takes time and effort to craft a legendary weapon.I read the original request.And again.... as someone who made this weapon I would be pretty upset to see the changes you are requesting made.If I wanted a particle effect on swing like incinerator I would have made Incinerator Link to comment Share on other sites More sharing options...
Sylvia.4870 Posted December 26, 2020 Author Share Posted December 26, 2020 @mindcircus.1506 said:@Sylvia.4870 said:@mindcircus.1506 said:I put in a lot of time and effort to make this weapon because I really liked the way it looked and that it didn't bombard me with particles on every swing.I would be pretty upset to see the changes you are asking for.I don't ask for any other changes except the effect when it is swung(the only thing it doesn't have). Nothing else. I know it takes time and effort to craft a legendary weapon.I read the original request.And again.... as someone who made this weapon I would be pretty upset to see the changes you are requesting made.If I wanted a particle effect on swing like incinerator I would have made IncineratorOn the contrary, if its designers see it fitting as it is, it is fine by me. Nothing of it will change. Link to comment Share on other sites More sharing options...
Linken.6345 Posted December 26, 2020 Share Posted December 26, 2020 @Sylvia.4870 said:@mindcircus.1506 said:@Sylvia.4870 said:@mindcircus.1506 said:I put in a lot of time and effort to make this weapon because I really liked the way it looked and that it didn't bombard me with particles on every swing.I would be pretty upset to see the changes you are asking for.I don't ask for any other changes except the effect when it is swung(the only thing it doesn't have). Nothing else. I know it takes time and effort to craft a legendary weapon.I read the original request.And again.... as someone who made this weapon I would be pretty upset to see the changes you are requesting made.If I wanted a particle effect on swing like incinerator I would have made IncineratorOn the contrary, if its designers see it fitting as it is, it is fine by me. Nothing of it will change.And thats probabely exactly what they do, since they made it that way. Link to comment Share on other sites More sharing options...
Danikat.8537 Posted December 26, 2020 Share Posted December 26, 2020 It doesn't have a unique effect on melee hits, but the aura (yellow smoke effect) does follow your arm and surround you and your enemy when you're doing melee attacks, so it does still look different to using a normal weapon.Also like other people in this topic I like the weapon as it is. I made it specifically because it's so understated for a legendary, and because of the charr theme, which makes it ideal for my charr thief. Link to comment Share on other sites More sharing options...
Smoosh.2718 Posted December 26, 2020 Share Posted December 26, 2020 @"Danikat.8537" said:It doesn't have a unique effect on melee hits, but the aura (yellow smoke effect) does follow your arm and surround you and your enemy when you're doing melee attacks, so it does still look different to using a normal weapon.Also like other people in this topic I like the weapon as it is. I made it specifically because it's so understated for a legendary, and because of the charr theme, which makes it ideal for my charr thief.but... it does though. Link to comment Share on other sites More sharing options...
Danikat.8537 Posted December 26, 2020 Share Posted December 26, 2020 Do you mean those horizontal flashes of light?I think that might be a slight modification to a normal part of the attack animation. If I look carefully I can see it happening on my thief, but only really when attacking something big and passive like the test golems. Even with warthogs in Crystal Oasis it gets lost in other effects. But I also see a similar flash (but slightly smaller and more blue/white) when using a Dull Knife with the basic 'dagger' skin, and I don't see it when using the Claw of the Khan-Ur on my ranger and instead see more of a round burst shape, which again is there no matter which dagger she's using. Link to comment Share on other sites More sharing options...
Sylvia.4870 Posted December 27, 2020 Author Share Posted December 27, 2020 @Danikat.8537 said:It doesn't have a unique effect on melee hits, but the aura (yellow smoke effect) does follow your arm and surround you and your enemy when you're doing melee attacks, so it does still look different to using a normal weapon.Also like other people in this topic I like the weapon as it is. I made it specifically because it's so understated for a legendary, and because of the charr theme, which makes it ideal for my charr thief.Fair enough.@Danikat.8537 said:It doesn't have a unique effect on melee hits, but the aura (yellow smoke effect) does follow your arm and surround you and your enemy when you're doing melee attacks, so it does still look different to using a normal weapon.Also like other people in this topic I like the weapon as it is. I made it specifically because it's so understated for a legendary, and because of the charr theme, which makes it ideal for my charr thief.but... it does though. As I notice, the yellow-orange light will be triggered on a foe once the attacks are critical. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now