Kuma.1503 Posted July 28, 2022 Share Posted July 28, 2022 (edited) This is an idea that's been rolling around in my head for a while. There are two problems that I'd like to solve 1. The lack of good anti-boon options in the game. 2. Mesmer's lack of identity as a disenchanter. My proposed solution is giving Mesmer access to hexes. Specificialy, hexes that target boons. Here are a few examples of what could be done: Hex of Pilferage - Hex target player(s). While Hex persists, all boons applied are applied to you instead. Hex of Disillusionment - Hex target player(s). While hex persists, all self applied boons are inverted into conditions. Or if you're feeling especially spicy Hex of Avarice - Hex target player(s). All self applied boons gain increased duration. Target takes X damage per interval per boon. There are various ways it could be done, but each option gives players a way to punish reckless boon application. Edited July 28, 2022 by Kuma.1503 9 Link to comment Share on other sites More sharing options...
iKeostuKen.2738 Posted July 28, 2022 Share Posted July 28, 2022 No reason to stop at only self applied boons. Love the idea. 1 Link to comment Share on other sites More sharing options...
DeanBB.4268 Posted July 28, 2022 Share Posted July 28, 2022 Do we really need more? More complexity, more icons on the boon/condition "bar" (gotta use that word loosely nowadays), plus the inevitable "anti-hex" mechanics? Link to comment Share on other sites More sharing options...
viquing.8254 Posted July 28, 2022 Share Posted July 28, 2022 (edited) Look at confusion history. Look at torment history. Look at slow history. Look at grandma and 4 child wanted to rollface. Like the idea but I don't know if gw2 base players want other things than rollfacing. Edited July 28, 2022 by viquing.8254 2 Link to comment Share on other sites More sharing options...
Crab Fear.8623 Posted July 28, 2022 Share Posted July 28, 2022 1 hour ago, viquing.8254 said: Look at confusion history. Look at torment history. Look at slow history. Look at grandma and 4 child wanted to rollface. Like the idea but I don't know if gw2 base players want other things than rollfacing. They will probably give these effects to necromancer 4 Link to comment Share on other sites More sharing options...
Mik.3401 Posted July 28, 2022 Share Posted July 28, 2022 (edited) I don’t think they would add any additional skills to the core because that’s beyond their capabilities. A new spec like this would be interesting though. I agree Mesmer lacks identity at the moment, apart from power block and clones it is kind of bare. Edited July 28, 2022 by Mik.3401 Link to comment Share on other sites More sharing options...
Terrorhuz.4695 Posted July 29, 2022 Share Posted July 29, 2022 1) Mesmer already has some of the best boonrip in the game from domination -if not THE best boonrip in the game. Arcane thievery (niche after the changes to facing requirement; someone should really test their changes before rolling them to production) and null field (one of the GOOD skills in WvW) further tap into this 2) Such a spec be borderline useless in PvE, since mobs don't really apply boons all that much, if at all. The idea of countering boons would be interesting and I'd play it hands down: normal classes still generate so many boons, even a domination mesmer can't take all of them. That's not the direction ANet has taken, sadly. Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted July 29, 2022 Share Posted July 29, 2022 i miss hexes and i think conditions are a very poor and boring alternative. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now