Jump to content
  • Sign Up

Ombras.2853

Members
  • Posts

    326
  • Joined

  • Last visited

Everything posted by Ombras.2853

  1. Also, I start to understand why I never see blue bars getting down in PvE. If you think Sword4 is useless as a block (and it isn’t), you should be aware that pressing it twice does quite a bit of cc.
  2. What kind of logic is that? GS is a long range weapon = you want damaging skills to do better damage at range. Hence GS2 should be thought differently, or even the same but making it bounce at distance. GS5 is a push you use to enstablish distance between you and an opponent who closed the gap = perfectly fine as it is.
  3. It’s funny to label Scepter 2 useless in PvE, when literally pressing it twice generates a clone almost instantly and it’s a very good opener for any ChronoTank build.
  4. He already mentioned that, I was adding that shroud isn’t the only way to pump mobility out of Harbi.
  5. I also don’t understand the “it HAS to do something even if it’s not the thing it is meant to do”. Mesmer has a lot of problems, okay, you don’t solve them by making yourself press more skills at random. GS 5 is a push, and it’s perfectly fine as a push. Just made the darn GS 2 a ranged option, cuz the only issue with Greatsword is that one.
  6. Harbi mobility comes from Spectral Walk and Wurm swap as well.
  7. In all seriousness, I expect something like this: - Revisiting the bleeding trait in pve due to people complaining about it, consequentially improving pVirtuoso and nerfing cVirtuoso; - Revisiting the cooldown of f4 on Virtuoso because “too spammable”; - Making Dagger 3 doing something else in addiction to the damage, and nerfing the damage output; - Deleting Mirage’s ability to spam dodge with signets nerfing some of the traits in either Inspiration or Mirage branch, and restoring second dodge. Alternatively, making so that the mirror from the heal skill spawns immediately; - No changes to Chrono, or maybe CS cooldown lowered.
  8. I like everything bar skill 2. If it worked ranged as well, I wouldn’t complain about anything else on GS. Skill 5 is absolutely fine the way it is, it’s a push to ensure you get distanced from the opponent.
  9. I was talking about the elite skill, so… ^^
  10. I’ll be very happy if the only one thing they’ll change to Chrono is either GW duration or improved cooldown. I know there are lots of things we can discuss about it (distortion back, lol) but making GW-CS a legit play by reducing the cooldown of the skill or/and making it pulse one more time would make me ignore a lot of the “lesser” issues.
  11. Honestly, I think the last remaining appeal of Chrono is being able to Gravity Well into CS. I’m pretty confident you want to play that one. Obviously you’ll just get back to MI when you need it.
  12. Who’s ready for quickness on Mirage’s Ambush and Chrono gets STM nerfed to 0,5 per shatter?
  13. Condi Virtuoso damage comes from multiple sources, but yes, mainly it’s f2 and Scepter 3. Point is: If the opponent is fighting you, he will probably lose the long fight. If you are outnumbered, you can probably disengage. If you are holding a position/objective, you will probably maintain it. If you have to stall for your allies to come, you will probably be able do do it. As I said, previously, roaming =/= dueling.
  14. The “problem” with Power Mirage is that it’s a fully glass cannon build. Like, once you engage, you either kill them or lose. Most of the current viable Power builds actually have the potential to disengage, Virtuoso itself is much stronger in that regard cuz it can stall for days even on a “glass build”, since it literally spams invulnerable and invi. I’m not saying Power Mirage isn’t viable at all, I play it myself when I know I have to do stuff like picking out up isolated enemies nearby spawn while the main group is fighting. But, again, it’s good at doing specifically one thing: killing the target. Roaming =/= killing one target. Condi Mirage is in a good position, and the non-Staff versions are absolutely doing enough damage and have enough chasing potential, plus the sustain to engage/disengage from fights when outnumbered. Things like Axe 3 and Illusionary Ambush, plus the added mobility on Jaunt make it easy to chase non Thieves/Rangers. Condi Chrono, yes, I completely agree. I think core has more game for several reasons, but we can apply similar issues to it as well. Condi Virtuoso (in several forms) is actually the strongest roamer Mesmer has. Not the best dueling spec, mind it (that’s Condi Mirage imho) but it has absolutely the best balance between staying alive with sustain / disengage through stealth / decent burst / good enough in team fights. That’s what it’s required to be a good roamer, useful to your team and not just wandering through the borders looking for someone to fight. And, tbh, I’ll apply a similar reasoning to Power Virtuoso as well. Good enough in the sustain department thanks to the perma blocks, able to escape when outnumbered thought stealth, but with the plus of being able to kill something fast.
  15. This should be an old one, the unblockable only applies to one blade instead of all of em.
  16. As for the initial post: I suggest you to actually try WvW before theorycrafting. Theorycrafting is good and all, but if you don’t have experience with the game mode is kinda useless. At the time being, best build for zergs is Chrono Support. If you are the only Chrono of your squad, you want to be on full Minstrel. If you have more in squad, you want to be on something like Wanderer to improve your damage, because multiple Chrono in the same squad means an important loss of damage. Virtuoso is “playable”, mostly on the back of a well timed t3 firing multiple interrupt + boon strip and the usual suspect, but it’s pretty much a worse version of any Necro spec (better pull, worse in any other area). For roaming, on the other hand, you have plenty of options to choose from.
  17. If you keep playing one-shot builds in WvW, you shouldn’t really complain then that you can’t kill people around. In all honestly. They are super outdated in any way possible. They still have marginal use, but claiming that Power Mirage is the best roamer Mesmer has available is bold.
  18. I’d like to have some adjustments on actual skills than on the auto attack, tbh. Also, Greatsword is one of the few weapons that doesn’t really require buffs. Let’s talk about traits and shatters, and Dagger.
  19. Then it wasn’t just me seeing things 😮 I’m used to throw myself into an enemy blob attacking towers in WvW, and f4 helps me disable the siege + walk back into the tower. I was doing the same this morning and I found myself hit hard by enemies skills waaay too early. Should check again.
  20. Good things we see a lot of perplexed emotes on reasonable posts. Seems like people *want* to get carried 😄
  21. Did you wait the minimum interval before refreshing? It’s like one hour. If you didn’t, it won’t appear. If you did, it will appear.
  22. No. You just have to refresh kill proof page before opening the chest, and the chest gained will stay there forever 😉
×
×
  • Create New...