SeikeNz.3526 Posted October 2, 2019 Share Posted October 2, 2019 pug teams always ignore nodes and ignore you if u tell them to take points, then they report you if get mad at them, so just give us a death match option so we can win only killing people Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted October 2, 2019 Share Posted October 2, 2019 Can confirm... I am one of those pugs.I have no interest in capturing another empty node while everyone is having fun fighting each other on mid. Link to comment Share on other sites More sharing options...
Tycura.1982 Posted October 2, 2019 Share Posted October 2, 2019 But muh circlequest. How will I ever play point monkey? Link to comment Share on other sites More sharing options...
Arkantos.7460 Posted October 2, 2019 Share Posted October 2, 2019 we already had deathmatches .... were boring and no one played them after 2 days Link to comment Share on other sites More sharing options...
RedShark.9548 Posted October 2, 2019 Share Posted October 2, 2019 @Arkantos.7460 said:we already had deathmatches .... were boring and no one played them after 2 daysThis.There was a deathmatch map, it was bad.Pugs are even more useless there, because they all played those selfish dmg builds that did nothing for the group and exploded instantly in the aoes of 5 enemies. Link to comment Share on other sites More sharing options...
Durzlla.6295 Posted October 2, 2019 Share Posted October 2, 2019 Honestly I’d much rather have a game mode closer to like stronghold, where the objective isn’t standing in circle based. The main problem I notice with conquest PUGs is they refuse to get off point, so when the point becomes a cesspit of AoE the PUGs throw themselves into it and die. Where in stronghold that was never a problem since the objectives were all channel based IE you had to kill the enemy first anyway. @Arkantos.7460 said:we already had deathmatches .... were boring and no one played them after 2 daysThe death matches we had were badly designed, it was first to 500 points won, and every death was 5 points. If it was more of a “last team standing” sort of death match, maybe with some secondary objectives spread out on the map to incentivize not just a 5v5 death ball or something i think it could be promising. Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted October 2, 2019 Share Posted October 2, 2019 What about a deathmatch mode in a map half the size of wvw with keeps and structures like that are in wvw. A ton of players in a map like wvw just running around in free for all would be a blast imo. Link to comment Share on other sites More sharing options...
Paradoxoglanis.1904 Posted October 2, 2019 Share Posted October 2, 2019 deathmatch doesnt have to be perfect. It just has to be better than conquest which wouldnt be that hard. Conquest is pretty terrible right now with such low populations causing huge differences in player skill. At least in deathmatch you dont have to rely on teammates to rotate properly. Link to comment Share on other sites More sharing options...
Eddbopkins.2630 Posted October 2, 2019 Share Posted October 2, 2019 One game mode for the entirety of a games life span is just plan stupid thinking. Specially when your predecessor has so much. Link to comment Share on other sites More sharing options...
Widmo.3186 Posted October 2, 2019 Share Posted October 2, 2019 Copy/paste WoW Battlegrounds and Ill be happy. Link to comment Share on other sites More sharing options...
Bigpapasmurf.5623 Posted October 2, 2019 Share Posted October 2, 2019 BringCourtyardBack Link to comment Share on other sites More sharing options...
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