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New elite spec weapon?


WERN.2836

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1 hour ago, sajah varel.9261 said:

Personally I would like scepter + focus. No class has access to scepter + focus but not staff. Plus it would add choices to the weapon mix (base engineer only has 1 mainhand and it's ranged, so you can't just add an off hand).

Th--..

Oh my God.

I've never thought of it like that.
We are disqualified from getting an Off-Hand weapon in our Elite Specs unless it's paired with something else.

 

You're entirely right. We don't have any other weapon than pistol, which means anything that solely adds an Off-Hand would be incredibly unfair and disadvantageous to the extreme, because we don't have any choice of how to play with it, unlike other classes. That's actually a brilliant line of logic.

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4 minutes ago, Kusumura.8642 said:

Th--..

Oh my God.

I've never thought of it like that.
We are disqualified from getting an Off-Hand weapon in our Elite Specs unless it's paired with something else.

 

You're entirely right. We don't have any other weapon than pistol, which means anything that solely adds an Off-Hand would be incredibly unfair and disadvantageous to the extreme, because we don't have any choice of how to play with it, unlike other classes. That's actually a brilliant line of logic.

It's been a common observation. Personally, though, I'm inclined to think that it should be used to argue for an additional core weapon. A one-handed melee weapon on core would both give offhands an additional weapon to pair with, and mean that they don't have to keep adding melee weapons to elite specialisations.

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4 hours ago, draxynnic.3719 said:

It's been a common observation. Personally, though, I'm inclined to think that it should be used to argue for an additional core weapon. A one-handed melee weapon on core would both give offhands an additional weapon to pair with, and mean that they don't have to keep adding melee weapons to elite specialisations.

Yeah, mace as a core weapon got requested a ton already. But I doubt that after such a long time Anet will ever make such additions to core anymore. It is all about elite specs now.

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6 hours ago, sajah varel.9261 said:

Personally I would like scepter + focus. No class has access to scepter + focus but not staff. Plus it would add choices to the weapon mix (base engineer only has 1 mainhand and it's ranged, so you can't just add an off hand).

 

Yah I have a bit concern about that since core engie can use only 1 mh weapon and 2 oh weapons so if we get a new oh weapon, we have only 1 mh choice and if we get new oh, it's gonna be like holo and we may end up using engie tools like the same.

 

I really expect to get a 2-h weapon for higher choices for weapon skills like greatsword or staff. Both of them can be either melee or range, physical or magical depend on the elite spec mechanics.

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2 hours ago, WERN.2836 said:

 

Yah I have a bit concern about that since core engie can use only 1 mh weapon and 2 oh weapons so if we get a new oh weapon, we have only 1 mh choice and if we get new oh, it's gonna be like holo and we may end up using engie tools like the same.

 

I really expect to get a 2-h weapon for higher choices for weapon skills like greatsword or staff. Both of them can be either melee or range, physical or magical depend on the elite spec mechanics.

Yeah, I'm expecting a 2H something as well, if for no other reason than Holo kind of showed just how we can't do anything with our lack of Core engie weapons.

Like.. I've tried. TRIED. My best to make Sword/Pistol work. Lord, I've tried my best, I've tried all stat spreads.. but it really just doesn't play well. One is a Power-based weapon that is just there while our Power-based, "Uber-moves" (Holoforge) are cooling down (.. a pun my soul, if you see what I did there). And one has a condi-based burst, and a CC that honestly gets misfired more than genuinely used.

You would think Viper's, but then our Power is too low (And we don't get any of the bombastic crits that just ride from cruise-control mode with Holosmith). You'd think a Condi-based build, but.. yeah, we all know the amount of effort that goes into playing it (And the Keyboard Piano of diving in and out of kits at muscle-memory, lightning speed), and you're honestly not going to be doing that with Sword/Pistol, you'd just go Dual Pistol... if not Pistol/Shield to take up some CC-break and cover our meagre defensive bases. No to mention that for Holosmith, that's meaningless - Holoforge does not have strong enough DoT's to do much with. You have skill 4, and then... Uhhh. Skill 2 on the Sword?

 

We desperately need more Core weapons before we can really get comfortable with taking 1H mainhands, let alone off-hands.

Edited by Kusumura.8642
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I am very much hoping for staff.

 

The fantasy of a more mage-like engineer is definitely something I would like to see if Arena-Net can pull off.

 

As for the core sets, I definitely see why the devs would not want to add more, but I think that is all the  more argument that all those weapons get another pass.They should all aggressively scale with both power and condi. And shield should just have high base stats to work with either.

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1 hour ago, lorddarkflare.9186 said:

The fantasy of a more mage-like engineer is definitely something I would like to see

I don't think I have ever seen a mage-like engineer depicted anywhere, what do they do?

As for the new E spec weapon, I hope it's dual mace so we can bonk our amazing golems with both hands.

Edited by Roads.5130
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12 hours ago, Kodama.6453 said:

Yeah, mace as a core weapon got requested a ton already. But I doubt that after such a long time Anet will ever make such additions to core anymore. It is all about elite specs now.

Probably, but revenant did get trident in the end so there's still hope, especially if AreneNet realises how much the lack of core weapons is limiting their options for elite specialisations.

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1 hour ago, Nazarick.9653 said:

If we got a dot spec with the diamond fire icon, I'd say torch is most likely...but I think it'll be the last one revealed so plenty of time to speculate. (the first 3 reveals were on popular classes, while engi is the least popular iirc)

I just really hope we don't get an offhand weapon... since we just have mainhand pistol to pair it with for new builds, while it also just provides 2 new weapon skills. It would feel pretty terrible when it comes to craft new exciting builds as an engineer.

 

We should get at least a mainhand weapon imo, 2 handed (staff?) or dual wielding (double maces?) would be better.

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I  personally hope for either dual Mace or dual Dagger, but as range weapons 🙂 But I could also imagin Scepter with Focus or Staff. But i really want Maces on range like Thors Hammer 🙂 And dual weapons would allow more combination like Mace with Shield or Pistol with Mace, or Dual Mace. Since our core arsenal lacks.
Hopefully a true range weapon at least. Too many of our range weapon arsenal has to be used on closer range to be effective 😅

Did I mention i really want maces? 😛


 

 

Edited by NeroBoron.7285
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1 hour ago, Lurker.3609 said:

It's been leaked during beta event - it's mace. Couldn't have been more disappointed. 
Hopefully they'll make up for it with awesome new mechanics and skills.

Really really really hope its not another melee spec... again...

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