Reaper Shouts and the Ammunition System — Guild Wars 2 Forums

Reaper Shouts and the Ammunition System

I was just wondering, why dosent Reaper shouts have the ammunition system like other classes, i mean Warriors have shake it off!! you guys think that the reaper shouts are too strong for that?


  • XECOR.2814XECOR.2814 Member ✭✭✭

    We have a trait that reduces shout cd. Thats it. We dont get fancy things.

  • Dadnir.5038Dadnir.5038 Member ✭✭✭✭

    Personnally, I think it's fine as is, the ammunition system have it's own share of disadvantages.

  • Vancho.8750Vancho.8750 Member ✭✭✭

    What if you can do shouts in Reaper form?

  • @Dadnir.5038 said:
    Personnally, I think it's fine as is, the ammunition system have it's own share of disadvantages.

    Like what?

  • Flumek.9043Flumek.9043 Member ✭✭✭

    The biggest is that all our shouts are instant, except the one that needs and could make mindgames work.

    I mean, warrior signet vs chrono shield was used in 200.000usd tournament times, but necro just needs those cast time to feel the roleplay.

  • Infusion.7149Infusion.7149 Member ✭✭✭
    edited October 14, 2019

    They're on relatively short cooldown as is, the only one I could see getting short cooldown is "You Are All Weaklings!" , particularly in PVE.

  • DragonFury.6243DragonFury.6243 Member ✭✭✭✭

    Reaper Shouts are design to excel in large group fights but reaper is underwhelming in large group fights without a babysitter
    and if you want to use them in 1V1 necromancer have other skill that is better than the shouts
    and ammunition wont change a thing

  • KrHome.1920KrHome.1920 Member ✭✭✭✭
    edited October 14, 2019

    The shouts are balanced. They become extremely good when Augury of Death is picked.

    • YSIM! is the best heal for Reaper (4700 HP + 8% LF every 17s in a 1v1 and 5000HP + 20% LF every 13s in a 5v5 (or vs. a mesmer) - you can basically use it after every shroud and it's almost impossible to interupt).
    • CTTB! is strong and on top of that allows mind games like dodge baiting.
    • SUFFER! has only minor effects but plenty of them, so the shout is extremely versatile (10 to 13% damage boost, condi transfer, CC, good to setup or prevent kiting).
    • NCSY! is a hardcounter to the whole guardian class and in general a nice 12% damage and 24% crit chance boost when Decimate Defenses is picked.
    • RISE! is a bit overnerfed (used to have a 40s cooldown in every game mode and a 50% damage reduction) and only niche these days but still great for minion masters.
    • YAAW! is situational but can be a life saver (low cooldown stunbreak + weakness). It should have a 20s base cooldown to be in line with the other shouts. When Blighter's Boon was a thing the LF generation was nice.

    YSIM! and CTTB! + Augury of Death are a must pick in every single reaper build I use and I call viable. Consume Condition Reapers are freekills for every decent player. I do often use SUFFER! or NCSY! right next to Spectral Armor and Spectral Walk as 3rd utility skill.

  • Anchoku.8142Anchoku.8142 Member ✭✭✭✭

    Try Rune of the Reaper with shouts.

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