Ovark.2514 Posted March 19, 2021 Share Posted March 19, 2021 Not sure if this is a bug or not, but when swapping into the same attunement, on-swap sigils do not trigger. Please fix this.Also, Elements of Rage should allow the ele double the stat benefits from Elemental Polyphony when attuned to the same element. Also Elements of rage is kinda weak in PvP. . . Link to comment Share on other sites More sharing options...
Downstate.4697 Posted March 19, 2021 Share Posted March 19, 2021 Thats not QoL. Thats buffs. Something weaver doesnt need more of Link to comment Share on other sites More sharing options...
Arheundel.6451 Posted March 19, 2021 Share Posted March 19, 2021 @Ovark.2514 said:Not sure if this is a bug or not, but when swapping into the same attunement, on-swap sigils do not trigger. Please fix this.Also, Elements of Rage should allow the ele double the stat benefits from Elemental Polyphony when attuned to the same element. Also Elements of rage is kinda weak in PvP. . . Asking for buffs on the forum is Taboo! You will get loads of unrelated comments and mostly nerf suggestions about weaver itself..... Link to comment Share on other sites More sharing options...
Ovark.2514 Posted March 19, 2021 Author Share Posted March 19, 2021 @FrownyClown.8402 said:Thats not QoL. Thats buffs. Something weaver doesnt need more ofExcept that the things that will be buffed are things that aren't even part of meta builds anyway. . . Link to comment Share on other sites More sharing options...
Paradoxoglanis.1904 Posted March 20, 2021 Share Posted March 20, 2021 Increase the aoe cone of sword 3 skills, namely quantum strike, twin strike, gale strike, pyro vortex. Their 130-180 range is tiny and you miss over half the time because the enemy sidesteps out of the hitbox. It feels pretty bad to play when almost every other class has huge aoes and doesnt even need to face their target. Alternatively i would be happier if aoe from all classes was nerfed instead.Increase staff projectile speed. Plasma blast, pyroclastic blast, monsoon, autos. Half the dual skills are useless vs moving targets. Also allow plasma blast to be detonated at will, not just when it hits someone. Link to comment Share on other sites More sharing options...
Kuma.1503 Posted March 20, 2021 Share Posted March 20, 2021 @FrownyClown.8402 said:Thats not QoL. Thats buffs. Something weaver doesnt need more ofHold on now. Imagine Elements of Rage were buffed to be competetive choice on its row. Weavers would have to sacrifice the barrier/vigor trait, exchanging sustain for more pressure. Isn't the top complaint about weaver the fact it has too much sustain/barrier/evade uptime making an otherwise difficult class easy to play? Likewise, isn't an overarching complaint about PvP atm the fact that sustain is too high and damage is too low. If so, this would be a step towards reducing both problems. You can solve problems with more than just nerfs. Crazy thought, I know. Link to comment Share on other sites More sharing options...
Mega.5791 Posted March 20, 2021 Share Posted March 20, 2021 @Kuma.1503 said:@FrownyClown.8402 said:Thats not QoL. Thats buffs. Something weaver doesnt need more ofHold on now. Imagine Elements of Rage were buffed to be competetive choice on its row. Weavers would have to sacrifice the barrier/vigor trait, exchanging sustain for more pressure. Isn't the top complaint about weaver the fact it has too much sustain/barrier/evade uptime making an otherwise difficult class easy to play? Likewise, isn't an overarching complaint about PvP atm the fact that sustain is too high and damage is too low. If so, this would be a step towards reducing both problems. You can solve problems with more than just nerfs. Crazy thought, I know. Yeah, but nobody wants FA ele to come back whose main difficulty is rebinding air attunement to literally any button on the keyboard. :tongue: ... or do people? I don't know what the community wants anymore between random oneshots and eternal sustain... Link to comment Share on other sites More sharing options...
NorthernRedStar.3054 Posted March 20, 2021 Share Posted March 20, 2021 @Paradoxoglanis.1904 said:Increase the aoe cone of sword 3 skills, namely quantum strike, twin strike, gale strike, pyro vortex. Their 130-180 range is tiny and you miss over half the time because the enemy sidesteps out of the hitbox. It feels pretty bad to play when almost every other class has huge aoes and doesnt even need to face their target. Alternatively i would be happier if aoe from all classes was nerfed instead.Increase staff projectile speed. Plasma blast, pyroclastic blast, monsoon, autos. Half the dual skills are useless vs moving targets. Also allow plasma blast to be detonated at will, not just when it hits someone.Give weaver AoEs to cover the entire node + they all hone in on targets. Yess. Link to comment Share on other sites More sharing options...
Avatar.3568 Posted March 20, 2021 Share Posted March 20, 2021 @Megametzler.5729 said:@Kuma.1503 said:@FrownyClown.8402 said:Thats not QoL. Thats buffs. Something weaver doesnt need more ofHold on now. Imagine Elements of Rage were buffed to be competetive choice on its row. Weavers would have to sacrifice the barrier/vigor trait, exchanging sustain for more pressure. Isn't the top complaint about weaver the fact it has too much sustain/barrier/evade uptime making an otherwise difficult class easy to play? Likewise, isn't an overarching complaint about PvP atm the fact that sustain is too high and damage is too low. If so, this would be a step towards reducing both problems. You can solve problems with more than just nerfs. Crazy thought, I know. Yeah, but nobody wants FA ele to come back whose main difficulty is rebinding air attunement to literally any button on the keyboard. :tongue: ... or do people? I don't know what the community wants anymore between random oneshots and eternal sustain... I thought they want not as fast going finds but still fights that can endBut anet just goes from one extreme to the other Link to comment Share on other sites More sharing options...
Disney.7826 Posted March 21, 2021 Share Posted March 21, 2021 I want my on swap sigils work when i swap from grenades to normal weapons on holo, so i can spam sigils, ty Link to comment Share on other sites More sharing options...
Ovark.2514 Posted March 21, 2021 Author Share Posted March 21, 2021 Oh also, why doesn't the Fresh Air buff refresh when double attuning into air? That really does seem like a bug since you get the fire aura when double fire attuning. Link to comment Share on other sites More sharing options...
Mega.5791 Posted March 21, 2021 Share Posted March 21, 2021 @Filip.7463 said:I want my on swap sigils work when i swap from grenades to normal weapons on holo, so i can spam sigils, ty... but... they... they do... :# Link to comment Share on other sites More sharing options...
Widmo.3186 Posted March 21, 2021 Share Posted March 21, 2021 Back in 2018 Weaver gained boons (such as swiftness from Air) when he double attuned. Ofc some1 thought its too op and nerfed it, as usual. You see, ANet is like that 1 girl thats mentally stable almost like she would be bipolar. On the one hand she wants to be with you, but one the other hand she doesnt want to even know you. And she changes her mind 10 times a day.Same story here, one patch they buff double attun skills so people go into e.g. water/water more often (and thats a quote from one of patches) but the very next one they nerf boons/traits/whatever that are granted by double attuning, making it totally not worth. Its nothing new that ANet has no idea what to do with ele, but Weaver just probably blows dev minds cuz theres too many things to handle. Basically take whatever is left and dont say it loud cuz whats more like QoL can be considered as OP because of...reasons. Link to comment Share on other sites More sharing options...
Ovark.2514 Posted March 21, 2021 Author Share Posted March 21, 2021 @Widmo.3186 said:Back in 2018 Weaver gained boons (such as swiftness from Air) when he double attuned. Ofc some1 thought its too op and nerfed it, as usual. You see, ANet is like that 1 girl thats mentally stable almost like she would be bipolar. On the one hand she wants to be with you, but one the other hand she doesnt want to even know you. And she changes her mind 10 times a day.Same story here, one patch they buff double attun skills so people go into e.g. water/water more often (and thats a quote from one of patches) but the very next one they nerf boons/traits/whatever that are granted by double attuning, making it totally not worth. Its nothing new that ANet has no idea what to do with ele, but Weaver just probably blows dev minds cuz theres too many things to handle. Basically take whatever is left and dont say it loud cuz whats more like QoL can be considered as OP because of...reasons.Consistency would go a long way toward easing player frustration. Ya can't take the most complicated to play elite specialization have inconsistent trait interactions. Link to comment Share on other sites More sharing options...
Disney.7826 Posted March 22, 2021 Share Posted March 22, 2021 @Megametzler.5729 said:@Filip.7463 said:I want my on swap sigils work when i swap from grenades to normal weapons on holo, so i can spam sigils, ty... but... they... they do... :# Its about the cooldown Link to comment Share on other sites More sharing options...
Mega.5791 Posted March 22, 2021 Share Posted March 22, 2021 @Filip.7463 said:@Megametzler.5729 said:@Filip.7463 said:I want my on swap sigils work when i swap from grenades to normal weapons on holo, so i can spam sigils, ty... but... they... they do... :# Its about the cooldownYeah, sure, you totally knew that! We were always talking about iCDs! That is totally the point, absolutely comparable! :wink: Link to comment Share on other sites More sharing options...
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