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Gazrul.3086

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Everything posted by Gazrul.3086

  1. This is a complete non-issue imo. The buff to the reward track xp gain is so massive that you can now literally complete a track in a couple of hours. It's not like they removed it without any compensation.
  2. The expansion in general.is amazing, great job on it! My only feedback would be that the dailies should offer the same freedom and choices as the old system, and they shouldn't be random for everyone. Other than that, I'm blown away by the expansion, Greatsword/Shortbow Herald is super fun to play!
  3. This isn't a battle pass. It's a revamped version of the daily/weekly system we've had, but with better rewards and ways to obtain the rewards we could get before. Nothing is seasonal about it either; everything they release will be available forever. In every way, this is healthy for the game.
  4. I think they should just make all weapons from SotO onwards dyable.
  5. It was also included as a standalone purchase. I bought it without buying the vampire package.
  6. Have you ever played WoW or ESO? Because they both reuse skeletons and assets in every expansion. Reusing assets creatively is what literally every major MMO does.
  7. I love all the stuff we've been shown so far, but for me the biggest selling point are the new masteries. I love collecting masteries and the cool QoL they bring.
  8. Can you even order this up in Europe? Either way, I hope they'll add the emote to the store eventually. I think it's rather ridiculous to tie an in game emote to the real life merchandise.
  9. I approve. Charr are the only race that matters.
  10. Oh man, you should check WoW PvP if you think this is unbalanced.
  11. They added ascended gear post launch. Before that exotic gear was the top gear. So it's not like they never "broke the covenant" before. That said, I'm sure they'll never add another gear tier though. They learned their lesson.
  12. I'm not supporting bad design choices. So far I'm happy with everything they've presented to us in SotO. I get that some people aren't happy about some of the changes, and that's fine. We all have different views and opinions. 🙂
  13. Nope, Ultimate Edition is a great deal and I want to continue supporting this game. I'm sure I'll have lots of fun in the new expansion. 🙂
  14. Guilds Wars 2 The Forbidden West.
  15. They're not downplaying it, you're overblowing it. They're not deleting legendary runes, they'll still be there as powerful stat boosts you'll be able to swap at will. And once you get the legendary relic you'll have far more freedom in customizing your builds than you ever had with the extra effect on the runes. All they need to do is give people who crafted all legendary runes the legendary relic for free once it is implemented, and give significant progress towards it to people who crafted 1-5 runes.
  16. I can get behind this. Those who've crafted all legendary runes should get the legendary relic for free.
  17. I do agree with other posters regarding one thing. Please make the legendary relic free for all players who've crafted all legendary runes, and then offer significant progress towards it for those who crafted one or more legendary runes below max based on how many runes they've crafted. People who crafted all legendary runes should be granted the legendary relic immediately once it's out.
  18. I think this whole issue is being overblown, to be honest. Sure, I agree that the legendary relic should be up on launch and that people who've crafted all legendary runes should get it for free, but other than that I think the outrage regarding the sixt effect bring stripped from the runes is grossly exaggerated. It's not like we'll need to equip six relics to gain the new effect, it's just one relic. And based on how easy or hard they will be to obtain, getting them on multiple characters and for multiple builds until we get the legendary relic might not be an issue at all. I don't have the legendary runes yet, but I'll still craft them as planned because they'll still offer strong stat bonuses that'll be swappable. So to me legendary runes will still be worth the effort and a huge QoL improvement, plus it'll be easier to craft the legendary relic as well. I'll repeat myself though: I wholeheartedly agree that those who crafted all legendary runes should get the legendary relic for free when it launches, and those who crafted one or more but not all should gain significant progress towards the relic. I also think the legendary relic should be available on SotO launch, but that's clearly not happening.
  19. Sounds reasonable. I look forward to seeing the new expansion's relics. Keep it up!
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