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Posts posted by Raknar.4735
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It‘s actually Sylvanas. ActivBlizz and Anet started a secret joint cooperation and EoD is what happens after Shadowlands, a combined expansion for WoW and GW2.
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Expanding on the "hide backpack"-idea, it might also be reasonable to add an option that only shows some basic models for weapons.
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Don‘t really care about Taimi. I‘ve never really been fond of any Asura overwhelmingly portrayed in the game. Having inquest everywhere doesn‘t help.
Snaff and Kranxx however are great.
As for Braham: I like him. Probably my favourite DW member. As dumb as he may sometimes act, he gets stuff done and isn‘t just there to ride along. He speaks his mind and acts upon what he thinks is best. I‘m glad Anet decided against killing him off in the finale.
(I really hope Marjory gets a similiar (in length) character arc in EoD. The only time I‘ve felt her being her own character was when she volunteered to go with „Lazarus“. Aside from that, she‘s always been „just there“, in my opinion.)
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Selfish power dps with GS and Svanir as legend is my guess.
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Any lifeskill stuff. GW2 has always been lacking in content that isn't combat.
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75%
🥚🥚 🥚🥚
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I wouldn't wear them on my characters, but sure.
We already have cat-ears, bird wings and more animalistic stuff on various pieces of gear, so if someone wants to complete a look with a tail I'm not against it.
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I'm hoping to see the Wardens, now that the Echovald Forest is turning back from stone they may not be as hostile as before.
https://wiki.guildwars.com/wiki/Warden
"...they work in their own mysterious ways to reverse the effects of Shiro’s death, but until they succeed, they will threaten any humans they encounter."
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32 minutes ago, Lurana.7506 said:
I don't necessarily want to increase the player base in raids. I want a solution that makes both raiders and story focused players happy. My solution gives both groups a piece of the cake. When some players start raiding because of that, well, it's an added bonus.
The biggest problem that hinders Anet from creating more raids is the small player base.
Not tackling the actual problem is a fruitless endeavor. It won't make anyone happy in the long run.
Andrew Gray said it himself:
On 2/3/2020 at 7:01 PM, Fire Attunement.9835 said:the biggest challenge in creating more is the small audience they attract
As long as your solution doesn't increase player engagement it is doomed to fail.
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I doubt your "solution" would increase player engagement with raids by a large margin. The average player will still ignore raids.
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Elite specs
in Lore
9 minutes ago, Ashantara.8731 said:I would find Ritualist a lot more fitting for Necromancers (communing with the dead is actually a Revenant thing, but heavy armor doesn't fit the spec).
Revenants don't commune with the dead. They commune with echoes/copies imprinted in the Mists. A person doesn't have to be dead for an echo of themselves to exist.
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Cat-Ear hood without cat ears!
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A checkbox option that disables non-group portals would fix this.
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Anet could add an option / checkbox to disable the usage of mesmer portals that aren't in your group / squad. That would fix it.
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Warrior MH Pistol
Guardian OH Sword
Revenant Greatsword
Ranger Sceptre
Enginer Mace
Thief Torch
Necromancer Shield
Elementalist Pistol
Mesmer Rifle
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15 minutes ago, Eloc Freidon.5692 said:
It would be fine if an eyeroll emoji was included.
🙄
Also, I'd like a blank one that says nothing at all. Just a yellow circle similiar to 🌕.
On topic: I don't mind them. Either keep all of them, or remove them all. Only keeping "Like" like before would also be weird.
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This will only lead to no one doing them, just like Serpents' Ire.
Just remove the leechers that try to min-max rewards by putting no effort in it, just afking around till the boss is at 5% and then only press 1 button because they're tired of their dance routines.
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Not the first time a balance change to one gamemode made skills less fun in others, like the SotM startup delay change for SPvP and WvW that affected all other gamemodes.
Don't get me wrong, separating balance changes depending on gamemode is good, but anything that goes further than simple number changes is apparently not possible and will result in changes to all gamemodes. The torment changes could be such a change (even though it is just changing the damage numbers from moving/standing).
Not sure if a gamemode as niche as raids needs their own changes.
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Yes to housing!
Can't end up worse than abandoned just as any of the other features like raids, dungeons or DRMs.
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It may open up cele for some classes, but i doubt "run cele on everything" will happen.
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For an Asuran golemancer? Probably a focus.
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New forum, same request:
Cat-Ear Hood Skin https://wiki.guildwars2.com/wiki/Cat-Ear_Hood_Skin, without cat ears!
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1 minute ago, Inculpatus cedo.9234 said:
It's listed in the official 'Forums Code of Conduct', which the post you quoted refers to.
Oh, yeah. I'm dumb. Didn't see it, looked for "kittentamine" with ctrl+f, but didn't find it for some odd reason. On closer inspection i've found it at the top!
Are we getting Kurzick and Luxon human skins?
in Guild Wars 2 Discussion
Posted · Edited by Raknar.4735
Just wanted to point this out:
„The Luxon and Kurzick tribes did not emerge from the Canthan people and arrived separately at a later time, in unclear circumstances“
https://wiki.guildwars2.com/wiki/Cantha
so while they may or may not be partly canthan nowadays after being forcefully integrated into canthan society, it wasn‘t always the case. Their origin is still unknown.