Alveen.7239 Posted February 6, 2018 Share Posted February 6, 2018 Just change it back or fix it to be game-wide, don’t screw revs over for no reason Link to comment Share on other sites More sharing options...
ArenaNet Staff Karl McLain.5604 Posted February 6, 2018 ArenaNet Staff Share Posted February 6, 2018 Phase Traversal's distance check is something we'll be looking to remove (again) shortly, in an upcoming hotfix. I can't promise a specific time, as it's not my area. Link to comment Share on other sites More sharing options...
Justine.6351 Posted February 6, 2018 Share Posted February 6, 2018 They wont.They might do a complete rework of the skill but they wont simply revert because it would make them look like they don't know what they are doing.Grief, i spoke too soon i guess. Link to comment Share on other sites More sharing options...
ArthurDent.9538 Posted February 6, 2018 Share Posted February 6, 2018 @Karl McLain.5604 said:Phase Traversal's distance check is something we'll be looking to remove (again) shortly, in an upcoming hotfix. I can't promise a specific time, as it's not my area.Very good news, I hope this comes through. Link to comment Share on other sites More sharing options...
BeepBoopBap.2840 Posted February 6, 2018 Share Posted February 6, 2018 @"Karl McLain.5604" said:Phase Traversal's distance check is something we'll be looking to remove (again) shortly, in an upcoming hotfix. I can't promise a specific time, as it's not my area.But why was it even included... especially as an underhanded "bug fix"... Link to comment Share on other sites More sharing options...
Sereath.1428 Posted February 6, 2018 Share Posted February 6, 2018 @Karl McLain.5604 said:Phase Traversal's distance check is something we'll be looking to remove (again) shortly, in an upcoming hotfix. I can't promise a specific time, as it's not my area.Looking forward to this, thanks for the communication. :+1: I do have other concerns like many other people do but you guys are probably already aware of them. Link to comment Share on other sites More sharing options...
meri.9187 Posted February 6, 2018 Share Posted February 6, 2018 I appreciate the communication Karl. I may not be happy with Impossible Odds but I'm glad you guys could see the ramifications behind destroying Phase Traversal and fixing it quickly. Link to comment Share on other sites More sharing options...
witcher.3197 Posted February 6, 2018 Share Posted February 6, 2018 @Karl McLain.5604 said:Phase Traversal's distance check is something we'll be looking to remove (again) shortly, in an upcoming hotfix. I can't promise a specific time, as it's not my area.Would you consider reverting the Impossible Odds change in PvP? I understand that it was done to buff Rev in PvE but you just butchered us even more in PvP where rev was already bottom tier.And could you please consider giving us Equilibrium back and removing Rapid Flow instead? Nobody uses RF, but Equ was meta in PvP. Link to comment Share on other sites More sharing options...
Justine.6351 Posted February 6, 2018 Share Posted February 6, 2018 Well I made this thinking there was no chance it would get revert but I will post here why from my perspective the range requirement would be bad, Link to comment Share on other sites More sharing options...
Justine.6351 Posted February 6, 2018 Share Posted February 6, 2018 Impossible odds needs one of 3,RevertRemoval of ICD*ICD per unique target instead of global Link to comment Share on other sites More sharing options...
BeepBoopBap.2840 Posted February 6, 2018 Share Posted February 6, 2018 @witcher.3197 said:@Karl McLain.5604 said:Phase Traversal's distance check is something we'll be looking to remove (again) shortly, in an upcoming hotfix. I can't promise a specific time, as it's not my area.Would you consider reverting the Impossible Odds change in PvP? I understand that it was done to buff Rev in PvE but you just butchered us even more in PvP where rev was already bottom tier.And could you please consider giving us Equilibrium back and removing Rapid Flow instead? Nobody uses RF, but Equ was meta in PvP.Agree, Rapid Flow has had it's time to exist and has proven itself irrelevant. Bring back the meta trait that got dumpstered in the same spot. Link to comment Share on other sites More sharing options...
Subli.8217 Posted February 6, 2018 Share Posted February 6, 2018 @Karl McLain.5604 said:Phase Traversal's distance check is something we'll be looking to remove (again) shortly, in an upcoming hotfix. I can't promise a specific time, as it's not my area.pls bring back offhand sword block back while you're at it. or remove warriors offhand sword block too for consistency Link to comment Share on other sites More sharing options...
otto.5684 Posted February 6, 2018 Share Posted February 6, 2018 @Justine.6351 said:Impossible odds needs one of 3,RevertRemoval of ICD*ICD per unique target instead of globalWhy ICD at all? I am spending fucking 8 energy for it, and is barely dealing same damage as Jalis hammers. It is supposed to be alternative for Jalis hammers in PvE and cleave in sPvP. Link to comment Share on other sites More sharing options...
Lithril Ashwalker.6230 Posted February 6, 2018 Share Posted February 6, 2018 woah woah woah...you fix this, then what about Shadow Trap - it suffers from Line of Sight as a bloody trap! Link to comment Share on other sites More sharing options...
Sereath.1428 Posted February 6, 2018 Share Posted February 6, 2018 BTW if you are reading this @Karl McLain.5604 , in my honest opinion you should add an ICD to the new trait Brutality. Gives me the impression that you removed the quickness from Impossible Odds for the sake of balancing around that trait. And that trait right now is bound to have many balance issues in WvW. Link to comment Share on other sites More sharing options...
Scary.8034 Posted February 6, 2018 Share Posted February 6, 2018 @Karl McLain.5604Yes ! thank you, i love you man Link to comment Share on other sites More sharing options...
Wichidi.9281 Posted February 6, 2018 Share Posted February 6, 2018 @Karl McLain.5604 said:Phase Traversal's distance check is something we'll be looking to remove (again) shortly, in an upcoming hotfix. I can't promise a specific time, as it's not my area.u may wanna look into impossible odds as well because the dmg of impossible odds atm is nothing compared to the quickness aa cleave. if u honestly want to replace the quickness u should increase the dmg on impossible odds. like this its a straight up nerf to an underperforming class.have a look at metabattle.com .. theres not even a pvp build listed for rev anymore.and about phase traversal, i appreciate that u are removing the distance check. that was pretty wise everything else wouldve destroyed rev in its mobiliy / roaming role.but pls... have a look at the dmg from impossible odds with the balance team or whoever is resposible for that. im pretty sure everyone in this forum would appreciate that. Link to comment Share on other sites More sharing options...
Justine.6351 Posted February 6, 2018 Share Posted February 6, 2018 @otto.5684 said:@Justine.6351 said:Impossible odds needs one of 3,RevertRemoval of ICD*ICD per unique target instead of globalWhy ICD at all? I am spending kitten 8 energy for it, and is barely dealing same damage as Jalis hammers. It is supposed to be alternative for Jalis hammers in PvE and cleave in sPvP.kk with full berseker hammer rev and 25 might stacks impossible odds hits for 1400 crit on yellow drake thingy. Jalis hammers crit for 500.Idk how jalis hammers work as far as striking (how frequently) so you guys can take what you want from those numbers. Link to comment Share on other sites More sharing options...
LucianTheAngelic.7054 Posted February 6, 2018 Share Posted February 6, 2018 @XxsdgxX.8109 said:BTW if you are reading this @Karl McLain.5604 , in my honest opinion you should add an ICD to the new trait Brutality. Gives me the impression that you removed the quickness from Impossible Odds for the sake of balancing around that trait. And that trait right now is bound to have many balance issues in WvW.For what it's worth the quickness gain on weapon swap is actually contained to the weapon swap (legend swap doesn't proc it like weapon swap sigils). So that means hammer revs in wvw will need to get their quickness from their chronos or their FBs or they're forced to swap weapons to get quickness, which would mean they'd have to run hammer/hammer or they'll be forced into staff every 10s. Plus they also lose the 20% damage under 50% to take it. Not saying it might not be an issue, but it may not be that OP overall, since it actually requires a fair amount of setup for hammer rev to make use of it well in a zerg setting. Link to comment Share on other sites More sharing options...
Wichidi.9281 Posted February 6, 2018 Share Posted February 6, 2018 @Justine.6351 said:@otto.5684 said:@Justine.6351 said:Impossible odds needs one of 3,RevertRemoval of ICD*ICD per unique target instead of globalWhy ICD at all? I am spending kitten 8 energy for it, and is barely dealing same damage as Jalis hammers. It is supposed to be alternative for Jalis hammers in PvE and cleave in sPvP.kk with full berseker hammer rev and 25 might stacks impossible odds hits for 1400 crit on yellow drake thingy. Jalis hammers crit for 500.Idk how jalis hammers work as far as striking (how frequently) so you guys can take what you want from those numbers.that means that impossible odds dmg parameter is higher than jalis hammer.the dmg paramter for impossible odds is like 330 for rev in pvp. on marauder.while aa has a dmg parameter of like 700.the dmg parameter is the thing on ur skill discription that indicates how much a skill hits for. impossible odes DOES NOT make ur SKILL hit TWICE. impossible odds is a damaging skill itself. if u have a look at impossible odds it says " damage: ... " Link to comment Share on other sites More sharing options...
otto.5684 Posted February 6, 2018 Share Posted February 6, 2018 @Justine.6351 said:@otto.5684 said:@Justine.6351 said:Impossible odds needs one of 3,RevertRemoval of ICD*ICD per unique target instead of globalWhy ICD at all? I am spending kitten 8 energy for it, and is barely dealing same damage as Jalis hammers. It is supposed to be alternative for Jalis hammers in PvE and cleave in sPvP.kk with full berseker hammer rev and 25 might stacks impossible odds hits for 1400 crit on yellow drake thingy. Jalis hammers crit for 500.Idk how jalis hammers work as far as striking (how frequently) so you guys can take what you want from those numbers.Ohh, I thought it was around 700 one critic. 1400 is a lot. Link to comment Share on other sites More sharing options...
Justine.6351 Posted February 6, 2018 Share Posted February 6, 2018 @otto.5684 said:@Justine.6351 said:@otto.5684 said:@Justine.6351 said:Impossible odds needs one of 3,RevertRemoval of ICD*ICD per unique target instead of globalWhy ICD at all? I am spending kitten 8 energy for it, and is barely dealing same damage as Jalis hammers. It is supposed to be alternative for Jalis hammers in PvE and cleave in sPvP.kk with full berseker hammer rev and 25 might stacks impossible odds hits for 1400 crit on yellow drake thingy. Jalis hammers crit for 500.Idk how jalis hammers work as far as striking (how frequently) so you guys can take what you want from those numbers.Ohh, I thought it was around 700 one critic. 1400 is a lot. It appears to scale better with power than jalis hammers do. Link to comment Share on other sites More sharing options...
Wichidi.9281 Posted February 6, 2018 Share Posted February 6, 2018 auto attack scales up to 3-4k dmgwhile impossible odds scales up to like 1.4 with zerk?! and like 800 on marauder on golem.id rather have quickness and spam autoattacks 50% faster than 800 dmg hits with an intervall and cd Link to comment Share on other sites More sharing options...
ZeftheWicked.3076 Posted February 6, 2018 Share Posted February 6, 2018 @Alveen.7239 said:Just change it back or fix it to be game-wide, don’t screw revs over for no reason Yeah, don't make them feel like Necros! Link to comment Share on other sites More sharing options...
arnitheking.8427 Posted February 6, 2018 Share Posted February 6, 2018 since this seems to be the general rev balance thread, brutality is waayyy too strong in wvw and needs either an icd or some other form of nerf imo. Link to comment Share on other sites More sharing options...
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