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Harfang.1507

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Everything posted by Harfang.1507

  1. For a moment I thought your list was what your already had done and acquired! At that stage, you might as well retire. I do not think we can really tell you the right list of priorities. What I read in what you gave us is that you are squarely into PvE and interested in end-game content and resource acquisition. If my assessment is right, here are my suggestions: Get the whole of Season 4 and get your skyscale asap. Or wait for SotO to come out for an easier access to it. Accessorily, S4 has a large gold-making potential through volatile magic and trophy shipments. This being said, access to Bjora Marches provide an alternate path. Get a Runecrafter Salvate-o-matic to start working on your legendary runes, sigils and (presumably) relic. Volatile Magic gathering tools are also still a very good buy. Shared inventory slots are very pricey but an excellent long-term goal if your spread your gameplay over several characters. Find a build you enjoy playing at a high level and get into fractals and, initially, IBS strikes. Note that large bags' cost has skyrocketted due to some recent changes that have made Supreme Runes of Holding much more expensive than they used to be. Additional bag slots used to be marginally more cost-efficient, but now they are definitely the better option.
  2. Maybe the problem is less Zojja vs. Taimi and more the baseline asura personality, i.e., insufferabily arrogant know-it-all. I am trying to think of one asura NPC I would genuinely like as a person . . . Does Blish qualify? Otherwise, that Pact medic who lost her husband on one of your missions in Orr.
  3. You make a very good point of why you do not need it. I see no reason to change your view on this. Given what you describe, the biggest advantage of using your boost is to free up a shared inventory slot. I bought a extra character slot to do just that with my EoD boost and she's now a parked alt, something your already admitted not being into. For my SotO one, I'll probably waste it on my key farmer character. First world problem.
  4. That. Crafting is useful, even needed for high-end stuff, and can prove quite profitable. But it requires a significant upfront investment to make work and research and time to wring money out of it.
  5. Fast farming community: https://fast.farming-community.eu/conversions/volatile-magic As of this morning, it is the only way to make a clear profit off volatile magic, with a profit of about 40 s per shipment. Leather shipments are, by comparison, more or less break even.
  6. I am a mediocre player and mained elementalist through my first playthrough, including the dungeon campaign. I do not regret it. What profession is supposedly 'best for newbies' is largely subjective. Whichever profession vibes most with you is the correct choice. Feel free to dabble in a few to get a feel. This being said, yes, ranger, guardian and necromancer are probably more forgiving. Also, the community tends to discourage newbies from using their level-80 boost until they have levelled one character manually all the way there. I concur with that philosophy, unless you are a natural-born elite player.
  7. Re: WvW Carebear since 2004. (Started with WoW.) Aurora was my first legendary and it forced me into WvW. When I linked it in guild chat, they told me that once you get going on legendaries, you can't help yourself striving for more. Then I stayed in WvW for the easy dailies. And now I am farming WvW Skirmish Claim Tickets for Conflux. And through all that, I am still a bag. I cannot say I like WvW, but at least I don't detest it. Congratulation on your achievements. Good luck.
  8. I assume this is not your first legendary and will focus on what is specific to Aurora (or at least lengedary accessories). The Gift of Energy is very dust-intensive, so hoard it and/or prepare to pay a hefty chunk of change for it. Likewise, you not only need Mystic Clovers, but a whopping 250 Mystic Coins. Again, hoard and/or pay up. The Gift of Valor is probably the one that you have been tearing your hair out over. Yes, you need a ton of achievements for it, but not all. In that vein, Draconis Mons is probably the most annoying map to work on. You need to complete the Searing Ascent JP. Do yourself a service: burn a TP to friend on one of the nice commanders permaparked at the final chest and tip them handsomely. (No, I am not one of them.) You also need to unlock the Wayfarer's Henge backpack skin, and that one takes weeks to do. Not hard, just long. Start early. In Ember Bay, you'll need to complete the aptly-named Chalice of Tears JP, and it has checkpoints, contrary to the Searing Ascent one. AyinMaiden is your friend. Just in case you had not noticed: maps are more active on the day the corresponding S3 dailies are on. That's great for those countless events you need to complete. Patience and perseverance is what you need most. Good luck.
  9. Start with the LFG pannel and join your commander's instance before it fills up. From there, with a good commander, it may take somewhat over an hour, including farming the ten Dragon's End Contributor buffs. It is true that the Dragon's End Contributor buffs can be farmed ahead of time and saved, but you may need luck to get into an instance at just the right time to only do the Soo-Won fight itself.
  10. I am trying to remember that part but cannot. You might ask your guildies, if any. If you really cannot, ping me in game. I ran through S1 with all my characters, so I should be able to help you if our schedules align--provided you are in NA.
  11. I went for HoT, because it still has the most replayable content once you remove all the achivements, collections and various sundries that require you to grind a particular map. PoF deserves an honourable mention: easy to navigate maps, toned down HP challenges, best feature in game with mounts. And let's not forgot the old GW ambience music; I cannot get enough of it. Oh, and yes, the best villain: Joko (thought that's really more S4 than PoF proper). EoD . . . bof. Some really good elite specializations, but it just does not do it for me.
  12. To all of those above who are having the issue (violyns.7163, Aku Punksha.4895, Ethan.6120, Rache.3074 and Baba Yaga.8270), I can offer you the following tip: Face north, with Sibaha at your right. You should be close enough to interact, but not so close that you cannot mount. Be swift between the moment you click "I'd like to try the course again." and "Play". Good luck. It never was that clunky before, but it is still possible to run the course. I hope ArenaNet gets around fixing it up.
  13. As loot? Not that I am aware of. Nevertheless, I think the Festival of Four Winds deserves an honourable mention. You know all these ingredients only available for karma from heart vendors? You can get them all in one place in the Labyrinthine Cliffs. I barely cook, so I can usually stock up for the year in one late-summer stop.
  14. My 2¢: Whatever you feel is not too much work or expense. I always ID all unidentified gears before I salvage them. I would be even more inclined to do so if I am brand new to the game and still in levelling a character. Short term, if you can, get a copper-fed Salvage-o-matic. Best bang for your buck. Otherwise, just Basic Salvage Kits. Once 80, spend your Mystic Stones from achievement chests to make Mystic Salvage Kits and use those on rare (yellow) gear. It does the same job as a Silver-fed one. Runecrafter's is good, but more a niche item; I'd pass until you know better what you want out of the game. Karma-bought tools are good, provided you don't need to hoard karma for something else. I highly recommend the Gem Store's Volatile Magic tools; they may not be quite as good as before, but they are still fantastic. In mid-level zones, I still use the leather-gathering, karma-bought tools though.
  15. I do Lion's Arch's Advanced Skimmer Course (ASC) almost daily. Since one of your recent (<1 month?) patches, it has stopped working consistently. Here is how it used to go: Talk to Sibaha to bring up the interactive menu. (Optional) Mount up on your own skimmer if you so wished. Select "I'd like to try the course again." to bring the ASC window. Click 'Play'. Now mounting up (step 2) almost systematically causes issues. Usually it makes the ASC window disappear within a second. That ASC window often disappears as quickly even without mounting your own skimmer. The whole thing appears to be sensitive on exactly where you stand when your talk to Sibaha. It used not to be sensitive at all, except maybe you had to do so from a place where there was enough space to legitimately mount up.
  16. No clear winner, so no vote. HoT provides simplest elementalist ES (Tempest), solid reaper, boon lord herald. PoF gave us super support in Scourge and Firebrand. I love Renegade EoD brought two of the coolest ES's in Spectre and Mechanist, plus Vindicator is solid, selfish DPS. For the record, I mostly play Vindicator, Tempest and Holosmith.
  17. Playing the maps, harvesting resources, collecting the odd achivement here and there . . . I cannot see how it would not. They are some of the best maps in the game anyway. Enjoy.
  18. First, my favorite guides: https://mukluklabs.com/gw2-legendary-crafting Second, I do not remember Vision being much different from Aurora in terms of how egregious it was to get it. The Gift of Energy is very dust intensive. The 250 Mystic Coins are also quite a pile to acquire if you farm everything yourself. For the rest, by far the longest grinds were the Astral Weapons achievement and the Funerary Incense. The first one will disgust you from the game if you try to sprint through it. Either buy the bulk of the materials on the tp, or pace yourself. I bought a Brandstone for my home instance and farm it daily. It paid itself within a year. It still brings me ~12-15s daily. For the FI, I parked an alt in Vehtendi Academy and threw gunk daily at Awakened; a bit of comic relief from the grind, if you will. Good luck and, mostly, patience!
  19. The closest to a main I have is a vindicator. Most of the useful comments have been made: glass cannon works best with highly skilled and experienced players. Until you get there, mix in gear that enhance survivability, e.g., marauder's. As for whether revenant is a bad choice . . . The good choice is whatever you feel most comfortable with. I learned the game through an elementalist and I do not regret it. You like playing revenant? Go for it. It is the last profession I tried and now it is my #1. Going past the base game is well known for sharply increasing the needed skill level. The worst is arguably heading into the HoT expansion. After many years I still often struggle going through story instances the first time, but it becomes much more manageable after that first, painful run-through. An additional challenge you may face is how they remaster LW S1, especially the Tower of Nightmares. That thing is designed for a zerg and poorly so. Since its novelty has worn off, it is probably harder to get into one. I have not been back there in months and hope to be wrong. If I am not, well, patience and you'll eventually get it. GL. It will get better.
  20. From a purely mathematical perspective, yes, though being able to move account-bound 32-slot bags between characters may occasionally be useful. Nevertheless, there is a psycological aspect to it: I want bigger bags, not more bags. With the recent price hike, the extra cost of making bigger bags went from somewhat suboptimal to a downright ripoff.
  21. I know there is a guild out there that only recruits 40+. <Geezers> iirc.👴
  22. You already have a lot of excellent suggestions. I make one more: figure out what fraction of your gaming time you are willing specifically toward making money vs. priorising fun. Whatever you do, it's a game, not a job. This being said, I see four basic gold-making approaches. Gems to gold. Fastest, most efficient. Unless, as you said, you want to buy gems to get mount skins. Dailies. Not just your three standard dailies, but also Tequatl, EoD strikes, Dragonstorm, etc. Good junk. Don't laugh. Some activities yield expensive grey items to be vendored. Fractals are so profitable in good part beccause of that, as well as so-called bauble-farming. Trading post. Find something people want. Gather or make it efficiently, sell it. This is where fortunes are made by the canny people. Good luck.
  23. "One bite at a time" is indeed the best advice. I came back to the game almost five years ago and have not run out of things to do in PvE. A few general tips: Understand that contrary to WoW, GW2's progression is horizontal. Once you hit max level, you can cheaply equip your character in almost-best-in-slot and get into end-game contents (fractals are arguably in exception beyond the entry level). Salvage all gear you do not intend to use, send materials to storage by hitting the arrow-in-a-box icon in the top right corner of your inventory. (Some exceptions apply.) If you have overflow, sell it on the Trading Post, accesible from everywhere in the world. Scour YouTube for beginner tips videos. There are loads. One of the best content creators imho is Mukluk; he is mostly an entertainer, but his guides are excellent. AyinMaiden and, for older content, Dulfy are also great.
  24. I hear the frustration. I sound like someone who needs to vent first, rather than getting help. If you can get that vent out of the way, you might get useful advice. I played about 15 months at release, quit, and came back almost five years ago. It's only been in the last couple of years that I started 'getting the mechanics', or at least what I think you mean by that expression. RL money is not the solution, it is the problem. Gems are good for accessing LW episodes, quality of life and cosmetics. Period. I do not know at what time you play, but usually getting into tier-1 fractals or so-called 'easy 3' IBS strikes should be feasible at reset (soon 8PM EDT). Raiding? Let it lie for now. Get comfortable with the others. Enjoy open world metas. WvW? Sorry, I am not qualified to help you there.
  25. LW S3 and 4 dailies are a good karma source if you need that.
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