baseendje.8452 Posted March 26, 2023 Share Posted March 26, 2023 So I just played two matches against the same Mesmer who seems to be able to Signet of humility twice in approximately 10 seconds. Is there some kind of signet cooldown reset I'm not aware of? Or is this guy just straight-up using some exploit? 1 1 1 Link to comment Share on other sites More sharing options...
shion.2084 Posted March 26, 2023 Share Posted March 26, 2023 5 minutes ago, baseendje.8452 said: So I just played two matches against the same Mesmer who seems to be able to Signet of humility twice in approximately 10 seconds. Is there some kind of signet cooldown reset I'm not aware of? Or is this guy just straight-up using some exploit? I got double Moa'd in about the same time... so I'm assuming there's some way. 1 1 Link to comment Share on other sites More sharing options...
ArthurDent.9538 Posted March 26, 2023 Share Posted March 26, 2023 https://wiki.guildwars2.com/wiki/Continuum_Split 4 1 Link to comment Share on other sites More sharing options...
baseendje.8452 Posted March 26, 2023 Author Share Posted March 26, 2023 (edited) 6 minutes ago, ArthurDent.9538 said: https://wiki.guildwars2.com/wiki/Continuum_Split Thanks! Any suggested counterplay? 🤓 Edited March 26, 2023 by baseendje.8452 1 1 Link to comment Share on other sites More sharing options...
trinity.2731 Posted March 26, 2023 Share Posted March 26, 2023 (edited) Quote Thanks! Any suggested counterplay? 🤓 destroy the rift, cc, aegis, blind, dodge, line of sight, outrange but other than that no it's completely uncounterable. Edited March 26, 2023 by trinity.2731 2 1 Link to comment Share on other sites More sharing options...
baseendje.8452 Posted March 26, 2023 Author Share Posted March 26, 2023 7 minutes ago, trinity.2731 said: destroy the rift, cc, aegis, blind, dodge, line of sight, outrange but other than that no it's completely uncounterable. Kinda guess work when the mesmer is stealthed tbh. 2 Link to comment Share on other sites More sharing options...
trinity.2731 Posted March 26, 2023 Share Posted March 26, 2023 Quote Kinda guess work when the mesmer is stealthed tbh. midnight and veil give 2 seconds of stealth, prestige and decoy 3, if they have moa they cant have mass invis and moa has a 1 second cast time so there's at most a 2 second window for a mesmer to cast the signet and there's plenty of ways to cover that. aegis especially works well because it'll either block the signet or they auto into the aegis which is a clear tell you're gonna get moa'd in 1 second. 1 1 Link to comment Share on other sites More sharing options...
baseendje.8452 Posted March 27, 2023 Author Share Posted March 27, 2023 15 minutes ago, trinity.2731 said: midnight and veil give 2 seconds of stealth, prestige and decoy 3, if they have moa they cant have mass invis and moa has a 1 second cast time so there's at most a 2 second window for a mesmer to cast the signet and there's plenty of ways to cover that. aegis especially works well because it'll either block the signet or they auto into the aegis which is a clear tell you're gonna get moa'd in 1 second. Thanks for the help friend 1 Link to comment Share on other sites More sharing options...
Terrorhuz.4695 Posted March 27, 2023 Share Posted March 27, 2023 (edited) 9 hours ago, baseendje.8452 said: Thanks! Any suggested counterplay? 🤓 1) Signet of humility has a huge VFX above the mesmer during cast. It's not obvious the first time you see it, because it's ABOVE the mesmer instead of his body, but it's definitely there; you can block it or dodge it. 2) You see a mesmer going Continuum split (there's the rift on the ground) you run in the opposite direction or stealth as fast as you can and wait for the split to finish. NOTHING you do against a mesmer in CS matters at all, except stun\weakness (and even then, it's a waste) 3) These mesmers are mostly glasscannons, so the counterplay most of the times is to just kill them. 4) if you get moa'd, skill 5 is a long-range leap + evade; mesmer has no way to cover that distance, so your best bet is to use that leap to gtfo asap. Edited March 27, 2023 by Terrorhuz.4695 1 1 Link to comment Share on other sites More sharing options...
semak.7481 Posted March 27, 2023 Share Posted March 27, 2023 (edited) 11 minutes ago, Terrorhuz.4695 said: NOTHING you do against a mesmer in CS matters at all, except stun\weakness (and even then, it's a waste) Stealth/blink away/channeled block/STUN during early split/mid cast of something and he enters CS -> is a big win, short split duration wont allow him to cast what he intended to cast (or many skills, 1-2 at best) and more often than not, nullify it, but not the follow up once split is over. 11 minutes ago, Terrorhuz.4695 said: 4) if you get moa'd, skill 5 is a long-range leap + evade; mesmer has no way to cover that distance, so your best bet is to use that leap to gtfo asap. I'd be keeping the skill up until mesmer casts something (if hes stealthed you can wait ~1s and use it, mirrorblade will take 0.75s to cast + moa aftercast), if its vs many, then using it asap is not a bad idea Edited March 27, 2023 by semak.7481 1 Link to comment Share on other sites More sharing options...
Hotride.2187 Posted March 27, 2023 Share Posted March 27, 2023 10 hours ago, baseendje.8452 said: Thanks! Any suggested counterplay? 🤓 Kite when you see the split. Link to comment Share on other sites More sharing options...
Terrorhuz.4695 Posted March 27, 2023 Share Posted March 27, 2023 (edited) 2 hours ago, semak.7481 said: Stealth/blink away/channeled block/STUN during early split/mid cast of something and he enters CS -> is a big win, short split duration wont allow him to cast what he intended to cast (or many skills, 1-2 at best) and more often than not, nullify it, but not the follow up once split is over. AGAINST the mesmer is the keyword here. You can bork their plans with defensives, but you shouldn't go on the offensive and take action against them, you won't stop them with raw damage during those 2s of continuum split. Edited March 27, 2023 by Terrorhuz.4695 Link to comment Share on other sites More sharing options...
Vancho.8750 Posted March 27, 2023 Share Posted March 27, 2023 1 hour ago, Terrorhuz.4695 said: 1) Signet of humility has a huge VFX above the mesmer during cast. It's not obvious the first time you see it, because it's ABOVE the mesmer instead of his body, but it's definitely there; you can block it or dodge it. 2) You see a mesmer going Continuum split (there's the rift on the ground) you run in the opposite direction or stealth as fast as you can and wait for the split to finish. NOTHING you do against a mesmer in CS matters at all, except stun\weakness (and even then, it's a waste) 3) These mesmers are mostly glasscannons, so the counterplay most of the times is to just kill them. 4) if you get moa'd, skill 5 is a long-range leap + evade; mesmer has no way to cover that distance, so your best bet is to use that leap to gtfo asap. The 5 skill is a a dodge dash like DD the 2 is the leap. The panic runaway combo is dodge 5 dodge 2 and you are kinda kittened if you don't have dodge ready, in a larger fight you will get moad at least once if you are priority target. The condi versions with moa are way more dangerous since you get condi bombed than moad and can't cleanse, with the power variant you have chance to wiggle out. Generally I think you can't do much about moa, not because telegraphs or stealth or whatever, but because when it is used you would have already have exhausted your options, since the mesemer builds that use this are gank builds and wouldn't use it when it can wiff. So to survive moa your team has to peel. I like how you try to wrangle the thread out of the nonsense people post with facts, since everyone boils down how to counter it to 1v kittening 1, but the build is not for 1v1 its for ganks and by that it is countered on team level. If someone is moad and getting railed, you throw some pocket sand in the eyes of the mesmer so it doesn't do its combo for free, if you are the one railed someone else has to throw some punches at the mesmer, if that is not happening you take your respawn and back away far enough so someone else eats the combo next time and you return to slinging kitten at the mesmer. 1 Link to comment Share on other sites More sharing options...
Jojo.6590 Posted March 27, 2023 Share Posted March 27, 2023 (edited) 23 hours ago, baseendje.8452 said: Thanks! Any suggested counterplay? 🤓 I'll jump to what you can do when Moaed since a lot of threads are popping up complaining about it. Use this link for a reference to the skills you have when Moaed. Just a reminder that stab and aegis block moa as well as dodging, blocks, blind, LOS, and any immune-to-damage skills. Moa Skills and info I see so many players of all levels go right for skills 2 kick and 5 flee when Moaed. Do Not do this. Dodge first then use skills 2 and 5 to LOS. When we go to moa we are going to hard CC you right after to interrupt the flee and then hard burst and CC again. Nothing throws a Mesmer off more than attacking/running at them after you've been Moaed. Using the information above you can skill 2 at the Mesmer which will apply cripple for a based duration of 3 seconds. This will help slow the Mesmer down a little allowing you to create distance and LOS while waiting for Moa to end. You can also use skill 4 Screech too which will apply weakness for a based duration of 3 seconds. This will reduce the Mesmers damage and endurance regeneration allowing you to more easily survive and LOS using skill 5. Remember that moa is affected by your stats, traits, ruins, and sigils. Look over the skills to see what synergizes with your setup. This can allow you to catch the Mesmer off guard and do decent damage to them and or even down them (yes, this does happen and it is funny as ***** when it does). At the end of the day, it is about buying time for 6 seconds which is not that long and you're provided with 5 skills to do this. Edited March 27, 2023 by Jojo.6590 Formatting 2 Link to comment Share on other sites More sharing options...
viquing.8254 Posted March 28, 2023 Share Posted March 28, 2023 On 3/27/2023 at 10:40 AM, Terrorhuz.4695 said: 4) if you get moa'd, skill 5 is a long-range leap + evade; mesmer has no way to cover that distance, so your best bet is to use that leap to gtfo asap. Pretty much this. Even when moad, the mesmer will burst with his shatter after which is easy to dodge. The only way moa can hurt is if you are in the middle of Legacy of the Foefire with no LoS possible which you shouldn't if you know the opponent have moa. My advice is fight near a pillar and run around when moad. Mean it's a skill that has a high chance to fail thanks to random aegis/blind proc and even when it hit, the dodges and https://wiki.guildwars2.com/wiki/Flee_(Moa_Morph) are generaly enough to survive. Now if you face a coordinated team who time their CC on a MOA , your team is supposed to support you equally to counter them. Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted March 28, 2023 Share Posted March 28, 2023 (edited) Bird up if you get Bird upp'd, press 5, then 2, or turn around and MASH 1. No mesmer expects to get pecked to death by a cassowary. On that note buff Moa 1. I wanna see something. Edited March 28, 2023 by Azure The Heartless.3261 1 Link to comment Share on other sites More sharing options...
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