squeegee.4320 Posted April 25, 2022 Share Posted April 25, 2022 There is a daily for this, which just leads to players idling for a long time waiting for it to respawn. 12 1 1 Link to comment Share on other sites More sharing options...
kharmin.7683 Posted April 25, 2022 Share Posted April 25, 2022 Perhaps that is by design to discourage idling? 1 8 Link to comment Share on other sites More sharing options...
Fueki.4753 Posted April 25, 2022 Share Posted April 25, 2022 1 hour ago, kharmin.7683 said: Perhaps that is by design to discourage idling? If it was their intent to stop people from idling, they would drastically reduce the respawn timer. A longer respawn timer only increases the idling. 8 1 1 1 Link to comment Share on other sites More sharing options...
Xenesis.6389 Posted April 25, 2022 Share Posted April 25, 2022 I highly approve of this message, have mentioned it a couple times past few months. Stop killing my participation meter on afk spawns anet. 2 1 Link to comment Share on other sites More sharing options...
ArchonWing.9480 Posted April 25, 2022 Share Posted April 25, 2022 They could replace it with a daily that actually involves wvw. Or allow more veteran creatures. That poor jellyfish gets ignored 3 2 Link to comment Share on other sites More sharing options...
Hotride.2187 Posted April 25, 2022 Share Posted April 25, 2022 15 minutes ago, ArchonWing.9480 said: They could replace it with a daily that actually involves wvw. Or just remove it. 2 1 Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted April 25, 2022 Share Posted April 25, 2022 (edited) Or post a timer to the respawns so we know when to go there to kill the idlers. Edited April 25, 2022 by Strider Pj.2193 1 2 1 Link to comment Share on other sites More sharing options...
Gorem.8104 Posted April 25, 2022 Share Posted April 25, 2022 Agree so much - its easily the worst daily to appear. One of the only ones I sometimes just don't complete because I forget I need to camp a random spot for a spawn just to complete it. The daily itself should be taken out of the rotation, or it should just cause them to spawn more often. 1 1 Link to comment Share on other sites More sharing options...
squeegee.4320 Posted April 26, 2022 Author Share Posted April 26, 2022 16 hours ago, ArchonWing.9480 said: They could replace it with a daily that actually involves wvw. Or allow more veteran creatures. That poor jellyfish gets ignored Where is the jellyfish? Link to comment Share on other sites More sharing options...
Hotride.2187 Posted April 26, 2022 Share Posted April 26, 2022 20 minutes ago, narwhalsbend.7059 said: Where is the jellyfish? 1 in the water east of south camp, I think. Link to comment Share on other sites More sharing options...
squeegee.4320 Posted April 27, 2022 Author Share Posted April 27, 2022 On 4/26/2022 at 7:40 AM, Hotride.2187 said: 1 in the water east of south camp, I think. Confirmed today that the Veteran Jellysfish does not satisfy the daily. 1 Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted April 27, 2022 Share Posted April 27, 2022 2 minutes ago, narwhalsbend.7059 said: Confirmed today that the Veteran Jellysfish does not satisfy the daily. There are multiple veterans that do not count. In Desert, there are only three: Warg, Wurm, and Harpy. In Alpine: Warg, Harpy and Wurm. 1 Link to comment Share on other sites More sharing options...
Hotride.2187 Posted April 27, 2022 Share Posted April 27, 2022 1 hour ago, narwhalsbend.7059 said: Confirmed today that the Veteran Jellysfish does not satisfy the daily. It must have the event. Link to comment Share on other sites More sharing options...
Gorani.7205 Posted April 27, 2022 Share Posted April 27, 2022 Reducing the 10 min respawn timer to 5 min would allow people to kill, return to spawn, wait 4:30 minutes in a safe spot and then dash out to kill the veteran again ... and repeat - with no change of every losing participation. The 10 min timer at least will decrease the participation, if you do the same as written above, because the event only replenishes the timer to 5 minutes. It would be better to add one or two more Veterans with events to the map (e.g. in the north east of Alpine, IIRC there is a Veteran Arctodus near the Mill, which could be the counterpart to the Wurm) than make the event go down to a five minute respawn. 1 Link to comment Share on other sites More sharing options...
Fueki.4753 Posted April 27, 2022 Share Posted April 27, 2022 29 minutes ago, Gorani.7205 said: Reducing the 10 min respawn timer to 5 min would allow people to kill, return to spawn, wait 4:30 minutes in a safe spot and then dash out to kill the veteran again ... and repeat - with no change of every losing participation. The 10 min timer at least will decrease the participation, if you do the same as written above, because the event only replenishes the timer to 5 minutes. It would be better to add one or two more Veterans with events to the map (e.g. in the north east of Alpine, IIRC there is a Veteran Arctodus near the Mill, which could be the counterpart to the Wurm) than make the event go down to a five minute respawn. They ought to just remove participation from the Veterans, if that's why the unreasonably long respawn timer exists. 2 Link to comment Share on other sites More sharing options...
Gorani.7205 Posted April 27, 2022 Share Posted April 27, 2022 24 minutes ago, Fueki.4753 said: They ought to just remove participation from the Veterans, if that's why the unreasonably long respawn timer exists. Scouts sometimes need the small participation boosts, when doing stuff that is of tactical worth for the server, but does not award participation (like, flipping earth shrines to get the reveal back in DBL, following havoc teams and keeping clear from sentries to not get spotted etc.). Not getting any participation from repairing (e.g. scouting a tower that only got the gate guards killed and the gate slightly damaged) is already a thing the scouting play style has to cope with. The Veteran respawn usually only is a "problem" when it is a daily. Link to comment Share on other sites More sharing options...
Bias.4306 Posted April 27, 2022 Share Posted April 27, 2022 Better alternative would be to remove this daily. It doesn't encourage you to help WvW but instead rewards PvE content in WvW. Link to comment Share on other sites More sharing options...
Gotejjeken.1267 Posted April 27, 2022 Share Posted April 27, 2022 3 hours ago, Gorani.7205 said: Scouts sometimes need the small participation boosts, when doing stuff that is of tactical worth for the server, but does not award participation (like, flipping earth shrines to get the reveal back in DBL, following havoc teams and keeping clear from sentries to not get spotted etc.). Not getting any participation from repairing (e.g. scouting a tower that only got the gate guards killed and the gate slightly damaged) is already a thing the scouting play style has to cope with. The Veteran respawn usually only is a "problem" when it is a daily. They could still remove participation from vets and add it to other sources. Flipping shrines and repairing should grant participation, and increased rewards should be given for escorting yaks and the like. That, or as others have said, expand the vets it applies to. That shouldn't be hard at all. 1 Link to comment Share on other sites More sharing options...
Forgotten Legend.9281 Posted April 27, 2022 Share Posted April 27, 2022 it's funny how you can get credit toward the achievement for escorting yaks by simply escorting the yak for mere seconds, but to gain participation, you must actually get credit for the event, which requires escort for maybe half of the route. participation also rewards 2 minutes on the participation bar. and yes, it would be nice if the other veterans counted toward the veteran daily. there's at least 6 on desert, but only the south 3 count. at least they said they're working on the next round of reward improvements... Link to comment Share on other sites More sharing options...
HazyDaisy.4107 Posted April 27, 2022 Share Posted April 27, 2022 I can't count how many times I or someone else has been jumped waiting for the vet or even in the middle of killing the vet. This content like capping a ruin that your team already owns (or has no hope of capturing you're just doing it for the 2 mins participation) may not be "participating" but both activities have a high chance of producing a fight, atleast the current definition of a fight in wvw. 1 Link to comment Share on other sites More sharing options...
Xenesis.6389 Posted April 27, 2022 Share Posted April 27, 2022 (edited) I'd rather go kill a sentry for participation than veteran creatures, their respawn time is unreasonable. Edited April 28, 2022 by Xenesis.6389 1 Link to comment Share on other sites More sharing options...
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