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Malus.2184

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Everything posted by Malus.2184

  1. Personally, it's less that I have to do a mini-dungeon or a JP and more that it's always the SAME mini-dungeons and JPs. The game has such a wide selection they could use for dailies, and I always see the same ones. JP? Morgan's Leap, always. Out of all the weeks, it has only been different once and the core game has a lot of different JPs it could be for weekly without ever diving into Chalice of Tears or Searing Ascent, or in Core, Not-So-Secret. The same with mini-dungeons, it's always either Spirit Vestibule or Vasburg ever since Valdhertz Crypts was removed from the rotation and neither of them is particularly difficult for me at this point, just annoying. ANet could easily include any Adventure in the rotation. For me, it's the lack of diversity. The game is rich in everything and the specific Wizard Vault tasks are always the same.
  2. I think Scepter would benefit a lot from some conceptual rewrites. The Tether is supposed to be a central aspect of the weapon and right now just feels like an afterthought as it essentially does nothing noticeable. Otherworldy Tether: Reduce the Upkeep either a little or a lot since by the time you get the good effect the Upkeep has often drained all the energy you have since due to time application it takes a minimum of two pulses to get the Fury, you can get the same effect as a Herald by using Facet of Darkness and it's a lot easier. This is six seconds and 18 Energy for an effect that you as a a Herald can get much easier and better as they default affect five targets in a 600-unit radius. Using the Tether should by default affect five friendly targets since practically Heralds can give those boons a lot easier and for every other spec affecting three targets is too little to be proper support. Instead of, getting stacks pr. hit I would change the stacks to be reversely proportional to the amount of targets hit so, the more targets hit the fewer stacks pr. target hit and the fewer targets hit the more stacks gained pr. target since the effect is oddly less effective the fewer targets there are. The Otherworldly Tether is meant to be a focal point of the Tehter, a highly symbiotic effect. As such, it should affect the auto attack in a major way, when you Tether to a target your auto attacks now affect five targets, and it pulses to affect up to five targets based on the stack of Tether. I think those changes would feel like the Scepter had more synergy with itself and be useful to every spec as there's a vast difference between the theoretical effect the Scepter has and the practical effect it has. And extend the range of the auto attack, making that unique since it summons that giant sword that extends far away.
  3. An Aurene Infusion would be nice. I want to be shiny and crystal!
  4. Revamp the new player experience. There's no need to revamp it drastically. Revamp it in a way that explains all the QoL things that were added to the game post-release. Right now new players have no idea about - Scrolling to change map levels. Some places in the Core game use this before HoT, and even that can be skipped if new players go past that story bit. - The /wiki command. - The legend on the map screen is able to flash stuff you've yet to interact with so they can be seen on the map. - The racial city has an Asura Gate leading to the LA hub. - How Defiance Bars and Break Bar damage works. This is only explained in EoD and this can be skipped. - New players having access to a WP in the other starting areas. Whenever I see a stream or VoD of someone trying the game these are the issues I see consistently and it tells me that the game does a really bad idea of advertising them.
  5. You can convert gold to gems and then use those gems to buy scrolls. Your argument only makes technical sense rather than contextual sense by omitting context, this makes it technically correct and a lie by omission. A lie by omission is still a lie even though it requires the one it was told to really want to believe it.
  6. I think people would be more upset if it was impossible to get this feature anywhere else in the game. They are though and have been in the game since 2017. https://wiki.guildwars2.com/wiki/Proof_of_Heroics And there are variants for PoF and EoD. The scroll is literally a noob trap as a similar item exists within the game and is far cheaper when purchased there.
  7. If that's a euphemism for "caving their skull in," I'm okay with it ^^
  8. Focus main-hand and off-hand used to create magical constructs around the Warrior's hands and then used to beat things! I mean, if the Rev can get a melee scepter the Warrior can get a melee focus!
  9. Or just less Ectos needed for everything both in making the motivations and the amalgamated essence since the price of Ectos is above 26 s which is a sign that the supply is smaller than the demand.
  10. Begin with "some" your experience and interpretation is different from others.
  11. Please implement something we can buy with them as they just pile up. Other than being needed to make an Amalagated Essence they have no purpose at all and as such they just accumulate. I have hoped you needed them to make Convergence motivations, I hope that's in store for later because right now, it's a semi-useless currency. If there are no plans for us to get a recipe to make Convergence motivations in the future at least let us have the option to trade them in for t2 and t1 essence by us breaking them down or something so the ability to trade them only goes one way.
  12. "This is exactly like that even though the context is different in just about every way." Or "what about"-ism without expressing the "what about"-ism. And the context of Rome salting Carthage is that the salt would only go into the topsoil rather than the deep soil.
  13. That was an intentional effort as those areas were intentionally diked off to become farmland. The Crystal Oasis is lunch in areas where it would make no sense unless the gods had removed all the salt in anticipation of people moving there despite no humans living in the area for until around 500 years (I think) after the fight. It makes no sense in the context of the timeline of events. It would require omniscience on the part of the gods to anticipate this, and remember, they're only "gods" from the human perspective. The objective reality is that they're extremely powerful aliens.
  14. Unless ANet confirms that it really happened via a third party without any bone in this then the lack of physical evidence is real instead of just something the artists forgot. If a book appears sometimes during SotO where Isgarren or someone else has written an account that confirms the event as described then they're extremely suspicious. Isgarren is more focused on the natural development of Tyria even if it's a hurricane ravaging an area. Isgarren was around before the human "gods" arrived and the supposed events of Elona were extremely damaging to the natural development of Tyria, yet. he only seemingly gets a hostile bias after the events of the Elona Fractal. And there's an easter egg in Cellar of Arcane to PoF as it has the missing Dhumm Statue of the PoF achievement "Path of the gods." That would mean the writers forgot a pivotal part of PoF lore and remembered something that's extremely obscure that no one would even be aware of unless they had dug deep into achievements.
  15. His being psychosomatically blinded has no effect on the blinding effect of Khormir being a real thing from her domain since in order to see the truth you have to metaphorically blind your biases, and our sight is an important aspect of our biases since what you see inform your perception and interpretation of reality. Hers was an instant thing and his was over time. And if it was real then for all we know it was just one of the gods messing around with him to hype themselves. Again, we have no third party confirming that this is how this works. This is all from second or first-hand sources, and no one would ever lie about themselves to look better, right?
  16. Yup, because acknowledging physics and objective reality is a fantasy -_- Balthazar was unable to end the way he did if he had a real physical form, while this could just be him Abbadon was also energy and the gods changed shape often, which is another energy trait in that it changes form and shape all the time.
  17. You're more correct that what you think as "air" is nowhere to be found within the periodic table. What we think of as air is a combination of different chemicals that we can breathe (https://en.wikipedia.org/wiki/Atmosphere_of_Earth). This can be evidenced by our need for different compositions depending on the environment we're in. For example, the air in a diver's tank will have a different chemical composition than the surface air we breathe since some of the chemicals become toxic when exposed to pressure.
  18. Psychomatic influence. He thought intensely that it could happen so, it happened. Psychosomatic influences can be incredibly powerful to the point that we can even lose limb/body function for a while, and he committed suicide before the effect was reversed naturally.
  19. That's just fastidiousness, especially since I even included in my last post that it could have a reduced impact. Especially since all of the Elder Dragons were physical beings that had mass and presence as a default and Kralk was the only one who directly dealt in something that had a tangible waveform. You could probably have made a weapon out of Jormag's wavelength to hurt them, and it would only have hurt them, just like the spears made by Aurene only slightly hurt Soo-Won. Again, the same principle though, since the Void was pure energy, pure energy on the same wavelength could cancel it out.
  20. Abbadon was a head with two arms and no solid body something that strongly implies that the gods are energy, something that's corroborated by Balthazar being absorbed rather than killed in the traditional sense. These two phenomenons signify that the rest of the gods were also energy, which would explain their ability to shapeshift, and that the form seen was just for convenience for their worshipper. If it was just one observed instance of this then it could be an outlier and would hold no meaning, since there are two observed instances of this it becomes a significant possibility.
  21. Energy is energy. The gods are made of energy. Just because it was Kralk's specific weakness it has no impact on it working the same with other being of energy. Physics says it would even if it's significantly less so. A hint is Balthazar never just crumbling or taking serious damage when confronted with Sohotin. It's a long fight. The weakened crystal spear would have ended Kralk if it hit.
  22. When all you have are subjective sources then speculation and extrapolation based on "for what reason was this never done?" become really important in seeing the dissonance. ANet has never said anything objectively about this. Its sources are presented from others and interpreted based on their bias. Tyria has no scientific method, even though the Asurans probably come closest. And the lack of a scientific method means that every subjective source should be questioned. If you can point to an objective source that says "This really happened this way" then as fantastical and improbable as it is that's the truth unless ANet retcons it.
  23. By the same theory of what made Kralk weak. Sohotin is made from Balthazar's energy. That literally makes it the same frequency of energy as him. Waves of energy of the same frequency cancel each other out. Sohotin cancelled Balthazar. There's nothing speculative about this, it's líterally physics and the game uses those same concepts.
  24. The Blind when looking at Kormir can easily be explained by her being affected by the domain of truth since you can be prevented from seeing the truth when you can view a thing and only see the superficial values of it. The fact that you see the gods in GW without going blind is evidence of that. And I know that your counter to that will be something along the lines of "the gods wanted you to be able to see them." This would be dissonant with them taking human form so they could have an easier time interacting with their followers in GW2 since they're abstract shapes in GW. He tried to absorb Kralk to get power that was far beyond what he used to have. There's no "ifs," "buts," or speculation about this as it's shown pretty explicitlæy in the PoF story. And, of course, there would be nothing that said, every source is written from the PoV of someone, there are no objective sources, no Word of God that says "it was this way." The gods would never advertise their own weakness, that would be stupid. And when all you have are subjective accounts the only thing you have is "looks like." Your entire line of argumentation is "looks like."
  25. How can it be dishonest when you've never presented an argument where the gods would be able to do one thing that requires immense power and unable to do another that requires less? All you've done is provide narrative reasons and that tried to explain the dissonance that you see away. The gods being able to do one thing that objectively would require a vast expenditure of power even by accident is dissonant to their being unable to intentionally do something that would require less power the next.
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