Ronin.9376 Posted February 5, 2018 Share Posted February 5, 2018 id like to know what every one thinks of mounts in wvw id love the idea but I think griffon and the bunny would be a problem I think the raptor would be okay or new mounts like the charr tank Link to comment Share on other sites More sharing options...
Thanathos.2063 Posted February 5, 2018 Share Posted February 5, 2018 I'm pretty sure that this would lead to unwanted effects, like whole zergs jumping in 30 secs from one end of the map to the other... Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted February 5, 2018 Share Posted February 5, 2018 WE already have mounts... it is called golems :astonished: A charr tank build from supply (alot of supply)would be kewl i guess, but would be limited 1 per alliance, and up to 8 players xD Link to comment Share on other sites More sharing options...
Ronin.9376 Posted February 5, 2018 Author Share Posted February 5, 2018 well they could make the tank less op and like the golems and I'm no asuran ill never hop in those death traps xD Link to comment Share on other sites More sharing options...
Ronin.9376 Posted February 5, 2018 Author Share Posted February 5, 2018 I allways thought airship battles never gonna happen but id be cool Link to comment Share on other sites More sharing options...
particlepinata.9865 Posted February 5, 2018 Share Posted February 5, 2018 Mounts would ruin WvW. And set new players at a mayor disadvantage, which has the chance to demoralize them because of Obvious reasons. Certain special WvW siege mounts tied to the map could be fun. Link to comment Share on other sites More sharing options...
arenta.2953 Posted February 5, 2018 Share Posted February 5, 2018 @Aeolus.3615 said:WE already have mounts... it is called golems :astonished: A charr tank build from supply (alot of supply)would be kewl i guess, but would be limited 1 per alliance, and up to 8 players xD.......a charr tank.....looks at a random charrlooks at my ballista.....jumps on the charr and tries to attach the ballista to his back as he screams for helpmoral lesson: never mention an idea where an Inquest Asura might hear it >=D we come up with different ideasbut yeah, that would be interesting. Link to comment Share on other sites More sharing options...
Deimos.4263 Posted February 5, 2018 Share Posted February 5, 2018 If there's a dolyak going by you should be able to jump on and go for a ride. But maybe not control it. Link to comment Share on other sites More sharing options...
Illconceived Was Na.9781 Posted February 5, 2018 Share Posted February 5, 2018 First, ANet's going to figure out how to restructure WvW to focus on Alliances as the organizing unit of match ups (and removing "Worlds"). Then, they are going to fiddle with the formulas to make sure that the match-ups are interesting and "fair" (not to mention, figuring out how to measure "interesting" or "fair"). Then they are going to look at rewards and basic elements (rules, scoring, structure locations). I'm sure the skill/trait balance team is going to be busy as well.And then, they will have time to take a look at mobility and whether mounts ought to be part of addressing it. Personally, I think the Alpine maps are 'small' enough without mounts and stuff in EB is almost too close. The Desert map, however... it has a lot of mechanics that allow you to travel quickly, but most people haven't bothered to learn them, so mounts might be something worth considering. For example, instead of shrines providing some sort of offensive/defensive buff, the air shrine could allow some sort of griffon-like mount for a couple of minutes, fire could give you a short-term raptor, etc. (Then, of course, we'd need to see new traps to forcibly dismount people and other things to counter a mad rush.) Link to comment Share on other sites More sharing options...
Oglaf.1074 Posted February 5, 2018 Share Posted February 5, 2018 Personally, I see no problem with mounts in WvW as long as they disable all special abilities.Basically mounts will just be extra movement speed and nothing else.That would spare Anet a major headache not only when it comes to PvP balance of the mount attacks, but also players using the special movement abilities to get somewhere they were never meant to. Link to comment Share on other sites More sharing options...
Ninjion.6804 Posted February 5, 2018 Share Posted February 5, 2018 For mounts to be allowed in WvW without breaking the game, they'd have to have 0% movement speed increase but benefit from swiftness. I don't really see the point of them given those constraints, except for the Skimmer, which would allow us to hover over water instead of swim. Link to comment Share on other sites More sharing options...
Ronin.9376 Posted February 5, 2018 Author Share Posted February 5, 2018 just an idea I had but mabey make the raptor slower but you can use weapons on them :P jousting in gw2 becomes real then xD Link to comment Share on other sites More sharing options...
Ronin.9376 Posted February 5, 2018 Author Share Posted February 5, 2018 @particlepinata.9865 said:Mounts would ruin WvW. And set new players at a mayor disadvantage, which has the chance to demoralize them because of Obvious reasons. Certain special WvW siege mounts tied to the map could be fun.and they already added gliders ik that's not the same put new players are already at a disadvantage xD Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted February 5, 2018 Share Posted February 5, 2018 @Thanathos.2063 said:I'm pretty sure that this would lead to unwanted effects, like whole zergs jumping in 30 secs from one end of the map to the other...Only if they already own a big chunk of the map but it would definitely skew things in favor of defending. Link to comment Share on other sites More sharing options...
Ronin.9376 Posted February 5, 2018 Author Share Posted February 5, 2018 well think out side the box this is just for fun lol Link to comment Share on other sites More sharing options...
Ardid.7203 Posted February 5, 2018 Share Posted February 5, 2018 IMO they should simply accept all the new stuff in WvW and balance from the base. The mode is already in need of a revamp so huge, It just make sense to include all the fun stuff: gliding, mounts, etc. Everything in PvE should exist in WvW: anet will need to do heavy balance anyway, trying to keep changes at a minimum haven't helped at all. Link to comment Share on other sites More sharing options...
Mewcifer.5198 Posted February 5, 2018 Share Posted February 5, 2018 At first I wanted mounts in WvW, but then I thought about the mount engage skills, now I don't want mounts in WvW. Link to comment Share on other sites More sharing options...
Oglaf.1074 Posted February 5, 2018 Share Posted February 5, 2018 @Mewcifer.5198 said:At first I wanted mounts in WvW, but then I thought about the mount engage skills, now I don't want mounts in WvW.@Oglaf.1074 said:Personally, I see no problem with mounts in WvW as long as they disable all special abilities.Basically mounts will just be extra movement speed and nothing else.That would spare Anet a major headache not only when it comes to PvP balance of the mount attacks, but also players using the special movement abilities to get somewhere they were never meant to. Link to comment Share on other sites More sharing options...
Mewcifer.5198 Posted February 5, 2018 Share Posted February 5, 2018 @Oglaf.1074 said:@Mewcifer.5198 said:At first I wanted mounts in WvW, but then I thought about the mount engage skills, now I don't want mounts in WvW.@Oglaf.1074 said:Personally, I see no problem with mounts in WvW as long as they disable all special abilities.Basically mounts will just be extra movement speed and nothing else.That would spare Anet a major headache not only when it comes to PvP balance of the mount attacks, but also players using the special movement abilities to get somewhere they were never meant to.You don't have to get all passive aggressive just because I skimmed and didn't see your post. Link to comment Share on other sites More sharing options...
Ronin.9376 Posted February 5, 2018 Author Share Posted February 5, 2018 @Mewcifer.5198 said:@Oglaf.1074 said:@Mewcifer.5198 said:At first I wanted mounts in WvW, but then I thought about the mount engage skills, now I don't want mounts in WvW.@Oglaf.1074 said:Personally, I see no problem with mounts in WvW as long as they disable all special abilities.Basically mounts will just be extra movement speed and nothing else.That would spare Anet a major headache not only when it comes to PvP balance of the mount attacks, but also players using the special movement abilities to get somewhere they were never meant to.You don't have to get all passive aggressive just because I skimmed and didn't see your post. hey please keep it peace full no calling some one out or trolling this is for fun Link to comment Share on other sites More sharing options...
Oglaf.1074 Posted February 5, 2018 Share Posted February 5, 2018 @Mewcifer.5198 said:@Oglaf.1074 said:@Mewcifer.5198 said:At first I wanted mounts in WvW, but then I thought about the mount engage skills, now I don't want mounts in WvW.@Oglaf.1074 said:Personally, I see no problem with mounts in WvW as long as they disable all special abilities.Basically mounts will just be extra movement speed and nothing else.That would spare Anet a major headache not only when it comes to PvP balance of the mount attacks, but also players using the special movement abilities to get somewhere they were never meant to.You don't have to get all passive aggressiveThat was not my intention: I merely quoted my own post rather than have to rewrite it all again. Link to comment Share on other sites More sharing options...
Ronin.9376 Posted February 5, 2018 Author Share Posted February 5, 2018 @Oglaf.1074 said:@Mewcifer.5198 said:@Oglaf.1074 said:@Mewcifer.5198 said:At first I wanted mounts in WvW, but then I thought about the mount engage skills, now I don't want mounts in WvW.@Oglaf.1074 said:Personally, I see no problem with mounts in WvW as long as they disable all special abilities.Basically mounts will just be extra movement speed and nothing else.That would spare Anet a major headache not only when it comes to PvP balance of the mount attacks, but also players using the special movement abilities to get somewhere they were never meant to.You don't have to get all passive aggressiveThat was not my intention: I merely quoted my own post rather than have to rewrite it all again.your fine lol I really like the idea ya had Link to comment Share on other sites More sharing options...
joneirikb.7506 Posted February 6, 2018 Share Posted February 6, 2018 Agreed with the disabling abilities of mounts, I'm having a hard time imaging how wvw would work if the bunny-jump or griffon flying was allowed. On the other hand, it might actually would have made it more fun fighting against T3 smc and keeps... And I do love the idea of roaming small group on a raptor-pack.So yeah, I do think the best solution I've seen so far is to keep just the passive speed advantage, equal it to the shrine bonus somehow (so those without mount can also get similar), and perhaps limit it to Desert to begin with to see how it works first?That said, even while disabling the special abilities of each mount, there is something to be said about the extra "dismount jump", I'm sure someone would find some way to exploit that to get in somewhere they shouldn't... Link to comment Share on other sites More sharing options...
Demented Sheep.1642 Posted February 6, 2018 Share Posted February 6, 2018 It woud be fun but bad for balance.The problem with the bunny and griffon are obvious but even with the raptor you can imagine what it would do to a new or free players enjoyment if they could not even keep up with a group. Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted February 6, 2018 Share Posted February 6, 2018 I would like mounts but I don't think the servers could handle it, it can't even handle minipets let alone ride-able ones. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.