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Rogue.8235

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Everything posted by Rogue.8235

  1. dagger/dagger shines best with condition builds. You're building super heavy on the glass cannon side. This means that you cannot afford to spam dodges at all, not even a little bit. With you're build, you are forcing yourself to perfectly evade every major attack. I'm comfortable doing this on my condi thief. It's extremely glassy and I can time every evade in the kit, which is why it's my go-to build for difficult content. If you're not able to time dodges, then it isn't the right thief build for you. While you do take invigorating precision, the healing is not enough to outsustai
  2. What you were tempted to do is what I like to call the the reverse turing test. The Turing test is essentially a test of synthetic intelligence and it's ability to mimic/exemplify organic behavior. Passing the test means that no one was able to suspect the synthetic intelligence of being fake. The reverse Turing test is to carry a conversation to see if they are dim-witted enough to believe you, organic intelligence, is actually a bot, synthetic intelligence. I have convinced many a player that I'm actually a bot that is just below the level of sapient self-awaren
  3. Wow, jailed for speeding in Rata Sum... I'm guessing that wasn't a first offense? 😜 Try slowing down you speed demon!! There's innocent golems walking around Rata Sum! Oh , the little football head guys? Nah, you can run 'em over. It's the golems that are expensive to replace!
  4. we call that Poe's Law! 😜 definitely kidding. Killing your customers is never a sustainable business model! >_> re-read what you quoted, but in John Oliver's voice with his delivery. Then you'll get it!
  5. That hits home. I, sadly, am guilty of this from time to time. 🤫 ugh.... guilty of this too. Sometimes I try to stand up for Skritt rights and yell at people not to kill the innocent little guys. But noooooo people have to keep slaughtering them because "omg they're killing me I have to fight back"..... look, hacking at you with a sword and throwing broken bottles at you are just customary Skritt greetings. It's just a misunderstanding is all. But sure, I'm the psychotic one. what?... This is objectively and absolutely false. If I can't see the other pla
  6. I actually only have that problem when using a different skin. The defaults don't do that for me.
  7. This seems related to the mount bug where- ........beat me to it. They're probably grumbling at you too. Like seriously, you used to walk places. Why can't you just walk anymore? I was having a good dream too. For you it's odd in-game behavior. For me, it's no different than how I normally "drive" in the world of GW2. The guy flying off to his death every 5 seconds? Yep, that's me. To keep immersion, just blame mesmers. Next time, in Divinity's Reach, just yell "WTF Queen Jennah! Look, we get it, you're an all powerful mesmer. Just because you're t
  8. I was under the impression that if you complete the story in order, you'll be aware of the living world seasons. Has this changed? While I do think that the living world DLC content is fine as is, it really does need better clarity on accessing/purchasing it. It should probably be much more apparent that there are extra story-step-DLC that isn't part of the expansion bundle that is initially purchased. As for pricing, I don't feel like doing the market analysis for this. ArenaNet pays people to do that that and none of us forum posters have any inside knowledge of ArenaNet'
  9. Did the OP just re-invent living world episodes?
  10. What I can agree about the skyscale quest is that the first parts were cognitively un-engaging. This is why I don't engage in the traditionally-defined MMO behavior of farming. It just has no cognitive engagement; thus, it's really boring. What I, personally, would like to see differently is for more varied gameplay with these kinds of quests and collections. I do not believe the OP was asking for a "nerf" of the content, id est, not requesting to make it easier to obtain. It's a matter of not wanting to be bored while engaging in a leisurely activity that is supposed to supplant
  11. They wanted plainer looking armor as the start set, similar to how the starter set for heavy armor is extremely plain? Some players, who are in the minority in this thread, expressed some personal opinions on in-game aesthetics. You then conflate this with corporate policy? There is no proof that you have anything to worry about, with the sole exception of the comments of a few people in this thread expressing their personal opinions that have nothing to do with ArenaNet's intentions. There is no evidence that ArenaNet is censoring their own game. There is no evidence that they
  12. This is why you see the Commander on a corner at Lion's Arch singing I need a silver, silver, a silver is what I need (hey hey) Well I need a silver, silver, 'cause killin' dragons ain't workin' for me. (hey hey) Well I NEED a silver, silver, because the Pact is tellin' me "Look we know you've slain a god and five dragons, but you're still not on salary" I need a silver, silver, a silver is what I need (hey hey) Well I need a silver, silver, a silver is what I need (hey hey) Said I need a silver, silver, a silver is what I need And if I kill for y
  13. I can help with this. It seems your ultimate goal for playing the game is not playing the game itself. Open-world maps are all part of the gameplay content. If you do not enjoy the gameplay itself and seek only rewards, this game will definitely frustrate you. This game isn't about mindless grinding just to get stuff. Enjoyment in this game is derived by enjoyment of the gameplay itself. Getting annoyed by map exploration and combat in open-world maps is getting annoyed by the gameplay itself, and will never go away. This just may not be the game for you.
  14. Question. Where is it demonstrated that this is the reason for the change? I see nothing that indicates this is the reason. Additionally, nothing was removed from the game. So censorship in any form was not committed here. Many people are complaining about the game becoming prude. But nothing was removed from the game. If apprentice armor is still in the game, what is the complaint about? People in this thread are complaining that the game is changing because others are getting offended by sexualized armor. However, apprentice armor is still in the game and can
  15. That champion is one of my early skill check champs. Basically, I use open-world champions to see where I'm at with a profession, skill-wise. The others I use on that map are the warbeast and the centaur in the cave Champions on this map are far from the hardest in the open world, and are soloable on every profession. If you struggle with a champion in pre-80 maps (with the exception of champion bandits) , it is an indication that you are not yet comfortable with the profession you are currently playing. Either you aren't using it to its strength, the playstyle doesn't mesh well wit
  16. If it's possible to explicitly calculate in US dollars, it has value. Whether it will be argued as material gain is on the legal team. The currency exchange tab in the trading post is how you calculate US dollars from in-game gold. Gold -> Gems -> Dollars. Again, whether this sort of action will actually be taken is on the legal team. In my opinion, it's not worth it. Risk/Reward ratio does not favor the artist. Just do fanart for the enjoyment of it and share it wiith everyone. Don't try to figure out how to profit off of it, even if it's "merely" in-game a
  17. This is the most adorable thing I have ever read on the forums. (emphasis added). Because I really want to emphasize this. This causes no harm at all. Complaints about it are merely complaints for the sake of complaining as there is no logical basis for said complaints.
  18. What I'm referring to, regarding reward-seeking as theultimate goal, is: (emphasis added) (emphasis added) The final quote seems to be edited out somewhere. Anyways, challenge is only part of the problem. Hard mode will not solve the other part which is reward-centric. Those who seek challenge purely for the sake of challenge do not require in-game rewards, as the mastery of new challenges is, in itself, the reward. Besides, the issue of challenge is not one of stats, but of player skill and the lack of new sce
  19. Given the above, it seems that you've eliminated everything on your side of the connection as a problem. I suspect, though without much evidence, that the ISP is throttling the connection despite what you report in terms of broadband privileges. You can begin by performing diagnostics while you and your friend are connected to the game. The first, and most basic test, is a traceroute command. Perform it concurrently on both devices, noting any differences. Most ISPs provide tools for testing connectivity. Check out your ISPs web portal and use the tools provided. No
  20. Fan art can be done as long as you give credit to ArenaNet and NCSoft for their original ideas. In other words, you must acknowledge that your art is based on Guild Wars, an original creation of ArenaNet, LLC. Further, your fan art cannot be used for any material gain, this includes in-game benefits. This falls under federal patent law. Selling fan art, using it for promotional activities of a commercial entity, etc. is in clear violation of U.S. patent law. Your fan art can be used to simply share your creative talent using Guild Wars assets, as long as you give cre
  21. Not all of us require external validation from others to feel good. In this game, we have the opportunity to acquire cosmetics for the simple enjoyment having a certain aesthetic for our characters. Exempli gratia, I don't care what anyone else thinks of me or what my characters look like. I only care that I, alone, like it. I do not require others fawning over me to enjoy cosmetics. I'm glad that ArenaNet caters to this rather than feeding into externally-derived self-validation. I'm against any form of cosmetics that are locked out on the sole basis of being a positional good
  22. There is a contradiction of goals here. You claim to be seeking further enjoyment from gameplay itself with the idea of food items that increase challenge. However, you consistently raise concerns about in-game rewards. This seems to be the ultimate goal, still. It would seem your enjoyment of the game is actually derived from in-game rewards, not the gameplay itself. An actual, honest concern for more challenge derived from enjoyment of gameplay would not consider in-game rewards, as such rewards are merely coincident effects. If you are bored merely because the attainme
  23. Ah, that's the Daredeaddevileye build with 5 trait lines and 7 utility skills. Only unlock able if you give the thief trainer 9k gold. Anyways, rifle deadeye has a unique playstyle in this game. Your positioning and pre-meditated angle of attackmust be flawless. Essentially, you need to position so that you can quickly eliminate a target and have room to reposition. Repositioning can be done with stealth or shadowsteps, depending on what skills you bring. Deadeye does not have that many stealth skills. However, timely use of stealth will make it seem like you can
  24. List of mastery points with API key function To make an API key to use on the GW2 Wiki: Click "GUILDWARS2.COM" on the upper left of this web page Click "ACCOUNT" on the upper right corner Log in to your account Click the "Applications" tab Click the "New Key" button Check all the boxes and name it whatever you want, then click the "CREATE API KEY" button You should now see your shiny, new API key, which looks like a bunch of dots. To use the API key: Click the copy button to the right of the dots (next to the eye) It looks like
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