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Regarding Core Guard


Ovark.2514

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@Liza.2758 dude, you did not read a fucking thing and just responded blindly. The first thing I said is people play builds cuz they are fun not cuz they are efficient. Then you proceed to tell me it ain’t efficient ?

On another note, anyone with decent game knowledge and understanding can take any synergistic build to P1.

Also, highly important note for you and honestly most posters. Unless you are playing as a side roamer/side noder build, your 1v1 effectiveness means absolutely nothing. And seriously, core guardian (and most dps guardian builds) are not strong solo and are not designed to be strong solo. The game structure and balance are not designed around how well classes perform solo.

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@Nath Forge Tempete.1645 said:

@dominik.9721 said:core guard is weak.there was 0 core guards in tol finals, winrate of most core guards in Season 10.232 is around 50%, no core guard in top 10,also gets hardcountered by dp thiefs. core guard just gets cyberbullied by Mirage mains.

Last season core guard winrate was second place after boonbeast ! got the stat from Ben live on twitch like some weeks ago !

Can I get a screen cap of this?

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@mortrialus.3062 said:

@dominik.9721 said:core guard is weak.there was 0 core guards in tol finals, winrate of most core guards in Season 10.232 is around 50%, no core guard in top 10,also gets hardcountered by dp thiefs. core guard just gets cyberbullied by Mirage mains.

Last season core guard winrate was second place after boonbeast ! got the stat from Ben live on twitch like some weeks ago !

Can I get a screen cap of this?

A screen cap of twitch chat that happened at the end of last sPvP season ? You're optimistic (or sceptic cause you don't think that info is correct)

But hey i'm not here to pretend I'm speaking the holy truth ... just saying What I saw BEn typed in the chat.

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@Nath Forge Tempete.1645 said:

@dominik.9721 said:core guard is weak.there was 0 core guards in tol finals, winrate of most core guards in Season 10.232 is around 50%, no core guard in top 10,also gets hardcountered by dp thiefs. core guard just gets cyberbullied by Mirage mains.

Last season core guard winrate was second place after boonbeast ! got the stat from Ben live on twitch like some weeks ago !

Can I get a screen cap of this?

A screen cap of twitch chat that happened at the end of last sPvP season ? You're optimistic (or sceptic cause you don't think that info is correct)

But hey i'm not here to pretend I'm speaking the holy truth ... just saying What I saw BEn typed in the chat.

I believe it but it would be nice to post around as reference.

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@zionophir.6845 said:

@Brandon Uzumaki.1524 said:Yay, you problems are now solved, Core Guard will be 100% useless (even on PvE) when next patch hit hehehe.But it was also a indirect nerf to Dragonhunter too lol.

lel? just up++ your precision and errting is solved.

The problem with nerfing critital hit chance, is that more assassin's gear is required to reach the cap. This means you run less zerker gear and so lowers power, which lowers DPS. This is a much bigger problem in PvP as it would require you to run a different amulet - which probably just makes it too weak to use.

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@Brandon Uzumaki.1524 said:Yay, you problems are now solved, Core Guard will be 100% useless (even on PvE) when next patch hit hehehe.But it was also a indirect nerf to Dragonhunter too lol.

Core Guardian will still have an effective 50% crit chance since they have loads of fury up time Righteous Instinct while still running a Valk amulet. The trait was hilariously overtuned. People whined about Signet of Midnight proving 20% condition duration which was about 120 more stats than other Signet skills and traits that provide stats directly. Righteous Instinct in it's current for is literally an effortless 1,000 free precision because of how omnipresent retaliation is for guardians.

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Even with RI at 50% core guardian didn't reach 100% critical chance, it was 85% (including fury). It was ok. Not good. Just ok (ideally you want 100%). With RI at 50% and a valkyrie amulet, it's 60% critical chance. It is certainly not good, not ok either, in fact it's crap. So core guardian have to change valkyrie amulet for one giving precision. And the closer is marauder amulet. But core guardian lose 4000 life. For a character with low life pool that's...problematic.

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@Manakel Angel.1047 said:Even with RI at 50% core guardian didn't reach 100% critical chance, it was 85% (including fury). It was ok. Not good. Just ok (ideally you want 100%). With RI at 50% and a valkyrie amulet, it's 60% critical chance. It is certainly not good, not ok either, in fact it's kitten. So core guardian have to change valkyrie amulet for one giving precision. And the closer is marauder amulet. But core guardian lose 4000 life. For a character with low life pool that's...problematic.

Yeah. It's a shame that with a Valk amulet core guardian will only have critical hit chance only 10% less than every other Power Crit specs while having close to 400 more Vitality and Ferocity that those builds won't get.

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@mortrialus.3062 said:

@Manakel Angel.1047 said:Even with RI at 50% core guardian didn't reach 100% critical chance, it was 85% (including fury). It was ok. Not good. Just ok (ideally you want 100%). With RI at 50% and a valkyrie amulet, it's 60% critical chance. It is certainly not good, not ok either, in fact it's kitten. So core guardian have to change valkyrie amulet for one giving precision. And the closer is marauder amulet. But core guardian lose 4000 life. For a character with low life pool that's...problematic.

Yeah. It's a shame that with a Valk amulet core guardian will only have critical hit chance only 10% less than every other Power Crit specs while having close to 400 more Vitality and Ferocity that those builds won't get.

And its still not as OP as mirage or boonbeast or holo or DE.. Even Weavers can shite on core if they dodge the first burst.And what do we do? we nerf it cuz logic.

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@sephiroth.4217 said:

@Manakel Angel.1047 said:Even with RI at 50% core guardian didn't reach 100% critical chance, it was 85% (including fury). It was ok. Not good. Just ok (ideally you want 100%). With RI at 50% and a valkyrie amulet, it's 60% critical chance. It is certainly not good, not ok either, in fact it's kitten. So core guardian have to change valkyrie amulet for one giving precision. And the closer is marauder amulet. But core guardian lose 4000 life. For a character with low life pool that's...problematic.

Yeah. It's a shame that with a Valk amulet core guardian will only have critical hit chance only 10% less than every other Power Crit specs while having close to 400 more Vitality and Ferocity that those builds won't get.

And its still not as OP as mirage or boonbeast or holo or DE.. Even Weavers can kitten on core if they dodge the first burst.And what do we do? we nerf it cuz logic.

DE is receiving a 66% nerf to Silent Scope I think we'll all appreciate.

Mirage Cloak going down to .75 seconds is going to seriously eat into their overall evade up time. Confusion traits Cry of Pain and Ineptitude received 50% nerfs in stacks and duration respectively. Axe received a 66% nerf in Imaginary Axes's torment stacks, as well as a hit to it's ability to home onto players, and Axes of Symmetry received a 50%ish nerf in confusion stacks.

I literally made a thread about how Boonbeast walked away from this patch with a slap on the wrist. You're welcome to add your voice here. Holo lack of nerfs also baffling, you're welcome to make a thread about it. Neither would have happened if I was in charge of balancing.

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@Brandon Uzumaki.1524 said:Yay, you problems are now solved, Core Guard will be 100% useless (even on PvE) when next patch hit hehehe.But it was also a indirect nerf to Dragonhunter too lol.

Huh??DH doesn't care about any of that stuff. That's all a core line, what are you actually smoking? Someone posted up the fact DH doesn't run the same line. They run Virtue, Valor, and DH?

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@mortrialus.3062 said:

@Manakel Angel.1047 said:Even with RI at 50% core guardian didn't reach 100% critical chance, it was 85% (including fury). It was ok. Not good. Just ok (ideally you want 100%). With RI at 50% and a valkyrie amulet, it's 60% critical chance. It is certainly not good, not ok either, in fact it's kitten. So core guardian have to change valkyrie amulet for one giving precision. And the closer is marauder amulet. But core guardian lose 4000 life. For a character with low life pool that's...problematic.

Yeah. It's a shame that with a Valk amulet core guardian will only have critical hit chance only 10% less than every other Power Crit specs while having close to 400 more Vitality and Ferocity that those builds won't get.

And its still not as OP as mirage or boonbeast or holo or DE.. Even Weavers can kitten on core if they dodge the first burst.And what do we do? we nerf it cuz logic.

DE is receiving a 66% nerf to Silent Scope I think we'll all appreciate.

Mirage Cloak going down to .75 seconds is going to seriously eat into their overall evade up time. Confusion traits Cry of Pain and Ineptitude received 50% nerfs in stacks and duration respectively. Axe received a 66% nerf in Imaginary Axes's torment stacks, as well as a hit to it's ability to home onto players, and Axes of Symmetry received a 50%ish nerf in confusion stacks.

I literally made a thread about how Boonbeast walked away from this patch with a slap on the wrist. You're welcome to add your voice here. Holo lack of nerfs also baffling, you're welcome to make a thread about it. Neither would have happened if I was in charge of balancing.

and they will still be stronger than core guard and dh even if they left RI alone.

Side note: shaving off .25s worth of dodge isn't going to do much in the grand scheme of things either.

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@mortrialus.3062 said:

@Manakel Angel.1047 said:Even with RI at 50% core guardian didn't reach 100% critical chance, it was 85% (including fury). It was ok. Not good. Just ok (ideally you want 100%). With RI at 50% and a valkyrie amulet, it's 60% critical chance. It is certainly not good, not ok either, in fact it's kitten. So core guardian have to change valkyrie amulet for one giving precision. And the closer is marauder amulet. But core guardian lose 4000 life. For a character with low life pool that's...problematic.

Yeah. It's a shame that with a Valk amulet core guardian will only have critical hit chance only 10% less than every other Power Crit specs while having close to 400 more Vitality and Ferocity that those builds won't get.

Have you seen core guardian's class mechanics? Virtues with shitty passives and a slightly less shitty active?

You really wanna compare that to Photon Forge, Full Counter, Mirage Cloak and Beast Mode?

There is a reason for Core Guardian needing the extra precision, mate.

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@Sorem.9157 said:

@Manakel Angel.1047 said:Even with RI at 50% core guardian didn't reach 100% critical chance, it was 85% (including fury). It was ok. Not good. Just ok (ideally you want 100%). With RI at 50% and a valkyrie amulet, it's 60% critical chance. It is certainly not good, not ok either, in fact it's kitten. So core guardian have to change valkyrie amulet for one giving precision. And the closer is marauder amulet. But core guardian lose 4000 life. For a character with low life pool that's...problematic.

Yeah. It's a shame that with a Valk amulet core guardian will only have critical hit chance only 10% less than every other Power Crit specs while having close to 400 more Vitality and Ferocity that those builds won't get.

Have you seen core guardian's class mechanics? Virtues with kitten passives and a slightly less kitten active?

You really wanna compare that to Photon Forge, Full Counter, Mirage Cloak and Beast Mode?

There is a reason for Core Guardian needing the extra precision, mate.

Won't be an issue after next patch. Core guard will be dead

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@"AngelLovesFredrik.6741" said:

@Manakel Angel.1047 said:Even with RI at 50% core guardian didn't reach 100% critical chance, it was 85% (including fury). It was ok. Not good. Just ok (ideally you want 100%). With RI at 50% and a valkyrie amulet, it's 60% critical chance. It is certainly not good, not ok either, in fact it's kitten. So core guardian have to change valkyrie amulet for one giving precision. And the closer is marauder amulet. But core guardian lose 4000 life. For a character with low life pool that's...problematic.

Yeah. It's a shame that with a Valk amulet core guardian will only have critical hit chance only 10% less than every other Power Crit specs while having close to 400 more Vitality and Ferocity that those builds won't get.

Have you seen core guardian's class mechanics? Virtues with kitten passives and a slightly less kitten active?

You really wanna compare that to Photon Forge, Full Counter, Mirage Cloak and Beast Mode?

There is a reason for Core Guardian needing the extra precision, mate.

Won't be an issue after next patch. Core guard will be dead

It isn't an issue now. Only at lower/mid tiers where players cannot press the Dodge key correctly. Not saying that is not relevant, but this is not how ArenaNet should've had addressed it.

Core Guardians are one of the few builds that can give a proper Mirage a hard time. What do you think that is going to happen after this patch? Even with Mirage nerfs, if the dogs are gone, cats will be out of the box.

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@Sorem.9157 said:

@"AngelLovesFredrik.6741" said:

@Manakel Angel.1047 said:Even with RI at 50% core guardian didn't reach 100% critical chance, it was 85% (including fury). It was ok. Not good. Just ok (ideally you want 100%). With RI at 50% and a valkyrie amulet, it's 60% critical chance. It is certainly not good, not ok either, in fact it's kitten. So core guardian have to change valkyrie amulet for one giving precision. And the closer is marauder amulet. But core guardian lose 4000 life. For a character with low life pool that's...problematic.

Yeah. It's a shame that with a Valk amulet core guardian will only have critical hit chance only 10% less than every other Power Crit specs while having close to 400 more Vitality and Ferocity that those builds won't get.

Have you seen core guardian's class mechanics? Virtues with kitten passives and a slightly less kitten active?

You really wanna compare that to Photon Forge, Full Counter, Mirage Cloak and Beast Mode?

There is a reason for Core Guardian needing the extra precision, mate.

Won't be an issue after next patch. Core guard will be dead

It isn't an issue now. Only at lower/mid tiers where players cannot press the Dodge key correctly. Not saying that is not relevant, but this is not how ArenaNet should've had addressed it.Funny, where have I heard that before? Oh yeah from Mirages, Boonbeasts, Holosmiths and Deadeyes every time parts of their class gets criticized.

Core Guardians are one of the few builds that can give a proper Mirage a hard time. What do you think that is going to happen after this patch? Even with Mirage nerfs, if the dogs are gone, cats will be out of the box.

Most of Condition Mirage's kit in PvP received a 50-66% nerf in condition damage out put, specifically the shatters and the hardest hitting axe skills. The 25% crit chance loss translates into about a 10% drop in total damage out put for guardians mathematically.

Heck against a burning target, which core guardian has very high uptime of, with your permanent fury uptime core guardian still has 60% crit chance.

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@mortrialus.3062 said:

@"AngelLovesFredrik.6741" said:

@Manakel Angel.1047 said:Even with RI at 50% core guardian didn't reach 100% critical chance, it was 85% (including fury). It was ok. Not good. Just ok (ideally you want 100%). With RI at 50% and a valkyrie amulet, it's 60% critical chance. It is certainly not good, not ok either, in fact it's kitten. So core guardian have to change valkyrie amulet for one giving precision. And the closer is marauder amulet. But core guardian lose 4000 life. For a character with low life pool that's...problematic.

Yeah. It's a shame that with a Valk amulet core guardian will only have critical hit chance only 10% less than every other Power Crit specs while having close to 400 more Vitality and Ferocity that those builds won't get.

Have you seen core guardian's class mechanics? Virtues with kitten passives and a slightly less kitten active?

You really wanna compare that to Photon Forge, Full Counter, Mirage Cloak and Beast Mode?

There is a reason for Core Guardian needing the extra precision, mate.

Won't be an issue after next patch. Core guard will be dead

It isn't an issue now. Only at lower/mid tiers where players cannot press the Dodge key correctly. Not saying that is not relevant, but this is not how ArenaNet should've had addressed it.Funny, where have I heard that before? Oh yeah from Mirages, Boonbeasts, Holosmiths and Deadeyes every time parts of their class gets criticized.

Core Guardians are one of the few builds that can give a proper Mirage a hard time. What do you think that is going to happen after this patch? Even with Mirage nerfs, if the dogs are gone, cats will be out of the box.

Most of Condition Mirage's kit in PvP received a 50-66% nerf in condition damage out put, specifically the shatters and the hardest hitting axe skills. The 25% crit chance loss translates into about a 10% drop in total damage out put for guardians mathematically.

Heck against a burning target, which core guardian has very high uptime of, with your permanent fury uptime core guardian still has 60% crit chance.

60% uptime isn't enough, guard damage was already sub-par. It had an okay burst, good if you blew everything and it actually hit. It didn't have enough damage to kill prot holos, Boonbeasts, chronos or even staff chaos Mirages if they played well.After this patch you need to move to Marauder because of the crit chance, meaning not only do you lose 3.5k health. You also lose 450 ferocity.

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@mortrialus.3062 said:

@"AngelLovesFredrik.6741" said:

@Manakel Angel.1047 said:Even with RI at 50% core guardian didn't reach 100% critical chance, it was 85% (including fury). It was ok. Not good. Just ok (ideally you want 100%). With RI at 50% and a valkyrie amulet, it's 60% critical chance. It is certainly not good, not ok either, in fact it's kitten. So core guardian have to change valkyrie amulet for one giving precision. And the closer is marauder amulet. But core guardian lose 4000 life. For a character with low life pool that's...problematic.

Yeah. It's a shame that with a Valk amulet core guardian will only have critical hit chance only 10% less than every other Power Crit specs while having close to 400 more Vitality and Ferocity that those builds won't get.

Have you seen core guardian's class mechanics? Virtues with kitten passives and a slightly less kitten active?

You really wanna compare that to Photon Forge, Full Counter, Mirage Cloak and Beast Mode?

There is a reason for Core Guardian needing the extra precision, mate.

Won't be an issue after next patch. Core guard will be dead

It isn't an issue now. Only at lower/mid tiers where players cannot press the Dodge key correctly. Not saying that is not relevant, but this is not how ArenaNet should've had addressed it.Funny, where have I heard that before? Oh yeah from Mirages, Boonbeasts, Holosmiths and Deadeyes every time parts of their class gets criticized.

Core Guardians are one of the few builds that can give a proper Mirage a hard time. What do you think that is going to happen after this patch? Even with Mirage nerfs, if the dogs are gone, cats will be out of the box.

Most of Condition Mirage's kit in PvP received a 50-66% nerf in condition damage out put, specifically the shatters and the hardest hitting axe skills. The 25% crit chance loss translates into about a 10% drop in total damage out put for guardians mathematically.

Heck against a burning target, which core guardian has very high uptime of, with your permanent fury uptime core guardian still has 60% crit chance.

Are we really comparing the number of abilities you have to dodge when you're fighting a core guardian to the ones where you're fighting a mirage? Dueling potential? Their effectiveness versus experienced players? Are we talking about the same classes at all?

If you are, i'm done here.

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