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SummerRayne.4672

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  1. No title this year? 😞 I know many people don't care about the titles, but I really enjoy them. I'm disappointed to not get one this year. Kinda like how they stopped giving minis for birthdays. I always looked forward to the minis ever since Guild Wars 1. Ah well, not the end of the world, just disappointed.
  2. I understand you being frustrated, but these kinds of things happen over the lifespan of games that have been out a long time like Guild Wars 2. I spent a ton of time and went through a very long and expensive quest chain back in Vanilla WoW to get my dreadsteed on my warlock. That wasn't easy to get by any means. It was a big deal to get that mount. Now? The dreadsteed is automatically given to you when you reach level 10 or 20, can't remember which. I worked hard for mine, but now it's given freely. There are tons of examples like this in every mmo out there. I do get the disappointment and frustration though. But if I've learned anything playing these games for many years now, it's not take them too seriously. Just play and have fun. Many people play these games like a job or second job and take them way too seriously. If I'm having fun, I play. If I'm not having fun, I move on.
  3. Blizzard has taken a ton from Guild Wars 2 over the years. WoW and Guild Wars 2 are the two games I mainly play and have played both for many years. WoW since early 2006 and Guild Wars 2 since the first closed beta. It has amazed me how much Blizzard has taken from this game. Some of it quite blatant copies. With that said, it seems Guild Wars 2 is about to take something from WoW. Reading about the upcoming Wizard's Vault, it sounds extremely similar to WoW's new Trading Post they introduced about 4 months ago or so. Honestly, it's a great addition to WoW and I love it. Very different from a season pass and a lot of fun to work towards things for some really cool rewards. The Wizard's Vault sounds pretty much like WoW's Trading Post with some changes and improvements here and there. I have been telling a friend who plays WoW about the many, many things Blizzard has taken from this game. I messaged him the other day about GW2 finally taking something from WoW and we both had a good laugh 😃 To be fair, many games take from each other to an extent. But I have felt Blizzard has really been taking it to another level lately.
  4. As I said in my first post, I bought the expansion from WITHIN the game itself yesterday. I read everything and it didn't "inform" me that it could take up to 72 hours until AFTER I made the purchase. I suppose I was just supposed to know this without the game informing me? As I also said, I see on the website it does say it could take up to 72 hours, but I didn't go to the website or buy it from the website. I just went to the website and checked before making my original post. I hadn't logged into the game in weeks and decided to buy the expansion upon logging in to the game yesterday. This should have been known from within the game when purchasing as well, in my opinion. I love how you insinuate it's my fault when the game didn't inform me until AFTER I spent almost $90 on it. I'm not the type of person who makes random purchases and spends almost $100 without reading everything. That's not the type of person I am. It' s too bad you couldn't have continued to just be helpful instead of trying to make a person feel stupid for not knowing what the game itself didn't tell them until after the fact. It's sad how people just can't be friendly and helpful anymore. I always try to be helpful to others in any game I play without being rude or sarcastic. It seems sadly many get off on being rude. Thanks for your help, I guess. I hope you feel better. You sure put me in my place on a random Sunday morning!
  5. Thanks, hopefully I will get them soon. I decided to ask here because out of all my years playing this game it hasn't ever take this long to get gems. It has always been immediate, so I was getting concerned that this was taking much longer than it did for others. Makes me not want to buy gems anymore unfortunately.
  6. I have a question for the people who have bought End of Dragons Ultimate edition. I'm regretting buying it at this point due to the fact that I bought it almost 24 hours ago, and still haven't gotten the gems. I wish I had bought the game from the website where I see the warning that it can take up to 72 hours to get the gems. Instead, I bought the expansion from within the game itself after I logged in yesterday and it didn't inform me that it could take up to 72 hours until AFTER I made the purchase. No warning upfront, which is honestly quite frustrating. If I had realized it could take up to 72 hours, I wouldn't have bought the ultimate edition, it's really that simple. I bought the ultimate edition because I wanted the extra character slot and gems. There is a 20% off sale going on with some items that I was planning to get with the gems. So, to those who have actually bought this edition, how long did it take you to get your gems on average? This seems like much longer than it should have been. I have played this game since the first closed beta. I was a huge Guild Wars fan and pre-ordered Guild Wars 2 the day it went on sale. I have bought all expansions and bought gems a number of times over the years. I have always got them immediately after purchase. Even buying this expansion, the expansion was unlocked immediately, my mount and skiff skins, extra character slot, etc.., all of these I was given immediately after purchase, all except for the 4k gems. I love this game and it's my favorite mmo. I have rarely, if ever, complained about anything regarding this game. But this, I am actually getting frustrated about. If I had of known it would take this long, I would have bought a different edition and bought gems separately, or not at all.
  7. The first game I saw have dynamic events was Warhammer Online. That game was actually quite fun so it’s unfortunate it didn’t make it very far and got shut down not too long after launch. In Warhammer they were called public quests I’m pretty sure if I remember right. I have saw many mmo’s take many of the concepts of that failed mmo and implement them. Warhammer Online was before Guild Wars 2 by the way. I feel the same as you though about acknowledging that all games take from each other. They definitely all do it. It’s nothing new. It doesn’t bother me that WoW is implementing Guild Wars 2 mount system somewhat. As someone else said, it’s the highest form of flattery. One game I saw flat out copy another one though and I was shocked they didn’t get sued. My son plays Fortnite and they put a new mini game in Fortnite that was almost a 100% copy/paste of Among Us. While all games definitely take from each other, such a blatant copy shocked me. I just felt they crossed the line there a bit.
  8. I know many people are a fan of hers, but her voice acting for the female Norn is the one in the game that really annoys me. So much so that I deleted my first female Norn because I couldn't stand the voice acting. I get that Norn are meant to be tough and a larger race, but it sounds like she is trying too hard to sound tough and it just doesn't sound right, too unnatural. I really wanted a Norn ranger so I later made another one and have tried to get used to and ignore the voice acting. I have gotten used to it some over the years, but it's by far my least favorite in the game. On the bright side, I have gotten used to it enough to somewhat play my Norn now lol. Edited to add which I voted for. I voted for sylvari female. I think the sylvari male is really good also and I do like the human female as well. But I do think the syvari female is definitely my favorite.
  9. It's actually the opposite of what you said. MoP is like Shin Jae from Guild Wars 1. I watched the trailer ArenaNet launched, I see the old Cantha and Shin Jea from Guild Wars 1. If you do a google search you will find that the campaign "Factions" in GW1 (which was Cantha and Shin Jae Island) launched on April 28, 2006. Mists of Pandaria from WoW launched on September 25, 2012. So if anyone basically copied another, that would be WoW copying GW1. But the thing is, both are oriental themes and in similar type locations, so the aesthetics will be somewhat familiar. To clarify, I'm not saying you said that GW2 "copied" WoW. But by saying Shin Jae reminds you of Jade Forest in MoP, first thought comes to my mind is how MoP instead looks like Cantha from GW1 and if any of the two took from the other, it would be WoW taking from GW1. WoW has taken a lot from GW's and GW2 over the years. They all do it though. Take from each other that is.
  10. This line in your post really caught my attention because whenever I think of the successful and good mmo's that are out today, I think of all the ones you listed and Guild Wars 2. Guild Wars 2 seems quite successful to me. I always see tons of people and my main guild is super active and has been for years. I am seeing a lot of threads here by people wanting more advertising for the game, more of a presence outside the game, etc. Would more players be good? I'm sure it would. But I got to say, if I had the choice between the game and community we have now, as opposed to a game with mass amounts of players with a worse community and it causing the game to change from what it is, I would much prefer what we have now. This game is different, unique. I love it for that reason. It isn't a WoW clone, a FFXIV clone or a clone of anything. It's different and I for one hope ArenaNet never strays from their formula for this game because I love it. My son actually just decided to try it last week and he has been loving it. It's a great game. It doesn't have to be like WoW, FFXIV or ESO to be successful. It already is successful. And honestly not sure how much success WoW is having these days. Classic has definitely helped them bring some back for sure, but WoW has lost tons of subscribers the last couple expansions and I don't think they are doing so great these days. I have played WoW since early 2006. I have played this game since the first closed beta. I pre-ordered the day it went on sale because I was a big fan of the original Guild Wars. I have played ESO and FFXIV, to a lesser extent. All are good games for different reasons.
  11. Already exist for light armor https://wiki.guildwars2.com/wiki/Incarnate_Light_Armor_Skin Which is not the point and isn't a bra... Really? Looks like one to me. I'm a female, I should know. Are you looking for characters to be primarily nude or what? Here's a link with an actual picture of the armor skin. Of course the character has gloves on, etc., but the chest armor itself looks a lot like a bra to me. GW2 armor example: https://www.bing.com/images/search?view=detailV2&ccid=re7oCTCY&id=F72A56015CA088BBB7388A6EA78EE1400BB81DA0&thid=OIP.re7oCTCYxd-oWnmLxhvbaAHaF7&mediaurl=http%3a%2f%2fdulfy.net%2fwp-content%2fuploads%2f2014%2f04%2fgw2-incarnate-light-armor-skin.jpg&exph=614&expw=767&q=incarnate+light+armor+skin&simid=607996519378848296&ck=C599603B0069E9943089EC14EE6171C3&selectedIndex=0&ajaxhist=0 GW1 Ritualist armor examples: https://wiki.guildwars.com/wiki/File:Ritualist_Seitung_armor_f.jpg https://wiki.guildwars.com/wiki/File:Ritualist_Luxon_armor_f.jpg Really not a big difference there. Edited to add: Here is a link to a gallery of female light armor skins. Look through that and you will find quite a few bra-type armor styles. Compare those to GW1 armor skins and there is next to zero difference in the amount of skin that is shown in the two games. So with that, not sure what more you would be asking for except for almost nude characters. https://wiki.guildwars2.com/wiki/Human_female_light_armor
  12. You are missing a ton actually, but it sounds as if you just don’t care for the many other areas of the game that you could do. When I first read your post I thought you had set a goal for yourself to do those specific things in a very short period of time and you accomplished your goal. But after reading your other comments, it seems as if you instead feel that you completed the full game with nothing left to do in a little over a month. Really though, your mission is far from accomplished. Those are the things you apparently feel makes you think you beat the game and did it all. It sounds like you skipped a ton and just focused on the story missions, living world seasons, etc. Did you do world completion on any of your characters? There was the recent xp boost because of the 15th anniversary, so I doubt it took you long to level with that boost. The thing about Guild Wars I learned many years ago when I played the original GW’s was that levels don’t matter. You hit max level and you have barely scratched the surface of the game. The content is what matters and there is tons of it. If you don’t want to do it, that’s fine. But you sure can’t say it’s not there with what you personally did in a little over a month at breakneck speed. I’m glad I take my time and just have fun in the game without thinking I need to rush to do everything. I have a ton of fun in the game. One of the things I love about this game is there is so much to do and I can choose which part to do whenever I like. For example, since I returned to the game a little over a month ago I have been working on a number of things at my own pace. I have been doing LS2, did some Path of Fire to get the raptor mount. working towards map completion, started the Heart of Thorns expansion, I started the process of crafting my first legendary, etc. All of those things I work on casually depending on which sounds like fun to me at the moment. I plan to get back into pvp, work towards better armor, do dungeons, fractals, work towards achievements and all of it. Sometimes a particular game just isn’t for someone. We all like different things. But you can’t rush through content, choose to ignore a large part of content and then say you completed everything. Well, you can say that, but it wouldn’t be true.
  13. As a returning player, here is what I have personally noticed. I started playing during the first closed beta and played from launch for about 6-8 months. I quit because I burned myself out only returning here and there over the years, but not putting much time into the game until I returned about a month ago. I have been playing a lot since I returned and have been having a blast. With that said, I agree with both sides in this thread. The majority of the community is friendly and helpful and we have many friendly, helpful people on the forums as well. It isn't fair to paint a whole community as toxic because of the bad behaviors of some. But I do have to agree that the community does seem worse than it was when I originally played years ago. When I returned I made a revenant to try something different and reacquaint myself with the game before playing my old main. Map chat in Queensdale was horrible and I truly felt like I had logged into a toxic WoW trade chat session. I don't remember coming across that when I played at launch. Someone was asking about crafting disciplines. I have always liked to help people when I can in any game I play. The person was wanting to know how many you could do. I told them two, but you could buy a third from the shop. Of course then we had a number of trolls jump in acting as if anyone who bought the third was an idiot. It was just a group being jerks to be honest who were making it their sole purpose to be demeaning to others who played differently than them. And it seems when one starts, it opens the flood gates for more and more. It definitely wasn't the type of community I remembered from years ago. Then last week I was playing my main in the Silverwastes working on my LS2 chapters. I was standing at a waypoint getting organized before going to a step in my story when I noticed in map chat a person in all caps literally demanding people to stop doing events and move to another instance. I didn't understand what the issue was, but it seems apparently Silverwastes is a farm map and they were running a farm. Now, here's the thing. If that person had of nicely asked in map chat for people to not do events, etc., they may have gotten a better response. But this person kept going off in map chat acting as if his group owned the instance and demanding in caps for people to not do events and to switch instances. I'm sorry, but that person and their farm group don't own the zone and didn't buy my game to give them the right to dictate how I, or anyone else, should play. If the person had been kind I would have gladly changed instances once I realized what they were trying to do. But as far as demanding? Nope, I stayed where I was. So it seems some of these older zones are now taken over by people farming? People want to farm? Go for it! But you need to remember that there are some people in the zone playing relevant content that has nothing to do with your farm. And if you want people to go to another instance, remember that kindness goes a long way. Those are just two examples of a type of behavior I have encountered since returning to the game that I don't remember encountering when I last played. There definitely do seem to be more toxic people for sure. But, as a whole. there are more friendly and helpful people than toxic ones from my experience. But is it worse from my viewpoint? Definitely.
  14. I agree with others who say GW2 doesn't need a dedicated game mode like you are suggesting. Path of Exile and Guild Wars 2 are two very different types of games. Your suggestion fits a game like PoE, but a dedicated game mode like that wouldn't fit a game like GW2 in my opinion. You could do something like Danikat suggested without introducing the game mode into GW2. Even WoW players who want a challenge and a change have a dedicated "Iron Man" challenge and community. There is a website with the rules and different ways to play the game to pose a challenge, where you can track your character, etc. They even have a couple dedicated guilds on a couple different servers. It's actually quite fun. I tried the Iron Man challenge in WoW a couple years ago because even though at the time I still liked the game, the leveling experience has been so watered down so much over the years that it's just mind numbingly boring to me. People can make their own challenges in games like WoW and GW2. I really can't see a mode being added to this type of game fitting very well. This isn't Path of Exile or a Diablo type game.
  15. I listed a number of ways to get gear in my previous post that doesn’t involve crafting, dungeons or buying off the trading post. I personally have rarely bought from the trading post. I’m confused as to how you don’t seem to see in all this time you say you have played, that mobs drop gear, you get gear from karma merchants from doing heart quests, from your personal story, living world stories, etc. The more of your posts I read, it sounds as if maybe the systems of this game just aren’t to your liking and you prefer other mmo’s, and that’s perfectly fine. The problem with your arguments though is much of what you are trying to say is just false. If anything, I think they have improved upon the new player experience over the years. I originally started playing from the very first closed beta. The game now has more pop ups and direction than it once did. Every time you level you are given tips about what to expect in the levels to come. If you actually click on those tips, it gives you even more information. You are even given gear and gathering tools as you level. I don’t see where the game doesn’t help guide you. The heart quests and encouraged exploration is part of what people love about the game. You do those and you open up achievements, karma merchants, etc. GW2 has so many different things a player can do. You aren’t on rails like WoW as an example. Maybe you prefer that type of play style? If so, all good. But GW2 is a different type of mmo and I don’t feel we need it to be another clone of others. Many people like this game because it’s different. I suppose the game is only a farming simulator if that’s how you choose to play it and see it. I personally haven’t ever played it that way and don’t see it that way at all. You have many options what to do and how to play. How you choose to play it is your choice. The game doesn’t need to change because you don’t want to explore or see what the game has to offer.
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