Vancho.8750 Posted August 18, 2021 Share Posted August 18, 2021 As we know to save time some skills are copy of other specks animations, which is not totally bad because it saves dev time but copying the same skill with different particle effects gets kind of old. Why aren't NPC skills used as a base for character skills? For example the Mordrem Archer shot that leaves a damage trail or the hoverboard Forged that has blades spinning around him and has laser beam eyes, it is not like the skills are not in the game already. 4 1 Link to comment Share on other sites More sharing options...
Xanadrine.4352 Posted August 18, 2021 Share Posted August 18, 2021 (edited) I have been hearing this about the new elites, how people wished they used more new animation/visuals than old Edited August 18, 2021 by Zuldari.3940 Link to comment Share on other sites More sharing options...
Telgum.6071 Posted August 18, 2021 Share Posted August 18, 2021 I hope this is a result of being still under development and is not part of the final product, it is very poor and mediocre to reuse the very same animations of other classes. 4 Link to comment Share on other sites More sharing options...
Dralnalak.4150 Posted August 18, 2021 Share Posted August 18, 2021 They have plenty of time to finish polishing the art. You get the system working and balanced first. Why spend weeks making perfect animations when the power may be completely different by the time it is release, therefore wasting all that time? 1 1 Link to comment Share on other sites More sharing options...
Linken.6345 Posted August 19, 2021 Share Posted August 19, 2021 7 minutes ago, Redfeather.6401 said: When the new skills are reusing animations and still just doing hit, or condition, or boon, it isn't very exciting. The game has reached it's limit hasn't it. So what else should it do? Maybe it should miss, debuff caster and buff enemy? Link to comment Share on other sites More sharing options...
Ultramex.1506 Posted August 19, 2021 Share Posted August 19, 2021 funny that on Asura, Virtuoso skill re-use staff animation when channeling 1 Link to comment Share on other sites More sharing options...
Dante.1763 Posted August 19, 2021 Share Posted August 19, 2021 21 hours ago, Linken.6345 said: So what else should it do? Maybe it should miss, debuff caster and buff enemy? Well, i do think using the same animations is not a good thing, i disagree with everything else he said though. 27 minutes ago, Redfeather.6401 said: If you play gw1 or eso or whatever you'll see how the mechanics of gw2 skills are really limited. If bless unleashed is proving to be more interesting right now then gw2 has become stuck in a rut. Having played GW1, i prefer the combat of GW2. Yes, GW1 has its upsides, but it has its downsides, and well so too does GW2. I also didnt enjoy the combat of FFXIV, and from what ive seen of ESOs combat im not sure id enjoy that either. everyone has preferences. Link to comment Share on other sites More sharing options...
Dante.1763 Posted August 19, 2021 Share Posted August 19, 2021 8 minutes ago, Redfeather.6401 said: Every skill in guild wars 2 is an animation, particle effect, hit, heal, condition, boon. It's all the same. Even gw1 and eso have unique skills all over the place. I assume you have played gw2 so long it has rotted your ability to remember how massive existence is and the absurd amount of variety mmorpg skills can have. It's mind blowing how HUGE a palette of mechanics mmorpg skills can have. Yea no. As i said, i didnt like FFXIV, and i played that within the last year, i didnt find it enjoyable or fun, and combat was a part of that. Unique skills =/= a good combat system. Link to comment Share on other sites More sharing options...
Redfeather.6401 Posted August 19, 2021 Share Posted August 19, 2021 (edited) Was only trying to help. Bye! I'll never see a response. Edited August 19, 2021 by Redfeather.6401 1 Link to comment Share on other sites More sharing options...
Dante.1763 Posted August 19, 2021 Share Posted August 19, 2021 4 minutes ago, Redfeather.6401 said: Was only trying to help. Bye! I'll never see a response. Hmm..i dont think helping involves insulting players of a game, nor be willing to explain your side in more detail without resulting to insults. But take care, i hope whatever game you go to is more enjoyable for you. 🙂 Link to comment Share on other sites More sharing options...
Ezikeo.5047 Posted August 25, 2021 Share Posted August 25, 2021 I really dislike how some alot of spells are just recolors, this game definitely needs a re-haul of skill/spell animations. 1 Link to comment Share on other sites More sharing options...
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