Both this recent patch and the November patch both brought changes that where clearly intended to improve power reaper in PvE formats, with the side effect of destroying Reaper's sustain in PvP.
So I ask: Why didn't you just buff condi reaper instead?
If you had taken reaper has it existed before the November patch and just added 2 seconds of bleed duration to Deathly Chill, Reaper would have had been a competitive DPS in any fight, and would have been outright optimal anywhere than epidemic or ice bow could have been put to use. But instead of doing that simple change you instead engaged in trying to make power reaper, a build totally unsuited for pve, a thing in pve, and in the process absolutely wrecked reaper's PvP and WvW performance. 5 months ago Reaper was meta in both sPvP and WvW, and only struggled in PvE. Now Reaper is massively outclassed in sPvP and WvW, while still being outclassed in PvE. The past two patches have traded our PvP and WvW viability for what? 7k DPS on a golem?
Besides even ignoring the obvious DPS gap between condi reaper and power reaper, condi reaper is still far better equipped for raids than power reaper is. Unlike condi reaper, power reaper cannot make use of epidemic nor can it make use of ice bow, while condi reaper makes gains much from both of those. Epidemic is our unique group utility, it is what sets us apart from other DPS options, promoting a build that cannot use it is doing us necros a great disservice. Moreover Power Reaper is far less suited for PvE than Condi Reaper at the rotational and mechanical level. Power Reaper's PvE rotation is literally just spam gravedigger on cooldown, while condi reaper enjoys a complex but manageable roation. If Power Reaper where to be made into a viable PvE DPS, it would have to be totally overhauled so that it used more than 2 buttons, as there would be a riot from the other classes if a class was doing top level DPS with 2 buttons, never mind the native survivability advantage that necro enjoys over other classes in PvE.
So I ask again: Why Anet did you destroy Reaper's PvP capabilities in the name of trying to make power Reaper a thing in PvE, when making condi reaper a thing in PvE would have been trivially easy and would not have required sacrificing our PvP and WvW viability
Sanity is for the weak minded