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Great Debate Hall - another PoI locked behind a (group) event [Merged]


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In the Bastion of Balance in Amnytas there's a Point of Interest and a Mastery Point locked behind a event. This escort is not only a group event but it also requires 5 people to start. In addition: This event is currently mostly bugged and can not be started. 

It's simply frustrating that I (we) have to bring this up (again): Please, do not – and I repeat – do not lock map completion behind a small event at the end of the world. Not only does it slow down map completion, it also brings the risk of being abandoned at some point of the game. People will eventually lose interest in this map except running the meta event and some other exceptions (time will tell). It would be acceptable, if the event does not require 5 people. Or simply make it that we can reach the PoI from outside, please.

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On 8/25/2023 at 11:22 PM, Maria Murtor.7253 said:

This event is currently mostly bugged and can not be started. 

What exactely is bugged? Done this a few times in the last days, and it never was bugged.

 

On 8/31/2023 at 1:30 AM, Maria Murtor.7253 said:

Checked three different (yes, different) maps: Every time 0/5 people at the event. This was predictable. Very predictable.

Have you checked the LFG and then switched to a map where it is done? If all else fails you could start your own Lfg for this.

 

1 hour ago, ferman thicke.2836 said:

super bugged teleports 20 plus gamers back out continuously!! just as you try going in

I saw this happen when the map meta started because some areas in the Bastions were then sealed. I guess, it's not a bug. Probably because the map should work together in the meta.

 

On 8/25/2023 at 11:22 PM, Maria Murtor.7253 said:

it also brings the risk of being abandoned at some point of the game. (...) (time will tell)

I agree.

 

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  • 2 weeks later...

I’m generally one in support of this game. Telling people to do the work for the shiny, and that’s what I’m doing. So at the very least, I’m trying to come at this with more of a ‘is there something I’m not getting’ angle. 
 

but map completion being locked behind a group event has always vexed me. Iirc there was one back in LWS4, too (though feel free to correct me on that), and on Amnytas the Debate Hall PoI is this way (I know there’s another one in the southeast, but that one can be cheated with a jackal). I can totally understand locking the mastery point behind the event, that makes sense to me, but just the PoI seems a little excessive that it requires an event that itself requires at least five players to be standing in an area to start (once it’s started, it can essentially be soloed to the point of getting the PoI, at the very least, but just to get started requires a group)

 

is there any dev reasoning stated for this? Any other topics on it? Idk, it just frustrates me

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  • Forum Moderator.3419 changed the title to Great Debate Hall - another PoI locked behind a (group) event [Merged]
1 hour ago, Maria Murtor.7253 said:

It's the second time (today) I'm standing at the group event without enough people to start it. Had the same issue yesterday. Even advertising in LFG didn't help. Waited 30 minutes and gave it up afterwards. Fortunately, it's my last character for map completion.

Might have better luck in map chat than LFG.

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On 9/14/2023 at 4:58 PM, ugrakarma.9416 said:

lots of game design punish late comers.

True -- but to make the legendary armor there will probably need to be a lot of map completions.  Possibly this will make players group up to open the poi.  Or the lanterns will work (so long as there isn't one inside the hall.  I haven't done a full lantern completion yet so I don't know if there's one lurking in there).  Even so, having two pois that are event-locked is going to be frustrating for multiple alt completions.

I have over 40 alts.  It's always much easier and more fun for me to run someone new through a map than to find all the lanterns on someone that's already done everything in that map.  But not if I smack face first into a brick wall that can only be removed by other players.  I love grouping up, doing metas, event chains, rifts, etc.  However, map completion is for when I'm feeling like moving at my own pace, relaxing, taking in the scenery.  This poi blocking really breaks that flow, so I hope it'll be revamped to let the pois be found by hugging the entrance as we've seen in other maps. EG the stuff on the eastern side of Jahai where you don't have to wait for the race, you can go to the doors in the cliff tunnel to get that poi.

Edit:  I just joined the Lyhr Great Hall event and there indeed is a lantern in there.  Bah.

Edited by Donari.5237
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6 hours ago, Donari.5237 said:

True -- but to make the legendary armor there will probably need to be a lot of map completions.  Possibly this will make players group up to open the poi.  Or the lanterns will work (so long as there isn't one inside the hall.  I haven't done a full lantern completion yet so I don't know if there's one lurking in there).  Even so, having two pois that are event-locked is going to be frustrating for multiple alt completions.

I have over 40 alts.  It's always much easier and more fun for me to run someone new through a map than to find all the lanterns on someone that's already done everything in that map.  But not if I smack face first into a brick wall that can only be removed by other players.  I love grouping up, doing metas, event chains, rifts, etc.  However, map completion is for when I'm feeling like moving at my own pace, relaxing, taking in the scenery.  This poi blocking really breaks that flow, so I hope it'll be revamped to let the pois be found by hugging the entrance as we've seen in other maps. EG the stuff on the eastern side of Jahai where you don't have to wait for the race, you can go to the doors in the cliff tunnel to get that poi.

i would rather wait for the race than deal with the dwarven treasure rooms in thunderhead peaks. that one you only get 3 shots at getting the purple room for the poi, and if you don't get that plate, you gotta keep doing the rooms (that you have to wait 24 hours to do again) OR wait for someone to port you in/use teleport to friend. how dumb, if no ports, there is a possibility of waiting 24 hours for unlucky weeks for the chance at purple plate.

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On 8/25/2023 at 5:22 PM, Maria Murtor.7253 said:

it also brings the risk of being abandoned at some point of the game. People will eventually lose interest in this map except running the meta event and some other exceptions (time will tell)

I foresee both these maps becoming ghost towns, the meta rewards are jackshit, with a worse walk through. I'd say do the map completion and farm whatever you think it's worth now, before these turn into old news.

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I'm done with map completion. But, yeah: Like most other content, this map has seen its peak for some time now. It might celebrate a little rebirth, when people need to farm more Stardust and other currency for their legendary armor.

It would be acceptable, if this event/PoI wasn't locked behind a 5 person event. But still: Why? It's not that this debate has been around for the first time. Ignoring the past discussions and the frustration behind that is just ignorant.

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IIRC, the PoI in Thunderhead Peaks isn't really required for anything important. This PoI, on the other hand, is pretty important since it's required for legendary armors. Like others said, there's really no need to put such important PoI's behind events that may end up dead.

For now, though, letting people know in map chat should work. I notified in map chat that the Bastion of Balance event for PoI and mastery points were up, put up the mentor tag, and linked the waypoint. It took less than 30 seconds for 5 players to arrive. Unless you plan on doing that repeatable thing, it may be a good idea to park several characters near this PoI and get this done on as many characters as possible before the map becomes less popular.

Edited by BlueJin.4127
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