when nerf to the warrior? — Guild Wars 2 Forums

when nerf to the warrior?

Archer.4362Archer.4362 Member ✭✭
edited May 14, 2019 in PVP

when nerf to the warrior? You know it's your baby since he started gw2.

watching today's changes.

Revenant
Unrelenting Assault: Reduced might duration from 8 seconds to 5 seconds in PvP and WvW. Fixed a bug that caused this skill to trigger the confusion condition multiple times in a single cast.
Roiling Mists: Decreased bonus critical-hit chance from 100% to 50% in PvP.
Incensed Response: Reduced might duration from 8 seconds to 4 seconds in PvP.
Sword: Lowered damage for the full sword attack chain sequence by about 10% in PvP.
Shared Empowerment: Reduced might duration from 8 seconds to 4 seconds in PvP.
Warrior
Decapitate: Fixed a bug that caused this skill to activate the Warrior's Sprint trait.
Arc Divider: Reduced damage in PvP and WvW by 25%. Fixed a bug that allowed this skill to trigger Sundering Burst more than once per target.

The one that is decompensated is the warrior not the revenant. 5 changes to the revenant vs 2 the warrior. It is imcompressible.

but hey, as usual you will not read it, you will not answer anything.

Comments

  • EnderzShadow.2506EnderzShadow.2506 Member ✭✭✭✭

    @Psycoprophet.8107 said:
    Soulbeast escapes again lol

    ahem, Firebrand /cough Scourge LOLOL

    What do you play?

    mhm, ok, sure, whatever you say, no after you, I insist, no really, please, be my guest,

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭
    edited May 14, 2019

    @EnderzShadow.2506 said:

    @Psycoprophet.8107 said:
    Soulbeast escapes again lol

    ahem, Firebrand /cough Scourge LOLOL

    What do you play?

    Thief :(, trying to learn to be decent on reaper in wvw recently tho and it's been fun. Before u say reapers op I kno reaper shroud hits hard as well lol

  • Azure The Heartless.3261Azure The Heartless.3261 Member ✭✭✭✭
    edited May 14, 2019

    @Mbelch.9028 said:
    I love when people who haven't played for 6+ years comment on balance... "Warrior has always been your baby" they say. They're wrong.

    They say that about mesmer, too. They're wrong.

    Every class has had a golden age, every class has had times at the bottom of the barrel.

    mumblesmeshasntdroppedbelowbtiersince2012
    BUTYKNOW, this was to be expected anyway~ At least the balance team is going after what looks like direct causes of pvp ire. Let's hope that continues.

    @Archer.4362 " said:
    imcompressible.

    Wheezing laughter

    [Charr Noises]
    [Plays every class]
    [JUST GIT EVEN GUDDER ITS FINE]

  • praqtos.9035praqtos.9035 Member ✭✭✭✭
    edited May 14, 2019

    @EnderzShadow.2506 said:
    Seems ok to me.
    The over performing classes Engi, Warrior and Rev got tuned.

    Rampage evaded much needed nerf. Holo got ,yet, another buff second patch in the row. Tuned down you say ?
    Scourge/FB wasnt nerfed as well.

    $h*t happens.**

  • Euthymias.7984Euthymias.7984 Member ✭✭✭

    @praqtos.9035 said:
    Holo got yet another buff second patch in the row. Tuned down you say ?

    its just returning PLB back to what it was when it was introduced. not that much of a buff.
    I'm guessing they wanted it to be more competitive to the Elixir X elite since its lost value by comparison, even with Power Wrench.

  • @Archer.4362 said:
    when nerf to the warrior? You know it's your baby since he started gw2.

    watching today's changes.
    Warrior
    Arc Divider: Reduced damage in PvP and WvW by 25%. Fixed a bug that allowed this skill to trigger Sundering Burst more than once per target.

    Remove Ranked DuoQ pls&ty

  • otto.5684otto.5684 Member ✭✭✭✭

    @EnderzShadow.2506 said:
    Ill try to read it but its kind of hard to understand.

    When nerf to warrior?
    Are you asking when they are going to nerf warrior?
    They Just did.

    So I am guessing you play Rev.
    What did they nerf on Rev?
    -Might Generation
    -Bonus Critical hit Chance
    10% percent dmg nerf on sword chain

    A bug was fixed on warrior
    -25% to arc divider.

    Seems ok to me.
    The over performing classes Engi, Warrior and Rev got tuned.
    It happens.

    It's incomprehensible (no M)
    and the word 'decompensated' is only used in medicine.

    I am pretty certain when people refer to over warrior over performing they mean SB not berserker.

    Also, holo, FB and souls beast were not touched (plus SB). Outside of pushing rev out of meta, not much has changed.

  • praqtos.9035praqtos.9035 Member ✭✭✭✭

    @otto.5684 said:
    Also, holo, FB and souls beast were not touched (plus SB). Outside of pushing rev out of meta, not much has changed.

    According to Anet holo is underperforming and was buffed 2 patches in a row :joy: :joy: :joy:
    I'm tempted to make thread and ask to reduce all elites cd to spammable/absurd powercreep level as PLB/rampage with 60s cooldown. Spamfiesta thats what anet want ? Then make everyone equal at least

  • Snellibee.2761Snellibee.2761 Member ✭✭✭

    @otto.5684 said:

    @EnderzShadow.2506 said:
    Ill try to read it but its kind of hard to understand.

    When nerf to warrior?
    Are you asking when they are going to nerf warrior?
    They Just did.

    So I am guessing you play Rev.
    What did they nerf on Rev?
    -Might Generation
    -Bonus Critical hit Chance
    10% percent dmg nerf on sword chain

    A bug was fixed on warrior
    -25% to arc divider.

    Seems ok to me.
    The over performing classes Engi, Warrior and Rev got tuned.
    It happens.

    It's incomprehensible (no M)
    and the word 'decompensated' is only used in medicine.

    I am pretty certain when people refer to over warrior over performing they mean SB not berserker.

    Also, holo, FB and souls beast were not touched (plus SB). Outside of pushing rev out of meta, not much has changed.

    Rev will most likely never be pushed out of meta because of the class fitting a role perfect in the only competitive gamemode. The high ganking/shadowstep with good damage potential is very essential in conquest.

  • Sheesh seems these days if you want your class buffed, just cry about every other class being OP so they get nerfed instead.

  • AngelLovesFredrik.6741AngelLovesFredrik.6741 Member ✭✭✭✭

    @Snellibee.2761 said:

    @otto.5684 said:

    @EnderzShadow.2506 said:
    Ill try to read it but its kind of hard to understand.

    When nerf to warrior?
    Are you asking when they are going to nerf warrior?
    They Just did.

    So I am guessing you play Rev.
    What did they nerf on Rev?
    -Might Generation
    -Bonus Critical hit Chance
    10% percent dmg nerf on sword chain

    A bug was fixed on warrior
    -25% to arc divider.

    Seems ok to me.
    The over performing classes Engi, Warrior and Rev got tuned.
    It happens.

    It's incomprehensible (no M)
    and the word 'decompensated' is only used in medicine.

    I am pretty certain when people refer to over warrior over performing they mean SB not berserker.

    Also, holo, FB and souls beast were not touched (plus SB). Outside of pushing rev out of meta, not much has changed.

    Rev will most likely never be pushed out of meta because of the class fitting a role perfect in the only competitive gamemode. The high ganking/shadowstep with good damage potential is very essential in conquest.

    Just play core guard ... Oh wait. Nvm

    ~ God Tier Guardian

  • praqtos.9035praqtos.9035 Member ✭✭✭✭

    @AngelLovesFredrik.6741 said:

    @Snellibee.2761 said:

    @otto.5684 said:

    @EnderzShadow.2506 said:
    Ill try to read it but its kind of hard to understand.

    When nerf to warrior?
    Are you asking when they are going to nerf warrior?
    They Just did.

    So I am guessing you play Rev.
    What did they nerf on Rev?
    -Might Generation
    -Bonus Critical hit Chance
    10% percent dmg nerf on sword chain

    A bug was fixed on warrior
    -25% to arc divider.

    Seems ok to me.
    The over performing classes Engi, Warrior and Rev got tuned.
    It happens.

    It's incomprehensible (no M)
    and the word 'decompensated' is only used in medicine.

    I am pretty certain when people refer to over warrior over performing they mean SB not berserker.

    Also, holo, FB and souls beast were not touched (plus SB). Outside of pushing rev out of meta, not much has changed.

    Rev will most likely never be pushed out of meta because of the class fitting a role perfect in the only competitive gamemode. The high ganking/shadowstep with good damage potential is very essential in conquest.

    Just play core guard ... Oh wait. Nvm

    Just play thief/mesmer...Oh wait.Nvm

  • Snellibee.2761Snellibee.2761 Member ✭✭✭

    @praqtos.9035 said:

    @AngelLovesFredrik.6741 said:

    @Snellibee.2761 said:

    @otto.5684 said:

    @EnderzShadow.2506 said:
    Ill try to read it but its kind of hard to understand.

    When nerf to warrior?
    Are you asking when they are going to nerf warrior?
    They Just did.

    So I am guessing you play Rev.
    What did they nerf on Rev?
    -Might Generation
    -Bonus Critical hit Chance
    10% percent dmg nerf on sword chain

    A bug was fixed on warrior
    -25% to arc divider.

    Seems ok to me.
    The over performing classes Engi, Warrior and Rev got tuned.
    It happens.

    It's incomprehensible (no M)
    and the word 'decompensated' is only used in medicine.

    I am pretty certain when people refer to over warrior over performing they mean SB not berserker.

    Also, holo, FB and souls beast were not touched (plus SB). Outside of pushing rev out of meta, not much has changed.

    Rev will most likely never be pushed out of meta because of the class fitting a role perfect in the only competitive gamemode. The high ganking/shadowstep with good damage potential is very essential in conquest.

    Just play core guard ... Oh wait. Nvm

    Just play thief/mesmer...Oh wait.Nvm

    Thief is still an essential asset in At's. Theres nothing that is able to decap and turn around a snowball as good as thief can

  • TorQ.7041TorQ.7041 Member ✭✭✭
    edited May 16, 2019

    @Widmo.3186 said:
    Holo? Overperfoming? What r you talking about Wallace? When?
    Its highly skilled spec, needs lots of practice to put even one CC, damage is veery low while outside PF, and during PF you can be kited like a little child, hitting anything is barely possible, hitboxes of those skills are some kind of a joke, idk how youre supposted to play with something like this.
    Also animations, so easy to be dodged, and you cannot cancel them so you end up being in the middle of animation vulnearable to any damage. Not even talking about sustain and healing which clearly doesnt exist.
    Cool story bob.

    The guy prob never played a Holo.

    I feel like most people who complain likely died to it via face tanking and not dodging anything. Then they want it nerfed to have an easier time. one they learned to play and realized it wasn't so bad. But that day isn't today.

  • praqtos.9035praqtos.9035 Member ✭✭✭✭
    edited May 16, 2019

    @Snellibee.2761 said:

    @praqtos.9035 said:

    @AngelLovesFredrik.6741 said:

    @Snellibee.2761 said:

    @otto.5684 said:

    @EnderzShadow.2506 said:
    Ill try to read it but its kind of hard to understand.

    When nerf to warrior?
    Are you asking when they are going to nerf warrior?
    They Just did.

    So I am guessing you play Rev.
    What did they nerf on Rev?
    -Might Generation
    -Bonus Critical hit Chance
    10% percent dmg nerf on sword chain

    A bug was fixed on warrior
    -25% to arc divider.

    Seems ok to me.
    The over performing classes Engi, Warrior and Rev got tuned.
    It happens.

    It's incomprehensible (no M)
    and the word 'decompensated' is only used in medicine.

    I am pretty certain when people refer to over warrior over performing they mean SB not berserker.

    Also, holo, FB and souls beast were not touched (plus SB). Outside of pushing rev out of meta, not much has changed.

    Rev will most likely never be pushed out of meta because of the class fitting a role perfect in the only competitive gamemode. The high ganking/shadowstep with good damage potential is very essential in conquest.

    Just play core guard ... Oh wait. Nvm

    Just play thief/mesmer...Oh wait.Nvm

    Thief is still an essential asset in At's. Theres nothing that is able to decap and turn around a snowball as good as thief can

    Have you seen latest mAT teamcomps? Probably not

  • Widmo.3186Widmo.3186 Member ✭✭✭

    @TorQ.7041 said:

    @Widmo.3186 said:
    Holo? Overperfoming? What r you talking about Wallace? When?
    Its highly skilled spec, needs lots of practice to put even one CC, damage is veery low while outside PF, and during PF you can be kited like a little child, hitting anything is barely possible, hitboxes of those skills are some kind of a joke, idk how youre supposted to play with something like this.
    Also animations, so easy to be dodged, and you cannot cancel them so you end up being in the middle of animation vulnearable to any damage. Not even talking about sustain and healing which clearly doesnt exist.
    Cool story bob.

    The guy prob never played a Holo.

    I feel like most people who complain likely died to it via face tanking and not dodging anything. Then they want it nerfed to have an easier time. one they learned to play and realized it wasn't so bad. But that day isn't today.

    This guy played on plat/leg div till he switched to WvW because of boredom. Ive played every class in this game and mained half of them (ofc one by one, not all of them at once). So now, let me ask you, you surely played Holo, but have you ever played Weaver? Im asking, because i always like to compare those two classes. Its just funny how during 1v1 situation where good ele and good engi meets, engi just eats Weaver in almost every aspect. Damage, skill range, escape options, healing based on healing power amount, hardness of putting CCs, comboing them and ofc hitboxes.
    Also, how much do you need to know about the class to play it on low but decent level To play Weaver you need to know what youre doing and combo your skills, count their CDs etc. Otherwise yes, you might be able to sustain, but no way you gonna kill anybody. And Holo, i still remember my first day playing it, i didnt even read skills descriptions and it still worked, maybe not vs best opponents, but average player stood no chances. I dont think beginner Weaver would be able to play on the same efficient level.

    And dont get me wrong, im exaggerating Holo state on purpose. I dont think that it needs nerfs asap. Its just bit too op, there used to be builds where you could basically smash your keyboard and mirag...miracle* happened, but its not one of them. However as I said, still small nerf should be done.

    Dont mind me, I just randomly spam 35 skill-buttons

  • EnderzShadow.2506EnderzShadow.2506 Member ✭✭✭✭

    @otto.5684 said:

    @EnderzShadow.2506 said:
    Ill try to read it but its kind of hard to understand.

    When nerf to warrior?
    Are you asking when they are going to nerf warrior?
    They Just did.

    So I am guessing you play Rev.
    What did they nerf on Rev?
    -Might Generation
    -Bonus Critical hit Chance
    10% percent dmg nerf on sword chain

    A bug was fixed on warrior
    -25% to arc divider.

    Seems ok to me.
    The over performing classes Engi, Warrior and Rev got tuned.
    It happens.

    It's incomprehensible (no M)
    and the word 'decompensated' is only used in medicine.

    I am pretty certain when people refer to over warrior over performing they mean SB not berserker.

    Also, holo, FB and souls beast were not touched (plus SB). Outside of pushing rev out of meta, not much has changed.

    You have me more confused than the OP.

    Over warrior Over Performing-- huh?

    And yeah, thanks champ-- if you would of read a little further into the thread, you know, like 1 or 2 comments down you would of seen
    all the classes that didn't get 'touched'.

    Ever consider some classes don't need to be touched? Maybe ANET knows what they are doing making a small number of changes to a handful of classes.

    mhm, ok, sure, whatever you say, no after you, I insist, no really, please, be my guest,

  • EnderzShadow.2506EnderzShadow.2506 Member ✭✭✭✭

    @praqtos.9035 said:

    @Snellibee.2761 said:

    @praqtos.9035 said:

    @AngelLovesFredrik.6741 said:

    @Snellibee.2761 said:

    @otto.5684 said:

    @EnderzShadow.2506 said:
    Ill try to read it but its kind of hard to understand.

    When nerf to warrior?
    Are you asking when they are going to nerf warrior?
    They Just did.

    So I am guessing you play Rev.
    What did they nerf on Rev?
    -Might Generation
    -Bonus Critical hit Chance
    10% percent dmg nerf on sword chain

    A bug was fixed on warrior
    -25% to arc divider.

    Seems ok to me.
    The over performing classes Engi, Warrior and Rev got tuned.
    It happens.

    It's incomprehensible (no M)
    and the word 'decompensated' is only used in medicine.

    I am pretty certain when people refer to over warrior over performing they mean SB not berserker.

    Also, holo, FB and souls beast were not touched (plus SB). Outside of pushing rev out of meta, not much has changed.

    Rev will most likely never be pushed out of meta because of the class fitting a role perfect in the only competitive gamemode. The high ganking/shadowstep with good damage potential is very essential in conquest.

    Just play core guard ... Oh wait. Nvm

    Just play thief/mesmer...Oh wait.Nvm

    Thief is still an essential asset in At's. Theres nothing that is able to decap and turn around a snowball as good as thief can

    Have you seen latest mAT teamcomps? Probably not

    Wise Sage of old, will you please enlighten us poor unfortunate souls

    mhm, ok, sure, whatever you say, no after you, I insist, no really, please, be my guest,

  • praqtos.9035praqtos.9035 Member ✭✭✭✭

    I will not but spoiler : close to no thieves :)

  • EnderzShadow.2506EnderzShadow.2506 Member ✭✭✭✭

    @praqtos.9035 said:

    I will not but spoiler : close to no thieves :)

    funny and simultaneously a waste of time

    mhm, ok, sure, whatever you say, no after you, I insist, no really, please, be my guest,

  • Shiyo.3578Shiyo.3578 Member ✭✭✭

    @Psycoprophet.8107 said:
    Soulbeast escapes again lol

    They get buffed every patch despite being one of the worst designed, least fun classes in the entire game.

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭

    @Shiyo.3578 said:

    @Psycoprophet.8107 said:
    Soulbeast escapes again lol

    They get buffed every patch despite being one of the worst designed, least fun classes in the entire game.

    They better get one heck of a trade off considering what my already flimsy DD got. The balance team for this game are somthing else that's for sure

  • praqtos.9035praqtos.9035 Member ✭✭✭✭

    @EnderzShadow.2506 said:

    @praqtos.9035 said:

    I will not but spoiler : close to no thieves :)

    funny and simultaneously a waste of time

    Thats what you and the most of ppl do on the forum

  • TorQ.7041TorQ.7041 Member ✭✭✭

    @Widmo.3186 said:

    @TorQ.7041 said:

    @Widmo.3186 said:
    Holo? Overperfoming? What r you talking about Wallace? When?
    Its highly skilled spec, needs lots of practice to put even one CC, damage is veery low while outside PF, and during PF you can be kited like a little child, hitting anything is barely possible, hitboxes of those skills are some kind of a joke, idk how youre supposted to play with something like this.
    Also animations, so easy to be dodged, and you cannot cancel them so you end up being in the middle of animation vulnearable to any damage. Not even talking about sustain and healing which clearly doesnt exist.
    Cool story bob.

    The guy prob never played a Holo.

    I feel like most people who complain likely died to it via face tanking and not dodging anything. Then they want it nerfed to have an easier time. one they learned to play and realized it wasn't so bad. But that day isn't today.

    This guy played on plat/leg div till he switched to WvW because of boredom. Ive played every class in this game and mained half of them (ofc one by one, not all of them at once). So now, let me ask you, you surely played Holo, but have you ever played Weaver? Im asking, because i always like to compare those two classes. Its just funny how during 1v1 situation where good ele and good engi meets, engi just eats Weaver in almost every aspect. Damage, skill range, escape options, healing based on healing power amount, hardness of putting CCs, comboing them and ofc hitboxes.
    Also, how much do you need to know about the class to play it on low but decent level To play Weaver you need to know what youre doing and combo your skills, count their CDs etc. Otherwise yes, you might be able to sustain, but no way you gonna kill anybody. And Holo, i still remember my first day playing it, i didnt even read skills descriptions and it still worked, maybe not vs best opponents, but average player stood no chances. I dont think beginner Weaver would be able to play on the same efficient level.

    And dont get me wrong, im exaggerating Holo state on purpose. I dont think that it needs nerfs asap. Its just bit too op, there used to be builds where you could basically smash your keyboard and mirag...miracle* happened, but its not one of them. However as I said, still small nerf should be done.

    You are making it sound like the moment you are on Holo. U press all buttons and win. Which I don't find to be true. Holo skill 3 and 5 are the main ones you gotta dodge. Both have big telegraphs and are take a second to dodge. Plenty enough times. Most only have 3 get aways. Stealth,photon wall and elixir. How hard is it to dodge 2 skills and watch these cool downs. I don't even holo main. Ele is a poor comparison since every other class is better than ele. Lol.

    I am a warrior main and have had stale m8 games on sidenode against Holo. Lasting 2+ mins. On plat2+ games. He didn't demolish me in seconds. I didn't kill him in seconds either. Neither do I get instagibed off main. Dying to a holo is just seriously not dodging their main burst skills and watching their cool downs

  • DigiQWill.6378DigiQWill.6378 Member ✭✭✭

    @Widmo.3186 said:
    Holo? Overperfoming? What r you talking about Wallace? When?
    Its highly skilled spec, needs lots of practice to put even one CC, damage is veery low while outside PF, and during PF you can be kited like a little child, hitting anything is barely possible, hitboxes of those skills are some kind of a joke, idk how youre supposted to play with something like this.
    Also animations, so easy to be dodged, and you cannot cancel them so you end up being in the middle of animation vulnearable to any damage. Not even talking about sustain and healing which clearly doesnt exist.
    Cool story bob.

    That was the most hilarious kitten I've seen in a while lol /claps gands and laughs/

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