Gibson.4036
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Everything posted by Gibson.4036
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I’ve almost hit max AA in two sessions this week. My friend and I did do Kaineng Blackout, which we wouldn’t have chosen otherwise, but the rest of the time hasn’t really been focused on daily/weekly. A lot of the objectives were cleared by Blackout, and a significant number of the ones that weren’t were general enough (kill enemies while under a utility buff, etc) that we didn’t have to change plans for them to happen. So far WV feels better to me than the old dailies.
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Someone sell me on this new expansion
Gibson.4036 replied to Razor.6392's topic in Guild Wars 2 Discussion
Are you identifying and salvaging all your unid gear? You can refining lesser luck into exotic with Artificer. -
GW2 personal story inclusivity/engagement
Gibson.4036 replied to Bandito Baba.4921's topic in Guild Wars 2 Discussion
Thanks for letting us know how you feel.- 1 reply
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New dailies/weeklies [Merged]
Gibson.4036 replied to Manasa Devi.7958's topic in Guild Wars 2 Discussion
I'm not sure this isn't a matter of focus. The new system has shifted the weight of the rewards off completionist, and on to accumulating individual awards. It looks to me like I can get more rewards doing 2/3 dailies and 3/8 weeklies each week, without ever doing daily completionist or weekly completionist (?). Doing either of those will be icing on the cake in the new system, because I'm accumulating 10 AA/daily and 40 AA/Weekly which should add up to enough AA to get all the gold and rewards I got under the old system. It looks to me like they purposely took the rewards away from completionist to actually decrease the burden of having to do it. But we're so used to 2g/completionist and rewards for 28 logins and getting barely anything meaningful from the individual achievements that its hard to switch gears. Individual achievements pay out quite well now, compared to the old, but logins don't, and completionist is halved. Under the old system, if I did 2 dailies every day for 77 days, I would have gotten 60 MCoins and 21 MClovers, and no gold from daily completionist. Now, if I do 2 dailies every day for 77 days, I'll make 1,925 AA, and can get 60 MCoins, 20 MClovers, and 30 gold. That's worse case scenario. It'd be pretty easy to get a few of the easy weeklies done in there as well. Say 2/week, for another 880 AA over the 77 days, and I can get the other 60 gold and still have 520 AA left over for some of the other things. -
Wizard's vault sucks
Gibson.4036 replied to gametaunt.9105's topic in Secrets of the Obscure Discussion (Archived)
I feel you. I've had a few of those moments over the life of the game. One was only a few years after launch. I hope they get the doing dailies together thing worked out for you and that your physical pain improves. -
Wizard's vault sucks
Gibson.4036 replied to gametaunt.9105's topic in Secrets of the Obscure Discussion (Archived)
I can see that. There're a few pretty universal things you can spend on though. At least the first 540 AA will get you 90 gold. I can see why they did it though. This game is overloaded with currencies, and many of them are stockpiled high by players who have been around for a while. It means they can't introduce new goals for those currencies without a portion of the player base just immediately buying them. That forces ANet to keep making new currencies so we'll have something to work toward. You can see this is a particular focus of theirs recently, because they're doing the same thing by consolidating old prophet shards and coins into a legacy category to keep people working on the current content's shards and coins. -
My memory is that mostly people said it could be as time consuming as other forms of legendary armor, like WvW's grind.
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Wizard's vault sucks
Gibson.4036 replied to gametaunt.9105's topic in Secrets of the Obscure Discussion (Archived)
Not pushback, just looking to understand. Why would you prefer to store it up? -
Do we know for certain that you will have to complete both collections to craft just one piece of legendary armor? They said we'd need the Astral and Rift Hunter armors, but do we know for certain that doesn't mean Astral Medium Chest and Rift Hunter Medium to work on Obsidian Medium Chest? Nevermind! Found the original blogpost and reread.
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Awful Rift Tier economy.
Gibson.4036 replied to ugrakarma.9416's topic in Secrets of the Obscure Discussion (Archived)
Fair. It is very annoying that they stuck to research notes after how clearly players disliked them in EoD. -
Title, really. Research notes were a low pointc of EoD's design, and I was hoping they'd stay there. I understand the need for sinks, but RN are a clunky and unfun addition to the game. It's too bad they are carrying forward into SotO. Please consider not using them in the recipes of future expansions.
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Awful Rift Tier economy.
Gibson.4036 replied to ugrakarma.9416's topic in Secrets of the Obscure Discussion (Archived)
I think the idea is that a group of players will share the burden of the motivations. Ideally, with a 50 person squad on a rift train, everyone could pitch in one 9g motivation, and get to loot 50 t3 rifts. And 9g is the TP price, right? GW2 efficiency tells me I could craft one with only 1 1/2 gold in materials. The difference in cost should come down as more players start making and selling. -
Forum is a big mess, full of duplicate topics.
Gibson.4036 replied to Cronospere.8143's topic in Guild Wars 2 Discussion
It's helpful to remember that the expansion is less than four days old and you're talking about a company here. Any reaction to player feedback involves groups of employees having lots of meetings before anything meaningful can be done or shared. And apparently poor Rubi is the single person tasked with interjecting "we're reading and processing" periodically while they do.