Jump to content
  • Sign Up

Emergency Link Changes


DeWolfe.2174

Recommended Posts

We're all aware of the massive stacking and bandwagoning the past week.JQ has a 1/3 of the Kills/Deaths of any world set, it's not viable as a host for 5 weeks, even in T4.The most fun option I can think of, for everyone, is to de-link SoR and to link JQ and BG for the remaining 5 weeks.Please make this happen Anet.

Link to comment
Share on other sites

The players will just move again, can't fix this problem by moving them back to "dead" servers, when they want high activity levels (even if that means just rolling over other empty servers).

When the players don't like a matchup or the state of the game, they will "take a break", play something else, and though some are angry towards this attitude; it's the right thing to do: because WvW worlds lost their meaning, they are no longer HOME worlds (worth fighting for), just a temporary place where our bandwagon is currently parked, on the move to greener and better places. The reason in past many did is gone now.

The more this "waiting" for that slow work to create the alliance systems takes, the less invested we become in the current WvW.

A this point, if ArenaNet cares about the quality of fun provided through WvW, they should change how tiers work:

NATier 1 & 2 - high activity mode, create (with linking or whatever) 6 servers, each about same population level - ALL NA could fit in 5 worlds currently, and still not have even coverage. There is only 1 server with queues on multiple maps.

Eventually a Tier 3 (maybe 4 when needed, but not now) keep it for low activity, for those who are interested to stay in such servers, because always it's an outcry that "I don't want to go to a blob tier", and limit the number per map for these to far lower than the high activity ones.

EUdon't know (ask EU or leave them as they are if they content)

tl;dr - reduce NA to 2 (or 3 tiers), and if you don't, soon we will have even less numbers in this game mode

P.S. ArenaNet, please step up and invest in a real WvW dev team, you can't just work 1 year on every minor change, while the game mode is in a very bad state

Link to comment
Share on other sites

@"Tiawal.2351" said:When the players don't like a matchup or the state of the game, they will "take a break", play something else

Exactly. So instead of allowing WvW to remain uninspiring to players and lose player participation, give us matches that'll be invigorating.

NATier 1 & 2 - high activity mode, create (with linking or whatever) 6 servers, each about same population level - ALL NA could fit in 5 worlds currently, and still not have even coverage. There is only 1 server with queues on multiple maps.

Correct, SoR is the only world that can queue all 4 maps during NA. So delinking them from HOD and DR will create a new host world to replace JQ, which can no longer be a host world in any tier. Then, by taking the few players left on JQ and linking them to BG, it'll bring BG's population up a bit closer to SoR's numbers. And, you can imagine they'll be a spirited rivalry between JQ and ex JQ.

So instead of allowing a dull WvW where it'll be blowout's for the next 5 weeks and an overall loss of player participation, I suggest making a decisive course correction quickly. Black Quarry vs Stackers of Rall should be a match!

Link to comment
Share on other sites

@DeWolfe.2174 said:

@"Tiawal.2351" said:When the players don't like a matchup or the state of the game, they will "take a break", play something else

Exactly. So instead of allowing WvW to remain uninspiring to players and lose player participation, give us matches that'll be invigorating.

NATier 1 & 2 - high activity mode, create (with linking or whatever) 6 servers, each about same population level - ALL NA could fit in 5 worlds currently, and still not have even coverage. There is only 1 server with queues on multiple maps.

Correct, SoR is the only world that can queue all 4 maps during NA. So delinking them from HOD and DR will create a new host world to replace JQ, which can no longer be a host world in any tier. Then, by taking the few players left on JQ and linking them to BG, it'll bring BG's population up a bit closer to SoR's numbers. And, you can imagine they'll be a spirited rivalry between JQ and ex JQ.

So instead of allowing a dull WvW where it'll be blowout's for the next 5 weeks and an overall loss of player participation, I suggest making a decisive course correction quickly. Black Quarry vs Stackers of Rall should be a match!

idk about "Black Quarry", that will become instantly the unchalleged absolute SEA coverage world, which may sound fun for some, but it's extremely boring when the other side can't fight back and there's nothing to do

but the ArenaNet currently doesn't take into account time zone coverage, just play hours (idk if "afk for Pips" is included, doing daily and other such), so they wouldn't know it and they could make it happen, to create a "Black Quarry"... not a very good ideea, there are other servers which need SEA coverage more than BG

Link to comment
Share on other sites

@Justine.6351 said:On second thought, I don't think anything should be done at this time.

This is exactly what alliances will be. If we can't handle this as an ingame community on our own, alliances will be a failed implementation.

Alliances solve this issue, yes. In two possible ways even - either only have 3 tiers the next season or flatten the population curve between T1/2 and T3/4, ie T1/2 worlds would have a lower max cap going from one season to the next which boost the population of T3/4 worlds when the new season begins.

Its a very difficult job with the current way worlds work (people would manually have to leave the server and join another, I doubt Anet have the tools to even mass move specific people in specific guilds) unless you want to just dump everyone on an existing world - and probably achieve nothing because that becomes just as imbalanced.

Alliances does this with ease.

Link to comment
Share on other sites

@DeWolfe.2174 said:We're all aware of the massive stacking and bandwagoning the past week.JQ has a 1/3 of the Kills/Deaths of any world set, it's not viable as a host for 5 weeks, even in T4.The most fun option I can think of, for everyone, is to de-link SoR and to link JQ and BG for the remaining 5 weeks.Please make this happen Anet.

Wait wut??

Link JQ and BG? Yeah.......No.

Really bad idea.

If those on JQ and BG that wish to fight together want to be on the same world, let them do what the other players have done: devastate.. errr move to a non host server.

Link to comment
Share on other sites

@hunkamania.7561 said:It takes Anet 2 weeks to fix broken meteors. They could care less about wvw to do anything like that.

I'm sure Anet are working on it, for now just have fun with it and roll classes that do well at bursting elementalists down or play one yourself...

Has Anet ever manually changed the servers, match ups or linkings in the past?

Link to comment
Share on other sites

anet has never done emergency relkinks

What makes you think they care about fall of the quarry empire?

It was obvious they didn't like JQ in particular, keeping them locked. linking them with the lowest poulation links to give them the minimum help possible. Then when JQ did open it was only for 24 hours at a time, almost as if they oppend by accident.

The way I see it Anet doesn't just not like JQ, they wanted this to happen.

Link to comment
Share on other sites

@Koman.7064 said:anet has never done emergency relkinks

What makes you think they care about fall of the quarry empire?

It was obvious they didn't like JQ in particular, keeping them locked. linking them with the lowest poulation links to give them the minimum help possible. Then when JQ did open it was only for 24 hours at a time, almost as if they oppend by accident.

The way I see it Anet doesn't just not like JQ, they wanted this to happen.

It's always fascinating how we can deduce ANET's motive so easily. Thanks WvW community!

D:

Link to comment
Share on other sites

@DeWolfe.2174 said:

@"Tiawal.2351" said:When the players don't like a matchup or the state of the game, they will "take a break", play something else

Exactly. So instead of allowing WvW to remain uninspiring to players and lose player participation, give us matches that'll be invigorating.

NATier 1 & 2 - high activity mode, create (with linking or whatever) 6 servers, each about same population level - ALL NA could fit in 5 worlds currently, and still not have even coverage. There is only 1 server with queues on multiple maps.

Correct, SoR is the only world that can queue all 4 maps during NA. So delinking them from HOD and DR will create a new host world to replace JQ, which can no longer be a host world in any tier. Then, by taking the few players left on JQ and linking them to BG, it'll bring BG's population up a bit closer to SoR's numbers. And, you can imagine they'll be a spirited rivalry between JQ and ex JQ.

So instead of allowing a dull WvW where it'll be blowout's for the next 5 weeks and an overall loss of player participation, I suggest making a decisive course correction quickly. Black Quarry vs Stackers of Rall should be a match!

??? SoR isnt the only server that can queue all 4 maps during NA.

This cringy thread. "Its obvious ANET didnt like JQ" waaaaah as if they care or have some type of player made server loyalty. Lol come on.

Link to comment
Share on other sites

@BlueMelody.6398 said:

@aspirine.5839 said:Alliances will solve nothing, don't forget people will do anything to win.

Alliances will prevent this level of stacking, so yes, they will make things better.

That is the hope. However, stacking a timezone in one alliance will likely allow that alliance to tip the scales on any of the world's they are assigned to.

Link to comment
Share on other sites

@Strider Pj.2193 said:

@aspirine.5839 said:Alliances will solve nothing, don't forget people will do anything to win.

Alliances will prevent this level of stacking, so yes, they will make things better.

That is the hope. However, stacking a timezone in one alliance will likely allow that alliance to tip the scales on any of the world's they are assigned to.

Yep, the ability of a subset of OCX/SEA guilds forming an alliance would alter the balance of power for any world they joined. EU alliance to a lesser extent, and an NA heavy alliance not much at all.

Link to comment
Share on other sites

@aspirine.5839 said:Alliances will solve nothing, don't forget people will do anything to win.

If anything, community made alliances have already shown how bad its going to be. Massive amounts of people moving and throwing everything off. Its not just guilds hopping here or there anymore, its several hundred. Good stuff. Great action. Quality gameplay.

Link to comment
Share on other sites

@Kaiser.9873 said:

@aspirine.5839 said:Alliances will solve nothing, don't forget people will do anything to win.

Alliances will prevent this level of stacking, so yes, they will make things better.

That is the hope. However, stacking a timezone in one alliance will likely allow that alliance to tip the scales on any of the world's they are assigned to.

Yep, the ability of a subset of OCX/SEA guilds forming an alliance would alter the balance of power for any world they joined. EU alliance to a lesser extent, and an NA heavy alliance not much at all.

Exactly. That's the primary reason I don't think rewards for 'winning' should be buffed.

I've been against that all along. It's bad now, but would be worse with that type of alliance.

Of course, many won't, because it will be fighting doors, but if you incentivize winning enough.....

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...