Sampson.2403 Posted October 2, 2018 Share Posted October 2, 2018 Let us send an ocean of salty tears back at them and hope that they revert this change. It is blasphemy i tell you, BLASPHEMY! Link to comment Share on other sites More sharing options...
Abelisk.4527 Posted October 2, 2018 Share Posted October 2, 2018 Yeah but we can trade the boonstrip for 10% extra damage now Link to comment Share on other sites More sharing options...
Clownmug.8357 Posted October 2, 2018 Share Posted October 2, 2018 I guess they couldn't figure out how to fix the mid-dodge stuns. :p Link to comment Share on other sites More sharing options...
Mega.5791 Posted October 2, 2018 Share Posted October 2, 2018 Revert this immediately or I will tell the inquisition! Link to comment Share on other sites More sharing options...
Bossun.2046 Posted October 2, 2018 Share Posted October 2, 2018 Good job anet, good job. :) Link to comment Share on other sites More sharing options...
Sampson.2403 Posted October 2, 2018 Author Share Posted October 2, 2018 @Abelisk.4527 said:Yeah but we can trade the boonstrip for 10% extra damage nowHmm! One speaks of a potential trade off? Explain more plz! (donates a sewer rat to the gods in the mean time) Link to comment Share on other sites More sharing options...
Mega.5791 Posted October 2, 2018 Share Posted October 2, 2018 @Sampson.2403 said:@"Abelisk.4527" said:Yeah but we can trade the boonstrip for 10% extra damage nowHmm! One speaks of a potential trade off? Explain more plz! (donates a sewer rat to the gods in the mean time)"Egotism: This is a new Master tier Domination trait that replaces the slot left open by Blurred Inscriptions. It increases outgoing damage by 10% against foes with lower health than the mesmer. This trait is now split between modes and increases damage by 5% in PvP and WvW."But I think boonstrip is still better. Might be a choice though. But STUNNN! Link to comment Share on other sites More sharing options...
Abelisk.4527 Posted October 2, 2018 Share Posted October 2, 2018 I didn't see the 5% split... meh lol Link to comment Share on other sites More sharing options...
Xstein.2187 Posted October 2, 2018 Share Posted October 2, 2018 At the end of March Arnet net be like:"lets lower the damage of mirror blade by 14% and then add 5% damage later as trait to compete with shattered concentration, that way we can nerf em hard while making it look like they got a buff!!!!!!!" Link to comment Share on other sites More sharing options...
NICENIKESHOE.7128 Posted October 2, 2018 Share Posted October 2, 2018 When it got changed to 15s CD it already has little directed use outside of opening attack.Now people will finally recognise the overpowered rending shatter :P Link to comment Share on other sites More sharing options...
Daishi.6027 Posted October 2, 2018 Share Posted October 2, 2018 Stun removal is going to be annoying vs some matchups, locking down and shattering a very slippery thief in particular.As for Egotism 5% is kind of low to be worth it with the amount of boons flying around.10% PvP would be competitive, and a reasonable trade off to boonstrip since you no longer get reliable stuns. I hope this is just an early lowball to be buffed.People will still complain about one shots, but now that there is no quick stun there’s no excuse for failing to doge. Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted October 2, 2018 Share Posted October 2, 2018 @"Daishi.6027" said:no excuse for failing to doge.one must never fail to doge! Link to comment Share on other sites More sharing options...
Daishi.6027 Posted October 3, 2018 Share Posted October 3, 2018 @Stand The Wall.6987 said:@"Daishi.6027" said:no excuse for failing to doge.one must never fail to doge!I don’t get the meme sorry.But obviously to a reasonable degree, everyone screws up from time to time and all anyone can do is learn from it.A power shatter with a stun was already a reasonable expectation for someone to avoid... But if someone regularly eats power shatters and struggles against it, that is kind of on them to rise above it, even more so now without a instant stun. Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted October 3, 2018 Share Posted October 3, 2018 @Daishi.6027 said:@Stand The Wall.6987 said:@Daishi.6027 said:no excuse for failing to doge.one must never fail to doge!I don’t get the meme sorry.Doge is a well known Meme and it came up because you spelt dodge wrong. Link to comment Share on other sites More sharing options...
Darknicrofia.2604 Posted October 3, 2018 Share Posted October 3, 2018 Also, how does anyone on the internet not know the doge meme? Much less someone that plays an MMO? Link to comment Share on other sites More sharing options...
Daishi.6027 Posted October 3, 2018 Share Posted October 3, 2018 LOL Rip me. Link to comment Share on other sites More sharing options...
Sampson.2403 Posted October 3, 2018 Author Share Posted October 3, 2018 The stun power shatter mirage was the only reason that i have been playing this game lately. For that reason alone, Anet should consider reverting this change. Link to comment Share on other sites More sharing options...
Fat Disgrace.4275 Posted October 3, 2018 Share Posted October 3, 2018 @Sampson.2403 said:The stun power shatter mirage was the only reason that i have been playing this game lately. For that reason alone, Anet should consider reverting this change.I tried the build and never enjoyed it. Blowing people up with An instant stun (from range) was pretty boring and pretty mind numbing after a while, though we still have rangers and deadeyes. Link to comment Share on other sites More sharing options...
Daishi.6027 Posted October 3, 2018 Share Posted October 3, 2018 @Sampson.2403 said:The stun power shatter mirage was the only reason that i have been playing this game lately. For that reason alone, Anet should consider reverting this change.It’s a shame you lost your most enjoyable playstyle but you can still achieve the damage quickly it’s just harder without a reliable stun.I personally never liked the idea of Mesmers being tied to that combo, to many become reliant on it, and anyone decent who is aware of your presence can easily avoid it with a decent read even with the stun. Also unlike thief you can’t just delay burst by constantly re-stealthing. So in some ways I think it’ll be fine, but some matchups will be much more annoying.The thing I don’t get, Condi mirage is much stronger, and harder to mitigate its output... They already nerfed vigor and jaunts, which hurt power too even though it had much more counter play, so then why follow it up with a direct nerf to pretty much every power spec that directly harms a ton of matchups? Link to comment Share on other sites More sharing options...
Sampson.2403 Posted October 3, 2018 Author Share Posted October 3, 2018 You still get the bonus damage from Mental Anguish and Superiority Complex on a dazed target (you can't activate a skill while dazed), right? Daze lasts 50% longer now. So, the burst is still there, and the window to land is even longer than before, but daze is obviously weaker than stun. OOFIES, Now I realize that I don't even know how daze exactly works in GW2. Can someone explain how daze works as far as PvP is concerned? Link to comment Share on other sites More sharing options...
Mega.5791 Posted October 3, 2018 Share Posted October 3, 2018 @"Sampson.2403" said:You still get the bonus damage from Mental Anguish and Superiority Complex on a dazed target (you can't activate a skill while dazed), right? Daze lasts 50% longer now. So, the burst is still there, and the window to land is even longer than before, but daze is obviously weaker than stun. OOFIES, Now I realize that I don't even know how daze exactly works in GW2. Can someone explain how daze works as far as PvP is concerned?https://wiki.guildwars2.com/wiki/DazeThe main issue is, that your enemy can dodge while being dazed and does not have to use a stun breaker for that. That makes the burst much harder to land. Especially thieves were tough before and with this change become even more difficult to counterpressure. Link to comment Share on other sites More sharing options...
Endo.1652 Posted October 4, 2018 Share Posted October 4, 2018 The old version was bugged, ever notice the mantra mesmers hitting you mid dodge? its because the trait procced the stun to interrupt dodges on some instances. so the trait got reworked Link to comment Share on other sites More sharing options...
Tiah.3091 Posted October 4, 2018 Share Posted October 4, 2018 @"Endorphin.9147" said:The old version was bugged, ever notice the mantra mesmers hitting you mid dodge? its because the trait procced the stun to interrupt dodges on some instances. so the trait got reworkedIf the wanted to fix that buggy interaction, they could have replaced stun with simple root. I.e., " ADD 1 second root, when you successfully daze a target (15s cooldown)"Since root+daze is effectively a stun.(Assuming, that ADDING root won't be possible mid-dodge, ofc.)P.S.In all the honesty, I don't think, that Mantra-Shatter Mirage was balanced, nor OK build.I play power mirage myself (not shatter).I did try it, found it boring AF and never came back. Link to comment Share on other sites More sharing options...
FyzE.3472 Posted October 4, 2018 Share Posted October 4, 2018 @Stand The Wall.6987 said:@Daishi.6027 said:no excuse for failing to doge.one must never fail to doge!Your post deserves more likes. Made my day :-D Link to comment Share on other sites More sharing options...
idolin.2831 Posted October 4, 2018 Share Posted October 4, 2018 @Tiah.3091 said:@"Endorphin.9147" said:The old version was bugged, ever notice the mantra mesmers hitting you mid dodge? its because the trait procced the stun to interrupt dodges on some instances. so the trait got reworkedIf the wanted to fix that buggy interaction, they could have replaced stun with simple root. I.e., " ADD 1 second root, when you successfully daze a target (15s cooldown)"Since root+daze is effectively a stun.(Assuming, that ADDING root won't be possible mid-dodge, ofc.)P.S.In all the honesty, I don't think, that Mantra-Shatter Mirage was balanced, nor OK build.I play power mirage myself (not shatter).I did try it, found it boring AF and never came back.Actually, if by root you mean immobilized, then it would take a condi cleanse AND a stun break to remove the "stun" effect - while with a normal stun you can just stun break out of it. Link to comment Share on other sites More sharing options...
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