Fixed a bug in which the Incinerating Shock Wave effect applied by the Destroyer of the Third Fortress inflicted 20 times the player's health in damage rather than the intended 20% of the player's health in damage.
Kinda wish they intended it like it was and change telegraph, but it is probably easier to change the numbers then the animation so its fine. They could keep the one shot mech for future bosses though with better animation that is.
What do you think about other "Harder" mechanics ? Would it be fine to have more of those with CMs?