Arc Divider tuned down, Rev dmg nerf, Scrapper sustain nerf — Guild Wars 2 Forums

Arc Divider tuned down, Rev dmg nerf, Scrapper sustain nerf

Mbelch.9028Mbelch.9028 Member ✭✭✭✭
edited May 14, 2019 in PVP

Mini balance update in the latest patch.

Summary:
Engineer
1. Reconstruction Field: Reduced the number of pulses from 5 to 3. Increased protection duration from 1 second to 2 seconds.
2. Autodefense Bomb Dispenser: Increased the recharge from 20 seconds to 40 seconds in PvP.
3. Rapid Regeneration: Reduced healing from superspeed in PvP by approximately 40%. Fixed an error in the combat log that caused the healing from this trait to be incorrectly displayed as "Rapid Reconstruction."
4. Prime Light Beam: The recharge time for this skill is now 60 seconds in all game modes.
Necromancer
1. Abrasive Grit: Fixed a bug that prevented this trait from functioning properly with the second hit of Harbinger Shroud.
Revenant
1. Unrelenting Assault: Reduced might duration from 8 seconds to 5 seconds in PvP and WvW. Fixed a bug that caused this skill to trigger the confusion condition multiple times in a single cast.
2. Roiling Mists: Decreased bonus critical-hit chance from 100% to 50% in PvP.
3. Incensed Response: Reduced might duration from 8 seconds to 4 seconds in PvP.
4. Sword: Lowered damage for the full sword attack chain sequence by about 10% in PvP.
5. Shared Empowerment: Reduced might duration from 8 seconds to 4 seconds in PvP.
Warrior
1. Decapitate: Fixed a bug that caused this skill to activate the Warrior's Sprint trait.
2. Arc Divider: Reduced damage in PvP and WvW by 25%. Fixed a bug that allowed this skill to trigger Sundering Burst more than once per target.

Comments

  • Mbelch.9028Mbelch.9028 Member ✭✭✭✭

    @Widmo.3186 said:

    @Mbelch.9028 said:

    @Raiden The Beast.3016 said:
    Buff T E E F ty

    Like ele, just be happy when teef isn't in the notes. lol xD

    Every kitten time:

    [New patch is out]
    Please, no ele changes involved, please dont touch it, please, just leave it alone, please don...
    [1 minute later]

    Never the right changes for ele when they're in there, you're spot on haha.

  • Stand The Wall.6987Stand The Wall.6987 Member ✭✭✭✭

    good changes I guess, some classes still untouched in both nerfs and buffs...

    you don't know till you know, ya know.

  • Curennos.9307Curennos.9307 Member ✭✭✭

    People: Rampage needs some changes. Warr sustain via Might Makes Right could potentially use a shave. Other elites could use some love.
    Anet: Arc Divider? Yeah, let's nerf that.

  • dronte.3416dronte.3416 Member ✭✭
    edited May 14, 2019

    Good nerfs. Tone down Rampage, Dagger Storm, Sic'Em or soulbeast in any way, plus holo and we are fine bois

  • @coro.3176 said:

    @Curennos.9307 said:
    People: Rampage needs some changes. Warr sustain via Might Makes Right could potentially use a shave. Other elites could use some love.
    Anet: Arc Divider? Yeah, let's nerf that.

    Come on. Arc Divider was ridiculous though. It was hittting for 10k+ x3 in a huge aoe every 5 or 6 seconds, while moving.. It probably still hits for a ton.

    I guess. It really depends on how long other specs remain busted. If everything comes down to where it needs to be I don't mind a damage shave.

    [Charr Noises]
    [Plays every class]
    [JUST GIT EVEN GUDDER ITS FINE]

  • Master Ketsu.4569Master Ketsu.4569 Member ✭✭✭✭

    These were nerfs that were half correct.

    Nerfing scrapper sustain makes sense, but feels like they didn't really touch the bigger problem which is the barrier generation. It also looks like they only nerfed the contribution, which means this change will do little.

    Nerfing Rev damage makes sense, but hitting things like roiling mists does not. Revs meta build hasn't changed much since it was F-tier and back then it actually had even better might stack generation. What changed was Notoriety got buffed to give rev 250 extra power for free, so the more sensible nerf would be to just revert the buff to Notoriety and call it good.

    Firebrand is currently overtuned and got a free pass.

  • Jack Redline.5379Jack Redline.5379 Member ✭✭✭✭

    @Widmo.3186 said:

    @Mbelch.9028 said:

    @Raiden The Beast.3016 said:
    Buff T E E F ty

    Like ele, just be happy when teef isn't in the notes. lol xD

    Every kitten time:

    [New patch is out]
    Please, no ele changes involved, please dont touch it, please, just leave it alone, please don...
    [1 minute later]

    I feel the exact same thing about my Thief lol

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭

    @Mbelch.9028 said:

    @Raiden The Beast.3016 said:
    Buff T E E F ty

    Like ele, just be happy when teef isn't in the notes. lol xD

    We were in the notes...
    They fixed fire aura and how it effects our traits.

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Please allow team queue with rewards again at our own discretion.
    06210311 251521 121512

  • mortrialus.3062mortrialus.3062 Member ✭✭✭✭

    @Master Ketsu.4569 said:
    These were nerfs that were half correct.

    Nerfing scrapper sustain makes sense, but feels like they didn't really touch the bigger problem which is the barrier generation. It also looks like they only nerfed the contribution, which means this change will do little.

    Nerfing Rev damage makes sense, but hitting things like roiling mists does not. Revs meta build hasn't changed much since it was F-tier and back then it actually had even better might stack generation. What changed was Notoriety got buffed to give rev 250 extra power for free, so the more sensible nerf would be to just revert the buff to Notoriety and call it good.

    Firebrand is currently overtuned and got a free pass.

    Herald got the offhand sword buffs, it was less that it was F tier and more that the meta around it prevented it from excelling. Kind of like how Volcarona is a top tier Pokemon and still is, but during the X&Y era when everyone and their mother were running Gale Wings Talonflame it just struggled to find a foothold. Once condi was no longer the primary damage type nothing was holding them back.

    The Psychomancer: Mesmer Elite Specialization Suggestion

  • mortrialus.3062mortrialus.3062 Member ✭✭✭✭

    Lol arc divider literally needed a 70% damage reduction in PvP.

    The Psychomancer: Mesmer Elite Specialization Suggestion

  • Tayga.3192Tayga.3192 Member ✭✭✭

    @Lighter.5631 said:
    and now nerf weaver, soulbeast and mirage, thanks

    You're forgetting the biggest offender: Renegade.

  • Lighter.5631Lighter.5631 Member ✭✭✭

    @Tayga.3192 said:

    @Lighter.5631 said:
    and now nerf weaver, soulbeast and mirage, thanks

    You're forgetting the biggest offender: Renegade.

    @Tayga.3192 said:

    @Lighter.5631 said:
    and now nerf weaver, soulbeast and mirage, thanks

    You're forgetting the biggest offender: Renegade.

    @Tayga.3192 said:

    @Lighter.5631 said:
    and now nerf weaver, soulbeast and mirage, thanks

    You're forgetting the biggest offender: Renegade.

    @Tayga.3192 said:

    @Lighter.5631 said:
    and now nerf weaver, soulbeast and mirage, thanks

    You're forgetting the biggest offender: Renegade.

    im actually serious, condition weaver needs a nerf.
    condi mirage is still busted, not too good for conquest, but busted.
    soulbeast, can be reconsidered

  • Lighter.5631Lighter.5631 Member ✭✭✭
    edited May 15, 2019

    @praqtos.9035 said:

    @Lighter.5631 said:

    @Tayga.3192 said:

    @Lighter.5631 said:
    and now nerf weaver, soulbeast and mirage, thanks

    You're forgetting the biggest offender: Renegade.

    @Tayga.3192 said:

    @Lighter.5631 said:
    and now nerf weaver, soulbeast and mirage, thanks

    You're forgetting the biggest offender: Renegade.

    @Tayga.3192 said:

    @Lighter.5631 said:
    and now nerf weaver, soulbeast and mirage, thanks

    You're forgetting the biggest offender: Renegade.

    @Tayga.3192 said:

    @Lighter.5631 said:
    and now nerf weaver, soulbeast and mirage, thanks

    You're forgetting the biggest offender: Renegade.

    im actually serious, condition weaver needs a nerf.
    condi mirage is still busted, not too good for conquest, but busted.
    soulbeast, can be reconsidered

    Condi mirage is bad but busted... My eyes...are bleeding....
    What is need to be smitersbooned is rampage with 3-4 minutes cd.
    Holo damage by 50% damage and delete sic em.

    @praqtos.9035 said:

    @Lighter.5631 said:

    @Tayga.3192 said:

    @Lighter.5631 said:
    and now nerf weaver, soulbeast and mirage, thanks

    You're forgetting the biggest offender: Renegade.

    @Tayga.3192 said:

    @Lighter.5631 said:
    and now nerf weaver, soulbeast and mirage, thanks

    You're forgetting the biggest offender: Renegade.

    @Tayga.3192 said:

    @Lighter.5631 said:
    and now nerf weaver, soulbeast and mirage, thanks

    You're forgetting the biggest offender: Renegade.

    @Tayga.3192 said:

    @Lighter.5631 said:
    and now nerf weaver, soulbeast and mirage, thanks

    You're forgetting the biggest offender: Renegade.

    im actually serious, condition weaver needs a nerf.
    condi mirage is still busted, not too good for conquest, but busted.
    soulbeast, can be reconsidered

    Condi mirage is bad but busted... My eyes...are bleeding....
    What is need to be smitersbooned is rampage with 3-4 minutes cd.
    Holo damage by 50% damage and delete sic em.

    @praqtos.9035 said:

    @Lighter.5631 said:

    @Tayga.3192 said:

    @Lighter.5631 said:
    and now nerf weaver, soulbeast and mirage, thanks

    You're forgetting the biggest offender: Renegade.

    @Tayga.3192 said:

    @Lighter.5631 said:
    and now nerf weaver, soulbeast and mirage, thanks

    You're forgetting the biggest offender: Renegade.

    @Tayga.3192 said:

    @Lighter.5631 said:
    and now nerf weaver, soulbeast and mirage, thanks

    You're forgetting the biggest offender: Renegade.

    @Tayga.3192 said:

    @Lighter.5631 said:
    and now nerf weaver, soulbeast and mirage, thanks

    You're forgetting the biggest offender: Renegade.

    im actually serious, condition weaver needs a nerf.
    condi mirage is still busted, not too good for conquest, but busted.
    soulbeast, can be reconsidered

    Condi mirage is bad but busted... My eyes...are bleeding....
    What is need to be smitersbooned is rampage with 3-4 minutes cd.
    Holo damage by 50% damage and delete sic em.

    because in common sense, in serious 5v5 match, i don't believe people would take condition mesmer over power mesmer, because no matter how busted condition mesmers are, often enough, the build doesnt cap point and you have weaver, scrapper, spellbreaker for the side node fighter job to compete with (and power mesmer is better at picking weak enemy off). so that's how one spec can be bad yet busted at the same time.

    i can see that you are very angry, tormented and irrational with your judgment

    @mortrialus.3062 said:

    @Lighter.5631 said:
    everything expected, i can't believe anet actually delivers an actual good balance change that's not 3 months later

    anyway, berserker now useless, given the survive it has and does regular to low damage.
    scrapper still tank most stuff
    and now nerf weaver, soulbeast and mirage, thanks

    Berserker will still spam out 3 differet one shot arc dividers against everything thats not a scrapper in the span of about 5 seconds. Arc divider is hitting for 2-3x the health of most builds in the game. A 25% nerf isnt stopping that.

    @mortrialus.3062 said:

    @Lighter.5631 said:
    everything expected, i can't believe anet actually delivers an actual good balance change that's not 3 months later

    anyway, berserker now useless, given the survive it has and does regular to low damage.
    scrapper still tank most stuff
    and now nerf weaver, soulbeast and mirage, thanks

    Berserker will still spam out 3 differet one shot arc dividers against everything thats not a scrapper in the span of about 5 seconds. Arc divider is hitting for 2-3x the health of most builds in the game. A 25% nerf isnt stopping that.

    once again, i never said nerfing berserker damage was bad, but nerfing damage without giving anything at all, render the spec useless, because it has nothing but damage.
    also, not exactly, a weakness applied warrior one shot no one, also blind. and CC, and weaver spamming evade when they see warrior glow red can be completely unharmed. literally crippling a warrior can make you avoid half of the damage by walking

  • praqtos.9035praqtos.9035 Member ✭✭✭✭
    edited May 15, 2019

    This part is actually suits you the best. Tormented and mad at cmirages

    i can see that you are very angry, tormented and irrational with your judgment

    Irrationally would be to keep bs like rampage unnerfed to the ground and buff holo more which anet sucessfuly does. Probably next year, may be.

    because in common sense, i don't believe people would take condition mesmer over power mesmer, because no matter how busted condition mesmers are, often enough, the build doesnt cap point and you have weaver, scrapper for the side node fighter job to compete with. so it is bad yet can be busted at the same time.

    Forum is the only place where you find specimen that say bad/undeperforming spec is busted,need a nerf and even tell something about irrational judgement...

  • praqtos.9035praqtos.9035 Member ✭✭✭✭

    @Lilyanna.9361 said:
    Condi Weaver.

    CONDI WEAVER.

    //wheeze

    I've seen everything on this kitten forum. People are actually complaining about Weaver, no less CONDI weaver. OMEGALUL

    Lets help him to find a dodge button?

  • Yannir.4132Yannir.4132 Member ✭✭✭✭

    Come on people, what did you expect? This wasn't even a balance patch so be happy there's atleast something.
    This is the most balance I've ever seen from a LW episode.

  • mortrialus.3062mortrialus.3062 Member ✭✭✭✭

    @Yannir.4132 said:
    Come on people, what did you expect? This wasn't even a balance patch so be happy there's atleast something.
    This is the most balance I've ever seen from a LW episode.

    Back when Disenchanter Chrono was over performing they hit Signet oft the Ether with a 50% nerf on its cooldown reducung capabilities, Chronophantasma with a 50% damage penalty, and another 50% damage nerf on the phantasms themselves in a non balance nonliving world gem store update patch.

    So something like that.

    The Psychomancer: Mesmer Elite Specialization Suggestion

  • Axl.8924Axl.8924 Member ✭✭✭✭
    edited May 15, 2019

    Can we please fix the classes before nerfing them into the ground? i've been seeing some rather irrational hatred of all who play thief ele warr and Mesmer.

    Yeah mirage was broken but i dunno if it still is anymore frankly, and i enjoyed chrono and that got some nerfs. I played thief and i felt the dmg is kinda kitten now in S/D

    I don't want my fav pvp class(Thief) nerfed into the ground, because its enjoyable.

    Here is my list of characters i got so far:

    Elementalist 80 with tempest:Talman nul
    Necromancer 80 with reaper:Zex vokar
    Mesmer level 80 no chrono yet:Klanga voosh.
    Level 80 Ranger with druid spec Jedkhan.

  • DragonFury.6243DragonFury.6243 Member ✭✭✭✭

    i think they are going for the extra crit chance trait
    first one was necro nerf by 33% if im remember correctly
    second was guardian nerf by 50%
    and now rev nerf by 50%

    and i think its a right step for better balance in regard for powercreep and near oneshot builds
    but they are going slowly same when they remove the life saver skills but some profession retain theirs or have a new but not better one all i can say that is questionable
    but again some diversity between profession in nice

  • Yannir.4132Yannir.4132 Member ✭✭✭✭
    edited May 15, 2019

    @mortrialus.3062 said:
    Back when Disenchanter Chrono was over performing they hit Signet oft the Ether with a 50% nerf on its cooldown reducung capabilities, Chronophantasma with a 50% damage penalty, and another 50% damage nerf on the phantasms themselves in a non balance nonliving world gem store update patch.

    So something like that.

    They should give that 50% treatment to Blood Reckoning, and they probably will at some point.

  • ... BUFF teef and we promise to take care for the busted classes

  • mortrialus.3062mortrialus.3062 Member ✭✭✭✭

    @Yannir.4132 said:

    @mortrialus.3062 said:
    Back when Disenchanter Chrono was over performing they hit Signet oft the Ether with a 50% nerf on its cooldown reducung capabilities, Chronophantasma with a 50% damage penalty, and another 50% damage nerf on the phantasms themselves in a non balance nonliving world gem store update patch.

    So something like that.

    They should give that 50% treatment to Blood Reckoning, and they probably will at some point.

    That will never happen.

    Warriors haven't gotten a serious nerf since defy pains cooldown went up. Same with Engie with its self regulating defenses and keeps getting relentless buffs. Its pretty clear they just want conquest to be Engineers Vs. Warriors: The Movie: The Game: The Movie.

    The Psychomancer: Mesmer Elite Specialization Suggestion

  • Yannir.4132Yannir.4132 Member ✭✭✭✭

    @mortrialus.3062 said:
    That will never happen.

    Warriors haven't gotten a serious nerf since defy pains cooldown went up. Same with Engie with its self regulating defenses and keeps getting relentless buffs. Its pretty clear they just want conquest to be Engineers Vs. Warriors: The Movie: The Game: The Movie.

    The FC 66% damage nerf was a pretty serious one.

  • mortrialus.3062mortrialus.3062 Member ✭✭✭✭

    @Yannir.4132 said:

    @mortrialus.3062 said:
    That will never happen.

    Warriors haven't gotten a serious nerf since defy pains cooldown went up. Same with Engie with its self regulating defenses and keeps getting relentless buffs. Its pretty clear they just want conquest to be Engineers Vs. Warriors: The Movie: The Game: The Movie.

    The FC 66% damage nerf was a pretty serious one.

    And they were compensated with Magebane Tether+Peak Performance allowing them to get 10k Arcing Sclice and Whirlwind Blade crits and 90s Cooldown Rampage. Pretty fair trade off considering pre-nerf Full Counter hit for 4k max.

    The Psychomancer: Mesmer Elite Specialization Suggestion

  • Fat Disgrace.4275Fat Disgrace.4275 Member ✭✭✭✭
    edited May 15, 2019

    @mortrialus.3062 said:

    @Yannir.4132 said:

    @mortrialus.3062 said:
    That will never happen.

    Warriors haven't gotten a serious nerf since defy pains cooldown went up. Same with Engie with its self regulating defenses and keeps getting relentless buffs. Its pretty clear they just want conquest to be Engineers Vs. Warriors: The Movie: The Game: The Movie.

    The FC 66% damage nerf was a pretty serious one.

    And they were compensated with Magebane Tether+Peak Performance allowing them to get 10k Arcing Sclice and Whirlwind Blade crits and 90s Cooldown Rampage. Pretty fair trade off considering pre-nerf Full Counter hit for 4k max.

    In wvw I was critting thieves or mesmers for 7k traited with revenge counter lolz

  • Yannir.4132Yannir.4132 Member ✭✭✭✭

    @mortrialus.3062 said:

    @Yannir.4132 said:

    @mortrialus.3062 said:
    That will never happen.

    Warriors haven't gotten a serious nerf since defy pains cooldown went up. Same with Engie with its self regulating defenses and keeps getting relentless buffs. Its pretty clear they just want conquest to be Engineers Vs. Warriors: The Movie: The Game: The Movie.

    The FC 66% damage nerf was a pretty serious one.

    And they were compensated with Magebane Tether+Peak Performance allowing them to get 10k Arcing Sclice and Whirlwind Blade crits and 90s Cooldown Rampage. Pretty fair trade off considering pre-nerf Full Counter hit for 4k max.

    And despite those, spb still wasn't a meta class at the time because it had around a 20% chance of winning a cmirage 1v1.

  • Mbelch.9028Mbelch.9028 Member ✭✭✭✭

    @sephiroth.4217 said:

    @Mbelch.9028 said:

    @Raiden The Beast.3016 said:
    Buff T E E F ty

    Like ele, just be happy when teef isn't in the notes. lol xD

    We were in the notes...
    They fixed fire aura and how it effects our traits.

    Not named in the notes, though. That's how it should be, unless they're restoring the usefulness of base d/d ele :)

    @LazySummer.2568 said:
    useless patch as always; pretty much nothing was changed and it seems like they will buff holo until all of its elite's cd is <30s & have all engi's weapon skills be 1200 range because biased balance team legit think stuff like rampage is good for the game.

    seriously dont know why people still play this garbage

    Because some of us enjoy this game? Holo has received repeated nerfs. The way it's been shaved over time is how balance should be done. It fits well within the meta. It's strong, but not OVER strong. The Prime Light Beam buff (60s) was literally just restoring it to what it was a while back, as when it's 75s, nobody uses it, and their data probably supported that.

    @mortrialus.3062 said:

    @Yannir.4132 said:

    @mortrialus.3062 said:
    That will never happen.

    Warriors haven't gotten a serious nerf since defy pains cooldown went up. Same with Engie with its self regulating defenses and keeps getting relentless buffs. Its pretty clear they just want conquest to be Engineers Vs. Warriors: The Movie: The Game: The Movie.

    The FC 66% damage nerf was a pretty serious one.

    And they were compensated with Magebane Tether+Peak Performance allowing them to get 10k Arcing Sclice and Whirlwind Blade crits and 90s Cooldown Rampage. Pretty fair trade off considering pre-nerf Full Counter hit for 4k max.

    I agreed with you on your rev point earlier in the thread, but on this, even Magebane Tether has received nerfs. 10k Arcing Slices are very rare, unless you're on a build that offers no defense on a light class.
    Pre-pre-nerf full counter hit for about 7k average. It was nerfed multiple times. There was a time where it hit in the 3-4k range, though.

  • praqtos.9035praqtos.9035 Member ✭✭✭✭

    @mortrialus.3062 said:

    @Yannir.4132 said:

    @mortrialus.3062 said:
    That will never happen.

    Warriors haven't gotten a serious nerf since defy pains cooldown went up. Same with Engie with its self regulating defenses and keeps getting relentless buffs. Its pretty clear they just want conquest to be Engineers Vs. Warriors: The Movie: The Game: The Movie.

    The FC 66% damage nerf was a pretty serious one.

    And they were compensated with Magebane Tether+Peak Performance allowing them to get 10k Arcing Sclice and Whirlwind Blade crits and 90s Cooldown Rampage. Pretty fair trade off considering pre-nerf Full Counter hit for 4k max.

    Wrong, pre nerf fullcounter with berserk amulet did crit ~10-12k in pvp (on squishies of course). That was pretty much absurd to get 12k and followed by 12k + arcing slice after or overkill on sw3

  • Stand The Wall.6987Stand The Wall.6987 Member ✭✭✭✭
    edited May 15, 2019

    @Master Ketsu.4569 said:
    Nerfing scrapper sustain makes sense, but feels like they didn't really touch the bigger problem which is the barrier generation. It also looks like they only nerfed the contribution, which means this change will do little.

    which barrier generation, the gm trait adaptive armor? that didn't change with the overhaul tho, only gyros did. it wasn't op before scrapper buff so why nerf it? bulwark gyro is still the culprit imo. make bulwark self barrier pulse into other ally pulse.

    you don't know till you know, ya know.

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