This alone states you know nothing of this game and just want something new to play with. Just take a break. But here is a mythbusters episode: Conditions scale badly with condition damage, unless you stack a lot of them. Confusion's DoT doesn't even scale with condition damage, it always does 10 damage per second flat.Most of the condi amulets in this game have power which means they are hybrid. Condi thief does pretty decent initial power damage because carrion is just 100 power less from demo/mara and d/p 3 has a 1.5 coefficient. Burn guard does decent damage because for some reason torch 4 throw has 1.5 coefficient.There is no "1200 condition damage, 900 toughness, 900 vitality" amulet btw, there is only rabid. I lol'd at sage, it's like avatar amulet. Reminder: 0 ferocity crit chance is a 1.5 modifier.If condi was bad people would cry about toughness amulets.I'm tired of explaining just how wrong this "one stat" thing is.