am I missing something about deadeye? — Guild Wars 2 Forums

am I missing something about deadeye?

coso.9173coso.9173 Member ✭✭✭

It seems clumsy, and weak. I do more single target long range damage with p/p and with DDstaff I do more damage to 5 enemies instead of one.
Is there something I'm not getting? I thought the good thing about giving up all mobility and becoming a turret was at least to do good damage, but i burn enemies faster with p/p skill 3 while moving.
really not feeling the new spec for now...

Comments

  • It seems like Rifle is meant more for ganking purposes or PvP/WvW than PvE. I definitely notice the lack of damage compared to P/P, and it's a kitten shame considering how cool the weapon skills are.

  • Nope you're not missing anything. It's a really bad spec, not IMHO so much because of how it plays, but just in the numbers game. Rifle 3 and 1 need pretty significant buffs to make it worthwhile for anything outside of WvW.

  • Ashanor.5319Ashanor.5319 Member ✭✭
    edited September 23, 2017

    I am enjoying it, but I do think it is very initiative starved. They should add initiative regeneration to Mark, or one of the minor traits in Deadeye. Rifle 3 was just nerfed by 16% unfortunately, and also drains way too much initiative. Rifle 1 is pretty low damage. Every shot needs pierce and you shouldn't be able to block or dodge Mark.

  • They way I am getting around the initiative starvation is using the Shadow Arts line, but it requires a lot of stealth/wait etc. That isn't very helpful in a group fight.

  • @Ashanor.5319 said:
    They way I am getting around the initiative starvation is using the Shadow Arts line, but it requires a lot of stealth/wait etc. That isn't very helpful in a group fight.

    It feels like if they want to go that route of waiting, then Silent Scope needs an increased duration on stealth until you attack. I'm talking about 10s. Make it Camouflage if you wish so evading pulls you out of it, but if they really want us to sit there waiting for initiative and making the shot, then the stealth gained from the trait needs to be much longer.

  • coso.9173coso.9173 Member ✭✭✭

    I know each spec is suposed to have its ups and downs, but so far there's nothing that I see DE with rifle being better than any other spec. mobility is worse, single target damage is worse, aoe damage is worse, so what is it good at?

  • @coso.9173 said:
    I know each spec is suposed to have its ups and downs, but so far there's nothing that I see DE with rifle being better than any other spec. mobility is worse, single target damage is worse, aoe damage is worse, so what is it good at?

    Looking a lot cooler then Daredevil because you have a rifle instead of a stupid staff?

    If Life gives you lemons, put the lemons in a sack and beat up Life for giving you lemons in the first place.

  • Yeah, the damage on the rifle is low. I do PVE, and for most encounters I just use D/P or S/D, using the mark mechanic to spam quickness or to supplement damage against big bosses. I've found Shadow Flare to be useful. Currently the Deadeye is for niche use, since the main advantage of the rifle is it's range, not it's damage. Though most of the skills are... meh. Death's Judgement is the most stellar skill, but having to wait 10 seconds to use it is pretty painful.

    Unfortunately, I have no data in DPS rates for long range weapons.

    "Self awareness is knowing when you're sitting at the throne of ignorance." --Leo G.

  • Correct me if I am wrong. Wasn't Daredevil in a okish state when they released it with HoT, and it became what it is today over time and buffs?

    If Life gives you lemons, put the lemons in a sack and beat up Life for giving you lemons in the first place.

  • You're right. It seems deadeye is only good at a quick 1 hit ability in a pvp environment of some kind. It's worse than every alternative in pve. Other than using predator and looking amazing. But warrior can also do that..

  • coso.9173coso.9173 Member ✭✭✭

    daredevil was great at AOEs compared with regular thief from day one as far as I remember. if course it had lot of changes, but its AOE use were clear from the start.

  • Vladish.3940Vladish.3940 Member ✭✭✭

    I don't mind them buffing PvE Deadeye as long they nerf him in PvP to offset,

    Just kidding ;)

  • I was so excited for Deadeye and rifle... now I am just disappointed. I find myself using the rifle less and less because doing so feels like I am nerfing myself.

  • babazhook.6805babazhook.6805 Member ✭✭✭✭

    As far as the DE spec goes itself , the core build is really quite good. The only thing I would look at is perhaps a cantrip lower cooldown effect. I would also not overwrite or "lose" stolen skills.

    I have been testing with my p/d sb condtion build and contrary to claims made prior there is a lot here for Condition builds and I find it more effective using DE in my build then daredevil. The ability to reset steal via mercy and or the kill is a significant advantage as is the application of conditions without a port to. Might stacking for harder ticks is much easier and easy stealth access allows for yet more INI free sneak attack sources.

    Across other weapon sets from s/d to p/p the DE specs work very well. While it plays different that hardly means it plays worse then the Daredevil spec.

    Finally as a BTW Sigil Of Severance is sweet with a x/p build or in a build using Scorpion wire. I am loving it with my older d/p DrD build. This not a DE thing but if you can use one I suggest you get one :)

  • Ihrga.8325Ihrga.8325 Member ✭✭
    edited September 24, 2017

    I have a good time playing with R\SP regenerator build. Nice cleave, good range single target damage. But takes time to get used to. + huge control over mobs and players actions.

  • im having a way beter time usign p/p over rifle just so that i get to move just a little, and then u also got stealth if u got shortbow as offwep

  • @nacario.9417 said:
    im having a way beter time usign p/p over rifle just so that i get to move just a little, and then u also got stealth if u got shortbow as offwep

    Also do more DPS with P/P while being able to move.

  • @nacario.9417 said:
    im having a way beter time usign p/p over rifle just so that i get to move just a little, and then u also got stealth if u got shortbow as offwep

    Same exact situation for me, I don't think I'll go back to the rifle in the condition it is in right now.

  • Jinks.2057Jinks.2057 Member ✭✭✭✭

    Here's some tips to help

    1. Stow weapon while kneeling.
    2. Use GM quick trait with rifle. TRB from 1500 range with quickness.....
    3. Change your thought process. Rifle as a +1 range is godly. Rifle 1v1 with room is insane.
    4. PvE it doesn't matter what you run. Have fun

    You're all welcome especially once you realize what number one does.

  • I've been enjoying Deadeye though I see it's problems. I use it almost exclusively in PvE because I learned to run away alot (lol) and go stealth, which always sends the enemy looking for someone else. I'm a thief, right? I even steal other people presence so the enemy finds something else to do. However, I am guess I'm not quite understanding Mark as I thought I did. I fire off Mark, which should be set to the longest rifle skill we have (doesn't seem to be), and then malice is supposed to build until the enemy is dead? If the "steal" skill (which applies to mark/malice) also has other conditions on the enemy, the enemy knows you're there immediately. Is malice still applied until the enemy is dead? Seems like I never get past one tick of the ol' malice-o-meter. Do I really have to wait and do nothing until I get good malice to do significant damage?

    There is one thing they must fix, and that is line of sight. If I have a pistol and I am turned away from the enemy, hitting any pistol skill has always auto-turned my character to the enemy to fire off the round. Rifle? Never. Ever. Just stands there until I manually maneuver around. That has to change. Auto-line of the sight whenever a rifle round skill is used.

  • You're not wrong it's extremely clumsy and cumbersome. Worst spec of POF.

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