The following suggestion is based on the discussion a few of us had in the thread started by @phor.7952.
To summarize, in the thread, I suggested that the identity of this weapon for Guardian has been 'damage reduction/movement inhibition/area denial'. The recommendation below is proposed around and to enhance the capability of these three major functions. It also aims to address the unwieldiness or impracticality of some of the skills, particularly Symbol of Protection and Zealot's Embrace.
Weapon Skills 1 to 5
- Symbol of Protection (end of the auto chain): Reduce the cast time from 1.25 s to 0.75 s to reduce the unwieldiness. Increase the protection duration per pulse from 1 s to 1.5 s.
- Mighty Blow: Increase the movement range from 300 to 360; Glacial Blow (traited with Glacial Heart): Increase the movement range from 300 to 360. Reduce the recharge time from 6 s to 5 s and increase the skill coefficient from 2.1 to 2.55 to stay on par with Mighty Blow in terms of damage potential over time, or alternatively, increase the skill coefficient from 2.1 to 3 with the recharge time remaining unchanged.
- Zealot's Embrace: Instead of sending a piercing projectile, the skill now creates a 'wave' (as in the skill description) point blank sector of 90 degree and 600 range (similar to Shackling Wave). The rest remains unchanged. (The excess range of the projectile we have at this moment is a bit pointless in my opinion, for that from long range the projectile is easy to dodge, and even if it successfully hits and traps the target, it is still difficult for Guardian to exploit the 2 s window anyway due to lack of mobility. On the other hand, the ability to immobilize multiple opponents in front of you within medium to close range in order to then deliver a Might/Glacial Blow or to Banish, as recommended here, just seems to provide much better synergy.)
- Banish: Unchanged.
- Ring of Warding: In addition to its previous effect, the field now also pulses blindness for 1 s with an interval of 1 s. Increase the radius from 180 to 240. Reduce the recharge time from 30 s to 25 s.
Also, to provide better boon support, I'd like to also recommend to make Writ of Persistence increase the number of allies affected by Symbols to 10 in addition to its current effect. The extra 2 s for the field could go, should any counterbalance be made. Maybe downgrade the trait to Master or even Adept tier as well, as it just does not seem to compete with the other two in Grandmaster.
Thoughts are welcomed! I'd very much like to know how people with experience in PvE (organized and open world) as well as PvP might think about these suggestions.