Paradoxoglanis.1904 Posted January 4 Share Posted January 4 I dont care how jank it is, new maps could be untextured for all I care. Just give us something new that makes the game interesting again. CTF, KOTH, real TDM, FFA... 3 2 1 1 Link to comment Share on other sites More sharing options...
Eddie.9143 Posted January 4 Share Posted January 4 just make the stronghold maps conquest and make them 10v10. boom new game mode with almost 0 effort. 1 3 Link to comment Share on other sites More sharing options...
arazoth.7290 Posted January 5 Share Posted January 5 8 hours ago, Eddie.9143 said: just make the stronghold maps conquest and make them 10v10. boom new game mode with almost 0 effort. It's perfectly made for 10v10 instead of 5v5 indeed ! 2 Link to comment Share on other sites More sharing options...
Frequency.6407 Posted January 5 Share Posted January 5 10v10 conquest. Easiest thing to implement. 1 1 Link to comment Share on other sites More sharing options...
Kuma.1503 Posted January 5 Share Posted January 5 Your caps lock is on. 1 Link to comment Share on other sites More sharing options...
Saiyan.1704 Posted January 5 Share Posted January 5 (edited) Honestly, they should just do what has been working for the last 11 years. Conquest works the way it is because people can rotate around the map intelligently. 2v2/3v3 should have two different mini (250 radius) nodes to contest. Thieves can finally be useful by being able to backcap these nodes to gain points. Years ago I proposed a 3v3v3 gamemode..... I wish we had gotten that instead of Stronghold. Edited January 5 by Saiyan.1704 1 Link to comment Share on other sites More sharing options...
Sahne.6950 Posted January 5 Share Posted January 5 2 hours ago, Saiyan.1704 said: Years ago I proposed a 3v3v3 gamemode..... I wish we had gotten that instead of Stronghold. Thin ice bro. Stronghold is bae 😄 1 Link to comment Share on other sites More sharing options...
Khalisto.5780 Posted January 5 Share Posted January 5 (edited) play it sandbox, make your own game modes, play a thief that just decap but never engages any fights, a dragonhunter that does nothing but stack all traps in the same place and try to pull ppl in with f1, etc. Edited January 5 by Khalisto.5780 2 1 Link to comment Share on other sites More sharing options...
asket.5674 Posted January 5 Share Posted January 5 GAUNTLET FISTS 1 Link to comment Share on other sites More sharing options...
Eddie.9143 Posted January 5 Share Posted January 5 14 hours ago, Saiyan.1704 said: Honestly, they should just do what has been working for the last 11 years. Conquest works the way it is because people can rotate around the map intelligently. 2v2/3v3 should have two different mini (250 radius) nodes to contest. Thieves can finally be useful by being able to backcap these nodes to gain points. Years ago I proposed a 3v3v3 gamemode..... I wish we had gotten that instead of Stronghold. 3v3v3 giving me HoH vibes, would love a 6v6v6 1 Link to comment Share on other sites More sharing options...
SoftFootpaws.9134 Posted January 5 Share Posted January 5 i'd rather see 5v5v5 added instead of 10v10. the last thing we need is more zerging like in wvw, but just having two teams is very stale. 1 1 Link to comment Share on other sites More sharing options...
Provocative.3561 Posted January 5 Share Posted January 5 10v10 map where? Link to comment Share on other sites More sharing options...
ccccc.4963 Posted January 5 Share Posted January 5 Stronghold inhouses 1 Link to comment Share on other sites More sharing options...
Gotejjeken.1267 Posted January 6 Share Posted January 6 11 hours ago, Provocative.3561 said: 10v10 map where? In WvW in a field...somewhere Link to comment Share on other sites More sharing options...
maxwelgm.4315 Posted January 6 Share Posted January 6 Anet would rather revamp Guild Hall arenas and let people have custom XvX's there than ever introduce a new PvP mode at all. Link to comment Share on other sites More sharing options...
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