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Xoranium.6481

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Everything posted by Xoranium.6481

  1. Bang on, Does beg the question, given the obviousness of the problem... what the devs do to test these things... took me all of 5 minutes to come to this conclusion after they patched it.
  2. The best way for you to counter stealth from a thief is to roll one and learn it... You will soon have your answer and even wonder why you asked that question in the 1st place...
  3. Remove stability, invulnerable & give all boons diminished returns.. game fixed
  4. Yep, fun while it lasted, now it's completely useless
  5. If used with portal exit, thousand needles and spike trap, it can either be devastating or with stability completely harmless... And since thief is 100% reliant on utility skills then if it doesn't hit, you are done for. Which from my experience using this alot is about 10% effective.. shame really cause the effort to pre-set this up should be better rewarded... say 50% effective. But this is thief all over... 110% effort / 50% effectiveness.
  6. It should removal all boons including stability if it pops with you in it.😀
  7. Easy, just add 3 sec stab after each dodge 😆
  8. I would say the effort vs usefulness is the worst of all classes. Shame really, anet just funnelled thief into exactly what they wanted it not to be..
  9. Exactly the reason I'm taking a break from gw2 and wvw.
  10. Don't roll a thief... its the shitest class by the hugest of colossal margins :😜
  11. Excellent summary, take note Anet.. (Especially the condi Daredevil :😜)
  12. Sure do this, but also let it prevent the use of block and invulnerability, infact all reveals should also do this...
  13. I really hope it works and does keep the community element while balancing matches as far as reasonably possible. The reason i feel tiers fail at the moment is they are almost purely based on population, that is driven by income for anet. Tiers should bring with it a sense of achievement.. sadly this no longer exists.
  14. Then I'd say let me experience it fully and make a judgement, my experience of the betas say otherwise, however I am open to them evolving to something that convinces me otherwise
  15. The point I make has no tiers.... there is no tier 1 234 or 5.
  16. I would say that's a good thing, however splitting communities is not, but that's another debate
  17. If tiers are meaningless (I agree they are).. Just get rid of them... stop thinking of complex ways of achieving a simple task. Just randomly assign matches each week... Job done, every Friday is a surprise for everyone.
  18. Just remove the claiming que and leave it open as soon as it flips..
  19. If ya can't beat em, join em. That's what most are doing. Or just avoid. That wvw for you...
  20. Just make EB 9 times bigger and have all 27 servers go for it.... oh and upgrade the graphics to dx12 full rtx.. job done.
  21. Just delete the server and have done.
  22. They have outnumbered, which is totally underutilised in terms of the value of its data. They just need to make it much harder for the team that isn't outnumbered, and easier for those that are. There are a million solutions to this... but anet doesn't care for this, they care for income.
  23. I've dropped sm lord with 8 people in about 45 seconds, lowest scaling he drops fast
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