Lasiurus.4067 Posted August 28, 2018 Share Posted August 28, 2018 Hi, here is a change suggestion i'll make but first tell me your mind about it.About Aura Detonation : we now can detonate Aura : when an aura is activate you gain access to a new skill instead of it, in the weapon skill bar : detonate it, to end the aura & make some DPS & other cool effect.BUT you can only detonate aura from Weapon Skill (Dagger Air 3, Dagger Water 4, Focus Fire 5, Staff Earth 3) EXCEPT IF : You can only detonate Aura from combo or from Shout IF you got the right Weapon Set (For example you can detonate Fire Aura only if you got Focus and if you are in Fire, to use Focus 5)You have to stay in the same attunement of the aura activation, to detonate it.These things make the Aura detonation very weird, and not very usefull especially in PvP/WvW, because you cannot stay stuck in an attunement, and because the amount of aura from weapon you get is very low.You can only detonate Fire Aura if you got a Focus, Magnetic Aura if you got a Staff, Shock Aura if Main Hand Dagger, Frost Aura if Off Hand DaggerMy Suggestion : You can detonate ALL aura you apply to yourself (via weapon skill, combo, shout, etc)You can detonate Aura thanks to F5 skill.This F5 Skill got a 10s CD, so you can detonate an aura (whatever aura it is) only each 10s (to avoid detonate spam & being broken)This F5 Skill let you detonate only the last aura applied, if you got multiple aura active at the same timeThis way you don't need to stay in the same attunement, and it's not broken because only 1 detonation each 10s maximum.Lot's of build can use it & not only weapon skill.What do you think about it ? Any improvement / Suggestion ? Link to comment Share on other sites More sharing options...
Feanor.2358 Posted August 28, 2018 Share Posted August 28, 2018 You CAN detonate the aura from shouts. I'd bet you can even detonate an aura you get from another player. You only need to access the respective weapon skill. Link to comment Share on other sites More sharing options...
Lasiurus.4067 Posted August 28, 2018 Author Share Posted August 28, 2018 @Feanor.2358 said:You CAN detonate the aura from shouts. I'd bet you can even detonate an aura you get from another player. You only need to access the respective weapon skill.So you can detonate a Fire Shield from combo or shout, only if you got a Focus ? Then thats really really weird. Link to comment Share on other sites More sharing options...
Feanor.2358 Posted August 28, 2018 Share Posted August 28, 2018 Yup. And static aura only with main dagger, etc. Link to comment Share on other sites More sharing options...
Zyph.8401 Posted August 28, 2018 Share Posted August 28, 2018 Shoulda been F5, honestly Link to comment Share on other sites More sharing options...
cbocbo.1509 Posted August 28, 2018 Share Posted August 28, 2018 Came in to suggest this myself.Should be a button to detonate your current aura. Link to comment Share on other sites More sharing options...
Lasiurus.4067 Posted August 28, 2018 Author Share Posted August 28, 2018 @Feanor.2358 said:You CAN detonate the aura from shouts. I'd bet you can even detonate an aura you get from another player. You only need to access the respective weapon skill.I edited the post to take this into account :) Link to comment Share on other sites More sharing options...
steki.1478 Posted August 28, 2018 Share Posted August 28, 2018 You cannot detonate Aura from combo or from Shout.You can detonate any aura from any source apparently, but you can only detonate it with weapon skills that give auras by default. The problem with this is obviously not having aura weapon skills available all the time (attunement on cooldown, not equipped specific weapon) on top of cooldown on detonation (like you mentioned).Detonation could be on either F5 (10 seconds might be a big high since you can currently trigger fire and shocking aura almost immediately on dagger/focus build; having 2 ammo charges would be ideal) or as flip skill on F1-F4, based on which aura is present. For example: we have frost, shocking and fire aura in our buff bar, F1-F3 become flip skills that will detonate specific aura (each aura has it's own cooldown, attunement cooldown isnt affected in any way; if detonation is on cooldown, it doesnt appear on F skill so it doesnt block attunement swapping).Problem of F5: sharing same cooldown that you could otherwise ignore (multiple auras can be detonated quickly right now), but cooldown on same aura detonation is not affected much (10 second global cooldown or 8 second cooldown per aura), unless that global cooldown is much shorter, which makes this solution a lot better.Problem on F1-F4: blocking attunement swapping if detonation is ready (you're in water attunement, you receive shocking aura from external source, you cant swap to air without detonating aura first - detonating is useless if it doesnt hit anyone, but it still goes on cooldown, so you cant trigger it again with your own aura).Another solution: auras detonate on their own when they finish. It can be smaller effect on smaller (or even separate) cooldown. Link to comment Share on other sites More sharing options...
Gorani.7205 Posted August 28, 2018 Share Posted August 28, 2018 I am just confused by the flip skill / detonate aura when in the same attunement & weapon. Look like Ele micromanaging 2.0. The F5 detonate sounds like a reasonable idea to make it more useful and easier, even if it would mean that F5 detonates all auras at the same time (if there is a technical limitation to differentiate them). Link to comment Share on other sites More sharing options...
lLobo.7960 Posted August 29, 2018 Share Posted August 29, 2018 @Lasiurus.4067 said:@Feanor.2358 said:You CAN detonate the aura from shouts. I'd bet you can even detonate an aura you get from another player. You only need to access the respective weapon skill.So you can detonate a Fire Shield from combo or shout, only if you got a Focus ? Then thats really really weird.Its not a really new mechanic, its not really a buff to auras. Its a buff to aura weapon skills. Just that. Before, aura weapon skills were very lackluster. Even more when you can't stack duration for auras.Now they are a bit more useful. Link to comment Share on other sites More sharing options...
cgMatt.5162 Posted August 29, 2018 Share Posted August 29, 2018 Earth Warhorn 4 does not detonate Magnetic Aura "Removal upon Detonation" in tooltip not really clear that it cleanses condi Can we have Transmute Fire/Lightning/Frost/Earth in the tooltip above the weapon skill? Link to comment Share on other sites More sharing options...
Yarda.3162 Posted September 11, 2018 Share Posted September 11, 2018 @"cgMatt.5162" said:Earth Warhorn 4 does not detonate Magnetic AuraEarth Warhorn is not supposed to detonate magnetic aura, much like the tempest shouts are not supposed to do that. "Removal upon Detonation" in tooltip not really clear that it cleanses condiI Agree.Can we have Transmute Fire/Lightning/Frost/Earth in the tooltip above the weapon skill?Yes, so much this. And add some information to how this works, it just isn't a simple flip skill like Binding Blade - Pull or Impale - Rip. I don't expect new players to know instantly when they can use this mysterious Transmute Fire skill that randomly appears on the spot of Fire shield.Similarly, I would be happy if you could see these skills without equipping the weapon in the Build>Weapon Skills tab, although that is a broader problem concerning many weapons across many classes... Link to comment Share on other sites More sharing options...
lakdav.3694 Posted September 11, 2018 Share Posted September 11, 2018 I suspect that if a Tempest revamp ever comes, mass aura detonation will be a feature in one way or another. If nothing else it might be a trait to make certain shouts, like Eye of the Storm (that has no aura) and/or Rebound (that applies an aura after the effect ends) to detonate any and all elemental auras on the player and possibly on allies in range. Link to comment Share on other sites More sharing options...
InsaneQR.7412 Posted September 12, 2018 Share Posted September 12, 2018 Why not give mainhand skills a detonate skill? So you can generate aura with OH and detonate with MH and the normal auraskills have both generation and detonation.Ofc you could also just give each weaponset a possibility to gain aura with one hand and detonate with the other and change the CD so it is indipendend of detonation but depended on aura, so you cannot chain detonate a fire aura but many different ones you can. Link to comment Share on other sites More sharing options...
derd.6413 Posted September 12, 2018 Share Posted September 12, 2018 since you can't stack aura's, it'd be swell if detonation skills worked on every aura and not just the one it's replacing Link to comment Share on other sites More sharing options...
Lord of the Fire.6870 Posted September 14, 2018 Share Posted September 14, 2018 In theory you can do something similar to epi bouncing by having multiply Tempests in the group but with the long cooldown on overload I don't see a viable way and even if the detonation aren't that big in terms of dps Link to comment Share on other sites More sharing options...
MyPuppy.8970 Posted September 15, 2018 Share Posted September 15, 2018 I'd like something like Leona's Eclipse. Link to comment Share on other sites More sharing options...
Za Shaloc.3908 Posted September 15, 2018 Share Posted September 15, 2018 @derd.6413 said:since you can't stack aura's, it'd be swell if detonation skills worked on every aura and not just the one it's replacingThe problem I could see with that is that there would be no way of distinguishing which aura you'd want to detonate unless it detonated all active auras. Link to comment Share on other sites More sharing options...
Arkaile.5604 Posted September 15, 2018 Share Posted September 15, 2018 That isn't what he means. He's saying if you, for instance, have frost aura and get another frost aura before the one you have expires, the old one should auto-detonate itself. That's fine for auras that can just be spammed, like fire or frost, but it would see very little use with anything else and I do not think that was the way aura detonations were meant to be used, that being an active skill which you need to carefully choose when and where to use. The best way to make them less clunky would probably be to have an f5 which detonates all the auras an ele currently has with a 15-20sec cd.If ANet's intent really was to buff the weapon skills which grant the auras, they could have made them similar to warhorn's sand squall by redesigning the abilities to perform an attack of some sort while also granting the aura they originally had. Link to comment Share on other sites More sharing options...
calb.3128 Posted September 15, 2018 Share Posted September 15, 2018 @lakdav.3694 said:I suspect that if a Tempest revamp ever comes, mass aura detonation will be a feature in one way or another. If nothing else it might be a trait to make certain shouts, like Eye of the Storm (that has no aura) and/or Rebound (that applies an aura after the effect ends) to detonate any and all elemental auras on the player and possibly on allies in range.I agree, any significant aura changes (e.g. F5 detonate) should be a Tempest mechanic. For Weaver, give me my F5 Unravel... :3 Link to comment Share on other sites More sharing options...
Megametzler.5729 Posted September 15, 2018 Share Posted September 15, 2018 Please no F5. Really does not fit playstyle and the setting.F1 - Awesome fire magixx, lots of damage and AoE!F2 - Great air stuff, lightning pewpew and shocking stuff!F3 - Water magic, healing and fluidity, yeah!F4 - Earth! Throw rocks, make earth walls, awesome!F5 - Detonate some aura...Add a couple of auras to some weapon sets (sword, scepter, staff, make warhorn magnetic aura detonatable). Then make the shouts give access to detonating too. Then improve the effects and instant cast. The aura change was kinda poor to begin with, but it gives us some kind of additional decision-making. Should I detonate or keep the aura? Should I swap attunements or wait for a detonate? That's why I love ele, it is not like "full counter is off CD? lol gonna press it immediately, I am so good!" Yes, I overexaggerate. Link to comment Share on other sites More sharing options...
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