How to not die - "Rapid Fire" (meme edition) — Guild Wars 2 Forums

How to not die - "Rapid Fire" (meme edition)

I've seen more than a few times people make references to the infamous ranger Longbow #2 skill Rapid Fire when talking about how powerful ranger is.
Fire multiple arrows at your foe.
Damage (10x): 1,440
10xVulnerability (10s)
Combo Finisher: Physical Projectile (20% chance)
Range: 1,500(actually closer to 1800)

It's usually something to the effect of "Look how strong this one shot build is! Nerf ranger (or buff my profession)". Fear not though! No buffs or nerfs are needed(in this case), just some know-how. I don't claim to be an expert at this game but as far as this skill goes I can help some people out.


Why does it seem so powerful?
Usually when you get deleted by this skill it's a soulbeast running a build similar to this Sic' em sniper build. The combo goes something like this:
1. Quickening Zephyr (6s quickness)
2. Meld with pet for Unstoppable Union(4s unblockable, also adds +100 power and +200 ferocity)
3. Sic' em (10s of 40% increased damage and movement speed)
4. LB #4 (knock back)
5. LB #2 (DEATH)

Ouch! All that damage, so fast(1 1/4 seconds with quickness), while knocked down, AND unblockable? What is one to do! It's actually not all that hard to deal with.

General Idea
This is a channeled skill, though fast with quickness. You DO have plenty of time to react and mitigate damage. It is not one shot, it is not instant.


DO


dodge
...dodge the LB#4 if you see the ranger coming. If you don't, break the stun! If you just wait for your character to take their precious time standing back up you'll be dead (or almost dead) before they reach their feet. This is not a whole lot different than getting hit by say a warriors Bull's Charge into Hundred Blades. If you don't have stun break up, pop an invuln skill. If you don't have one of those, blink away/behind cover. If you don't have any skills like that off CD then you need to manage your CD's and positioning better.


...interrupt them. This would stop the LB #2 and put them on the defensive.


...evade, self explanatory.

...pressure them after avoiding it, don't give them a chance to use it again. When they switch from GS to LB again (assuming they live that long) they will most likely immediately try to LB #4 to get distance from you. So when you see this switch, doge!


DO NOT



...run away (unless you are completely sure you have the blinks/shadowstep for it). With their increased movement speed and other movement abilities they WILL catch you and be pegging you with their LB autos the whole time if you survive LB #2. If you run way you are giving them distance which is what they want. If they happen to have marksmanship slotted this means they will do even MORE damage to you. (This is with the caveat they're not sitting in a team of enemies, in which case, you probably should be in your own team or not there at all)


...block/reflect. Remember, they will mostly likely have unstoppable union. It's not worth the gamble, best just to evade/dodge/blink in the first place. Save block for when they switch to great sword and their unblockedable is on cooldown.


...stealth. You can't even if you wanted to because of the reveal on Sic' em, even if you use deadeye ult and remove it it will still track you in stealth. By the time you try and fail, you're dead.


It seems like too much power for little effort at first glace, but it's not that hard to avoid. The rangers running this build most likely don't have much more up their sleeve after so just counter pressure and win. How to fight a ranger is a whole other topic.

No longer playing the game due to PvP being abandon.

Comments

  • getalifeturd.8139getalifeturd.8139 Member ✭✭✭
    edited March 23, 2019

    All those memes but you didn't even mention to avoid them through: https://wiki.guildwars2.com/wiki/Line_of_sight.
    Here's a somewhat related meme.

  • Zexanima.7851Zexanima.7851 Member ✭✭✭

    @getalifeturd.8139 said:
    All those memes but you didn't even mention to avoid them through: https://wiki.guildwars2.com/wiki/Line_of_sight.
    Here's a somewhat related meme.

    Super good point! I knew I was missing something

    No longer playing the game due to PvP being abandon.

  • I usually go with "run for your life" and sometimes it works, sometimes I die, meh, life is short anyways

  • Auburner.6945Auburner.6945 Member ✭✭✭

    Just don't die 4Head

    Pull the strings. Watch them dance.

  • Safandula.8723Safandula.8723 Member ✭✭✭✭

    Another troll topic

    make prepardness baseline plz

  • Asum.4960Asum.4960 Member ✭✭✭

    @Zexanima.7851 said:
    This is not a whole lot different than getting hit by say a warriors Bull's Charge into Hundred Blades.

    Now I'm imagining Warrior's Bullcharging into people from 2000 range within 0.1 seconds, for an unblockable burst. Now that's hilarious.

    @Zexanima.7851 said:
    If you don't have stun break up, pop an invuln skill. If you don't have one of those, blink away/behind cover. If you don't have any skills like that off CD then you need to manage your CD's and positioning better.

    Or not play Necromancer, I guess.

    "As you know, those who you once called friends have become enemies." ~Glint

  • Kumouta.4985Kumouta.4985 Member ✭✭✭

    nice explanation n stuff but by the six do my eyes hurt from seeing those terrible impact font memes

  • Zexanima.7851Zexanima.7851 Member ✭✭✭

    @Kumouta.4985 said:
    nice explanation n stuff but by the six do my eyes hurt from seeing those terrible impact font memes

    As they should

    No longer playing the game due to PvP being abandon.

  • Kraljevo.2801Kraljevo.2801 Member ✭✭✭

    The only time you should go down to a rapid fire is when you are semi afk, thinking about something else while standing there with a full berserker necro. B)

    Anything else is inexcusable. ;)

    This forum is boring as kitten

  • TorQ.7041TorQ.7041 Member ✭✭✭

    @Zexanima.7851 said:
    I've seen more than a few times people make references to the infamous ranger Longbow #2 skill Rapid Fire when talking about how powerful ranger is.
    Fire multiple arrows at your foe.
    Damage (10x): 1,440
    10xVulnerability (10s)
    Combo Finisher: Physical Projectile (20% chance)
    Range: 1,500(actually closer to 1800)

    It's usually something to the effect of "Look how strong this one shot build is! Nerf ranger (or buff my profession)". Fear not though! No buffs or nerfs are needed(in this case), just some know-how. I don't claim to be an expert at this game but as far as this skill goes I can help some people out.


    Why does it seem so powerful?
    Usually when you get deleted by this skill it's a soulbeast running a build similar to this Sic' em sniper build. The combo goes something like this:
    1. Quickening Zephyr (6s quickness)
    2. Meld with pet for Unstoppable Union(4s unblockable, also adds +100 power and +200 ferocity)
    3. Sic' em (10s of 40% increased damage and movement speed)
    4. LB #4 (knock back)
    5. LB #2 (DEATH)

    Ouch! All that damage, so fast(1 1/4 seconds with quickness), while knocked down, AND unblockable? What is one to do! It's actually not all that hard to deal with.

    General Idea
    This is a channeled skill, though fast with quickness. You DO have plenty of time to react and mitigate damage. It is not one shot, it is not instant.


    DO


    dodge
    ...dodge the LB#4 if you see the ranger coming. If you don't, break the stun! If you just wait for your character to take their precious time standing back up you'll be dead (or almost dead) before they reach their feet. This is not a whole lot different than getting hit by say a warriors Bull's Charge into Hundred Blades. If you don't have stun break up, pop an invuln skill. If you don't have one of those, blink away/behind cover. If you don't have any skills like that off CD then you need to manage your CD's and positioning better.


    ...interrupt them. This would stop the LB #2 and put them on the defensive.


    ...evade, self explanatory.

    ...pressure them after avoiding it, don't give them a chance to use it again. When they switch from GS to LB again (assuming they live that long) they will most likely immediately try to LB #4 to get distance from you. So when you see this switch, doge!


    DO NOT



    ...run away (unless you are completely sure you have the blinks/shadowstep for it). With their increased movement speed and other movement abilities they WILL catch you and be pegging you with their LB autos the whole time if you survive LB #2. If you run way you are giving them distance which is what they want. If they happen to have marksmanship slotted this means they will do even MORE damage to you. (This is with the caveat they're not sitting in a team of enemies, in which case, you probably should be in your own team or not there at all)


    ...block/reflect. Remember, they will mostly likely have unstoppable union. It's not worth the gamble, best just to evade/dodge/blink in the first place. Save block for when they switch to great sword and their unblockedable is on cooldown.


    ...stealth. You can't even if you wanted to because of the reveal on Sic' em, even if you use deadeye ult and remove it it will still track you in stealth. By the time you try and fail, you're dead.


    It seems like too much power for little effort at first glace, but it's not that hard to avoid. The rangers running this build most likely don't have much more up their sleeve after so just counter pressure and win. How to fight a ranger is a whole other topic.

    Great post but people who don't know how to play will still cry about it.

    Literally just on the PvP forum a guy cries about sic em ranger as well as basically all the other classes he loses to and wants them nerfed lol.

  • Edge.8724Edge.8724 Member ✭✭✭
    edited March 25, 2019

    Basically the GW2 community: "What?! I lost a fight against a [[Insert profession name here]]!!! Nerf it!"

    Now, I do admit that sometimes there might be some over the top traits and skills, but there are always ways around.
    Also, of course if some people discover that a spec is sudently powerful, there will be people in mass that will play it and abuse it. That's just normal.

    Nowadays, the forums isn't even a place to talk about the game, it's just a nerf commission center.

  • bigo.9037bigo.9037 Member ✭✭✭

    @Zexanima.7851 said:
    I've seen more than a few times people make references to the infamous ranger Longbow #2 skill Rapid Fire when talking about how powerful ranger is.
    Fire multiple arrows at your foe.
    Damage (10x): 1,440
    10xVulnerability (10s)
    Combo Finisher: Physical Projectile (20% chance)
    Range: 1,500(actually closer to 1800)

    It's usually something to the effect of "Look how strong this one shot build is! Nerf ranger (or buff my profession)". Fear not though! No buffs or nerfs are needed(in this case), just some know-how. I don't claim to be an expert at this game but as far as this skill goes I can help some people out.


    Why does it seem so powerful?
    Usually when you get deleted by this skill it's a soulbeast running a build similar to this Sic' em sniper build. The combo goes something like this:
    1. Quickening Zephyr (6s quickness)
    2. Meld with pet for Unstoppable Union(4s unblockable, also adds +100 power and +200 ferocity)
    3. Sic' em (10s of 40% increased damage and movement speed)
    4. LB #4 (knock back)
    5. LB #2 (DEATH)

    Ouch! All that damage, so fast(1 1/4 seconds with quickness), while knocked down, AND unblockable? What is one to do! It's actually not all that hard to deal with.

    General Idea
    This is a channeled skill, though fast with quickness. You DO have plenty of time to react and mitigate damage. It is not one shot, it is not instant.


    DO


    dodge
    ...dodge the LB#4 if you see the ranger coming. If you don't, break the stun! If you just wait for your character to take their precious time standing back up you'll be dead (or almost dead) before they reach their feet. This is not a whole lot different than getting hit by say a warriors Bull's Charge into Hundred Blades. If you don't have stun break up, pop an invuln skill. If you don't have one of those, blink away/behind cover. If you don't have any skills like that off CD then you need to manage your CD's and positioning better.


    ...interrupt them. This would stop the LB #2 and put them on the defensive.


    ...evade, self explanatory.

    ...pressure them after avoiding it, don't give them a chance to use it again. When they switch from GS to LB again (assuming they live that long) they will most likely immediately try to LB #4 to get distance from you. So when you see this switch, doge!


    DO NOT



    ...run away (unless you are completely sure you have the blinks/shadowstep for it). With their increased movement speed and other movement abilities they WILL catch you and be pegging you with their LB autos the whole time if you survive LB #2. If you run way you are giving them distance which is what they want. If they happen to have marksmanship slotted this means they will do even MORE damage to you. (This is with the caveat they're not sitting in a team of enemies, in which case, you probably should be in your own team or not there at all)


    ...block/reflect. Remember, they will mostly likely have unstoppable union. It's not worth the gamble, best just to evade/dodge/blink in the first place. Save block for when they switch to great sword and their unblockedable is on cooldown.


    ...stealth. You can't even if you wanted to because of the reveal on Sic' em, even if you use deadeye ult and remove it it will still track you in stealth. By the time you try and fail, you're dead.


    It seems like too much power for little effort at first glace, but it's not that hard to avoid. The rangers running this build most likely don't have much more up their sleeve after so just counter pressure and win. How to fight a ranger is a whole other topic.

    It's really not that hard. I play soulbeast myself, but not the 1shot build. Although I do use longbow. I fight these 1 shot rangers all the time.
    Dodge dodge dodge, swap weapons to dodge more ( sigil of energy), then block, wait for their stability to run out.. and then CC them and kill them. They only have like 8 seconds of stability every 60 seconds so they should be super easy to kill. If they have dolyak stance, their dmg isn't going to be as high as they are lacking something else.
    In any case, once their 1shot combo is over or sicem reveal is gone and you're still alive, they are pretty much dead if you want them to be. They have no defense. Most good rangers don't play this build cus it's just a gimmick.

  • Nimon.7840Nimon.7840 Member ✭✭✭✭

    Great I dodges lb2.
    Now enemy SB penetrates me with 6-10k autoattacks from 1500+ range.

    The whole buff thing into pewpewpew isn't why ranger is freaking strong, or overpowered.

    Now people often come up with "but I have to be full glass cannon.

    Yeah maybe, but there isn't a single build with a 1500range teleport to get close to such rangers.
    Also the ranger still has so much mobility, that it's always pretty easy to run away, as soon as the enemy gets near you.

    And btw. I'm necro main, I don't have invincible skills or dodges on skills

  • Zexanima.7851Zexanima.7851 Member ✭✭✭

    @Nimon.7840 said:
    Great I dodges lb2.
    Now enemy SB penetrates me with 6-10k autoattacks from 1500+ range.

    The whole buff thing into pewpewpew isn't why ranger is freaking strong, or overpowered.

    Now people often come up with "but I have to be full glass cannon.

    Yeah maybe, but there isn't a single build with a 1500range teleport to get close to such rangers.
    Also the ranger still has so much mobility, that it's always pretty easy to run away, as soon as the enemy gets near you.

    And btw. I'm necro main, I don't have invincible skills or dodges on skills

    Ranger is the worste match up for necro, true. That's more what necro is lacking and not really that ranger is too strong.

    No longer playing the game due to PvP being abandon.

  • bigo.9037bigo.9037 Member ✭✭✭

    @Nimon.7840 said:
    Great I dodges lb2.
    Now enemy SB penetrates me with 6-10k autoattacks from 1500+ range.

    The whole buff thing into pewpewpew isn't why ranger is freaking strong, or overpowered.

    Now people often come up with "but I have to be full glass cannon.

    Yeah maybe, but there isn't a single build with a 1500range teleport to get close to such rangers.
    Also the ranger still has so much mobility, that it's always pretty easy to run away, as soon as the enemy gets near you.

    And btw. I'm necro main, I don't have invincible skills or dodges on skills

    You're playing Necro. That's the problem. Lol. Pretty much all necro builds will lose to soulbeast.

  • Nimon.7840Nimon.7840 Member ✭✭✭✭

    @Zexanima.7851 said:

    @Nimon.7840 said:
    Great I dodges lb2.
    Now enemy SB penetrates me with 6-10k autoattacks from 1500+ range.

    The whole buff thing into pewpewpew isn't why ranger is freaking strong, or overpowered.

    Now people often come up with "but I have to be full glass cannon.

    Yeah maybe, but there isn't a single build with a 1500range teleport to get close to such rangers.
    Also the ranger still has so much mobility, that it's always pretty easy to run away, as soon as the enemy gets near you.

    And btw. I'm necro main, I don't have invincible skills or dodges on skills

    Ranger is the worste match up for necro, true. That's more what necro is lacking and not really that ranger is too strong.

    @bigo.9037 said:

    @Nimon.7840 said:
    Great I dodges lb2.
    Now enemy SB penetrates me with 6-10k autoattacks from 1500+ range.

    The whole buff thing into pewpewpew isn't why ranger is freaking strong, or overpowered.

    Now people often come up with "but I have to be full glass cannon.

    Yeah maybe, but there isn't a single build with a 1500range teleport to get close to such rangers.
    Also the ranger still has so much mobility, that it's always pretty easy to run away, as soon as the enemy gets near you.

    And btw. I'm necro main, I don't have invincible skills or dodges on skills

    You're playing Necro. That's the problem. Lol. Pretty much all necro builds will lose to soulbeast.

    Sure necro is weak against long range attacks.

    But that's exactly the point.
    The soulbeast oneshot build that goes around right now doesn't have a big weakness

  • Quadox.7834Quadox.7834 Member ✭✭✭
    edited March 26, 2019

    If I recall correctly they have baseline halved the channel and doubled the velocity for this skill, so it is a bit like mesmer scepter 3 in that way.

    // Yanim

  • bigo.9037bigo.9037 Member ✭✭✭

    @Nimon.7840 said:

    @Zexanima.7851 said:

    @Nimon.7840 said:
    Great I dodges lb2.
    Now enemy SB penetrates me with 6-10k autoattacks from 1500+ range.

    The whole buff thing into pewpewpew isn't why ranger is freaking strong, or overpowered.

    Now people often come up with "but I have to be full glass cannon.

    Yeah maybe, but there isn't a single build with a 1500range teleport to get close to such rangers.
    Also the ranger still has so much mobility, that it's always pretty easy to run away, as soon as the enemy gets near you.

    And btw. I'm necro main, I don't have invincible skills or dodges on skills

    Ranger is the worste match up for necro, true. That's more what necro is lacking and not really that ranger is too strong.

    @bigo.9037 said:

    @Nimon.7840 said:
    Great I dodges lb2.
    Now enemy SB penetrates me with 6-10k autoattacks from 1500+ range.

    The whole buff thing into pewpewpew isn't why ranger is freaking strong, or overpowered.

    Now people often come up with "but I have to be full glass cannon.

    Yeah maybe, but there isn't a single build with a 1500range teleport to get close to such rangers.
    Also the ranger still has so much mobility, that it's always pretty easy to run away, as soon as the enemy gets near you.

    And btw. I'm necro main, I don't have invincible skills or dodges on skills

    You're playing Necro. That's the problem. Lol. Pretty much all necro builds will lose to soulbeast.

    Sure necro is weak against long range attacks.

    But that's exactly the point.
    The soulbeast oneshot build that goes around right now doesn't have a big weakness

    It does have a big weakness. Most classes have some kinda dmg mitigation or at least being able to survive the initial burst. After that the 1shot soulbeast basically has nothing left. He has his weapon swap but his utilities are gone.. no stab.. no dmg immunity ( unless he uses SoS but that sucks anyway )

  • Nimon.7840Nimon.7840 Member ✭✭✭✭

    @bigo.9037 said:

    @Nimon.7840 said:

    @Zexanima.7851 said:

    @Nimon.7840 said:
    Great I dodges lb2.
    Now enemy SB penetrates me with 6-10k autoattacks from 1500+ range.

    The whole buff thing into pewpewpew isn't why ranger is freaking strong, or overpowered.

    Now people often come up with "but I have to be full glass cannon.

    Yeah maybe, but there isn't a single build with a 1500range teleport to get close to such rangers.
    Also the ranger still has so much mobility, that it's always pretty easy to run away, as soon as the enemy gets near you.

    And btw. I'm necro main, I don't have invincible skills or dodges on skills

    Ranger is the worste match up for necro, true. That's more what necro is lacking and not really that ranger is too strong.

    @bigo.9037 said:

    @Nimon.7840 said:
    Great I dodges lb2.
    Now enemy SB penetrates me with 6-10k autoattacks from 1500+ range.

    The whole buff thing into pewpewpew isn't why ranger is freaking strong, or overpowered.

    Now people often come up with "but I have to be full glass cannon.

    Yeah maybe, but there isn't a single build with a 1500range teleport to get close to such rangers.
    Also the ranger still has so much mobility, that it's always pretty easy to run away, as soon as the enemy gets near you.

    And btw. I'm necro main, I don't have invincible skills or dodges on skills

    You're playing Necro. That's the problem. Lol. Pretty much all necro builds will lose to soulbeast.

    Sure necro is weak against long range attacks.

    But that's exactly the point.
    The soulbeast oneshot build that goes around right now doesn't have a big weakness

    It does have a big weakness. Most classes have some kinda dmg mitigation or at least being able to survive the initial burst. After that the 1shot soulbeast basically has nothing left. He has his weapon swap but his utilities are gone.. no stab.. no dmg immunity ( unless he uses SoS but that sucks anyway )

    That's not really a weakness. Lol
    You can run away, reset, try to burst again.
    Where is this a weakness?
    I'd love to do that with my necro.

    You even can get dmg immunities as ranger while still doing insane burst dmg and having maybe one of the best mobility in the game

  • bigo.9037bigo.9037 Member ✭✭✭

    @Nimon.7840 said:

    @bigo.9037 said:

    @Nimon.7840 said:

    @Zexanima.7851 said:

    @Nimon.7840 said:
    Great I dodges lb2.
    Now enemy SB penetrates me with 6-10k autoattacks from 1500+ range.

    The whole buff thing into pewpewpew isn't why ranger is freaking strong, or overpowered.

    Now people often come up with "but I have to be full glass cannon.

    Yeah maybe, but there isn't a single build with a 1500range teleport to get close to such rangers.
    Also the ranger still has so much mobility, that it's always pretty easy to run away, as soon as the enemy gets near you.

    And btw. I'm necro main, I don't have invincible skills or dodges on skills

    Ranger is the worste match up for necro, true. That's more what necro is lacking and not really that ranger is too strong.

    @bigo.9037 said:

    @Nimon.7840 said:
    Great I dodges lb2.
    Now enemy SB penetrates me with 6-10k autoattacks from 1500+ range.

    The whole buff thing into pewpewpew isn't why ranger is freaking strong, or overpowered.

    Now people often come up with "but I have to be full glass cannon.

    Yeah maybe, but there isn't a single build with a 1500range teleport to get close to such rangers.
    Also the ranger still has so much mobility, that it's always pretty easy to run away, as soon as the enemy gets near you.

    And btw. I'm necro main, I don't have invincible skills or dodges on skills

    You're playing Necro. That's the problem. Lol. Pretty much all necro builds will lose to soulbeast.

    Sure necro is weak against long range attacks.

    But that's exactly the point.
    The soulbeast oneshot build that goes around right now doesn't have a big weakness

    It does have a big weakness. Most classes have some kinda dmg mitigation or at least being able to survive the initial burst. After that the 1shot soulbeast basically has nothing left. He has his weapon swap but his utilities are gone.. no stab.. no dmg immunity ( unless he uses SoS but that sucks anyway )

    That's not really a weakness. Lol
    You can run away, reset, try to burst again.
    Where is this a weakness?
    I'd love to do that with my necro.

    You even can get dmg immunities as ranger while still doing insane burst dmg and having maybe one of the best mobility in the game

    Ofc you can reset against a necro. But whenever I fight these 1 shot rangers ( ofc they tend to get me the first time cus I'm not always expecting it, or if I'm busy fighting someone else and they show up ) I literally just dodge enough of their burst to stay above 50% health and then kill them with no issue. I see other classes like holo do that to them as well. And vs warrior their build doesn't work cus of passive EP

  • Turkeyspit.3965Turkeyspit.3965 Member ✭✭✭✭

    Quality Post :+1: - would read again

  • Nimon.7840Nimon.7840 Member ✭✭✭✭

    @bigo.9037 said:

    @Nimon.7840 said:

    @bigo.9037 said:

    @Nimon.7840 said:

    @Zexanima.7851 said:

    @Nimon.7840 said:
    Great I dodges lb2.
    Now enemy SB penetrates me with 6-10k autoattacks from 1500+ range.

    The whole buff thing into pewpewpew isn't why ranger is freaking strong, or overpowered.

    Now people often come up with "but I have to be full glass cannon.

    Yeah maybe, but there isn't a single build with a 1500range teleport to get close to such rangers.
    Also the ranger still has so much mobility, that it's always pretty easy to run away, as soon as the enemy gets near you.

    And btw. I'm necro main, I don't have invincible skills or dodges on skills

    Ranger is the worste match up for necro, true. That's more what necro is lacking and not really that ranger is too strong.

    @bigo.9037 said:

    @Nimon.7840 said:
    Great I dodges lb2.
    Now enemy SB penetrates me with 6-10k autoattacks from 1500+ range.

    The whole buff thing into pewpewpew isn't why ranger is freaking strong, or overpowered.

    Now people often come up with "but I have to be full glass cannon.

    Yeah maybe, but there isn't a single build with a 1500range teleport to get close to such rangers.
    Also the ranger still has so much mobility, that it's always pretty easy to run away, as soon as the enemy gets near you.

    And btw. I'm necro main, I don't have invincible skills or dodges on skills

    You're playing Necro. That's the problem. Lol. Pretty much all necro builds will lose to soulbeast.

    Sure necro is weak against long range attacks.

    But that's exactly the point.
    The soulbeast oneshot build that goes around right now doesn't have a big weakness

    It does have a big weakness. Most classes have some kinda dmg mitigation or at least being able to survive the initial burst. After that the 1shot soulbeast basically has nothing left. He has his weapon swap but his utilities are gone.. no stab.. no dmg immunity ( unless he uses SoS but that sucks anyway )

    That's not really a weakness. Lol
    You can run away, reset, try to burst again.
    Where is this a weakness?
    I'd love to do that with my necro.

    You even can get dmg immunities as ranger while still doing insane burst dmg and having maybe one of the best mobility in the game

    Ofc you can reset against a necro. But whenever I fight these 1 shot rangers ( ofc they tend to get me the first time cus I'm not always expecting it, or if I'm busy fighting someone else and they show up ) I literally just dodge enough of their burst to stay above 50% health and then kill them with no issue. I see other classes like holo do that to them as well. And vs warrior their build doesn't work cus of passive EP

    If a ranger looses a 1v1 right now in wvw.
    Either the ranger player was freaking bad or the opponent just much much much better.

    Rapid fire can do around 34k dmg. (And you still have time after that to autoattack for 6-8k per auto)
    That's killing low health classes 3 times, medium 2 times and even against high health classes that's easily enough to kill them from a range, that no other class has counterplay to other than popping invincibility.

    So guaranteed kill, Even if you dodge once. That is op. You have to admit that.
    "But every class has 2 dodges" - so what? Ranger is still 5kilometers away you won't reach the ranger.
    Mobility wise.no other class has more mobility than ranger. Ok maybe thief.

    We aren't talking about the necro-soulbeast matchup.
    As a ranger you can reset against any other class.
    You can always choose, if you want to fight or if you don't.
    And if you choose to fight, the fight is over in 3seconds.

    Either you oneshot enemy or you didn't manage to do it, run away and try again in 30seconds, or choose to kill another target.

    Mobility of GS and beastmode with a bird = insane distance traveled
    GS can block as well. You can even take stone signet and still to lots of dmg.

    So way enough time to get to a keep or tower to hide in.

    If you can't make it..... Oh did I mention bad player?

    And there's not just that one build, that is really freaking strong.

    There are several other builds (3more to be precise) that have almost no counterplay available as well.

    If you think that isn't op. I think you don't know the meaning of "op"

  • Zexanima.7851Zexanima.7851 Member ✭✭✭

    @Nimon.7840 said:

    @bigo.9037 said:

    @Nimon.7840 said:

    @bigo.9037 said:

    @Nimon.7840 said:

    @Zexanima.7851 said:

    @Nimon.7840 said:
    Great I dodges lb2.
    Now enemy SB penetrates me with 6-10k autoattacks from 1500+ range.

    The whole buff thing into pewpewpew isn't why ranger is freaking strong, or overpowered.

    Now people often come up with "but I have to be full glass cannon.

    Yeah maybe, but there isn't a single build with a 1500range teleport to get close to such rangers.
    Also the ranger still has so much mobility, that it's always pretty easy to run away, as soon as the enemy gets near you.

    And btw. I'm necro main, I don't have invincible skills or dodges on skills

    Ranger is the worste match up for necro, true. That's more what necro is lacking and not really that ranger is too strong.

    @bigo.9037 said:

    @Nimon.7840 said:
    Great I dodges lb2.
    Now enemy SB penetrates me with 6-10k autoattacks from 1500+ range.

    The whole buff thing into pewpewpew isn't why ranger is freaking strong, or overpowered.

    Now people often come up with "but I have to be full glass cannon.

    Yeah maybe, but there isn't a single build with a 1500range teleport to get close to such rangers.
    Also the ranger still has so much mobility, that it's always pretty easy to run away, as soon as the enemy gets near you.

    And btw. I'm necro main, I don't have invincible skills or dodges on skills

    You're playing Necro. That's the problem. Lol. Pretty much all necro builds will lose to soulbeast.

    Sure necro is weak against long range attacks.

    But that's exactly the point.
    The soulbeast oneshot build that goes around right now doesn't have a big weakness

    It does have a big weakness. Most classes have some kinda dmg mitigation or at least being able to survive the initial burst. After that the 1shot soulbeast basically has nothing left. He has his weapon swap but his utilities are gone.. no stab.. no dmg immunity ( unless he uses SoS but that sucks anyway )

    That's not really a weakness. Lol
    You can run away, reset, try to burst again.
    Where is this a weakness?
    I'd love to do that with my necro.

    You even can get dmg immunities as ranger while still doing insane burst dmg and having maybe one of the best mobility in the game

    Ofc you can reset against a necro. But whenever I fight these 1 shot rangers ( ofc they tend to get me the first time cus I'm not always expecting it, or if I'm busy fighting someone else and they show up ) I literally just dodge enough of their burst to stay above 50% health and then kill them with no issue. I see other classes like holo do that to them as well. And vs warrior their build doesn't work cus of passive EP

    If a ranger looses a 1v1 right now in wvw.
    Either the ranger player was freaking bad or the opponent just much much much better.

    Rapid fire can do around 34k dmg. (And you still have time after that to autoattack for 6-8k per auto)
    That's killing low health classes 3 times, medium 2 times and even against high health classes that's easily enough to kill them from a range, that no other class has counterplay to other than popping invincibility.

    No counter play.. other than dodging, or evading, or line-of-sighting

    So guaranteed kill, Even if you dodge once. That is op. You have to admit that.

    It's strong, but not OP. Only time I find myself getting killed by this is from poor positioning or because I was checking some menu and not expecting it.

    "But every class has 2 dodges" - so what? Ranger is still 5kilometers away you won't reach the ranger.
    Mobility wise.no other class has more mobility than ranger. Ok maybe thief.

    We aren't talking about the necro-soulbeast matchup.
    As a ranger you can reset against any other class.
    You can always choose, if you want to fight or if you don't.
    And if you choose to fight, the fight is over in 3seconds.

    Either you oneshot enemy or you didn't manage to do it, run away and try again in 30seconds, or choose to kill another target.

    That's how a good mobility based profession should play, yes. If you don't have mobility you need to lock them down or bate them into a position where their mobility won't matter.

    Mobility of GS and beastmode with a bird = insane distance traveled
    GS can block as well. You can even take stone signet and still to lots of dmg.

    Majority or rangers don't know how to use GS effectively so when they pull it out they are dead after stone signet/block.

    So way enough time to get to a keep or tower to hide in.

    If you can't make it..... Oh did I mention bad player?

    And there's not just that one build, that is really freaking strong.

    Boonbeast does need tuning back but I was specifically talking about the rapid fire skill in respect to sic 'em sniper because a lot of people seem to think it's some kind of auto-win for rangers and it's really not.

    There are several other builds (3more to be precise) that have almost no counterplay available as well.

    I would say there are only a couple builds in the whole game that have 'no counterplay' and that would just be in reference to bunker builds that just end up stalemating because they can out sustain most all damage. Then again you shouldn't die to those builds either.

    If you think that isn't op. I think you don't know the meaning of "op"

    It's strong, not OP. Just like getting caught up in a few million necro shades pulsing over 9000 hours of 300 different conditions is strong. Not impossible to deal with, just really strong. Some matchups will be harder than others. For the most part professions soft counter each other but there are a few hard counters (like ranger - necro)

    No longer playing the game due to PvP being abandon.

  • bigo.9037bigo.9037 Member ✭✭✭
    edited March 28, 2019

    @Nimon.7840 said:

    @bigo.9037 said:

    @Nimon.7840 said:

    @bigo.9037 said:

    @Nimon.7840 said:

    @Zexanima.7851 said:

    @Nimon.7840 said:
    Great I dodges lb2.
    Now enemy SB penetrates me with 6-10k autoattacks from 1500+ range.

    The whole buff thing into pewpewpew isn't why ranger is freaking strong, or overpowered.

    Now people often come up with "but I have to be full glass cannon.

    Yeah maybe, but there isn't a single build with a 1500range teleport to get close to such rangers.
    Also the ranger still has so much mobility, that it's always pretty easy to run away, as soon as the enemy gets near you.

    And btw. I'm necro main, I don't have invincible skills or dodges on skills

    Ranger is the worste match up for necro, true. That's more what necro is lacking and not really that ranger is too strong.

    @bigo.9037 said:

    @Nimon.7840 said:
    Great I dodges lb2.
    Now enemy SB penetrates me with 6-10k autoattacks from 1500+ range.

    The whole buff thing into pewpewpew isn't why ranger is freaking strong, or overpowered.

    Now people often come up with "but I have to be full glass cannon.

    Yeah maybe, but there isn't a single build with a 1500range teleport to get close to such rangers.
    Also the ranger still has so much mobility, that it's always pretty easy to run away, as soon as the enemy gets near you.

    And btw. I'm necro main, I don't have invincible skills or dodges on skills

    You're playing Necro. That's the problem. Lol. Pretty much all necro builds will lose to soulbeast.

    Sure necro is weak against long range attacks.

    But that's exactly the point.
    The soulbeast oneshot build that goes around right now doesn't have a big weakness

    It does have a big weakness. Most classes have some kinda dmg mitigation or at least being able to survive the initial burst. After that the 1shot soulbeast basically has nothing left. He has his weapon swap but his utilities are gone.. no stab.. no dmg immunity ( unless he uses SoS but that sucks anyway )

    That's not really a weakness. Lol
    You can run away, reset, try to burst again.
    Where is this a weakness?
    I'd love to do that with my necro.

    You even can get dmg immunities as ranger while still doing insane burst dmg and having maybe one of the best mobility in the game

    Ofc you can reset against a necro. But whenever I fight these 1 shot rangers ( ofc they tend to get me the first time cus I'm not always expecting it, or if I'm busy fighting someone else and they show up ) I literally just dodge enough of their burst to stay above 50% health and then kill them with no issue. I see other classes like holo do that to them as well. And vs warrior their build doesn't work cus of passive EP

    If a ranger looses a 1v1 right now in wvw.
    Either the ranger player was freaking bad or the opponent just much much much better.

    Rapid fire can do around 34k dmg. (And you still have time after that to autoattack for 6-8k per auto)
    That's killing low health classes 3 times, medium 2 times and even against high health classes that's easily enough to kill them from a range, that no other class has counterplay to other than popping invincibility.

    So guaranteed kill, Even if you dodge once. That is op. You have to admit that.
    "But every class has 2 dodges" - so what? Ranger is still 5kilometers away you won't reach the ranger.
    Mobility wise.no other class has more mobility than ranger. Ok maybe thief.

    We aren't talking about the necro-soulbeast matchup.
    As a ranger you can reset against any other class.
    You can always choose, if you want to fight or if you don't.
    And if you choose to fight, the fight is over in 3seconds.

    Either you oneshot enemy or you didn't manage to do it, run away and try again in 30seconds, or choose to kill another target.

    Mobility of GS and beastmode with a bird = insane distance traveled
    GS can block as well. You can even take stone signet and still to lots of dmg.

    So way enough time to get to a keep or tower to hide in.

    If you can't make it..... Oh did I mention bad player?

    And there's not just that one build, that is really freaking strong.

    There are several other builds (3more to be precise) that have almost no counterplay available as well.

    If you think that isn't op. I think you don't know the meaning of "op"

    Never encountered a ranger like that. If they hit that hard they are very squish too with low amount of defensive utilities. If he runs MM he likely has no condi cleanse and he will melt vs a condi mirage or necro etc. Sure it's OP with sicem and dmg mods. But it's not like DE which used to have very high dmg comparable to soulbeast while having perma stealth. 1shot soulbeast has its limits. If you want to play it, expect to die a lot even tho you might be able to down a lot of newbies that didn't see you coming.

    Edit: I have encountered a ranger like that. He was a pest.. but only because he was abusing SM with cloaking waters, coming from stealth with sicem and QZ insta killing ppl from just outside the wall. One time I double dodges him fast enough with a stunbreak and killed him. Was fun. Should also mention if you bring a DD he is dead too. Thief revenant and condi destroy those 1hit rangers.

  • go to the beginning if you get to 2, second column.

  • Eramonster.2718Eramonster.2718 Member ✭✭✭✭
    edited May 7, 2019

    No problem killing a ranger, no problem playing one either. However, for a necro to kill a ranger does have a lower chance of success, especially from range. Necro is not perfect and its about rangers advantage here(why starts at range with Warclaw available nowadays?). Find it funny, players can tell another a ranger's skill sequence/rotation etc but fail to anticipate for dodge (either the rotation is wrong; or they're doing it wrong).

    Edit : With the recent buff, Reapers are considered strong but if the player is getting kited easily, give traits and skills picked a look.

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