@"Ashantara.8731" Look, I get where you're coming from, even though I am a "filthy casual" as some may call me. What bothers me about this entire argument is that GW2 is really the only MMO out of the many in that market that I can play. I have enough stress with real life work and enough calls on my time with family, kids and other obligations that I enjoy the few hours each week that I am able to get online with the game and decompress. I don't want/need the level of difficulty in a game that you advocate -- I have enough stress already. If I wanted/needed that level of challenge, then there are plenty of other MMOs from which I could choose. Both sides of this argument are passionate about the level of content that suits them. Unfortunately, it is difficult for any MMO to cater to them all. Those of us more casual players are fortunate to find one game out of many that we can manage. I honestly wish that there were an alternative that would suit both sides. Raids should have been it, but even so I feel that ANet missed the mark there, or perhaps diverted resources away from that content because their metrics showed it to be less profitable? Again, without the insider facts, no one really knows.