All skills of holosmith in photon forge are absolute blast to use, they have decent aoe, holo is pretty much like a reaper melee frontline fighter but why the elite sword weapon skills are so counterintuitive to use?
- The worst of all is Refraction Cutter (Strike at foes in front of you and launch a blade of light at your target. Launch extra blades based on your heat level. Each blade inflicts conditions), I dont know is this skill supposed to be a range pressure skill or a melee damaging skill? cause it failed at both MISERABLY, the bleeding condi on this skill is not that impressive even on 5 projectiles max heat level on condi build, the projectiles spread out like a fan shape that often times would miss the target when they are 400 range away, if lucky you could hit a target with 2 projectiles, so if I want to hit all 5 projectiles at once I have to shove my face inside of an enemy hitbox but guess what the aoe on this skill is so abysmally small in fact so small that I thought it was a targeting single target skill and the enemy can just very slightly step to the side this skill would completely miss at pointblank.
- Next one is Radiant Arc (Leap to your target and create an arc of light that strikes nearby foes. Gain quickness based on your heat level): slow and clunky to use, I think gravedigger would actually be faster than this for a skill that grants quickness and you actually leap like an obese turtle with weights attached to your legs
- Final one the auto attack chain Sun Edge-Sun Ripper-Gleam Saber : ¾ cast time on Gleam Saber is just unnecessary for a skill that doesnt have much of an impact unlike evade on ranger gs or chill foes on reaper gs.
Sword holo rework suggestions:
- Refraction Cutter: strike all foes around you(180 range) and shoot beams of light that bounce between targets ( like mirage Split Surge ) , extra beams based on heat level.
- Radiant Arc: speed up the animation, remove the quickness this skill grants, when over 100% heat, Radiant Arc is replaced by Blinding Dash: teleport to the target and strike them inflicts blindness and immobile.
- Sun Edge-Sun Ripper-Gleam Saber: ½ cast time on each chain, Gleam Saber grants quickness, extra quickness when above heat threshold, gain 50 extra range for auto attack chain when above heat threshold.