Algreg.3629
Members-
Posts
459 -
Joined
-
Last visited
Content Type
Forums
Blogs
Events
Articles
Downloads
Gallery
Store
Everything posted by Algreg.3629
-
not saying I would or would not like something like that, but here is the thing: You bring up a personal preference of yours and paint not fulfilling it as an absolute wrong. Which it is not. As you have voiced stuff like that repeatedly, one could just as well claim "well, we all know Jun Yang, don´t expect too much. He will always demand pvp in pve".
-
what makes you think you are considerably more busy than the average player?
-
That's a pretty steep requirement, one that is a lot harder to fill. If you're among the lucky that can learn the basics from youtube and master them quickly, within a few practice runs, then good for you, but for lots of people out there, it doesn't work that way, and the cost of finding 9 other people with matching timeslots for hours upon hours until everyone has mastered the content can get exorbitant if you need a different approach to mastering that kind of content. Source: a 50-year-old ex-raider (in previous MMOs) that learns from explanations while doing things. I don't want to count the number of hours I've wasted trying to put together raids with people in similar situations (older, slower learners without "youtube learning talents") only to have them fall apart after weeks of wiping to the same bosses. I'm lucky in that I have younger friends that drag me along if they need a filler, so I've at least been able to experience about half of the raids, but getting enough practice to feel comfortable with the fights is pretty much impossible in my current situation, no matter how much I'd like to get there. this is not an age thing.
-
Help me understand the game better
Algreg.3629 replied to Jorgen.6271's topic in Guild Wars 2 Discussion
long story short, support is super effective in GW2, but the exclusively outhealing damage on a guy insulting some giant dude's momma routine you seem to be accustomed to is not a thing here. -
Is path of fire story supposed to be easy?
Algreg.3629 replied to Nephyllim.4513's topic in Guild Wars 2 Discussion
not sure if supposed to be, but it sure is. -
Forging Steel is NOT a strike mission.
Algreg.3629 replied to Pirindolo.9427's topic in Guild Wars 2 Discussion
sooooo... good thing you cleared that up? -
Great, here I was wondering will Makuragee now start raiding? Good to have that question off my mind.
-
A cyberpunk-style city in Cantha
Algreg.3629 replied to Hoover.6394's topic in Guild Wars 2 Discussion
that does not make a whole lot of sense for various reasons: You bring up isolation as a driver, when in fact isolation is rather detrimental for technological progress.Asura have changed the GW world from fantasy to an arcanotech setting. Without them, where would the technology suddenly come from?Cyberspace is a visual/tactile extension of an internet. What is a single Canthan big city connecting to? Seems strange to jump from no computers at all to virtual reality suddenly. If anything, some "interconnecting astral plane" setting would seem more appropriate for GW's arcanotech world.and last, while Cyberspace is certainly a key element to a Cyberpunk setting, it is not the defining one. Corporate plutocracy and social decline are. -
How would you all feel about a playable Orc Race?
Algreg.3629 replied to Knighthonor.4061's topic in Guild Wars 2 Discussion
Tengu directly come from DnDhttp://connorscampaigns.wikidot.com/d-d-races#tengu tengu are adaptations of mythical creatures. As many other D&D monsters, which also drew heavily from literature. And many franchises drew from D&D, from which in return D&D drew. It is called culture - google it some time. Not to mention anthropomorphic beasts (btw, if you want to use "fancy" words, maybe understand what they mean first?) do not require that much imagination. Maybe go away to some D&D or more traditional fantasy franchise then? I mean, since day one you campaigned for everything wow and stuff has in GW2. Maybe just go someplace else for your fix? -
What would be Your Cost to Leave GW2
Algreg.3629 replied to Game of Bones.8975's topic in Guild Wars 2 Discussion
zero. In fact, you gain every future minute and dollar not spend the moment you quit. -
Are true Flying mounts ever gonna come out in Gw2??
Algreg.3629 replied to mikhail.3506's topic in Guild Wars 2 Discussion
considering recent developments, prolly yes. Griffon true flight treat, 2 hours duration, 800 gems or BLC :p -
The unnecessary complications of in-combat swapping..
Algreg.3629 replied to Court.7180's topic in Guild Wars 2 Discussion
cute fauxparison, so let's think it through. Yes, twitch skills are irrelevant in chess, but it certainly takes a specific skill set / level of abilities to master it. Various mental disabilities will keep you from becoming a good chess player, as even will a short attention span, bad memory or even lower intelligence. So following OP and you, the individual chess pieces must be reduced and/or their individual move aspects have to be simplified. You know, as we have advanced beyond those petty things like mental prowess, thinking ahead and fake difficulty by arbitrary chess piece movement. You don't have? Even in 2019? Shame, shame... -
Give Us A Mixed PVP/PVE/WvW MAP
Algreg.3629 replied to SeikeNz.3526's topic in Guild Wars 2 Discussion
so in essence, you want a wvw map with more pve action. I mean, you could have just voiced that which would have been a lot less confrontational. But then, you would not have been able to come across as sooooo super edgy, telling all those carebears, right? -
"I am casual" is really the new think of the children! You can up your game though - bring up you have a job, you know, almost noone else has one of those elusive things...
-
Wildstar failed for a number of reasons, the often cited "hardcore" is really an oversimplification. Just a few points: Devs did not really understand "hardcore". They took things that were annoying in MMORPG of the past and used them, things which are not "hardcore", but just atrocious, just like that annoying raid attunement stuff.Even if you want to do a "hardcore" game, it certainly is not wise to actively antagonize parts of the overall playerbase. Do a hardcore thing, but don't overstress that stuff in communications. And certainly not in an antagonizing way.The game felt unbelievably cluncky at launch, no idea if they ever fixed that.Pseudo-action combat. Just like GW2, Wildstar had a weird hybrid approach to that, still relying on stats too much instead. Tera has a way more true and intuitive action-combat (but sadly, the game suffers from unbearable otakuism - but I am sure GW2 will get there eventually =) ) PVP equipment: While I like free open world pvp (not implying every game needs it or should have it), the idea of having to switch gear for pve/pvp is really arcane to me. Not talking about things like berserker vs soldier, but either/or. If you cannot use one set of stats/gear for pvp/pve, especially in maps where you will encounter both kinds of challenges, back to the drawing board with you.entering the market with a pure subscription based model in today's environment was, say, bold, if you don't have the buzz of the gaming superstars.housing absolutely rocked in Wildstar btw.
-
Are there plans on releasing a roadmap?
Algreg.3629 replied to Spectre.5287's topic in Guild Wars 2 Discussion
here you go https://google.com/maps/place/Bellevue,+Washington,+USA/@47.5978499,-122.221171,12z/data=!3m1!4b1!4m5!3m4!1s0x54906bcfa3a66041:0xbacf5482ead00765!8m2!3d47.6101497!4d-122.2015159 -
File for guardianship for yourself.