Jump to content
  • Sign Up

New player, just unlocked first elite spec (vindicator) and it feels way worse than core?


crackofdawn.6495

Recommended Posts

Hey everyone, I've been playing the game for a few weeks and got a few professions to level 80 including revenant and revenant is the first profession I decided to unlock an elite spec for.  I chose Vindicator because it looks cool and seems to be decent at soloing stuff and roaming in WvW.

Prior to switching to this elite spec I practically felt like a god in PvE, I solo'd nearly every HoT HP with almost no issues, battle scars and the healing abilities pretty much kept me at max Hp without ever having to think about my health for the most part.

With vindicator the exact opposite is happening, I literally can't solo anything without dying very fast.  Not only that but it feels like I kill stuff slower than I did with core.  I tried full celestial gear, and also a lot of berserker gear and anything more than one veteran and it's 50/50 if I die during the fight.  I haven't been able to kill 3 veterans at the same time or even come close to killing an elite or champion with this spec enabled 😕  I'm sure it's something I'm doing wrong I just don't know what.  The healing seems to be almost non existent compared to core.  I'm using alliance+shiro and I've tried both a power vindicator OW build from metabattle and a WvW roaming build.

I even tried veering a bit off of those builds to enable battle scars again and try to go for more passive self healing and it doesn't seem to make a difference.  Is there some trick to survive as a vindicator?  I'm obviously using my jump dodges often and switching between alliance and shiro and gs/ss, but I melt so fast it hardly matters.

Thanks in advance if anyone can tell me if there's just some 'key' to doing things as vindicator without dying so easily.  I love the GS on revenant - the abilities are fun, and I want to make this spec work for OW soloing and WvW roaming which is 95% of my game play!

  • Like 3
  • Confused 1
Link to comment
Share on other sites

23 minutes ago, arazoth.7290 said:

Can you link the build you're using in here, weapons and so on?

Just as starting point to look at 

Yes - I've tried both of these for both OW and WvW roaming:

https://metabattle.com/wiki/Build:Vindicator_-_Power_Vindicator

https://metabattle.com/wiki/Build:Vindicator_-_Retribution_Greatsword_Roamer

I've also tried replacing some of the traits with other traits that have more sustain, doesn't seem to make much of a difference.

I don't think I can link my actual equipped gear set out of game can I?

I've tried playing both with a full set of celestial gear (I boosted the character at level 70 or something so it came with full celestial gear with full runes/sigils/etc) and am currently wearing full exotic Devona's armor with a marauder stat GS and 2 celestial swords.  Still using exotic celestial trinkets except the amulet I replaced with exotic berserkers.  I'm using a full set of runes of the pack and the sigils on the GS (which is the primary weapon I use) are force and stamina right now.

I've died more times in 24 hours as a vindicator than my entire playthrough of revenant (including HoT HP farming, LWS1 fractals, etc)

Link to comment
Share on other sites

2 hours ago, phokus.8934 said:

Thanks, I'll try these out and see how it goes

Link to comment
Share on other sites

It's a pity you didn't get to know the Vindicator before last November 28. I personally found it better because they changed "Song of Arboreum". After last year they also nerfed the GS a lot on the first 3 skills. And soon it will be the 4 of the axe that will lose its control against damage (and then revenant will take back a nerf alteration, small bet).

Edited by Angesombre.4630
  • Like 3
  • Confused 4
Link to comment
Share on other sites

22 hours ago, crackofdawn.6495 said:

With vindicator the exact opposite is happening, I literally can't solo anything without dying very fast.  Not only that but it feels like I kill stuff slower than I did with core.  I tried full celestial gear, and also a lot of berserker gear and anything more than one veteran and it's 50/50 if I die during the fight.  I haven't been able to kill 3 veterans at the same time or even come close to killing an elite or champion with this spec enabled 😕  [...]

I even tried veering a bit off of those builds to enable battle scars again and try to go for more passive self healing and it doesn't seem to make a difference [...]

Thanks in advance if anyone can tell me if there's just some 'key' to doing things as vindicator without dying so easily.  I love the GS on revenant - the abilities are fun, and I want to make this spec work for OW soloing and WvW roaming which is 95% of my game play!

   Ok ok, a few things:

1) Celestial Vindicator probably sits in the highest tier of soloing Open World PvE builds, since has probably the best self sustain in the game while keeping near 19k dps in optimal conditions. There's other specs with higher dps output but none of them have the same mix of self sustain, variety of tools or easyness to be played. That build uses mace + axe as amins weapons and can run short bow as secondary for comfort and added range (other options are also available).

2) Power Vindicator is at least two tier steps below celestial Vindicator for solo OW PvE; is still decent and can do well a lot of things, but is nowhere as good as the cele build. The reason is because in order to do damage the Vindicator power builds need to heavily spent in damage traits, which greatly reduce the self sustain, or instead you can invest in better sustain but then your damage will be similar to the cele build or worse and still you'll sustain will be worse due much lower armor, healing power and boon duration. Power Vindicator can run greatsword with double sword for max damage output, or staff for more defense and cc or short bow for ranged damage and convenience. I would say that power Vindicator for solo "you do all" is a tier below Bladesworn (which also is a step below the top cele builds). Power Vindi has less room for mistakes since has lower armor and weaker regen and it last less, the same as protection and other boons and every time you get cced you stop doing damage.

3) WvW is an entirely diffrent beast: there you can run celestial Vindicator (I do with greatsword + short bow usually) or power build (can be gs + staff, gs + swords, gs + short bow) or a more condi oriented build with mace and axe and several legends can be used based on the goal (oftenly Alliance + Shiro for power builds but Jalis also works and Alliance + Mallyx for condi but Mallyx + Jalis or Shiro can also work). The main advantage of Vindi over other Rev specs in WvW is that the Alliance has very good access to condition cleansing and (until recently) to vigor. Playing celestial or condi Vindicator in WvW is easier than a power build, but in that game mode the power variant in hands of expert players can outperform cele due the burst (and because sustain is more linked to mobility and reactions than to facetanking a boss with millions of HP).

   The power Vindicator builds from Meta Battle or the raid power Vindicator builds from SnowCrows and Discretize aren't a good tools to play solo OW PvE; sure some players can solo some legendary bounties with them, but is not common and a single run played at perfection doesn't showcase the % of failures until the task was done. When I set a build for a character for solo OW I'm aiming to not die but still being able to do any task unless it requires more than a player for a specific mechanic.

   In my opinion power is not a very good option for solo OW PvE unless you run a Bladesworn and you mastered the spec, and even then there's tradeoff between the best offensive build with max dps and cc (which runs Unyielding Dragon trait) and the most surviable one (which uses Immortal Dragon trait).

   I would put an example: power Vindicator with gs + swords is my fav OW solo build, and melts regular crowds in seconds, albeit is a bit weak at crowd controlling; when I solo the Champion Bandits in the core Tyria maps with power Vindi the figths are demanding, and if the Legendary one appears it can be very, very hard/end in a dfeat. When I run celestial Vindicator to do the same task I can facetank all of them. The same happens with the PoF bounties and the SotO rifts: with power Vindi I can do some and only if the anomalies aren't extra bad. But if the anomalies are too strong or the bounty has too much cc I couldn't do the job. With cele Vindicator I can solo 95% of them.

   The celestial Vindi build from Lord Hizen listed above by Phokus is fantastic, the only change I do is swapping staff for short bow since I don't think I need the defense and the build has already very good cc without the staff. I also think that either Mighty or Malign infussions are better choices since you can use them at WvW (Mighty benefits both power and condi builds), whereas Expertise ones will be negated by cleanses in WvW.

http://gw2skills.net/editor/?PmzAkeVlhQmsI6kJRpMIClBSqMBqkj2za0E-DyIY1oj/QKUVlrEoXhgC/AkgA2DvGQMtBqA-e

   For power Vindi at PvP I don't see the reason to run pure berserker when a Marauder + Dragon mix will cap the crit chance with 227% crit damage while having around 24k HP. Sure, a zerk build will provide higher base power values, but the problem is that you won't get the dps from a raid build because you won't have perma quickness, and if you go full balls to the wall in dps traits then prepare to have no re-sustain and die fast when mistakes are made (and you have less room for them since our current pst nerf access to vigor & endurance is mediocre).

http://gw2skills.net/editor/?PmjAEVlZSMsTqjhScsUyjpSksSign1kdsC-DSRYiRFH0cQvHSmSheFBVoAk5ZhEIwe4+7kAENgYaDUB-e

   In WvW as I said there's much more variation; this is is what I enjoy the most due the mix of mobility, tankyness/self-sustain and damage/pressure over time:

http://gw2skills.net/editor/?PmgAUFlZSMsTqjhScsUyjpSksSign1UVsF-D2IY1o6/QiUBlpUtXRhIvEkgA+bxMzKA-w

   ...But as I said the amount of builds that work at WvW is much wider and the chances there of winning skirmishes rely more on skill gap than just in the gear and trait selection. I'll update this with some video exapmples later.

  • Like 1
  • Thanks 2
Link to comment
Share on other sites

  This is from yesterady, I've completed almost every bounty in the game and this Saturday chose to solo some of the legendary bounties that lef behind to complete the achievements, so I did Yidaxu, Ishraa, Forged Rampager and Daol Brol Shiol in a row with the cele build; three of them I faced it for first time; gameplay is not that great but I had 0 troubles in terms of sustain:

   You can see that ther first minutes vs Yidaxu didn't even reacted to the stun from hammers, then I noticed the teal pillar cast before the wave, adapted and ccs were less frequent. Ishraa can be facetanked with cele Vindicator with little trouble.

   The Forged Rampager is a bit more annoying since moves a lot, has strong ccs and the place is full of spellcasters and snipers, so the short bow becomes more comfy that going full mele. I got a bit distracted trying to rezz some random players which join and at one point made the mistake of staying 4 secs in the wells so I got a 28k damage burst but outside that it was easy with my HP orb maxed most of the time. 

   Daol Drol Shiol also ultra easy: got me with his burst once and did me like 10k damage, most of the time I was above 90%. To be honest, legendary bounties aren't even the hardest bounties: I find out the rabbit from Highlands impossible to solo since spents most of the time running away and I can't finish it in time. With Ignis I usually put him to 5%-2% before the time expires (obviously lack of skill from me since is doable) and Butch and some of the heavy cc bounties as Mandulis can be extremely annoying and impossible (for me) to zero in time if they have unfavourable magic unstabilities as Restorer...

  • Like 2
Link to comment
Share on other sites

  This ones from 7 months ago portray fights against the Champion Bandits and some Season 4 bounties using the power Vindicator build: albeit 50-65% of bounties still were doable to me with the power build the differences in self sustain and damage over time were eveident. This probably became worse now that avaliability of vigor and endurance became lower after the constant nerfs to Vindicator over the last year:

 

   I remember that some in the forum said that He was able to solo Seneb with power Vindi with pretty much a raid build and I believe him (albeit I would like to see it to understand how must be done), but I don't think that going full berserker with no sustain would work well for most of players soloing those kind of targets. That's why I encourage new players which whant to start to play and do level 80 content on their own to craft cele gear as first choice which essentially allows you to mitigate the punishement from mistakes and keep fighting and learning instead of running a glass cannon raid build and getting one shooted every time you face a hard champion or a bunch of veterans.

  • Like 4
Link to comment
Share on other sites

Thank you, Buran, I much appreciate every solo-player's efforts doing such content

I just want to point out, that at least half of them (Yidaxu & Ishraa, Champion Bandits I & Champion Toxic Spider Queen, Champion Bandits II & Champion Karka) can be done by some Profs with Full-Berserker-Power-Dps build (can't say the same with Daol Brol Shiol, Forged Rampager, Vebis, Nepheretes - hadn't chance to test, only as Mirage).

btw, if you have chance and desire - will appreciate to see vindi's fight against, eg:
Zawadi the Turncoat
Zommoros's Shield of Disdain & Sword of Grounding Weapons
Ignis
Diwaana
First Mate Pekknik
Lady Kahraman
Aszar, Swinging Pendulum

Edited by taara.3217
Link to comment
Share on other sites

4 hours ago, taara.3217 said:

btw, if you have chance and desire - will appreciate to see vindi's fight against, eg:

Zawadi the Turncoat
Zommoros's Shield of Disdain & Sword of Grounding Weapons
Ignis
Aszar, Swinging Pendulum

  I've soloed those except Ignis which I usually crush to 5-2% (I need more finesse using my skills and moving). I'll try your list with both power and cele builds and I'll post the videos, but it will take me a few days. It will be fun 😃 

  • Like 1
Link to comment
Share on other sites

53 minutes ago, Buran.3796 said:

I'll try your list

It will be fun 😃 

thank you and good luck)
It's quite curious for me to compare with Mirage (time, efforts, overall battle context)...

Edited by taara.3217
Link to comment
Share on other sites

On 1/27/2024 at 6:52 PM, crackofdawn.6495 said:

Prior to switching to this elite spec I practically felt like a god in PvE, I solo'd nearly every HoT HP with almost no issues, battle scars and the healing abilities pretty much kept me at max Hp without ever having to think about my health for the most part.

Wow... Maybe we are sleeping on core revenant? I always thought it was lacking in many way because it was released at the same time as Herald and, without it, it wasn't great at the time. I have to shamelessly admit that I never cared to try core revenant since then.

Link to comment
Share on other sites

16 minutes ago, Dadnir.5038 said:

Wow... Maybe we are sleeping on core revenant? I always thought it was lacking in many way because it was released at the same time as Herald and, without it, it wasn't great at the time. I have to shamelessly admit that I never cared to try core revenant since then.

  A couple of months ago I manually leveled every core class from 1 to 80 just completing  maps buying blue/green gear every 25/30 levels, no tomes nor buffs, no runes nor sigils, solo gameplay. It took me from 18 to 28 hours depending of which profession (knownledge of gameplay made some bias, for sure), and those were my results:

Best experiences (in order):

* Condi Mesmer, staff + greatsword; died twice and one was due fall damage. Lots of cc and safety poking at range while clones tank for me.

* Condi Warrior, hammerbow; more powerful due the chainstuns and the burns from bow, was able to kill groups of foes up to 6 levels above, but more exposed than Mesmer due more mele involvement.

* Condi Guardian, greatsword + scepter & torch; even more bursty than Warrior but lower cc and self sustain. Low base HP made things riskier.

 

* Condi Necro (stafff + axe & warhorn) and condi Ranger (short bow + axe & torch); similar performance: Ranger had a bit better mobility but getting pets was a bit annoying so used basic options. Ranger was the only build which I would also level as pure power since greatsword + long bow works wonders.

* Condi Elementalist, dagger + dagger was fun and bursty but vulnerable. Solid experience but not my fav.

 

* Condi Rev with mace & axe + staff, Jalis + Mallyx. Power version with swords + staff and Jalis + Shiro as option. The condi build was safe and steady, but slow at moving. The power build was fast and bursty, but risky.

* Condi Engineer with rifle; felt like a discount Elementalist. Not fan of.

* Condi Thief with short bow + dagger & dagger: felt the squishyest and not very good vs multiple targets. Was the slowest to level up.

 

   So, is core Rev a powerhouse? I don't think is amongst the best at leveling: is a bit slow at moving compared to Warrior, Necro and Ranger (all of them have access to 25% increase pace) and if you want more mobility then you'll move from a tanky condi build to a faster but frailer power one. The AoE burst aren't as strong as with hambow and you don't have as much cc as Warrior or Necro, and Mesmer and Rangers have pets to tank and distract.

   Another interesting thing for leveling is that if the average time is around 24 hours doing through knwonledge tomes at PvP takes roughly x2 that time, and WvW is not advised due the scaling will rip you apart, so unless you're leeching inside a good zerg you'll be essentially a rallybot.

   But the fastest way to level from 1 to 80 with a new character/account is just creating a core Warrior, Guardian, Necro or Ranger, play unranked in PvP for a few hours and use the Wizzard Vault rewards  to purchase for ~600 AA enough tomes to instantly reach max level. (with the daily + weekly PvP rewards). You can do this is less than 3 hours.

   The thing is: once you character is full 80 the ranking amongst core builds changes (and also if you have weapon mastery). Once at 80 I think that Rev rises steps and is amongst the best; but the thing is that if you have access to the expansions and already have masteries and mounts you'll unlock all the specs for a character in less than 4 hours. So at that point doesn't matter if core Rev is "so strong" because a few hours later you have all the specs available (assuming you don't have WvW tokkens to bruteforce the unlocks in a blink). 

Link to comment
Share on other sites

9 hours ago, Buran.3796 said:

is a bit slow at moving compared to Warrior, Necro and Ranger (all of them have access to 25% increase pace)

Humm... You point out the right argument. No 25% increase pace turn me off. I won't try core revenant.

The fact that they didn't make a 25% increase pace relic and instead kept the bonus on poorly attractive runesets is the very reason I despise the rune rework.

Link to comment
Share on other sites

3 hours ago, ArthurDent.9538 said:

Jalis hammers give a lot of extra sustain and even do more DPS than shiro in cleave scenarios. Run jalis over alliance or shiro and your sustain will likely be just as good as core again.

  Nah, just move to celestial: the today patch further nerfs Vindicator's damage an extra 5%. Instead of running a power build and trying to balance damage and sustain Crackofdawn should try the waters of the bruiser condi builds which grants sustain and still are able to kill most of the things at decent pace (including content designed to not be soloed). Power Vindi is for tryharding at PvP or even WvW if you did master the spec.

Link to comment
Share on other sites

On 1/27/2024 at 9:52 AM, crackofdawn.6495 said:

Hey everyone, I've been playing the game for a few weeks and got a few professions to level 80 including revenant and revenant is the first profession I decided to unlock an elite spec for.  I chose Vindicator because it looks cool and seems to be decent at soloing stuff and roaming in WvW.

Prior to switching to this elite spec I practically felt like a god in PvE, I solo'd nearly every HoT HP with almost no issues, battle scars and the healing abilities pretty much kept me at max Hp without ever having to think about my health for the most part.

With vindicator the exact opposite is happening, I literally can't solo anything without dying very fast.  Not only that but it feels like I kill stuff slower than I did with core.  I tried full celestial gear, and also a lot of berserker gear and anything more than one veteran and it's 50/50 if I die during the fight.  I haven't been able to kill 3 veterans at the same time or even come close to killing an elite or champion with this spec enabled 😕  I'm sure it's something I'm doing wrong I just don't know what.  The healing seems to be almost non existent compared to core.  I'm using alliance+shiro and I've tried both a power vindicator OW build from metabattle and a WvW roaming build.

I even tried veering a bit off of those builds to enable battle scars again and try to go for more passive self healing and it doesn't seem to make a difference.  Is there some trick to survive as a vindicator?  I'm obviously using my jump dodges often and switching between alliance and shiro and gs/ss, but I melt so fast it hardly matters.

Thanks in advance if anyone can tell me if there's just some 'key' to doing things as vindicator without dying so easily.  I love the GS on revenant - the abilities are fun, and I want to make this spec work for OW soloing and WvW roaming which is 95% of my game play!

most self sustainable spec in game with virtually every boon except alacrity  ...its not self explanatory face tanking swapping legends u gotta dig for the synergy n understand it.

Edited by cjttruelife.9172
Link to comment
Share on other sites

On 1/29/2024 at 4:28 PM, Dadnir.5038 said:

Wow... Maybe we are sleeping on core revenant? I always thought it was lacking in many way because it was released at the same time as Herald and, without it, it wasn't great at the time. I have to shamelessly admit that I never cared to try core revenant since then.

Core Revenant is good in PvP scenarios for it's immense versatility, it lacks in DPS for PvE otherwise due to a lack of persistent utility skills, even though it can catch up with the new weapons, the utility still falls short because you can't multitask the same as the other elite legends can and those skills work well against NPCs but not so much on players.

A lot of it has to do with fire forget type of skills that persist while regaining energy, all core skills are at most providing a heavy hit with utility attached to it while stuff like Herald Elemental Blast or Renegade Ice Razor's Ire deal way more damage for less utility.

Again, Core is good but won't beat anything until they make it so that somehow Core legends can deal extra damage while doing something else.

Edited by Shao.7236
Link to comment
Share on other sites

On 1/29/2024 at 3:52 PM, taara.3217 said:

btw, if you have chance and desire - will appreciate to see vindi's fight against, eg:


Zawadi the Turncoat
Zommoros's Shield of Disdain & Sword of Grounding Weapons


Ignis
Diwaana


First Mate Pekknik
Lady Kahraman
Aszar, Swinging Pendulum

  Fought all of them this afternoon; had success  except against Ignis and Diwaana. I'm uploading the videos, this is a sinopsis:

* Initially had the idea to make every fight with three builds (power Vindi gs + swords, power Vindi gs + sb and celestial Vindi with mace & axe + sb) but some of those fights are hard for the power build and you're trying to fight them alone and you need a bit of luck with the unstabilities...  That's plenty of permutations and after the first three fights I chose to just focus in the celestial build instead.

* First two fights against Zawadi with power Vindi using blades were "interrupted" by other players so didn't count, but allow me to notice that the spec has almost perma access to fury, protection and regeneration but the 25 might stacks can easily drop to 10 when you're under pressure. Zawadi had Polluter which are easy to deal with but also Propagator which grants protection to allies which is a problem since the greatsword cleaves less than before. Damage felt low and survability weak.

* The third fight against Zawadi with power build was finally a solo, with gs + sb, but thios time has Ley Buildup + Phase-Shifted. Phase-Shifted used to be killer to pure mele builds, because halved the amount of time the foes were vulnerable, and on paper with short bow now the things would be muvch better. And ther are: just not against this bounty. Zawadi respawned in a crater at the mountain which didn't give much room to move; even worse: when forces to fight from distance tries to reach you so you spent energy to move which limits your spending in attacks. The combo of location, bounty and unstabilities were too much and my power Vindi died. Moved to celestial. Results:

 

 

 

Zawadi: 5'04"

Zommoro's Weapons: 7'08"

Pekknik:  7'37"

Lady Kahraman: 7'13"

Aszar: 5'38"

 

* Zawadi again, this time in the fields with Polluter and Exploiter; with his Shadow Demons can put a lot of pressure but my HP never fell below 50%. She doesn't have cc and dies quite fast so this match is mostly a sustain test unless She spanws with very bad mods. Cele Vindi facetanks.

* Shield of Disdain & Sword of Grounding: I only had this fight before twice and my only remembering was that they had different abilities but the health was shared. I don't known if there's specific, optimal way to crush them so I was a bit erratic chosing the targets (in theory you should mele the shield and hit the sword at range, but learned that later seing the video)...  The had Sniper and Spinning Lasers; their burst were nice but the fight a bit long due the movements...  The open location was perfect but they have a lot of visual cluttering and sometimes was hard to see what was happening. By the way, the description of Disdain says "resistant to range" but in reality reflects projectiles so the biggest burst I had were from myself : (   Anyway, was fun, and quite easy.  I think that now I can easily crush that time.

* Pekknik: Ley Energy + Signaler; fun place to fight a boss with push! Fight took a bit because the blinds from the Signaler I ignored and because the cc circles from gyros/grenades? were barely visible (again, the orbs). Outside when I chose to facetank at the end to hurry the most it hit me was like 4k, so the fight was very easy.

* Lady K:  another foe I don't see oftenly; in the first attempt a Mechanist and a Deadeye joined to the party so was invalid; in the second fight Kahraman appeared with Sniper and Restorer, which makes his minions (dolls) very tanky to power damage  (not so much against condis). This champion feels a lot like Butch in Crystal Oasis, just that Butch moves slower but has more cc and his minions are WAY more dangerous. I canceled my heals a couple of times and got too much confussion to my good around the middle of the fight so was dangerous at moments, but given the mobility the time was okish... It forced me to go blue! = D  I could only imagine how much would suck fighting this lady with a power mele build ^^

* Aszar: Restorer + Ley Energy; not too bad, the worst part was the visual cluttering from orbs + the lightning deluge. Good mix of cc and AoE damage, quite fun to play, quite fast to die. Oh, yes, some fellas joined at 28% so they "helped" but..  I think that the scaling made it worse (the final blasts of lightnings were huge) and two of them ended in downstate 50 seconds later (loved the Guardian coming to rescue with the staff like a bishop just to melt almost instantly). Very fun, indeed.

 

   Ignis: As I said this is one of the few bounties which never finished alone; best to date was 2%; in my try the placement was far from the bounty panel and spammed with Restorer, so the attempt was doomed from start.

   Diwaana: two attempts; in the first one two players joined so was invalid; in the second one I soloed down to 15%, but that vicious worm has two attacks: mele stomp and ranged stomp, and literally spams it. Since Song of Arboreun was nerfed and Vindi no longer has trait access to vigor unless using Energy Meld evading to evade even more is way more difficult. Still, I think I can do it at will try again. There's also the alternative of using Jalis but I think that it would tank the condition damage.

   The other two videos are in upload; will add them later. Edit: done.

 

Edited by Buran.3796
  • Like 1
Link to comment
Share on other sites

  Ignis, Diwaana:

 

 

   Ignis: 8'17"

   Diwaana: 9'01"

 

   Quite happy with Ignis; this is the bounty I've tried to solo most times in the past (near a dozen) and I was able to crush it to 5%-2% but always failed by a bit. Ignis has very high amounts of HP and oftenly delivers pressure in terms of damage and cc. I didn't have luck with the place (far away and surrounded by wurms throwing rocks) but the unstable amgic abilities were good: Polluter and Exploiter, which means remain at mele range as much as you can to unlock Exploiter asap and be cautious with the poisonous wells. Nothing obnoxious like Phase-Shifted or Signaler. My HP remained maxed or very close to it ~85% of the time, but there were 3-4 times in which fell bellow 14k and around 2'30" I drop to 1511; that was because I was saving evades for the cc and ended eating 6 stacks of bursty burns. But overall was easy, not fast but easy.

  I had to do Diwaana twice because the first time a couple of players joined and the poor thing melt in 5 minutes. The next attempt was alone and fortunately very close to a waypoint since this fight was even longer (much more cc than Ignis and the movement + the phases in which goes underground makes the fight to last). Diwaana had Survivor and Ley-Energy Buildup; the blocks doesn't matter too much against a condi build which passively pulses condis and the damage from this bounty is really low (I remained with the HP maxed out and barrier on top most of the time). 

   I wonder if Crackofdawn still thinks that Vindicator feels way worse than core...

  Edit: done.

Edited by Buran.3796
  • Like 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...