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Mell.4873

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Everything posted by Mell.4873

  1. For the most I don't have a problem with the Meta. I have even taken it upon myself to give a priority target list at the start of the match. Its more my team leaves or the enemy.
  2. True but it's what they did. I don't mind the new relics.
  3. You either play on team that AFKs or you play against a team that AFKs. Seems to come down to the many one-shot Builds at the moment. These seem to be primary one-shot builds: Harbinger Holosmith Soulbeast Dragonhunter It's either due to new weapon combinations or the obvious reworked Ranger sword.
  4. You do know that Soulbeast has a one shot build at the moment that uses Sword. They either open with Sword leaps or Greatsword leap. Then proceeded to instantly kill people, wasting the skills means nothing if your entire strategy is to one shot then run away.
  5. Seems like it does affect allies so a Healer can definitely take it. “After reaching 10 stacks all might sourced from the player with the relic is increased. This includes might applied before reaching 10 stacks as well as might applied to allies.“ from wiki It also only removes the might from the player so it's probably even stronger on Support Healers.
  6. Well I dont think anything got a direct transfer. From memory the Rune of Leadership and Warrior are the same as the relic but that is about it. Most got something completely new like the Rune of the Thief.
  7. Its there new direction, no more living world or 4th map tacked on to the end of any expansion like with EoD. They want to content drop us every year with a new expansion + updates for them every quarter.
  8. Again we just have to the wait, this expansions theme is that we have massive content updates. Only a few runes with unique effects didn't get brought across. I don't think anyone cares that Scholar runes was not transfered, anything truly unique we will have to just wait sadly.
  9. It might return but I doubt it.
  10. I feel like the easier fix would be to just put more stamina orbs around the map. Early on there were alot but they kind of ran out in parts.
  11. Well at least we agree that the new leaps do more damage.....
  12. I mean other classes do great with leaps. Why is Willbenders so strong then.... Its also on the Snowcrows benchmarks now... It wasn't before this.
  13. The main buff with the new relics has been with condition damage, power arguably got a little nerf with certain classes. I feel like the easier would be to nerf the condition itself and the traits association to it. 25% damage boost a cross the board would probably address most of the issues. I mean heck, most strike damage boosts are capped at 25% so why not conditions. In terms of the conditions, Torment would be a good start and then see how that plays out.
  14. I thought it would be a good idea to share this since it does someone compete with the old Fervent Force builds. It can achieve similar if not higher DPS numbers. You should expect 15k+ per fight with more targets doubling the damage. http://gw2skills.net/editor/?POABc+dflZwSYKsDGJW6TdxLA-zxIY14/MiSVFhU1jHgQ+kitten-e Tips: Axe Ambush and weapon swap every 9 seconds After Ambush just stay Unleashed for Hunter's Call or Whirling Defense Use Storm Spirit and Weapon CC when not Unleashed for stability, you should always have one stack Don't pet swap otherwise Fortifying Bond won't work with "We Heal As One!" Try and use Beast skill for Regeneration when Unleashed Notes: Eating Tofu can boost your damage and you are easily able to cleave targets with Axe Ambush Don't worry too much about keeping Perception charges when going down since you have Hunter's Tactics for an extra 10% crit from flanking The rotation is pretty busy so you don't really need to run Entangle but it could add another 1-2K DPS
  15. Well now that we have mounted combat, I don't think it's too hard to see we get that or even better a skiff with cannons of some sort. We will have to wait and see....
  16. A little but more damage.... More like doubled it's damage. The utility is even greater since you can chase people at much greater distances.
  17. It also good to note that for General PvE purposes Rangers benifit alot more from Quickness since most of there skills have very low cooldowns and they have amazing auto attacks. Running Alacrity on Druid with is very low cooldowns especially on CA skills is really just a waste. 9 seconds is normally plenty of time to get everything back. Most of out longest cooldown skills are 20-30 seconds.
  18. Pretty much, even with the recent Druids buffs it really can't hold a candle to Soulbeast or even Untamed in terms of Dueling.
  19. They will eventually add back or new ones for each Core and Elite specs, even the EoD ones. They will make them specific to the utility family or class mechanic.
  20. The main problem was always access to cleanse wasn't it? Even now you either try and trait for it or use your one utility to cleanse. Saying that the power builds are a fine. We now have Sword as another great option. In terms of Condition builds, they are not very well understood by the PvP community. I mean I'm gold 3 with a condition Untamed build and I have never seen anyone run anything close to what I use. Sometimes I see a few Power Untamed builds but condition is unheard of most of the time. People have no idea the synergies you need to play it. They also hate the Shortbow Ambush.
  21. They have only half implemented it, we will get a relic for all core and elite specialisations.
  22. Sadly Revenant is one of the least played classes so expecting a rework anytime soon is unlikely. I mean look how long Ranger Sword got left in the state it did, basicly since launch so it took them 10 years to make it viable.
  23. I don't think they can since they moved skill 2 to slot 3. You would have to flip both skills at the same time for that to work. Wether people like it or not they are stuck with new Sword.
  24. Meh most of the forums posters left months ago. This is not a new thing, I think they only stuck around untill Mirage got it's second dodge back. They must have realised it was never going to return to it hey day so left for good.
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