arazoth.7290 Posted October 24, 2023 Share Posted October 24, 2023 (edited) 42 minutes ago, Flowki.7194 said: It would have been a better weapon if the invuln ability applied an immob instead (forgot name), and damage across GS accordingly balanced to account for the more reliable application of 4-5. I like the animations of GS, but I can never play it because of the cumbersome low range and/or high broadcast, I never feel like 5 is going to land well (in 1v1's). Its why I much prefere mace/axe, they just flow better, the enemy is getting hit with a CC or weakness, almost garunteed. GS often has that RNG feel to it, high damage or no damage. gs2, Mist unleashed? That would be nice indeed, since non vindicator specs with greatsword can use some extra sticking power when used Edited October 24, 2023 by arazoth.7290 me stupid 1 2 Link to comment Share on other sites More sharing options...
Flowki.7194 Posted October 25, 2023 Share Posted October 25, 2023 (edited) 18 hours ago, arazoth.7290 said: gs2, Mist unleashed? That would be nice indeed, since non vindicator specs with greatsword can use some extra sticking power when used Yes thats the one, although on second thought, so many specs have a superspeed, a trait to remove immob on ability use, or resistance, rendering single immobs useless. But then you get ranger builds that spam immob stacks for no effort -gw2 😜 the arms race of less and less effort counter to counters. Edited October 25, 2023 by Flowki.7194 2 Link to comment Share on other sites More sharing options...
Sereath.1428 Posted October 27, 2023 Share Posted October 27, 2023 (edited) That's why Power Herald still uses swords, greatsword lacks sticking power and is just way too clunky without quickness. I doubt they will ever give it immobilize, as off hand sword already does that. Yeah it's very stupid how superspeed is everywhere lately for almost free, Impossible Odds used to have it a while ago but you know, the devs and the community love hammering down high ceiling specs. Speaking of greatsword, it's funny how Phantom's Onslaught (GS #3) has the same animation-mist effect as other revenant skills that give you evasion frames (Normal dodge, Unrelenting Assault, Phase Smash, Riposting Shadows, Surge of the Mists). Very likely that it was supposed to be an evade very early on, like even before the betas. Edited October 27, 2023 by Sereath.1428 1 1 1 Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted October 27, 2023 Share Posted October 27, 2023 On 10/19/2023 at 7:43 PM, Sereath.1428 said: 1. Devastation is one of the most uninspired traitlines I've seen. I think you need to take a look at EoD's e-specs traitlines then. After looking at them you'll feel like devastation is a treasure trove of imagination. Link to comment Share on other sites More sharing options...
arazoth.7290 Posted October 27, 2023 Share Posted October 27, 2023 4 hours ago, Sereath.1428 said: That's why Power Herald still uses swords, greatsword lacks sticking power and is just way too clunky without quickness. I doubt they will ever give it immobilize, as off hand sword already does that. Yeah it's very stupid how superspeed is everywhere lately for almost free, Impossible Odds used to have it a while ago but you know, the devs and the community love hammering down high ceiling specs. Speaking of greatsword, it's funny how Phantom's Onslaught (GS #3) has the same animation-mist effect as other revenant skills that give you evasion frames (Normal dodge, Unrelenting Assault, Phase Smash, Riposting Shadows, Surge of the Mists). Very likely that it was supposed to be an evade very early on, like even before the betas. I can imagine the complains putting an evade ln greatsword + staff off hand in pvp. Aside legends giving evade, this now would have 4 defenses 😂 Link to comment Share on other sites More sharing options...
draxynnic.3719 Posted October 27, 2023 Share Posted October 27, 2023 8 hours ago, Sereath.1428 said: Speaking of greatsword, it's funny how Phantom's Onslaught (GS #3) has the same animation-mist effect as other revenant skills that give you evasion frames (Normal dodge, Unrelenting Assault, Phase Smash, Riposting Shadows, Surge of the Mists). Very likely that it was supposed to be an evade very early on, like even before the betas. I think it's just that the mist effect is a default for revenant movement skills. Some of the examples you list didn't always give evade frames IIRC. Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted October 29, 2023 Share Posted October 29, 2023 (edited) On 10/27/2023 at 11:35 AM, arazoth.7290 said: I can imagine the complains putting an evade ln greatsword + staff off hand in pvp. Aside legends giving evade, this now would have 4 defenses 😂 some builds really have that :] or close to it so... but still i think it would be the wrong direction. 😕 Edited October 29, 2023 by Aeolus.3615 1 Link to comment Share on other sites More sharing options...
Angesombre.4630 Posted November 28, 2023 Share Posted November 28, 2023 (edited) We remove 5 targets on the GS and the necro will have 5 targets on sword 1 with a normal range of 900, with life steal. Edited November 28, 2023 by Angesombre.4630 2 1 1 Link to comment Share on other sites More sharing options...
arazoth.7290 Posted November 28, 2023 Share Posted November 28, 2023 1 hour ago, Angesombre.4630 said: We remove 5 targets on the GS and the necro will have 5 targets on sword 1 with a normal range of 900, with life steal. so far for risk/reward... oh yeah scepter medium melee range has 3 targets 2 Link to comment Share on other sites More sharing options...
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